diff --git a/Ground-Up-Windows-Install-Rework.md b/Ground-Up-Windows-Install-Rework.md index 6cd6b65..42d9381 100644 --- a/Ground-Up-Windows-Install-Rework.md +++ b/Ground-Up-Windows-Install-Rework.md @@ -6,6 +6,8 @@ **Please direct any questions to our server support channel in [[discord](https://discord.gg/QHsm7CD)].** +_Note: Screenshots may vary depending on options selected and program graphical user interface changes._ + --- # Contents @@ -39,7 +41,7 @@ The current c/c++ support standard of the EQEmulator server code base mandates t Visual Studio 2017 is the current EQEmulator standard for binary compilation. Please ensure that your system meets the [[Visual Studio 2017 Minimum System Requirements](https://docs.microsoft.com/en-us/visualstudio/productinfo/vs2017-system-requirements-vs#visual-studio-2017-system-requirements)]. -Visual Studio 2019 may also be used..though, less is known about the stability of this platform. +Visual Studio 2019 may also be used..though, less is known about the stability of this platform with the EQEmulator code base. This setup assumes an install on a 64-bit Windows operating system with 32-bit target binaries. @@ -125,7 +127,9 @@ During the install process, ensure the option for `Desktop development with C++` _Note: This package is required by Visual Studio to compile c/c++ code and by CMake to determine available compiler options. It will also cause CMake file generation to fail, if not enabled._ -If you selected Visual Studio 2017 Community Edition, you will need to update to the most current version. (This requirement is not needed for Visual Studio 2019 installations.) +If you selected Visual Studio 2017 Community Edition, you will need to update to the most current version. + +_Note: This requirement is not needed for Visual Studio 2019 installations..but, it is a good idea to have the most up-to-date compiler features._
@@ -307,9 +311,15 @@ Once CMake knows where to look, click the `Configure` button. You will get a pop
-The next window will be for compiler selection. Ensure that `Visual Studio 15 2017` is selected, then click `Finish` to proceed. +The next window will be for compiler selection. Ensure that the version of Visual Studio that you installed is selected (`Visual Studio 15 2017` or `Visual Studio 16 2019`). Click the radio button next to `Specify toolchain file for cross-compiling`. Finally, click `Finish` to proceed. -![](https://user-images.githubusercontent.com/3311166/60629799-3b44e600-9dc5-11e9-996a-df781b021d5c.png) +![](https://user-images.githubusercontent.com/3311166/61987914-b4141800-afe8-11e9-9311-03e6b3e79365.png) + +
+ +CMake will need the location of the VCPkg. Navigate down to the `C://Server/vcpkg/vcpkg-export-20180828-145854/scripts/buildsystems/vcpkg.cmake` file and click ok. CMake will begin by configuring the VCPkg dependencies. + +_Note: Cmake will remember this location after the first assignment._
@@ -375,7 +385,7 @@ To open the CMake-generated solution file: * Right-click the `EQEmu.sln` file -* Select `Open with` >> `Microsoft Visual Studio 2017` +* Select `Open with` >> (`Microsoft Visual Studio 2017` or `Microsoft Visual Studio 2019`)