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* Add Parcel Feature Add the parcel system for RoF2 client * Fixed a duplicate define * Reformat reformating and review changes * Further Formatting * Memory Mgmt Updates Refactored to using unique_ptr/make_unique/etc to avoid manual memory mgmt. Other format changes * Refactor db structure Refactor for db structure of parcels to character_parcels Removal of parcel_merchants Addition of npc_types.is_parcel_merchant Cleanup as a result * Refactor to use item id 99990 for money transfers. Removed the money string function as a result, though simplified the messaging related to money. Other updates based on feedback. * Move prune routine out of scheduler and into a world process. Removed RuleI from #define * Update * Update database.cpp * Update database_update_manifest.cpp * Update main.cpp * Update client_process.cpp * Update parcels.cpp * Remove parcel merchant content to optional sql instead of manifest. --------- Co-authored-by: Akkadius <akkadius1@gmail.com>
84 lines
2.5 KiB
C++
84 lines
2.5 KiB
C++
#ifndef EQEMU_CHARACTER_PARCELS_REPOSITORY_H
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#define EQEMU_CHARACTER_PARCELS_REPOSITORY_H
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#include "../database.h"
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#include "../strings.h"
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#include "base/base_character_parcels_repository.h"
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class CharacterParcelsRepository: public BaseCharacterParcelsRepository {
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public:
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/**
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* This file was auto generated and can be modified and extended upon
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*
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* Base repository methods are automatically
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* generated in the "base" version of this repository. The base repository
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* is immutable and to be left untouched, while methods in this class
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* are used as extension methods for more specific persistence-layer
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* accessors or mutators.
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*
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* Base Methods (Subject to be expanded upon in time)
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*
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* Note: Not all tables are designed appropriately to fit functionality with all base methods
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*
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* InsertOne
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* UpdateOne
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* DeleteOne
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* FindOne
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* GetWhere(std::string where_filter)
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* DeleteWhere(std::string where_filter)
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* InsertMany
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* All
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*
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* Example custom methods in a repository
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*
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* ParcelsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
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* ParcelsRepository::GetWhereNeverExpires()
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* ParcelsRepository::GetWhereXAndY()
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* ParcelsRepository::DeleteWhereXAndY()
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*
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* Most of the above could be covered by base methods, but if you as a developer
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* find yourself re-using logic for other parts of the code, its best to just make a
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* method that can be re-used easily elsewhere especially if it can use a base repository
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* method and encapsulate filters there
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*/
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// Custom extended repository methods here
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struct ParcelCountAndCharacterName
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{
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std::string character_name;
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uint32 char_id;
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uint32 parcel_count;
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};
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static std::vector<ParcelCountAndCharacterName> GetParcelCountAndCharacterName(Database &db, const std::string &character_name)
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{
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std::vector<ParcelCountAndCharacterName> all_entries;
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auto results = db.QueryDatabase(
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fmt::format(
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"SELECT c.name, COUNT(p.id), c.id FROM character_data c "
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"JOIN character_parcels p ON p.char_id = c.id "
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"WHERE c.name = '{}' "
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"LIMIT 1",
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character_name)
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);
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all_entries.reserve(results.RowCount());
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for(auto row = results.begin(); row != results.end(); ++row) {
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ParcelCountAndCharacterName e {};
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e.character_name = row[0] ? row[0] : "";
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e.parcel_count = row[1] ? Strings::ToUnsignedInt(row[1]) : 0;
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e.char_id = row[2] ? Strings::ToUnsignedInt(row[2]) : 0;
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all_entries.push_back(e);
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}
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return all_entries;
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}
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};
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#endif //EQEMU_CHARACTER_PARCELS_REPOSITORY_H
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