mirror of
https://github.com/EQEmu/Server.git
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470 lines
15 KiB
C++
470 lines
15 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#ifndef EQEMU_NPC_SPELLS_REPOSITORY_H
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#define EQEMU_NPC_SPELLS_REPOSITORY_H
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#include "../database.h"
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#include "../string_util.h"
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class NpcSpellsRepository {
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public:
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struct NpcSpells {
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int id;
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std::string name;
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int parent_list;
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int16 attack_proc;
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int8 proc_chance;
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int16 range_proc;
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int16 rproc_chance;
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int16 defensive_proc;
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int16 dproc_chance;
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int fail_recast;
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int engaged_no_sp_recast_min;
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int engaged_no_sp_recast_max;
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int8 engaged_b_self_chance;
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int8 engaged_b_other_chance;
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int8 engaged_d_chance;
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int pursue_no_sp_recast_min;
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int pursue_no_sp_recast_max;
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int8 pursue_d_chance;
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int idle_no_sp_recast_min;
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int idle_no_sp_recast_max;
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int8 idle_b_chance;
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};
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static std::string PrimaryKey()
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{
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return std::string("id");
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}
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static std::vector<std::string> Columns()
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{
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return {
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"id",
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"name",
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"parent_list",
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"attack_proc",
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"proc_chance",
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"range_proc",
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"rproc_chance",
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"defensive_proc",
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"dproc_chance",
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"fail_recast",
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"engaged_no_sp_recast_min",
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"engaged_no_sp_recast_max",
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"engaged_b_self_chance",
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"engaged_b_other_chance",
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"engaged_d_chance",
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"pursue_no_sp_recast_min",
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"pursue_no_sp_recast_max",
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"pursue_d_chance",
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"idle_no_sp_recast_min",
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"idle_no_sp_recast_max",
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"idle_b_chance",
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};
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}
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static std::string ColumnsRaw()
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{
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return std::string(implode(", ", Columns()));
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}
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static std::string InsertColumnsRaw()
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{
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std::vector<std::string> insert_columns;
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for (auto &column : Columns()) {
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if (column == PrimaryKey()) {
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continue;
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}
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insert_columns.push_back(column);
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}
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return std::string(implode(", ", insert_columns));
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}
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static std::string TableName()
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{
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return std::string("npc_spells");
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}
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static std::string BaseSelect()
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{
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return fmt::format(
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"SELECT {} FROM {}",
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ColumnsRaw(),
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TableName()
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);
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}
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static std::string BaseInsert()
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{
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return fmt::format(
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"INSERT INTO {} ({}) ",
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TableName(),
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InsertColumnsRaw()
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);
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}
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static NpcSpells NewEntity()
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{
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NpcSpells entry{};
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entry.id = 0;
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entry.name = "";
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entry.parent_list = 0;
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entry.attack_proc = -1;
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entry.proc_chance = 3;
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entry.range_proc = -1;
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entry.rproc_chance = 0;
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entry.defensive_proc = -1;
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entry.dproc_chance = 0;
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entry.fail_recast = 0;
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entry.engaged_no_sp_recast_min = 0;
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entry.engaged_no_sp_recast_max = 0;
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entry.engaged_b_self_chance = 0;
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entry.engaged_b_other_chance = 0;
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entry.engaged_d_chance = 0;
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entry.pursue_no_sp_recast_min = 0;
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entry.pursue_no_sp_recast_max = 0;
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entry.pursue_d_chance = 0;
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entry.idle_no_sp_recast_min = 0;
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entry.idle_no_sp_recast_max = 0;
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entry.idle_b_chance = 0;
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return entry;
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}
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static NpcSpells GetNpcSpellsEntry(
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const std::vector<NpcSpells> &npc_spellss,
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int npc_spells_id
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)
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{
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for (auto &npc_spells : npc_spellss) {
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if (npc_spells.id == npc_spells_id) {
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return npc_spells;
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}
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}
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return NewEntity();
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}
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static NpcSpells FindOne(
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int npc_spells_id
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)
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{
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auto results = content_db.QueryDatabase(
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fmt::format(
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"{} WHERE id = {} LIMIT 1",
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BaseSelect(),
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npc_spells_id
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)
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);
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auto row = results.begin();
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if (results.RowCount() == 1) {
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NpcSpells entry{};
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entry.id = atoi(row[0]);
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entry.name = row[1] ? row[1] : "";
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entry.parent_list = atoi(row[2]);
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entry.attack_proc = atoi(row[3]);
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entry.proc_chance = atoi(row[4]);
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entry.range_proc = atoi(row[5]);
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entry.rproc_chance = atoi(row[6]);
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entry.defensive_proc = atoi(row[7]);
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entry.dproc_chance = atoi(row[8]);
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entry.fail_recast = atoi(row[9]);
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entry.engaged_no_sp_recast_min = atoi(row[10]);
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entry.engaged_no_sp_recast_max = atoi(row[11]);
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entry.engaged_b_self_chance = atoi(row[12]);
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entry.engaged_b_other_chance = atoi(row[13]);
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entry.engaged_d_chance = atoi(row[14]);
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entry.pursue_no_sp_recast_min = atoi(row[15]);
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entry.pursue_no_sp_recast_max = atoi(row[16]);
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entry.pursue_d_chance = atoi(row[17]);
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entry.idle_no_sp_recast_min = atoi(row[18]);
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entry.idle_no_sp_recast_max = atoi(row[19]);
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entry.idle_b_chance = atoi(row[20]);
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return entry;
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}
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return NewEntity();
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}
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static int DeleteOne(
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int npc_spells_id
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)
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{
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auto results = content_db.QueryDatabase(
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fmt::format(
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"DELETE FROM {} WHERE {} = {}",
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TableName(),
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PrimaryKey(),
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npc_spells_id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int UpdateOne(
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NpcSpells npc_spells_entry
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)
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{
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std::vector<std::string> update_values;
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auto columns = Columns();
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update_values.push_back(columns[1] + " = '" + EscapeString(npc_spells_entry.name) + "'");
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update_values.push_back(columns[2] + " = " + std::to_string(npc_spells_entry.parent_list));
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update_values.push_back(columns[3] + " = " + std::to_string(npc_spells_entry.attack_proc));
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update_values.push_back(columns[4] + " = " + std::to_string(npc_spells_entry.proc_chance));
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update_values.push_back(columns[5] + " = " + std::to_string(npc_spells_entry.range_proc));
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update_values.push_back(columns[6] + " = " + std::to_string(npc_spells_entry.rproc_chance));
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update_values.push_back(columns[7] + " = " + std::to_string(npc_spells_entry.defensive_proc));
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update_values.push_back(columns[8] + " = " + std::to_string(npc_spells_entry.dproc_chance));
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update_values.push_back(columns[9] + " = " + std::to_string(npc_spells_entry.fail_recast));
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update_values.push_back(columns[10] + " = " + std::to_string(npc_spells_entry.engaged_no_sp_recast_min));
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update_values.push_back(columns[11] + " = " + std::to_string(npc_spells_entry.engaged_no_sp_recast_max));
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update_values.push_back(columns[12] + " = " + std::to_string(npc_spells_entry.engaged_b_self_chance));
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update_values.push_back(columns[13] + " = " + std::to_string(npc_spells_entry.engaged_b_other_chance));
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update_values.push_back(columns[14] + " = " + std::to_string(npc_spells_entry.engaged_d_chance));
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update_values.push_back(columns[15] + " = " + std::to_string(npc_spells_entry.pursue_no_sp_recast_min));
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update_values.push_back(columns[16] + " = " + std::to_string(npc_spells_entry.pursue_no_sp_recast_max));
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update_values.push_back(columns[17] + " = " + std::to_string(npc_spells_entry.pursue_d_chance));
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update_values.push_back(columns[18] + " = " + std::to_string(npc_spells_entry.idle_no_sp_recast_min));
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update_values.push_back(columns[19] + " = " + std::to_string(npc_spells_entry.idle_no_sp_recast_max));
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update_values.push_back(columns[20] + " = " + std::to_string(npc_spells_entry.idle_b_chance));
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auto results = content_db.QueryDatabase(
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fmt::format(
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"UPDATE {} SET {} WHERE {} = {}",
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TableName(),
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implode(", ", update_values),
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PrimaryKey(),
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npc_spells_entry.id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static NpcSpells InsertOne(
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NpcSpells npc_spells_entry
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)
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{
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std::vector<std::string> insert_values;
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insert_values.push_back("'" + EscapeString(npc_spells_entry.name) + "'");
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insert_values.push_back(std::to_string(npc_spells_entry.parent_list));
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insert_values.push_back(std::to_string(npc_spells_entry.attack_proc));
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insert_values.push_back(std::to_string(npc_spells_entry.proc_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.range_proc));
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insert_values.push_back(std::to_string(npc_spells_entry.rproc_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.defensive_proc));
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insert_values.push_back(std::to_string(npc_spells_entry.dproc_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.fail_recast));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_no_sp_recast_min));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_no_sp_recast_max));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_b_self_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_b_other_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_d_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.pursue_no_sp_recast_min));
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insert_values.push_back(std::to_string(npc_spells_entry.pursue_no_sp_recast_max));
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insert_values.push_back(std::to_string(npc_spells_entry.pursue_d_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.idle_no_sp_recast_min));
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insert_values.push_back(std::to_string(npc_spells_entry.idle_no_sp_recast_max));
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insert_values.push_back(std::to_string(npc_spells_entry.idle_b_chance));
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auto results = content_db.QueryDatabase(
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fmt::format(
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"{} VALUES ({})",
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BaseInsert(),
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implode(",", insert_values)
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)
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);
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if (results.Success()) {
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npc_spells_entry.id = results.LastInsertedID();
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return npc_spells_entry;
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}
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npc_spells_entry = NpcSpellsRepository::NewEntity();
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return npc_spells_entry;
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}
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static int InsertMany(
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std::vector<NpcSpells> npc_spells_entries
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)
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{
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std::vector<std::string> insert_chunks;
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for (auto &npc_spells_entry: npc_spells_entries) {
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std::vector<std::string> insert_values;
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insert_values.push_back("'" + EscapeString(npc_spells_entry.name) + "'");
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insert_values.push_back(std::to_string(npc_spells_entry.parent_list));
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insert_values.push_back(std::to_string(npc_spells_entry.attack_proc));
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insert_values.push_back(std::to_string(npc_spells_entry.proc_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.range_proc));
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insert_values.push_back(std::to_string(npc_spells_entry.rproc_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.defensive_proc));
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insert_values.push_back(std::to_string(npc_spells_entry.dproc_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.fail_recast));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_no_sp_recast_min));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_no_sp_recast_max));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_b_self_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_b_other_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.engaged_d_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.pursue_no_sp_recast_min));
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insert_values.push_back(std::to_string(npc_spells_entry.pursue_no_sp_recast_max));
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insert_values.push_back(std::to_string(npc_spells_entry.pursue_d_chance));
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insert_values.push_back(std::to_string(npc_spells_entry.idle_no_sp_recast_min));
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insert_values.push_back(std::to_string(npc_spells_entry.idle_no_sp_recast_max));
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insert_values.push_back(std::to_string(npc_spells_entry.idle_b_chance));
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insert_chunks.push_back("(" + implode(",", insert_values) + ")");
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}
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std::vector<std::string> insert_values;
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auto results = content_db.QueryDatabase(
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fmt::format(
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"{} VALUES {}",
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BaseInsert(),
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implode(",", insert_chunks)
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static std::vector<NpcSpells> All()
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{
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std::vector<NpcSpells> all_entries;
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auto results = content_db.QueryDatabase(
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fmt::format(
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"{}",
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BaseSelect()
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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NpcSpells entry{};
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entry.id = atoi(row[0]);
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entry.name = row[1] ? row[1] : "";
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entry.parent_list = atoi(row[2]);
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entry.attack_proc = atoi(row[3]);
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entry.proc_chance = atoi(row[4]);
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entry.range_proc = atoi(row[5]);
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entry.rproc_chance = atoi(row[6]);
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entry.defensive_proc = atoi(row[7]);
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entry.dproc_chance = atoi(row[8]);
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entry.fail_recast = atoi(row[9]);
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entry.engaged_no_sp_recast_min = atoi(row[10]);
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entry.engaged_no_sp_recast_max = atoi(row[11]);
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entry.engaged_b_self_chance = atoi(row[12]);
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entry.engaged_b_other_chance = atoi(row[13]);
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entry.engaged_d_chance = atoi(row[14]);
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entry.pursue_no_sp_recast_min = atoi(row[15]);
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entry.pursue_no_sp_recast_max = atoi(row[16]);
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entry.pursue_d_chance = atoi(row[17]);
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entry.idle_no_sp_recast_min = atoi(row[18]);
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entry.idle_no_sp_recast_max = atoi(row[19]);
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entry.idle_b_chance = atoi(row[20]);
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all_entries.push_back(entry);
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}
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return all_entries;
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}
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static std::vector<NpcSpells> GetWhere(std::string where_filter)
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{
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std::vector<NpcSpells> all_entries;
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auto results = content_db.QueryDatabase(
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fmt::format(
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"{} WHERE {}",
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BaseSelect(),
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where_filter
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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NpcSpells entry{};
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entry.id = atoi(row[0]);
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entry.name = row[1] ? row[1] : "";
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entry.parent_list = atoi(row[2]);
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entry.attack_proc = atoi(row[3]);
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entry.proc_chance = atoi(row[4]);
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entry.range_proc = atoi(row[5]);
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entry.rproc_chance = atoi(row[6]);
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entry.defensive_proc = atoi(row[7]);
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entry.dproc_chance = atoi(row[8]);
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entry.fail_recast = atoi(row[9]);
|
|
entry.engaged_no_sp_recast_min = atoi(row[10]);
|
|
entry.engaged_no_sp_recast_max = atoi(row[11]);
|
|
entry.engaged_b_self_chance = atoi(row[12]);
|
|
entry.engaged_b_other_chance = atoi(row[13]);
|
|
entry.engaged_d_chance = atoi(row[14]);
|
|
entry.pursue_no_sp_recast_min = atoi(row[15]);
|
|
entry.pursue_no_sp_recast_max = atoi(row[16]);
|
|
entry.pursue_d_chance = atoi(row[17]);
|
|
entry.idle_no_sp_recast_min = atoi(row[18]);
|
|
entry.idle_no_sp_recast_max = atoi(row[19]);
|
|
entry.idle_b_chance = atoi(row[20]);
|
|
|
|
all_entries.push_back(entry);
|
|
}
|
|
|
|
return all_entries;
|
|
}
|
|
|
|
static int DeleteWhere(std::string where_filter)
|
|
{
|
|
auto results = content_db.QueryDatabase(
|
|
fmt::format(
|
|
"DELETE FROM {} WHERE {}",
|
|
TableName(),
|
|
PrimaryKey(),
|
|
where_filter
|
|
)
|
|
);
|
|
|
|
return (results.Success() ? results.RowsAffected() : 0);
|
|
}
|
|
|
|
};
|
|
|
|
#endif //EQEMU_NPC_SPELLS_REPOSITORY_H
|