eqemu-server/zone/combat_record.h
Chris Miles f201d4c999
[int64] Support for HP / Mana / End / Damage / Hate (#2091)
* Initial int64 work

* Hate 64 bit

* Update special_attacks.cpp

* Aggro / Damage / Hate int64

* NPC edit adjustments

* Fix bot compile

* More int64 adjustments

* More int64 references

* npcedit references

* aggrozone

* More int64 changes

* More int64 changes for damage

* Many more damage int64 references

* More spell damage int64 conversions

* HealDamage

* Damage fully working

* Remove debug

* Add migration

* More int64 adjustments

* Much wow, many int64

* More int64

* PR adjustments
2022-05-07 22:32:02 -05:00

24 lines
508 B
C++

#ifndef EQEMU_COMBAT_RECORD_H
#define EQEMU_COMBAT_RECORD_H
#include <ctime>
#include <string>
#include "../common/types.h"
class CombatRecord {
public:
void Start(std::string in_mob_name);
void Stop();
bool InCombat();
void ProcessHPEvent(int64 hp, int64 current_hp);
double TimeInCombat() const;
private:
std::string mob_name;
time_t start_time = 0;
time_t end_time = 0;
int64 damage_received = 0;
int64 heal_received = 0;
};
#endif //EQEMU_COMBAT_RECORD_H