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Updated Player Housing (markdown)
+33
-2
@@ -8,7 +8,7 @@ This page has packet information from Live as of 12/28/2018. While it is likely
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[TODO: Add image of neighborhood search window]
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[TODO: Add image of neighborhood search window]
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## Neighborhood List
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## Neighborhood List (Server -> Client)
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| Name | Number of Bytes | Description |
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| Name | Number of Bytes | Description |
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|------------------------------------|--------------------------|--------------------------------------------------------------------------|
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|------------------------------------|--------------------------|--------------------------------------------------------------------------|
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@@ -32,4 +32,35 @@ This page has packet information from Live as of 12/28/2018. While it is likely
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Once the first neighborhood is parsed, the format repeats for the next Neighborhood ID -> Used Guild Plots. This continues until the last neighborhood is parsed.
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Once the first neighborhood is parsed, the format repeats for the next Neighborhood ID -> Used Guild Plots. This continues until the last neighborhood is parsed.
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TODO: Document click event that retrieves list, click to get neighborhood entry details, response to click on neighborhood entry (have it, need to write it up), plus ALL of the rest. =P
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## Click on a neighborhood to get occupants (Client -> Server)
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| Name | Number of Bytes | Description |
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|--------------------------|--------------------------|----------------------------------------------------------------|
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| Network OpCode | 2 | 0x09 |
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| Packet Sequence Number | 2 | |
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| Application OpCode | 2 | 0x125c (Possibly?) |
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| Unknown | 4 | Always 2,0,0,0 |
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| Neighborhood ID | 4 | |
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| Unknown | 212 | 0s |
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| Unknown | 4 | 1,1,191,0 ??? (Character ID?) |
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## Response to click to get neighborhood details (Server -> Client)
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| Name | Number of Bytes | Description |
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|------------------------|--------------------|---------------------|
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| Network OpCode | 2 | 0x09 |
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| Packet Sequence Number | 2 | |
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| Application OpCode | 2 | 0x125C (Possibly?) |
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| Unknown | 4 | 173,153,9,0 |
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| Unknown | 1 | 10 |
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| Unknown | 4 | 2,0,0,0 |
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| # of Players | 2 | |
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| Player Name Length | 4 | |
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| Player Name | Player Name Length | Not null terminated |
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| # of Guilds | 2 | |
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| Guild ID | 4 | |
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| Guild Terminator | 4 | 147,0,0,0 |
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If # of Players is greater than 0, the fields Player Name Length and Player Name repeat. The same is true for # of Guilds.
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TODO: Click action to display Neighborhood list, plus in-zone clicks for the spring, purchasing a property, placing items in a property, etc.
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