nytmyr fd3f5cfd29
[Bots] Command Cleanup (#4676)
- Fix ^discipline saying no bots were selected
- Adds more information to certain commands to explain how they function.
- Rewrote ^copysettings and ^defaultsettings to not be so bloated and accept arguments properly.
- Added long names for setting categories
- Add Spell ID output to ^spells
2025-02-15 15:00:14 -06:00

189 lines
4.2 KiB
C++

#include "../bot_command.h"
void bot_command_taunt(Client* c, const Seperator* sep)
{
if (helper_command_alias_fail(c, "bot_command_taunt", sep->arg[0], "taunt")) {
c->Message(Chat::White, "note: TAllows you to turn on/off the taunting state of your bots and/or their pets.");
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
BotCommandHelpParams p;
p.description = { "Allows you to turn on/off the taunting state of your bots and/or their pets." };
p.notes = { "- If a taunting class is set to Aggressive (5) stance, they will automatically taunt and don't need to have it enabled manually." };
p.example_format = { fmt::format("{} [on / off / pet] [optional: pet] [actionable, default: target]", sep->arg[0]) };
p.examples_one =
{
"To turn off taunt on all bots:",
fmt::format(
"{} off spawned",
sep->arg[0]
)
};
p.examples_two =
{
"To turn on taunt on all bots' pets:",
fmt::format(
"{} on pet spawned",
sep->arg[0]
)
};
p.examples_three =
{
"To turn on taunt for all ShadowKnights:",
fmt::format(
"{} on byclass {}",
sep->arg[0],
Class::ShadowKnight
)
};
p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" };
std::string popup_text = c->SendBotCommandHelpWindow(p);
popup_text = DialogueWindow::Table(popup_text);
c->SendPopupToClient(sep->arg[0], popup_text.c_str());
if (RuleB(Bots, SendClassRaceOnHelp)) {
c->Message(
Chat::Yellow,
fmt::format(
"Use {} for information about race/class IDs.",
Saylink::Silent("^classracelist")
).c_str()
);
}
return;
}
std::string arg1 = sep->arg[1];
std::string arg2 = sep->arg[2];
bool taunt_state = false;
bool pet_taunt = false;
bool valid_option = false;
int ab_arg = 1;
if (!arg1.compare("on")) {
taunt_state = true;
valid_option = true;
++ab_arg;
}
else if (!arg1.compare("off")) {
valid_option = true;
++ab_arg;
}
if (!arg2.compare("pet")) {
pet_taunt = true;
valid_option = true;
++ab_arg;
}
if (!valid_option) {
c->Message(
Chat::Yellow,
fmt::format(
"Incorrect argument, use {} for information regarding this command.",
Saylink::Silent(
fmt::format("{} help", sep->arg[0])
)
).c_str()
);
return;
}
const int ab_mask = ActionableBots::ABM_Type1;
std::string actionable_arg = sep->arg[ab_arg];
if (actionable_arg.empty()) {
actionable_arg = "target";
}
std::string class_race_arg = sep->arg[ab_arg];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, actionable_arg, sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
return;
}
sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
int bot_taunting_count = 0;
int pet_taunting_count = 0;
if (!pet_taunt) {
for (auto bot_iter : sbl) {
if (!bot_iter->GetSkill(EQ::skills::SkillTaunt)) {
continue;
}
bot_iter->SetTaunting(taunt_state);
bot_iter->RaidGroupSay(
fmt::format(
"I am {} taunting.",
bot_iter->IsTaunting() ? "now" : "no longer"
).c_str()
);
++bot_taunting_count;
}
}
if (pet_taunt) {
for (auto bot_iter : sbl) {
if (!bot_iter->HasPet()) {
continue;
}
if (!bot_iter->GetPet()->GetSkill(EQ::skills::SkillTaunt)) {
continue;
}
bot_iter->GetPet()->CastToNPC()->SetTaunting(taunt_state);
bot_iter->RaidGroupSay(
fmt::format(
"My Pet is {} taunting.",
bot_iter->GetPet()->CastToNPC()->IsTaunting() ? "now" : "no longer"
).c_str()
);
++pet_taunting_count;
}
}
if (bot_taunting_count || pet_taunting_count) {
c->Message(
Chat::Green,
fmt::format(
"{} of your {} are {} taunting.",
(bot_taunting_count ? bot_taunting_count : pet_taunting_count),
(bot_taunting_count ? "bots" : "bots' pets"),
taunt_state ? "now" : "no longer"
).c_str()
);
}
else {
c->Message(
Chat::Yellow,
fmt::format(
"None of your {} are capable of taunting.",
!pet_taunt ? "bots" : "bots' pets"
).c_str()
);
}
}