eqemu-server/utils/sql/git/required/2013_04_24_Item_Tick.sql
Tabasco 56490400ca Dungeon Crawl custom code merge
Added numerous modding hooks.
Added rules:
	Character:KeepLevelOverMax - Don't delevel a character if they are found to be over max level rule.
	Spells:UseCHAScribeHack - Optionally omit spells with CHA in effect12 when using scribespells and traindiscs
	Combat:MonkACBonusWeight - Adjust the weight threshold for monk AC bonus
	Combat:ClientStunLevel - Adjust the level clients kicks and bashes start to roll for stuns
	Combat;QuiverWRHasteDiv - Adjust the divisor applied to weight reduction for haste calcs
	Combat:UseArcheryBonusRoll - Make archery stationary bonus a roll
	Combat:ArcheryBonusChance - Archery stationary bonus chance

Added account flags and associated perl wrappers
Added EVENT_ITEM_TICK for interactive items
Added EVENT_DUEL_WIN and EVENT_DUEL_LOSE, which exports $enemyname and $enemyid
Added timer and interval to console worldshutdown command
Added EQW interface for worldshutdown and server-wide messages
2013-04-24 15:58:51 -05:00

14 lines
365 B
SQL

--
-- Table structure for table `item_tick`
--
CREATE TABLE IF NOT EXISTS `item_tick` (
`it_itemid` int(11) NOT NULL,
`it_chance` int(11) NOT NULL,
`it_level` int(11) NOT NULL,
`it_id` int(11) NOT NULL AUTO_INCREMENT,
`it_qglobal` varchar(50) NOT NULL,
`it_bagslot` tinyint(4) NOT NULL,
PRIMARY KEY (`it_id`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1;