diff --git a/Lua-Entity.md b/Lua-Entity.md index d1f85ab..f88408a 100644 --- a/Lua-Entity.md +++ b/Lua-Entity.md @@ -2,29 +2,30 @@ Lua_Entity is a class exported to Lua that represent the Entity object from EQEm ### Properties ``` -entity.null - Returns true if this object is null -entity.valid - Returns true if this object is not null +entity.null -- Returns true if this object is null +entity.valid -- Returns true if this object is not null ``` ### Member Functions ``` -Entity() - Creates a null entity -bool IsClient() -bool IsNPC() -bool IsMob() -bool IsMerc() -bool IsCorpse() -bool IsPlayerCorpse() -bool IsNPCCorpse() -bool IsObject() -bool IsDoor() -bool IsTrap() -bool IsBeacon() -int GetID() -Lua_Client CastToClient() -Lua_NPC CastToNPC() -Lua_Mob CastToMob() -Lua_Corpse CastToCorpse() -Lua_Object CastToObject() -Lua_Door CastToDoor() +Entity(); -- Creates a null entity +bool IsClient(); +bool IsNPC(); +bool IsMob(); +bool IsMerc(); +bool IsCorpse(); +bool IsPlayerCorpse(); +bool IsNPCCorpse(); +bool IsObject(); +bool IsDoor(); +bool IsTrap(); +bool IsBeacon(); +int GetID(); + +Lua_Client CastToClient(); +Lua_NPC CastToNPC(); +Lua_Mob CastToMob(); +Lua_Corpse CastToCorpse(); +Lua_Object CastToObject(); +Lua_Door CastToDoor(); ``` \ No newline at end of file