diff --git a/Project-PEQ-Expansions-Concept-Doc.md b/Project-PEQ-Expansions-Concept-Doc.md index 7010c58..7406211 100644 --- a/Project-PEQ-Expansions-Concept-Doc.md +++ b/Project-PEQ-Expansions-Concept-Doc.md @@ -9,13 +9,23 @@ This document describes the challenges and solutions to creating a dynamic-expan - adventure_template: Since multiple expansions add different styles of adventures, add support for this. - char_create_combinations: expansions_req contains this data - doors: Does this need expansion? I'm leaning no, zone will determine - - items: may need expansion to ensure merchants, global_loot, starting_items are not populated with out of era items - - loottables - add expansions field - - spawn2: need expansion to disable spawning of certain npcs - - spells_new: needs a way to discern expansion for allowing certain spells. - - titles: may need expansion? - - tradeskill_recipe: needs expansion - - zone: will not be able to zone into an area unless you are GM status or have the expansion enabled. + - fishing: add expansions field + - forage: add expansions field + - global_loot: add expansions field + - ground_spawns: add expansions field + - loottable: add expansions field + - lootdrop: add expansions field + - merchantlist: add expansions field + - object: add expansions field + - spawn2: add expansions field + - spells_new: add expansions field + - starting_items - add expansions field + - start_zones: add expansions field + - titles: add expansions field + - tradeskill_recipe: add expansions field + - traps: add expansions field + - tributes: add expansions field + - zone: add expansions field - Quests - Perhaps add a feature to prefix a quest file with an expansion to enable/disable it? Especially useful for things like player.pl/player.lua. ### Combat