eqemu-server/zone/water_map_v2.h
2025-12-26 20:58:07 -08:00

29 lines
753 B
C++

#pragma once
#include "zone/oriented_bounding_box.h"
#include "zone/water_map.h"
#include <utility>
#include <vector>
class WaterMapV2 : public WaterMap
{
public:
WaterMapV2();
~WaterMapV2();
virtual WaterRegionType ReturnRegionType(const glm::vec3& location) const;
virtual bool InWater(const glm::vec3& location) const;
virtual bool InVWater(const glm::vec3& location) const;
virtual bool InLava(const glm::vec3& location) const;
virtual bool InLiquid(const glm::vec3& location) const;
virtual bool InPvP(const glm::vec3& location) const;
virtual bool InZoneLine(const glm::vec3& location) const;
protected:
virtual bool Load(FILE *fp);
std::vector<std::pair<WaterRegionType, OrientedBoundingBox>> regions;
friend class WaterMap;
};