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Updated spells_new (markdown)
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spells_new.md
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spells_new.md
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**Field**|**Type**|**Null**|**Key**|**Default**|**Notes**
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-----|-----|-----|-----|-----|-----
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id|int(11)|NO|PRI|0|
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name|varchar(64)|YES| | |
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player\_1|varchar(64)|YES| |BLUE\_TRAIL|
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teleport\_zone|varchar(64)|YES| | |
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you\_cast|varchar(120)|YES| | |
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other\_casts|varchar(120)|YES| | |
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cast\_on\_you|varchar(120)|YES| | |
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cast\_on\_other|varchar(120)|YES| | |
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spell\_fades|varchar(120)|YES| | |
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range|int(11)|NO| |100|
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aoerange|int(11)|NO| |0|
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pushback|int(11)|NO| |0|
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pushup|int(11)|NO| |0|
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cast\_time|int(11)|NO| |0|
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recovery\_time|int(11)|NO| |0|
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recast\_time|int(11)|NO| |0|
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buffdurationformula|int(11)|NO| |7|
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buffduration|int(11)|NO| |65|
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AEDuration|int(11)|NO| |0|
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mana|int(11)|NO| |0|
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effect\_base\_value1|int(11)|NO| |100|
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effect\_base\_value2|int(11)|NO| |0|
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effect\_base\_value3|int(11)|NO| |0|
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effect\_base\_value4|int(11)|NO| |0|
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effect\_base\_value5|int(11)|NO| |0|
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effect\_base\_value6|int(11)|NO| |0|
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effect\_base\_value7|int(11)|NO| |0|
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effect\_base\_value8|int(11)|NO| |0|
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effect\_base\_value9|int(11)|NO| |0|
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effect\_base\_value10|int(11)|NO| |0|
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effect\_base\_value11|int(11)|NO| |0|
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effect\_base\_value12|int(11)|NO| |0|
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effect\_limit\_value1|int(11)|NO| |0|
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effect\_limit\_value2|int(11)|NO| |0|
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effect\_limit\_value3|int(11)|NO| |0|
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effect\_limit\_value4|int(11)|NO| |0|
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effect\_limit\_value5|int(11)|NO| |0|
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effect\_limit\_value6|int(11)|NO| |0|
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effect\_limit\_value7|int(11)|NO| |0|
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effect\_limit\_value8|int(11)|NO| |0|
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effect\_limit\_value9|int(11)|NO| |0|
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effect\_limit\_value10|int(11)|NO| |0|
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effect\_limit\_value11|int(11)|NO| |0|
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effect\_limit\_value12|int(11)|NO| |0|
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max1|int(11)|NO| |0|
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max2|int(11)|NO| |0|
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max3|int(11)|NO| |0|
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max4|int(11)|NO| |0|
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max5|int(11)|NO| |0|
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max6|int(11)|NO| |0|
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max7|int(11)|NO| |0|
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max8|int(11)|NO| |0|
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max9|int(11)|NO| |0|
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max10|int(11)|NO| |0|
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max11|int(11)|NO| |0|
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max12|int(11)|NO| |0|
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icon|int(11)|NO| |0|
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memicon|int(11)|NO| |0|
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components1|int(11)|NO| |-1|
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components2|int(11)|NO| |-1|
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components3|int(11)|NO| |-1|
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components4|int(11)|NO| |-1|
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component\_counts1|int(11)|NO| |1|
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component\_counts2|int(11)|NO| |1|
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component\_counts3|int(11)|NO| |1|
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component\_counts4|int(11)|NO| |1|
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NoexpendReagent1|int(11)|NO| |-1|
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NoexpendReagent2|int(11)|NO| |-1|
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NoexpendReagent3|int(11)|NO| |-1|
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NoexpendReagent4|int(11)|NO| |-1|
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formula1|int(11)|NO| |100|
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formula2|int(11)|NO| |100|
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formula3|int(11)|NO| |100|
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formula4|int(11)|NO| |100|
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formula5|int(11)|NO| |100|
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formula6|int(11)|NO| |100|
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formula7|int(11)|NO| |100|
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formula8|int(11)|NO| |100|
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formula9|int(11)|NO| |100|
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formula10|int(11)|NO| |100|
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formula11|int(11)|NO| |100|
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formula12|int(11)|NO| |100|
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LightType|int(11)|NO| |0|
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goodEffect|int(11)|NO| |0|
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Activated|int(11)|NO| |0|
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resisttype|int(11)|NO| |0|
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effectid1|int(11)|NO| |254|
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effectid2|int(11)|NO| |254|
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effectid3|int(11)|NO| |254|
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effectid4|int(11)|NO| |254|
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effectid5|int(11)|NO| |254|
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effectid6|int(11)|NO| |254|
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effectid7|int(11)|NO| |254|
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effectid8|int(11)|NO| |254|
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effectid9|int(11)|NO| |254|
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effectid10|int(11)|NO| |254|
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effectid11|int(11)|NO| |254|
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effectid12|int(11)|NO| |254|
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targettype|int(11)|NO| |2|
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basediff|int(11)|NO| |0|
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skill|int(11)|NO| |98|
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zonetype|int(11)|NO| |-1|
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EnvironmentType|int(11)|NO| |0|
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TimeOfDay|int(11)|NO| |0|
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classes1|int(11)|NO| |255|
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classes2|int(11)|NO| |255|
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classes3|int(11)|NO| |255|
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classes4|int(11)|NO| |255|
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classes5|int(11)|NO| |255|
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classes6|int(11)|NO| |255|
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classes7|int(11)|NO| |255|
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classes8|int(11)|NO| |255|
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classes9|int(11)|NO| |255|
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classes10|int(11)|NO| |255|
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classes11|int(11)|NO| |255|
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classes12|int(11)|NO| |255|
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classes13|int(11)|NO| |255|
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classes14|int(11)|NO| |255|
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classes15|int(11)|NO| |255|
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classes16|int(11)|NO| |255|
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CastingAnim|int(11)|NO| |44|
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TargetAnim|int(11)|NO| |13|
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TravelType|int(11)|NO| |0|
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SpellAffectIndex|int(11)|NO| |-1|
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disallow\_sit|int(11)|NO| |0|
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deities0|int(11)|NO| |0|
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deities1|int(11)|NO| |0|
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deities2|int(11)|NO| |0|
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deities3|int(11)|NO| |0|
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deities4|int(11)|NO| |0|
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deities5|int(11)|NO| |0|
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deities6|int(11)|NO| |0|
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deities7|int(11)|NO| |0|
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deities8|int(11)|NO| |0|
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deities9|int(11)|NO| |0|
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deities10|int(11)|NO| |0|
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deities11|int(11)|NO| |0|
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deities12|int(12)|NO| |0|
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deities13|int(11)|NO| |0|
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deities14|int(11)|NO| |0|
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deities15|int(11)|NO| |0|
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deities16|int(11)|NO| |0|
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field142|int(11)|NO| |100|
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field143|int(11)|NO| |0|
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new\_icon|int(11)|NO| |161|
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spellanim|int(11)|NO| |0|
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uninterruptable|int(11)|NO| |0|
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ResistDiff|int(11)|NO| |-150|
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dot\_stacking\_exempt|int(11)|NO| |0|
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deleteable|int(11)|NO| |0|
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RecourseLink|int(11)|NO| |0|
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no\_partial\_resist|int(11)|NO| |0|
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field152|int(11)|NO| |0|
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field153|int(11)|NO| |0|
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short\_buff\_box|int(11)|NO| |-1|
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descnum|int(11)|NO| |0|
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typedescnum|int(11)|YES| | |
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effectdescnum|int(11)|YES| | |
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effectdescnum2|int(11)|NO| |0|
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npc\_no\_los|int(11)|NO| |0|
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field160|int(11)|NO| |0|
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reflectable|int(11)|NO| |0|
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bonushate|int(11)|NO| |0|
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field163|int(11)|NO| |100|
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field164|int(11)|NO| |-150|
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ldon\_trap|int(11)|NO| |0|
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EndurCost|int(11)|NO| |0|
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EndurTimerIndex|int(11)|NO| |0|
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IsDiscipline|int(11)|NO| |0|
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field169|int(11)|NO| |0|
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field170|int(11)|NO| |0|
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field171|int(11)|NO| |0|
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field172|int(11)|NO| |0|
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HateAdded|int(11)|NO| |0|
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EndurUpkeep|int(11)|NO| |0|
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numhitstype|int(11)|NO| |0|
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numhits|int(11)|NO| |0|
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pvpresistbase|int(11)|NO| |-150|
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pvpresistcalc|int(11)|NO| |100|
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pvpresistcap|int(11)|NO| |-150|
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spell\_category|int(11)|NO| |-99|
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field181|int(11)|NO| |7|
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field182|int(11)|NO| |65|
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pcnpc\_only\_flag|int(11)|YES| |0|
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cast\_not\_standing|int(11)|YES| |0|
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can\_mgb|int(11)|NO| |0|
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nodispell|int(11)|NO| |-1|
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npc\_category|int(11)|NO| |0|
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npc\_usefulness|int(11)|NO| |0|
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MinResist|int(11)|NO| |0|
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MaxResist|int(11)|NO| |0|
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viral\_targets|int(11)|NO| |0|
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viral\_timer|int(11)|NO| |0|
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nimbuseffect|int(11)|YES| |0|
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ConeStartAngle|int(11)|NO| |0|
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ConeStopAngle|int(11)|NO| |0|
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sneaking|int(11)|NO| |0|
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not\_extendable|int(11)|NO| |0|
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field198|int(11)|NO| |0|
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field199|int(11)|NO| |1|
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suspendable|int(11)|YES| |0|
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viral\_range|int(11)|NO| |0|
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songcap|int(11)|YES| |0|
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field203|int(11)|YES| |0|
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field204|int(11)|YES| |0|
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no\_block|int(11)|NO| |0|
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field206|int(11)|YES| |-1|
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spellgroup|int(11)|YES| |0|
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rank|int(11)|NO| |0|
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field209|int(11)|YES| |0|
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field210|int(11)|YES| |1|
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CastRestriction|int(11)|NO| |0|
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allowrest|int(11)|YES| |0|
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InCombat|int(11)|NO| |0|
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OutofCombat|int(11)|NO| |0|
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field215|int(11)|YES| |0|
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field216|int(11)|YES| |0|
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field217|int(11)|YES| |0|
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aemaxtargets|int(11)|NO| |0|
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maxtargets|int(11)|YES| |0|
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field220|int(11)|YES| |0|
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field221|int(11)|YES| |0|
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field222|int(11)|YES| |0|
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field223|int(11)|YES| |0|
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persistdeath|int(11)|YES| |0|
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field225|int(11)|NO| |0|
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field226|int(11)|NO| |0|
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min\_dist|float|NO| |0|
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min\_dist\_mod|float|NO| |0|
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max\_dist|float|NO| |0|
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max\_dist\_mod|float|NO| |0|
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min\_range|int(11)|NO| |0|
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field232|int(11)|NO| |0|
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field233|int(11)|NO| |0|
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field234|int(11)|NO| |0|
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field235|int(11)|NO| |0|
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field236|int(11)|NO| |0|
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**Field** | **Type** | **Null** | **Key** | **Default** | **Notes**
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----- | ----- | ----- | ----- | ----- | ----- |
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id | int(11) | NO | PRI | 0 | The spell description is contained in the dbstr_us.txt file in the EverQuest client.
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name | varchar(64) | YES | | | The spell's name.
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player\_1 | varchar(64) | YES | | BLUE\_TRAIL |
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teleport\_zone | varchar(64) | YES | | | The zone you're teleporting to or the npc_types name of the NPC you want to spawn.
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you\_cast | varchar(120) | YES | | | The message sent to others when you cast the spell.
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other\_casts | varchar(120) | YES | | | The message seen when someone around you casts the spell.
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cast\_on\_you | varchar(120) | YES | | | The message received when the spell is cast on you.
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cast\_on\_other | varchar(120) | YES | | | The message recieved when the spell is cast on another.
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spell\_fades | varchar(120) | YES | | | The message recieved when the spell fades.
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range | int(11) | NO | | 100 | The range of the spell.
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aoerange | int(11) | NO | | 0 | The range of the spell's area of effect if it is an area of effect spell.
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pushback | int(11) | NO | | 0 | The push back on the spell.
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pushup | int(11) | NO | | 0 | The push up on the spell.
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cast\_time | int(11) | NO | | 0 | Time, in milliseconds, it takes for the spell to cast.
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recovery\_time | int(11) | NO | | 0 | The time it takes in between casts of the spell for the spell to recover.
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recast\_time | int(11) | NO | | 0 | The recast time.
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buffdurationformula | int(11) | NO | | 7 | The formula used to calculate the duration of the spell.
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buffduration | int(11) | NO | | 65 | The duration of spell without the buff duration formula added in.
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AEDuration | int(11) | NO | | 0 | The duration of the area of effect.
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mana | int(11) | NO | | 0 | Amount of mana required to cast the spell.
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effect\_base\_value1 | int(11) | NO | | 100 | The amount or specific that is used for the effect id.
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effect\_base\_value2 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value3 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value4 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value5 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value6 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value7 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value8 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value9 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value10 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value11 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_base\_value12 | int(11) | NO | | 0 | The amount or specific that is used for the effect id.
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effect\_limit\_value1 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value2 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value3 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value4 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value5 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value6 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value7 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value8 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value9 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value10 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value11 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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effect\_limit\_value12 | int(11) | NO | | 0 | The maximum amount that is used for the effect id.
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max1 | int(11) | NO | | 0 | The maximum effect base value.
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max2 | int(11) | NO | | 0 | The maximum effect base value.
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max3 | int(11) | NO | | 0 | The maximum effect base value.
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max4 | int(11) | NO | | 0 | The maximum effect base value.
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max5 | int(11) | NO | | 0 | The maximum effect base value.
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max6 | int(11) | NO | | 0 | The maximum effect base value.
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max7 | int(11) | NO | | 0 | The maximum effect base value.
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max8 | int(11) | NO | | 0 | The maximum effect base value.
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max9 | int(11) | NO | | 0 | The maximum effect base value.
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max10 | int(11) | NO | | 0 | The maximum effect base value.
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max11 | int(11) | NO | | 0 | The maximum effect base value.
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max12 | int(11) | NO | | 0 | The maximum effect base value.
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icon | int(11) | NO | | 0 | The icon ID used for spell gems. Uses new_icon now.
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memicon | int(11) | NO | | 0 | The old icon ID used for spell gems. Uses new_icon now.
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components1 | int(11) | NO | | -1 | The reagents necessary for the spell.
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components2 | int(11) | NO | | -1 | The reagents necessary for the spell.
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components3 | int(11) | NO | | -1 | The reagents necessary for the spell.
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components4 | int(11) | NO | | -1 | The reagents necessary for the spell.
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component\_counts1 | int(11) | NO | | 1 | The amount of reagents used.
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component\_counts2 | int(11) | NO | | 1 | The amount of reagents used.
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component\_counts3 | int(11) | NO | | 1 | The amount of reagents used.
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component\_counts4 | int(11) | NO | | 1 | The amount of reagents used.
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NoexpendReagent1 | int(11) | NO | | -1 | If it is a number between 1-4 it means component number 1-4 is a focus and not to expend it.
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NoexpendReagent2 | int(11) | NO | | -1 | If it is a number between 1-4 it means component number 1-4 is a focus and not to expend it.
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NoexpendReagent3 | int(11) | NO | | -1 | If it is a number between 1-4 it means component number 1-4 is a focus and not to expend it.
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NoexpendReagent4 | int(11) | NO | | -1 | If it is a number between 1-4 it means component number 1-4 is a focus and not to expend it.
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formula1 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
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formula2 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
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formula3 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
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formula4 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
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formula5 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
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formula6 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
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formula7 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
|
||||
formula8 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
|
||||
formula9 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
|
||||
formula10 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
|
||||
formula11 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
|
||||
formula12 | int(11) | NO | | 100 | The formula used to determine the way the effect base value scales.
|
||||
LightType | int(11) | NO | | 0 |
|
||||
goodEffect | int(11) | NO | | 0 | Determines whether the spell is beneficial or detrimental. 0 = Detrimental, 1 = Beneficial, 2 = Beneficial, Group Only
|
||||
Activated | int(11) | NO | | 0 |
|
||||
resisttype | int(11) | NO | | 0 | Resist Types
|
||||
effectid1 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid2 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid3 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid4 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid5 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid6 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid7 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid8 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid9 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid10 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid11 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
effectid12 | int(11) | NO | | 254 | Determines what type of effect the effect id has. See Spell Effect IDs
|
||||
targettype | int(11) | NO | | 2 | The target type of the spell. Target Types
|
||||
basediff | int(11) | NO | | 0 | Base difficulty fizzle adjustment.
|
||||
skill | int(11) | NO | | 98 | Determines the skill used to cast the spell. See Skills
|
||||
zonetype | int(11) | NO | | -1 | Determines the zone type necessary to cast the spell. -1 None, 0 Indoor, 1 Outdoor, 2 Dungeon, 255 Any
|
||||
EnvironmentType | int(11) | NO | | 0 | Determines the environment type necessary to cast the spell. 0 = Everywhere, 12 = Cities, 24 = Planes
|
||||
TimeOfDay | int(11) | NO | | 0 | Determines the time of day necessary to cast the spell. 0 = Any, 1 = Day Time, 2 = Night Time
|
||||
classes1 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes2 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes3 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes4 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes5 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes6 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes7 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes8 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes9 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes10 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes11 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes12 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes13 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes14 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes15 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
classes16 | int(11) | NO | | 255 | Defines what level each class can use the spell. See Classes
|
||||
CastingAnim | int(11) | NO | | 44 | The casting animation. See [[Animation Reference (DoAnim)
|
||||
TargetAnim | int(11) | NO | | 13 | The target animation.
|
||||
TravelType | int(11) | NO | | 0 | Determines the travel type of the spell.
|
||||
SpellAffectIndex | int(11) | NO | | -1 |
|
||||
disallow\_sit | int(11) | NO | | 0 |
|
||||
deities0 | int(11) | NO | | 0 |
|
||||
deities1 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities2 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities3 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities4 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities5 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities6 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities7 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities8 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities9 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities10 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities11 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities12 | int(12) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities13 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities14 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities15 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
deities16 | int(11) | NO | | 0 | The same as the deity list, except none for agnostic. Deity List
|
||||
field142 | int(11) | NO | | 100 |
|
||||
field143 | int(11) | NO | | 0 |
|
||||
new\_icon | int(11) | NO | | 161 | The spell's icon.
|
||||
spellanim | int(11) | NO | | 0 | The spell animation.
|
||||
uninterruptable | int(11) | NO | | 0 | Whether or not the spell can be interrupted. 0 = Interruptable, 1 = Uninterruptable
|
||||
ResistDiff | int(11) | NO | | -150 | The resist difference by default.
|
||||
dot\_stacking\_exempt | int(11) | NO | | 0 | Whether or not the damage over time can stack.
|
||||
deleteable | int(11) | NO | | 0 | Whether or not the spell is deletable. 0 = Not Deletable, 1 = Deletable
|
||||
RecourseLink | int(11) | NO | | 0 | The proc on a spell.
|
||||
no\_partial\_resist | int(11) | NO | | 0 |
|
||||
field152 | int(11) | NO | | 0 |
|
||||
field153 | int(11) | NO | | 0 |
|
||||
short\_buff\_box | int(11) | NO | | -1 | 0 = No, 1 = Yes
|
||||
descnum | int(11) | NO | | 0 | See the type column in dbstr_us.txt
|
||||
typedescnum | int(11) | YES | | | The typedescnum value is used client side. See the type column in dbstr_us.txt
|
||||
effectdescnum | int(11) | YES | | | See the type column in dbstr_us.txt
|
||||
effectdescnum2 | int(11) | NO | | 0 |
|
||||
npc\_no\_los | int(11) | NO | | 0 |
|
||||
field160 | int(11) | NO | | 0 |
|
||||
reflectable | int(11) | NO | | 0 |
|
||||
bonushate | int(11) | NO | | 0 |
|
||||
field163 | int(11) | NO | | 100 |
|
||||
field164 | int(11) | NO | | -150 |
|
||||
ldon\_trap | int(11) | NO | | 0 |
|
||||
EndurCost | int(11) | NO | | 0 | Endurance used to cast the spell.
|
||||
EndurTimerIndex | int(11) | NO | | 0 | The time in between endurance costs.
|
||||
IsDiscipline | int(11) | NO | | 0 |
|
||||
field169 | int(11) | NO | | 0 |
|
||||
field170 | int(11) | NO | | 0 |
|
||||
field171 | int(11) | NO | | 0 |
|
||||
field172 | int(11) | NO | | 0 |
|
||||
HateAdded | int(11) | NO | | 0 | The amount of hate added by the spell.
|
||||
EndurUpkeep | int(11) | NO | | 0 | The endurance up keep for the spell.
|
||||
numhitstype | int(11) | NO | | 0 | Numhit_Types Deterimes what behavior ticks down the numhits counter.
|
||||
numhits | int(11) | NO | | 0 | Counter that ticks down when a specified condition is met.
|
||||
pvpresistbase | int(11) | NO | | -150 | The resist base in player versus player.
|
||||
pvpresistcalc | int(11) | NO | | 100 | The calculation for resistances in player versus player.
|
||||
pvpresistcap | int(11) | NO | | -150 | The maximum resists for player versus player.
|
||||
spell\_category | int(11) | NO | | -99 | The spell's category. Spell Categories
|
||||
field181 | int(11) | NO | | 7 |
|
||||
field182 | int(11) | NO | | 65 |
|
||||
pcnpc\_only\_flag | int(11) | YES | | 0 |
|
||||
cast\_not\_standing | int(11) | YES | | 0 |
|
||||
can\_mgb | int(11) | NO | | 0 | Determines whether or not the spell can be used as a mass group buff. 0 = No, 1 = Yes
|
||||
nodispell | int(11) | NO | | -1 | Determines whether or not the spell can be dispelled. 0 = Can be dispelled. 1 = Can be cancelled with a cure, but not dispelled.
|
||||
npc\_category | int(11) | NO | | 0 | npc_category: 0 = Non NPC Spell, 1 = Area of Effect Detrimental, 2 = Single Target Detrimental, 3 = Buffs, 4 = Pet Spells, 5 = Healing Spells, 6 = Gate or last cast, 7 = Debuffs, 8 = Dispells
|
||||
npc\_usefulness | int(11) | NO | | 0 | Used in conjunction with npc_category. The higher the number, the more useful, the lower the number, the less useful.
|
||||
MinResist | int(11) | NO | | 0 |
|
||||
MaxResist | int(11) | NO | | 0 |
|
||||
viral\_targets | int(11) | NO | | 0 |
|
||||
viral\_timer | int(11) | NO | | 0 |
|
||||
nimbuseffect | int(11) | YES | | 0 |
|
||||
ConeStartAngle | int(11) | NO | | 0 |
|
||||
ConeStopAngle | int(11) | NO | | 0 |
|
||||
sneaking | int(11) | NO | | 0 |
|
||||
not\_extendable | int(11) | NO | | 0 |
|
||||
field198 | int(11) | NO | | 0 |
|
||||
field199 | int(11) | NO | | 1 |
|
||||
suspendable | int(11) | YES | | 0 |
|
||||
viral\_range | int(11) | NO | | 0 |
|
||||
songcap | int(11) | YES | | 0 |
|
||||
field203 | int(11) | YES | | 0 |
|
||||
field204 | int(11) | YES | | 0 |
|
||||
no\_block | int(11) | NO | | 0 |
|
||||
field206 | int(11) | YES | | -1 |
|
||||
spellgroup | int(11) | YES | | 0 | The spell's group. See Spell Groups
|
||||
rank | int(11) | NO | | 0 |
|
||||
field209 | int(11) | YES | | 0 |
|
||||
field210 | int(11) | YES | | 1 |
|
||||
CastRestriction | int(11) | NO | | 0 |
|
||||
allowrest | int(11) | YES | | 0 |
|
||||
InCombat | int(11) | NO | | 0 |
|
||||
OutofCombat | int(11) | NO | | 0 |
|
||||
field215 | int(11) | YES | | 0 |
|
||||
field216 | int(11) | YES | | 0 |
|
||||
field217 | int(11) | YES | | 0 |
|
||||
aemaxtargets | int(11) | NO | | 0 |
|
||||
maxtargets | int(11) | YES | | 0 |
|
||||
field220 | int(11) | YES | | 0 |
|
||||
field221 | int(11) | YES | | 0 |
|
||||
field222 | int(11) | YES | | 0 |
|
||||
field223 | int(11) | YES | | 0 |
|
||||
persistdeath | int(11) | YES | | 0 |
|
||||
field225 | int(11) | NO | | 0 |
|
||||
field226 | int(11) | NO | | 0 |
|
||||
min\_dist | float | NO | | 0 |
|
||||
min\_dist\_mod | float | NO | | 0 |
|
||||
max\_dist | float | NO | | 0 |
|
||||
max\_dist\_mod | float | NO | | 0 |
|
||||
min\_range | int(11) | NO | | 0 |
|
||||
field232 | int(11) | NO | | 0 |
|
||||
field233 | int(11) | NO | | 0 |
|
||||
field234 | int(11) | NO | | 0 |
|
||||
field235 | int(11) | NO | | 0 |
|
||||
field236 | int(11) | NO | | 0 |
|
||||
Loading…
x
Reference in New Issue
Block a user