eqemu-server/zone/zone_cli.h
Chris Miles b9cfdea76c
[Zone] Zone State Automated Testing and Improvements (#4808)
* [Zone] Zone State Automated Testing and Improvements

* Spawn condition

* Update zone.cpp

* Remove redundant logic

* Update zone_state.cpp

* TestZLocationDrift

* Protect NPC resumed NPC's from being able to die
2025-03-30 01:45:28 -05:00

22 lines
972 B
C++

#ifndef EQEMU_ZONE_CLI_H
#define EQEMU_ZONE_CLI_H
#include <iostream>
#include "../common/cli/argh.h"
class ZoneCLI {
public:
static void CommandHandler(int argc, char **argv);
static void BenchmarkDatabuckets(int argc, char **argv, argh::parser &cmd, std::string &description);
static void SidecarServeHttp(int argc, char **argv, argh::parser &cmd, std::string &description);
static bool RanConsoleCommand(int argc, char **argv);
static bool RanSidecarCommand(int argc, char **argv);
static bool RanTestCommand(int argc, char **argv);
static void TestDataBuckets(int argc, char **argv, argh::parser &cmd, std::string &description);
static void TestNpcHandins(int argc, char **argv, argh::parser &cmd, std::string &description);
static void TestNpcHandinsMultiQuest(int argc, char **argv, argh::parser &cmd, std::string &description);
static void TestZoneState(int argc, char **argv, argh::parser &cmd, std::string &description);
};
#endif //EQEMU_ZONE_CLI_H