Updated Lua Entity List (markdown)

cream24 2017-03-30 19:19:38 -04:00
parent 8af8ef5724
commit 23ea217027

@ -60,7 +60,7 @@ Boolean Fighting(Mob who);
Void RemoveFromHateLists(Mob who); Void RemoveFromHateLists(Mob who);
Void RemoveFromHateLists(Mob who, Boolean set_to_one); Void RemoveFromHateLists(Mob who, Boolean set_to_one);
Void MessageGroup(Mob who, Boolean skip_close, Integer type, String message); Void MessageGroup(Mob who, Boolean skip_close, Integer type, String message);
Client GetRandomClient(Real x, Real y, Real z, Real dist); Client GetRandomClient(Real x, Real y, Real z, Real dist); --note "dist" in this case is sqrt. so 1,000 range needs to be 1,000,000
Client GetRandomClient(Real x, Real y, Real z, Real dist, Client exclude); Client GetRandomClient(Real x, Real y, Real z, Real dist, Client exclude);
Mob_List GetMobList(); Mob_List GetMobList();
Client_List GetClientList(); Client_List GetClientList();