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Updated Lua Client (markdown)
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@ -182,7 +182,6 @@ int GetLDoNWins();
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int GetLDoNLosses();
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int GetLDoNLosses();
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int GetLDoNWinsTheme(int theme);
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int GetLDoNWinsTheme(int theme);
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int GetLDoNLossesTheme(int theme);
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int GetLDoNLossesTheme(int theme);
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Lua_ItemInst GetItemAt(int slot);
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int GetStartZone();
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int GetStartZone();
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void SetStartZone(int zone_id);
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void SetStartZone(int zone_id);
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void SetStartZone(int zone_id, float x);
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void SetStartZone(int zone_id, float x);
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@ -240,4 +239,5 @@ Lua_Group GetGroup();
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Lua_Raid GetRaid();
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Lua_Raid GetRaid();
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bool PutItemInInventory(int slot_id, Lua_ItemInst inst);
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bool PutItemInInventory(int slot_id, Lua_ItemInst inst);
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bool PushItemOnCursor(Lua_ItemInst inst);
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bool PushItemOnCursor(Lua_ItemInst inst);
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Lua_Inventory GetInventory();
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```
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```
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