diff --git a/PvP.md b/PvP.md new file mode 100644 index 0000000..e0f9aba --- /dev/null +++ b/PvP.md @@ -0,0 +1,22 @@ +Note: PVP Is currently a work in progress. + +To emulate the original Everquest PVP servers, change the World:PVPSettings to the following values: +``` +1 = Rallos Zek RuleSet, (NOT SUPPORTED) +2 = Tallon/Vallon Zek Ruleset, (NOT SUPPORTED) +4 = Sullon Zek Ruleset, (PARTIALLY SUPPORTED) +6 = Discord Ruleset, (PARTIALLY SUPPORTED) +anything above 6 is the Discord Ruleset without the no-drop restrictions removed. +``` + +You can customize beyond the original EQ PVP Rulesets using the following rules: +``` +World:PVPMinLevel - default 0, minimum level to pvp +World:PVPUseDeityBasedPVPdeity default false, is used to determine if a player can attack another. +World:PVPLevelDifference default 0, if value is greater than 0, players with a difference greater than value will not be attackable +World:PVPLoseExperienceLevelDifference default 0, if value is greater than 0, players lose experience if killed by a player within level difference +World:PVPPetDamageMitigation default 50, pet damage is mitigated by this amount +World:PVPMeleeMitigation default 67, melee is mitigated by this amount +World:PVPSpellMitigation default 67, spells are mitigated by this amount +World:PVPRangedMitigation default 80, ranged attacks are mitigated by this amount +```