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Updated Lua Entity List (markdown)
@@ -70,6 +70,7 @@ Object_List GetObjectList();
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Doors_List GetDoorsList();
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Doors_List GetDoorsList();
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Spawn_List GetSpawnList();
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Spawn_List GetSpawnList();
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Void SignalAllClients(Integer signal);
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Void SignalAllClients(Integer signal);
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Void ChannelMessage(Mob from, Integer type, String msg, Integer language);
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```
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```
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Mob_List, Client_List, NPC_List, Corpse_List, Object_List, Doors_List and Spawn_List are Lua tables that have an entries field that is a table that contains the entity list of all those types.
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Mob_List, Client_List, NPC_List, Corpse_List, Object_List, Doors_List and Spawn_List are Lua tables that have an entries field that is a table that contains the entity list of all those types.
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