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Updated PvP (markdown)
+78
-18
@@ -16,21 +16,81 @@ To emulate the original Everquest PVP servers, change the to the following in ru
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The next rules are automatically set when a PVPSettings is used. If you want to override the default PVPSettings of each server type, here are the rules:
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The next rules are automatically set when a PVPSettings is used. If you want to override the default PVPSettings of each server type, here are the rules:
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|Name|Default|RZ|TV/VZ|SZ|Description
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### World:PVPMinLevel
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|:--|:--|:--|:--|:--|:--|
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Default|RZ|TV/VZ|SZ|Description
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|World:PVPMinLevel|0|1|?|6|minimum level pvp is enabled
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|World:PVPUseDeityBasedPVP|false|false|false|true|use deity based pvp alignment (agnostic is neutral)
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0|1|?|6|minimum level pvp is enabled
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|World:PVPUseTeamsBySizeBasedPVP|false|false|true|false|use racial size based pvp alignment (drakkin is human group)
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|World:PVPLevelDifference|0|4|?|6|players with a difference greater than value will not be attackable
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|World:PVPLoseExperienceLevelDifference|0|0|?|5|players lose experience if killed by a player within level difference
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|World:PVPPetDamageMitigation|50|100|?|?|pet damage is mitigated by this amount
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### World:PVPUseDeityBasedPVP
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|World:PVPMeleeMitigation|67|100|?|?|melee is mitigated by this amount
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Default|RZ|TV/VZ|SZ|Description
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|World:PVPSpellMitigation|67|67|?|?|spells are mitigated by this amount
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:--|:--|:--|:--|:--|
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|World:PVPRangedMitigation|80|100|?|?|ranged attacks are mitigated by this amount
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false|false|false|true|use deity based pvp alignment (agnostic is neutral)
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|World:PVPCanLootCoin|false|true|true|true|Can players loot coin from player corpses?
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|Spells:PVPRootBreakFromSpells|75|75|75|75|Chance for root to break when cast on by a client (20% more than native root)
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|Character:PVPRespawnManaPercent|100|0|0|0|Percent of mana to respawn with
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### World:PVPUseTeamsBySizeBasedPVP
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|Inventory:PVPCanLootNoTrade|false|false|false|false|Can players loot no trade items from player corpses?
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Default|RZ|TV/VZ|SZ|Description
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|Inventory:PVPCanLootContainer|false|false|false|false|Can players loot bags/containers from player corpses?
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:--|:--|:--|:--|:--|
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|Inventory:PVPLootableEquipSlots|0|0|0|0|When looting a player's corpse, equipped items in slots listed here are lootable. 0 means all slots are lootable
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false|false|true|false|use racial size based pvp alignment (drakkin is human group)
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```
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### World:PVPLevelDifference
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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0|4|?|6|players with a difference greater than value will not be attackable
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### World:PVPLoseExperienceLevelDifference
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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0|0|?|5|players lose experience if killed by a player within level difference
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### World:PVPPetDamageMitigation
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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50|100|?|?|pet damage is mitigated by this amount
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### World:PVPMeleeMitigation
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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67|100|?|?|melee is mitigated by this amount
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### World:PVPSpellMitigation
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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67|67|?|?|spells are mitigated by this amount
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### World:PVPRangedMitigation
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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80|100|?|?|ranged attacks are mitigated by this amount
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### World:PVPCanLootCoin
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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false|true|true|true|Can players loot coin from player corpses?
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### Spells:PVPRootBreakFromSpells
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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75|75|75|75|Chance for root to break when cast on by a client (20% more than native root)
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### Character:PVPRespawnManaPercent
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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100|0|0|0|Percent of mana to respawn with
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### Inventory:PVPCanLootNoTrade
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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false|false|false|false|Can players loot no trade items from player corpses?
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### Inventory:PVPCanLootContainer
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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false|false|false|false|Can players loot bags/containers from player corpses?
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### Inventory:PVPLootableEquipSlots
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Default|RZ|TV/VZ|SZ|Description
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:--|:--|:--|:--|:--|
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0|0|0|0|When looting a player's corpse, equipped items in slots listed here are lootable. 0 means all slots are lootable
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