mirror of
https://github.com/EQEmu/Server.git
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205 lines
5.7 KiB
C++
205 lines
5.7 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "world_server_command_handler.h"
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#include "../common/eqemu_logsys.h"
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#include "../common/json/json.h"
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#include "../common/version.h"
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#include "worlddb.h"
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#include "../common/database_schema.h"
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namespace WorldserverCommandHandler {
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/**
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* @param argc
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* @param argv
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*/
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void CommandHandler(int argc, char **argv)
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{
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if (argc == 1) { return; }
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argh::parser cmd;
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cmd.parse(argc, argv, argh::parser::PREFER_PARAM_FOR_UNREG_OPTION);
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EQEmuCommand::DisplayDebug(cmd);
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/**
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* Declare command mapping
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*/
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auto function_map = EQEmuCommand::function_map;
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/**
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* Register commands
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*/
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function_map["world:version"] = &WorldserverCommandHandler::Version;
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function_map["database:version"] = &WorldserverCommandHandler::DatabaseVersion;
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function_map["database:set-account-status"] = &WorldserverCommandHandler::DatabaseSetAccountStatus;
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function_map["database:schema"] = &WorldserverCommandHandler::DatabaseGetSchema;
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EQEmuCommand::HandleMenu(function_map, cmd, argc, argv);
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}
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/**
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* @param argc
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* @param argv
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* @param cmd
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* @param description
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*/
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void DatabaseVersion(int argc, char **argv, argh::parser &cmd, std::string &description)
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{
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description = "Shows database version";
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if (cmd[{"-h", "--help"}]) {
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return;
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}
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Json::Value database_version;
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database_version["database_version"] = CURRENT_BINARY_DATABASE_VERSION;
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database_version["bots_database_version"] = CURRENT_BINARY_BOTS_DATABASE_VERSION;
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std::stringstream payload;
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payload << database_version;
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std::cout << payload.str() << std::endl;
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}
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/**
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* @param argc
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* @param argv
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* @param cmd
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* @param description
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*/
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void Version(int argc, char **argv, argh::parser &cmd, std::string &description)
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{
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description = "Shows server version";
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if (cmd[{"-h", "--help"}]) {
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return;
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}
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Json::Value database_version;
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database_version["bots_database_version"] = CURRENT_BINARY_BOTS_DATABASE_VERSION;
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database_version["compile_date"] = COMPILE_DATE;
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database_version["compile_time"] = COMPILE_TIME;
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database_version["database_version"] = CURRENT_BINARY_DATABASE_VERSION;
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database_version["server_version"] = CURRENT_VERSION;
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std::stringstream payload;
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payload << database_version;
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std::cout << payload.str() << std::endl;
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}
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/**
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* @param argc
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* @param argv
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* @param cmd
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* @param description
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*/
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void DatabaseSetAccountStatus(int argc, char **argv, argh::parser &cmd, std::string &description)
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{
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description = "Sets account status by account name";
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std::vector<std::string> arguments = {
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"{name}",
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"{status}"
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};
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std::vector<std::string> options = {};
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if (cmd[{"-h", "--help"}]) {
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return;
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}
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EQEmuCommand::ValidateCmdInput(arguments, options, cmd, argc, argv);
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database.SetAccountStatus(
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cmd(2).str(),
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std::stoi(cmd(3).str())
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);
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}
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/**
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* @param argc
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* @param argv
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* @param cmd
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* @param description
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*/
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void DatabaseGetSchema(int argc, char **argv, argh::parser &cmd, std::string &description)
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{
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description = "Displays server database schema";
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if (cmd[{"-h", "--help"}]) {
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return;
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}
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Json::Value player_tables_json;
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std::vector<std::string> player_tables = DatabaseSchema::GetPlayerTables();
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for (const auto &table : player_tables) {
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player_tables_json.append(table);
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}
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Json::Value content_tables_json;
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std::vector<std::string> content_tables = DatabaseSchema::GetContentTables();
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for (const auto &table : content_tables) {
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content_tables_json.append(table);
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}
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Json::Value server_tables_json;
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std::vector<std::string> server_tables = DatabaseSchema::GetServerTables();
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for (const auto &table : server_tables) {
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server_tables_json.append(table);
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}
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Json::Value login_tables_json;
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std::vector<std::string> login_tables = DatabaseSchema::GetLoginTables();
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for (const auto &table : login_tables) {
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login_tables_json.append(table);
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}
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Json::Value state_tables_json;
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std::vector<std::string> state_tables = DatabaseSchema::GetStateTables();
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for (const auto &table : state_tables) {
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state_tables_json.append(table);
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}
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Json::Value version_tables_json;
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std::vector<std::string> version_tables = DatabaseSchema::GetVersionTables();
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for (const auto &table : version_tables) {
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version_tables_json.append(table);
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}
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Json::Value schema;
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schema["content_tables"] = content_tables_json;
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schema["login_tables"] = login_tables_json;
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schema["player_tables"] = player_tables_json;
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schema["server_tables"] = server_tables_json;
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schema["state_tables"] = state_tables_json;
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schema["version_tables"] = version_tables_json;
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std::stringstream payload;
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payload << schema;
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std::cout << payload.str() << std::endl;
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}
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} |