eqemu-server/common/platform.cpp
Chris Miles f8e7576ae7
[File Paths] Implement Path Manager (#2440)
* Push up branch for testing

* Path manager

* Tweaks

* Changes

* More path work

* Update paths for eqemu_server.pl

* More path work

* Import and export client files

* Path remove

* More path work

* Update eqemu_config.h

* Fix tests

* Tests disable temp

* Update eqemu_config.h

* Update .drone.yml

* Hook tests back up

* Update main.cpp

* Platform tests

* Fix include

* Use std::filesystem on windows

* Fix IPCMutex name on windows

* std::filesystem changes

* Update path_manager.cpp

* Explicit string cast

* Explicit string cast

* Update path_manager.cpp

* Windows fixes

* Mapped files

* Relative fixes

* Use relative paths off of cwd

* Update Debian image to Debian 11 (updates GCC)

Co-authored-by: hg <4683435+hgtw@users.noreply.github.com>
2022-09-28 04:08:59 -05:00

76 lines
2.1 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "platform.h"
EQEmuExePlatform exe_platform = ExePlatformNone;
void RegisterExecutablePlatform(EQEmuExePlatform p) {
exe_platform = p;
}
const EQEmuExePlatform& GetExecutablePlatform() {
return exe_platform;
}
/**
* @return
*/
int GetExecutablePlatformInt(){
return exe_platform;
}
/**
* Returns platform name by string
*
* @return
*/
std::string GetPlatformName()
{
switch (GetExecutablePlatformInt()) {
case EQEmuExePlatform::ExePlatformWorld:
return "World";
case EQEmuExePlatform::ExePlatformQueryServ:
return "QS";
case EQEmuExePlatform::ExePlatformZone:
return "Zone";
case EQEmuExePlatform::ExePlatformUCS:
return "UCS";
case EQEmuExePlatform::ExePlatformLogin:
return "Login";
case EQEmuExePlatform::ExePlatformSocket_Server:
return "SocketServer";
case EQEmuExePlatform::ExePlatformSharedMemory:
return "SharedMemory";
case EQEmuExePlatform::ExePlatformClientImport:
return "ClientImport";
case EQEmuExePlatform::ExePlatformClientExport:
return "ClientExport";
case EQEmuExePlatform::ExePlatformLaunch:
return "Launch";
case EQEmuExePlatform::ExePlatformHC:
return "HC";
case EQEmuExePlatform::ExePlatformTests:
return "Tests";
default:
return "";
}
}