eqemu-server/world/world_store.h
2020-04-19 04:36:39 -05:00

65 lines
2.2 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef EQEMU_WORLD_STORE_H
#define EQEMU_WORLD_STORE_H
#include "worlddb.h"
#include "../common/repositories/zone_repository.h"
class WorldStore {
public:
WorldStore();
virtual ~WorldStore();
std::vector<ZoneRepository::Zone> zones{};
void LoadZones();
ZoneRepository::Zone GetZone(uint32 zone_id, int version = 0);
ZoneRepository::Zone GetZone(const char *in_zone_name);
uint32 GetZoneID(const char *in_zone_name);
uint32 GetZoneID(std::string zone_name);
std::string GetZoneName(uint32 zone_id);
std::string GetZoneLongName(uint32 zone_id);
const char *GetZoneName(uint32 zone_id, bool error_unknown = false);
};
extern WorldStore world_store;
/**
* Global helpers
*/
inline uint32 ZoneID(const char *in_zone_name) { return world_store.GetZoneID(in_zone_name); }
inline uint32 ZoneID(std::string zone_name) { return world_store.GetZoneID(zone_name); }
inline const char *ZoneName(uint32 zone_id, bool error_unknown = false)
{
return world_store.GetZoneName(
zone_id,
error_unknown
);
}
inline const char *ZoneLongName(uint32 zone_id) { return world_store.GetZoneLongName(zone_id).c_str(); }
inline ZoneRepository::Zone GetZone(uint32 zone_id, int version = 0) { return world_store.GetZone(zone_id, version); };
inline ZoneRepository::Zone GetZone(const char *in_zone_name) { return world_store.GetZone(in_zone_name); };
#endif //EQEMU_WORLD_STORE_H