From 27d56d4ca7dada186010cb8bd841b4ce825a71c3 Mon Sep 17 00:00:00 2001 From: Logan Date: Sat, 13 Jan 2018 20:29:31 -0800 Subject: [PATCH] Created Perl Client (markdown) --- Perl-Client.md | 245 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 245 insertions(+) create mode 100644 Perl-Client.md diff --git a/Perl-Client.md b/Perl-Client.md new file mode 100644 index 0000000..1cf2f15 --- /dev/null +++ b/Perl-Client.md @@ -0,0 +1,245 @@ +Client is a class exported to Perl that represent the Client object from EQEmu. All Client are also [Mob](Perl-Mob). + +### Properties +``` +client.null -- Returns true if this object is null +client.valid -- Returns true if this object is not null +``` + +### Member Functions +``` +void Client::SendSound() +void Client::Save( THIS, iCommitNow) +void Client::SaveBackup() +void Client::Connected() +void Client::InZone() +void Client::Kick() +void Client::Disconnect() +void Client::IsLD() +void Client::WorldKick() +void Client::GetAnon() +void Client::Duck() +void Client::Stand() +void Client::SetGM( THIS, toggle) +void Client::SetPVP( THIS, toggle) +void Client::GetPVP() +void Client::GetGM() +void Client::SetBaseClass( THIS, i) +void Client::SetBaseRace( THIS, i) +void Client::SetBaseGender( THIS, i) +void Client::GetBaseFace() +void Client::GetLanguageSkill( THIS, n) +void Client::GetLastName() +void Client::GetLDoNPointsTheme( THIS, theme) +void Client::GetBaseSTR() +void Client::GetBaseSTA() +void Client::GetBaseCHA() +void Client::GetBaseDEX() +void Client::GetBaseINT() +void Client::GetBaseAGI() +void Client::GetBaseWIS() +void Client::GetWeight() +void Client::GetEXP() +void Client::GetAAExp() +void Client::GetAAPercent() +void Client::GetTotalSecondsPlayed() +void Client::UpdateLDoNPoints( THIS, points, theme) +void Client::SetDeity( THIS, i) +void Client::AddEXP( THIS, add_exp, conlevel) +void Client::SetEXP( THIS, set_exp, set_aaxp, resexp) +void Client::SetBindPoint( THIS, to_zone) +void Client::GetBindX() +void Client::GetBindY() +void Client::GetBindZ() +void Client::GetBindHeading() +void Client::GetBindZoneID() +void Client::MovePC( THIS, zoneID, float x, float y, float z, float heading) +void Client::MovePCInstance( THIS, zoneID, instanceID, float x, float y, float z, float heading) +void Client::ChangeLastName( THIS, in_lastname) +void Client::GetFactionLevel( THIS, int char_id, int npc_id, p_race, p_class, p_deity, pFaction, tnpc) +void Client::SetFactionLevel( THIS, int char_id, int npc_id, char_class, char_race, char_deity) +void Client::SetFactionLevel2( THIS, int char_id, faction_id, char_class, char_race, char_deity, value, int temp) +void Client::GetRawItemAC() +void Client::AccountID() +void Client::AccountName() +void Client::Admin() +void Client::CharacterID() +void Client::UpdateAdmin( THIS, iFromDB) +void Client::UpdateWho( THIS, remove) +void Client::GuildRank() +void Client::GuildID() +void Client::GetFace() +void Client::TakeMoneyFromPP( THIS, int copper, updateclient) +void Client::AddMoneyToPP( THIS, int copper, int silver, int gold, int platinum, updateclient) +void Client::TGB() +void Client::GetSkillPoints() +void Client::SetSkillPoints( THIS, inp) +void Client::IncreaseSkill( THIS, skill_id, value) +void Client::IncreaseLanguageSkill( THIS, skill_id, value) +void Client::GetSkill( THIS, skill_id) +void Client::GetRawSkill( THIS, skill_id) +void Client::HasSkill( THIS, skill_id) +void Client::CanHaveSkill( THIS, skill_id) +void Client::SetSkill( THIS, skill_num, value) +void Client::AddSkill( THIS, skillid, value) +void Client::CheckSpecializeIncrease( THIS, spell_id) +void Client::CheckIncreaseSkill( THIS, skillid, chancemodi) +void Client::SetLanguageSkill( THIS, langid, value) +void Client::MaxSkill( THIS, skillid, class, int level) +void Client::GMKill() +void Client::IsMedding() +void Client::GetDuelTarget() +void Client::IsDueling() +void Client::SetDuelTarget( THIS, set_id) +void Client::SetDueling( THIS, duel) +void Client::ResetAA() +void Client::MemSpell( THIS, spell_id, slot, update_client) +void Client::UnmemSpell( THIS, slot, update_client) +void Client::UnmemSpellBySpellID( THIS, spell_id) +void Client::UnmemSpellAll( THIS, update_client) +void Client::ScribeSpell( THIS, spell_id, slot, update_client) +void Client::UnscribeSpell( THIS, slot, update_client) +void Client::UnscribeSpellAll( THIS, update_client) +void Client::TrainDiscBySpellID( THIS, spell_id) +void Client::GetDiscSlotBySpellID( THIS, spell_id) +void Client::UntrainDisc( THIS, slot, update_client) +void Client::UntrainDiscAll( THIS, update_client) +void Client::IsSitting() +void Client::IsBecomeNPC() +void Client::GetBecomeNPCLevel() +void Client::SetBecomeNPC( THIS, flag) +void Client::SetBecomeNPCLevel( THIS, int level) +void Client::SetFeigned( THIS, in_feigned) +void Client::GetFeigned() +void Client::AutoSplitEnabled() +void Client::SetHorseId( THIS, horseid_in) +void Client::GetHorseId() +void Client::NukeItem( THIS, itemnum, where_to_check) +void Client::SetTint( THIS, slot_id, int color) +void Client::SetMaterial( THIS, slot_id, int item_id) +void Client::Undye() +void Client::GetItemIDAt( THIS, slot_id) +void Client::GetAugmentIDAt( THIS, slot_id, augslot) +void Client::DeleteItemInInventory( THIS, slot_id, int quantity) +void Client::SummonItem( THIS, int item_id, int charges) +void Client::SetStats( THIS, type, increase_val) +void Client::IncStats( THIS, type, increase_val) +void Client::DropItem( THIS, slot_id) +void Client::BreakInvis() +void Client::GetGroup() +void Client::LeaveGroup() +void Client::GetRaid() +void Client::IsGrouped() +void Client::IsRaidGrouped() +void Client::Hungry() +void Client::Thirsty() +void Client::GetInstrumentMod( THIS, spell_id) +void Client::DecreaseByID( THIS, type, amt) +void Client::SlotConvert2( THIS, slot) +void Client::Escape() +void Client::RemoveNoRent() +void Client::GoFish() +void Client::ForageItem() +void Client::CalcPriceMod( THIS, other) +void Client::ResetTrade() +void Client::UseDiscipline( THIS, spell_id, target) +void Client::GetCharacterFactionLevel( THIS, faction_id) +void Client::SetZoneFlag( THIS, int zone_id) +void Client::ClearZoneFlag( THIS, int zone_id) +void Client::HasZoneFlag( THIS, int zone_id) +void Client::SendZoneFlagInfo( THIS, to) +void Client::LoadZoneFlags() +void Client::SetAATitle( THIS, txt, save) +void Client::GetClientVersion() +void Client::GetClientVersionBit() +void Client::SetTitleSuffix( THIS, txt, save) +void Client::SetAAPoints( THIS, points) +void Client::GetAAPoints() +void Client::GetSpentAA() +void Client::AddAAPoints( THIS, number) +void Client::RefundAA() +void Client::GetModCharacterFactionLevel( THIS, faction_id) +void Client::GetLDoNWins() +void Client::GetLDoNLosses() +void Client::GetLDoNWinsTheme( THIS, theme) +void Client::GetLDoNLossesTheme( THIS, theme) +void Client::GetItemAt( THIS, slot) +void Client::GetAugmentAt( THIS, slot, aug_slot) +void Client::GetStartZone() +void Client::SetStartZone( THIS, zoneid, float x, float y, float z) +void Client::KeyRingAdd( THIS, int item_id) +void Client::KeyRingCheck( THIS, int item_id) +void Client::AddPVPPoints( THIS, Points) +void Client::AddCrystals( THIS, RadiantCount, EbonCount) +void Client::GetPVPPoints() +void Client::GetRadiantCrystals() +void Client::GetEbonCrystals() +void Client::ReadBook( THIS, Book Text, Type) +void Client::UpdateGroupAAs( THIS, points, type) +void Client::GetGroupPoints() +void Client::GetRaidPoints() +void Client::LearnRecipe( THIS, recipe_id) +void Client::GetEndurance() +void Client::GetMaxEndurance() +void Client::GetEnduranceRatio() +void Client::SetEndurance( THIS, Endurance) +void Client::SendOPTranslocateConfirm( THIS, Caster, SpellID) +void Client::NPCSpawn( THIS, target_npc, option, respawntime) +void Client::GetIP() +void Client::AddLevelBasedExp( THIS, exp_percentage, int max_level) +void Client::IncrementAA( THIS, aaskillid) +void Client::GrantAlternateAdvancementAbility( THIS, aa_id, points, ignore_cost) +void Client::GetAALevel( THIS, aaskillid) +void Client::MarkCompassLoc( THIS, float x, float y, float z) +void Client::ClearCompassMark() +void Client::GetFreeSpellBookSlot( THIS, start_slot) +void Client::GetSpellBookSlotBySpellID( THIS, spell_id) +void Client::UpdateTaskActivity( THIS, TaskID, ActivityID, Count, bool ignore_quest_update) +void Client::GetTaskActivityDoneCount( THIS, TaskID, ActivityID) +void Client::AssignTask( THIS, TaskID, NPCID, bool enforce_level_requirement) +void Client::FailTask( THIS, TaskID) +void Client::IsTaskCompleted( THIS, TaskID) +void Client::IsTaskActive( THIS, TaskID) +void Client::IsTaskActivityActive( THIS, TaskID, ActivityID) +void Client::GetCorpseCount() +void Client::GetCorpseID( THIS, corpse) +void Client::GetCorpseItemAt( THIS, corpse_id, slotid) +void Client::AssignToInstance( THIS, int instance_id) +void Client::RemoveFromInstance( THIS, int instance_id) +void Client:Freeze() +void Client:UnFreeze() +void Client::GetAggroCount() +void Client::GetCarriedMoney() +void Client::GetAllMoney() +void Client::GetItemInInventory( THIS, slot_id) +void Client::SetCustomItemData( THIS, slot_id, identifier, value) +void Client::GetCustomItemData( THIS, slot_id, identifier) +void Client::OpenLFGuildWindow() +void Client::SignalClient( THIS, data) +void Client::AddAlternateCurrencyValue( THIS, uint32 currency_id, int32 amount) +void Client::SendWebLink( THIS, website) +void Client::GetInstanceID() +void Client::HasSpellScribed( THIS, spell_id) +void Client::SetAccountFlag( THIS, flag, value) +void Client::GetAccountFlag( THIS, flag) +void Client::GetHunger() +void Client::GetThirst() +void Client::SetHunger( THIS, in_hunger) +void Client::SetThirst( THIS, in_thirst) +void Client::SendTargetCommand( THIS, in_entid) +void Client::SetHunger( THIS, in_hunger, in_thirst) +void Client::SilentMessage( THIS, Message) +void Client::PlayMP3( THIS, fname) +void Client::ExpeditionMessage( THIS, ExpdID, Message) +void Client::SendMarqueeMessage( THIS, type, int priority, int fade_in, int fade_out, int duration, msg) +void Client::SendColoredText(int color, string message) +void SendSpellAnim( uint16 spell_id, uint32 seq) +void Client::GetTargetRingX() +void Client::GetTargetRingY() +void Client::GetTargetRingZ() +void CalcEXP( THIS, uint8 conlevel) +void Client::QuestReward( THIS, mob, int copper, int silver, int gold, int platinum, itemid, exp, faction) +void GetMoney( THIS, type, subtype) +void GetAccountAge() +void Client::SendFullPopup( THIS, Title, Text, PopupID, NegativeID, Buttons, Duration, ButtonName0, ButtonName1, SoundControls) +``` \ No newline at end of file