From 553611124bcc34f3d98e01b934c0da13c0bb5fe1 Mon Sep 17 00:00:00 2001 From: Alex Date: Sun, 23 Jun 2013 12:51:34 -0700 Subject: [PATCH] Updated Lua Spawn (markdown) --- Lua-Spawn.md | 27 +++++++++++++++++++++++++++ 1 file changed, 27 insertions(+) diff --git a/Lua-Spawn.md b/Lua-Spawn.md index 68c79c9..6665892 100644 --- a/Lua-Spawn.md +++ b/Lua-Spawn.md @@ -9,4 +9,31 @@ spawn.valid -- Returns true if this object is not null ### Member Functions ``` Spawn() -- Creates a null spawn +void LoadGrid(); +void Enable(); +void Disable(); +bool Enabled(); +bool Process(); +void Reset(); +void Depop(); +void Repop(); +void Repop(uint32 delay); +void ForceDespawn(); +uint32 GetID(); +float GetX(); +float GetY(); +float GetZ(); +float GetHeading(); +void SetRespawnTimer(uint32 newrespawntime); +void SetVariance(uint32 newvariance); +uint32 GetVariance(); +uint32 RespawnTimer(); +uint32 SpawnGroupID(); +uint32 CurrentNPCID(); +void SetCurrentNPCID(uint32 nid); +uint32 GetSpawnCondition(); +bool NPCPointerValid(); +void SetNPCPointer(Lua_NPC n); +void SetTimer(uint32 duration); +uint32 GetKillCount(); ``` \ No newline at end of file