nytmyr f466964db8
[Bots] Bot Overhaul (#4580)
* Implement spell AI pulling, fix throw stone

* more pull tweaks

* holding check at start of ai process

* fully implement ^pull logic to always return, can still be overidden by ^attack

* Rewrite ^pull logic and handling. **MORE**

Add ^setassistee command to set who your bots will assist. Bots will always assist you first before anyone else.

If the rule Bots, AllowCrossGroupRaidAssist is enabled bots will assist the group or raid main assists.

Rewrites logic in handling of pull and returning to ensure bots make it back to their location.

* Move HateLine to a better ID

* cleanup ST_Self logic in CastChecks

* Removed unused BotSpellTypeRequiresLoS

* Move fizzle message to define

* add timer checks to Idle/Engaged/Pursue CastCheck to early terminate

* Add back !IsBotNonSpellFighter() check to the different CastCheck

* Correct IsValidSpellRange

* Implement AAs and harmtouch/layonhands to ^cast --- fix IsValidSpellRange

* Add PetDamageShields and PetResistBuffs to IsPetBotSpellType()

* Add priorities to HateLine inserts for db update

* Remove SpellTypeRequiresCastChecks

* Add bot check to DetermineSpellTargets for IsIllusionSpell

* merge with previous

* Correct bot checks for ST_GroupClientAndPet

* Remove misc target_type checks

* Add lull/aelull to ^cast

* Add more checks for CommandedSubTypes::AETarget

* remove unneeded checks on IsValidSpellTypeBySpellID

* add to aelull

* rewrite GetCorrectSpellType

* Add IsBlockedBuff to CastChecks

* Add spellid option to ^cast to allow casting of a specific spell by ID

* ^cast adjustments for spellid casts

* Add missing alert round for ranged attacks

* More castcheck improvements

* CanUseBotSpell for ^cast

* remove ht/loh from attack ai

* remove SetCombatRoundForAlerts that triggered every engagement

* Add RangedAttackImmunity checks before trying to ranged attack

* move bot backstab to mob

* fix MinStatusToBypassCreateLimit

* more backstab to mob cleanup

* add bot checks to tryheadshot / tryassassinate

* adjust version number for bots

* add back m_mob_check_moving_timer, necessary?

* add sanity checks for classattacks

* Get rid of Bots:BotGroupXP and change logic to support Bots:SameRaidGroupForXP

Bots won't do anything if not in the same group so this should more accurately control only when in the same raid group.

* add "confirm" check to ^delete

* Update bot.cpp

* Remove `id` from bot_settings, correct types

* Implement blocked_buffs and blocked_pet_buffs

* more blocked buff tweaks

* add beneficial check to ^blockedbuffs

* command grammar

* missing )

* Move getnames for categories and settings to mob, rename hptomed/manatomed

* add GetBotSpellCategoryIDByShortName and CopyBotBlockedPetBuffs, update ^defaultsettings command

* cls cleanup

* Allow bots to clear HasProjectIllusion flag

* Add PercentChanceToCastGroupCure

* Implmenet PetCures, add some missing types for defaults/chance to cast

* Change GetRaidByBotName to GetRaidByBot

* Typo on PetBuffs implement

* Change GetSpellListSpellType to GetParentSpellType

* missing from GetChanceToCastBySpellType

* Fix performance in IsValidSpellRange by flipping HasProjectIllusion

* merge with prev

* merge with cls cleanup

* Reorder IsTargetAlreadyReceivingSpell/CheckSpellLevelRestriction/IsBlockedBuff

* Combine GatherGroupSpellTargets and GatherSpellTargets

* Cleanup IsTargetAlreadyReceivingSpell

* Fix ^petsettype to account for usable levels of spells and remove hardcoded level limits.

* Remove Bot_AICheckCloseBeneficialSpells and use AttemptCloseBeneficialSpells for better performance

* remove default hold for resist buffa

* move IsValidSpellRange further down castchecks

* raid optimizations

* correct name checking to match players

* more name checks and add proper soft deletes to bots

* organize some checks in IsImmuneToBotSpell

* Fix GetRaidByBotName and GetRaidByBot checks to not loop unnecessarily

* Move GatherSpellTargets to mob

* Change GetPrioritizedBotSpellsBySpellType to vector

Some slipped through in "organize some checks in IsImmuneToBotSpell"

* Move GatherSpellTargets and Raid to stored variables.

Missing some in "organize some checks in IsImmuneToBotSpell"

* comment out precheck, delays, thresholds, etc logging

missed some in "organize some checks in IsImmuneToBotSpell"

* Missing IsInGroupOrRaid cleanup

* Implement AIBot_spells_by_type to reduce looping when searching for spells

* Add _tempSpellType as placeholder for any future passthru

* todo

* Move bot_list from std::list to std::unordered_map like other entities

* Fix missing raid assignment for GetStoredRaid in IsInGroupOrRaid

* TempPet owned by bots that get the kill will now give exp like a client would

* Remove unnecessary checks in bot process (closescanmoving timer, verify raid, send hp/mana/end packet

* Fix client spell commands from saving the wrong setting

* Cleanup ^copysettings command and add new commands

* Add pet option to ^taunt

No longer has toggle, required on/off option and an optional "pet" option to control pets' taunting state

* Allow pet types to ^cast, prevent failure spam, add cure check

* more raid optimizations, should be final.

10 clients, 710 bots, 10 raids, ~250 pets sits around 3.5% CPU idle

* Move spell range check to proper location

* Implement ^discipline

* remove ^aggressive/^defensive

* remove this for a separate PR

* cleanup

* Add BotGroupSay method

* todo list

* Add missing bot_blocked_buffs to schema

* Remove plural on ^spelltypeidsand ^spelltypenames

* Move spelltype names, spell subtypes, category names and setting names to maps.

* move los checks to mob.cpp

* Bot CampAll fix

* Bots special_attacks.cpp fix

* Add zero check for bot spawn limits

If the spawn limit rule is set to 0 and spawn limit is set by bucket, if no class buckets are set, it defaults to the rule of 0 and renders the player unable to spawn bots.

This adds a check where if the rule and class bucket are 0, it will check for the spawn limit bucket

* Add HasSkill checks to bot special abilities (kick/bash/etc)

* code cleanup 1

* code cleanup 2

* code cleanup 3

* code cleanup 4

* fix ^cast wirh commanded types

* Remove bcspells, fix helper_send_usage_required_bots

* linux build fix

* remove completed todo

* Allow inventory give to specific ID slots

* Update TODO

* Correct slot ranges for inventorygive

* Add zone specific spawn limits and zone specific forced spawn limits

* remove bd. from update queries where it doesn't exist

* Rename _spellSettings to m_bot_spell_settings

* Add IsPetOwnerOfClientBot(), add Lua and Perl methods

* Make botOwnerCharacterID snakecase

* Throw bot_camp_timer behind Bots:Enabled rule

* Move various Bot<>Checks logging to BotSpellChecks

* Remove from LogCategoryName

* Consolidate IsInGroupOrRaid

* Consolidate GatherSpellTargets

* Add missing Bot Spell Type Checks to log

* Add GetParentSpellType when checking spelltypes for idle, engaged, pursue CastChecks.

* Consolidate AttemptForcedCastSpell

* Consolidate SetBotBlockedBuff/SetBotBlockedPetBuff

* Add list option to ^spellpriority commands.

* Move client functions to client_bot

* Move mob functions to mob_bot

* Move bot spdat functions to spdat_bot

* Move SendCommandHelpWindow to SendBotCommandHelpWindow and simplify

* Change char_id to character_id for bot_settings

* update todo

* Fix typo on merge conflict

* Cleanup command format changes, remove hardcoded class IDs in examples.

* Set #illusionblock for players to guide access

* Move client commands for bot spells from gm commands to existing bot commands

* Fix alignment issues

* More alignment fixes

* More cleanup 1

* More cleanup 2

* Fix BotMeditate to med at proper percentages

* Correct GetStopMeleeLevel checks for some buff checks

* Add back hpmanaend update to bot raid, force timer update to prevent spamming

* Remove log

* Cleanup ranged and ammo calculations - Adds throwing check for match

* Add check in distance calculations to stay at range if set even if no ammo or ranged

* Move melee distance calculations to better function

* Add GetBuffTargets helper

* Missing p_item, s_item in CombatRangeInput

* Linux test?

* Reduce GetCorrectBotSpellType branching slightly

This is still an ugly ass function but my brain is melted

* Line fixes

* Make bot pets only do half damage in pvp

* Add bot pet pvp damage to tune

* Add bot pet check for AIYellForHelp

* Add bots to UseSpellImpliedTargeting

* Move toggleranged, togglehelm and illusionblock to new help window. Add actionable support

* Add bot and bot pet checks to various spells, auras and targeting checks that were missing.

* update todo

* New lines

* Correct DoLosChecks

* Remove Log TestDebug

* Remove _Struct from struct declarations

* Add bot check to IsAttackAllowed for GetUltimateOwner to skip entity list where possible

* Wrap SaveBotSettings in Bots Enabled check

* Remove comment

* Wrap bot setting loading for clients in bots enabled rule

* Cleanup BlockedBuffs logic in SpellOnTarget

* Rename BotSpells_Struct/BotSpells_Struct_wIndex

* Rename spawn/create status bypass rules, fix return for spawn limit

* Remove unnecessary return in CanBuffStack, cleanup

* Enable recastdelay support for clients

* Remove unused variables

* Rename _assistee to bot_assistee

* hardcode BotCommandHelpWindow colors

* todo

* Fix ^cast summoncorpse

* todo

* Reimplement secondary colors to BotSendCommandHelpWindow

* Give ^copysettings/^defaultsettings more options, cleanup.

* Cleanup some commands

* Add comment to CheckLosCheat/CheckLosCheatExempt

* Make struct BotSpellSettings snake case

* Allow duplicate casts of same spell on target for heals and cures

* Add default delay to cures

* Remove unused methods

* Implement missing ^spellresistlimits/^resistlimits command

* Move functions out of mob.h and cleanup

* Return for GetRawBotList

This checks offline bots too

* Rename BotGroupSay to RaidGroupSay

* Prevent bots from forming their own group if a bot that is a group leader is removed from the raid

* Linux fix?

* IsPetOwner fixes

* Add remove option to list for ^blockedbuffs / ^blockedpetbuffs

* Implement ^spellannouncecasts to toggle announcing casts of spell types

* Remove rule Bots:BardsAnnounceCasts

* Update bot.h

* Remove unused no_pets option from GatherSpellTargets

* Move ^attack response back to normal chat window (other)

* Set lower limit of spell delays to 100 rather than 1

* Correct pet checks on GetUltimateSpell functions

* Add rules (Bots, AICastSpellTypeDelay, Bots, AICastSpellTypeHeldDelay) to prevent spamming of failed spell type AI casts

* Correct pet buff type logic to catch DS/Resists with other spell effects in them

* Fix defaults for clients

* Add more logic for necros/shaman for default heal thresholds due to lich and canni

* Rename SpellHold, SpellDelay, SpellMinThreshold, SpellMaxThreshold, SpellRecastDelay to fit SpellType style naming

* Use GetTempSpellType() for announce check in RaidGroupSay

* Make all spell shortnames plural where applicable

* Update bot.cpp

* Bots:BotsUseLiveBlockedMessage filter to spell failure

* Move GetSpellTargetList to only get called when necessary to reduce overhead

* formatting

* Formatting

* Simplify case SE_Illusion and SE_IllusionCopy for GetIllusionBlock

* Clean up InterruptSpell

* Cleanup IsBot() checks for DetermineSpellTargets->ST_GroupClientAndPet

* Cleanup range/aoe_range check in SpellFinished

* Cleanup DetermineSpellTargets->ST_GroupNoPets

* Cleanup DetermineSpellTargets->ST_Self for bot summon corpse

* Cleanup DetermineSpellTargets->ST_Pet

* Cleanup bot logic in TryBackstab

* Cleanup IsAttackAllowed checks for bots and their pets

* Cleanup StopMoving for bots

* Cleanup CanThisClassTripleAttack

* Fix casting for GetIllusionBlock checks

* Formatting

* Fix DetermineSpellTargets for group spells (this also wasn't properly checking the rule Character:EnableTGB in master)

* Cleanup spelltarget grabbing logic, consolidate group heals in to GetNumberNeedingHealedInGroup

* Throw added client los pet checks behind LoS cheat rule for bots

* CLeanup give_exp on npc death logic and ensure client pets always pass.

* Undo unintended rename from previous refactor

* Remove pointless Bots, SameRaidGroupForXP rule

* Revision to 0690783a9d1e99005d6bee0824597ea920e26df9

---------

Co-authored-by: Akkadius <akkadius1@gmail.com>
2025-02-03 04:02:42 -06:00

2001 lines
50 KiB
C++

#include "../bot_command.h"
void bot_command_bot(Client *c, const Seperator *sep)
{
std::vector<const char*> subcommand_list = {
"botappearance",
"botcamp",
"botclone",
"botcreate",
"botdelete",
"botfollowdistance",
"botinspectmessage",
"botlist",
"botoutofcombat",
"botreport",
"botspawn",
"botstance",
"botstopmeleelevel",
"botsummon",
"bottoggleranged",
"bottogglehelm",
"botupdate"
};
if (helper_command_alias_fail(c, "bot_command_bot", sep->arg[0], "bot"))
return;
helper_send_available_subcommands(c, "bot", subcommand_list);
}
void bot_command_camp(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_camp", sep->arg[0], "botcamp")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: %s ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
return;
}
if (!Bot::CheckCampSpawnConditions(c)) {
return;
}
const int ab_mask = ActionableBots::ABM_Type1;
std::string class_race_arg = sep->arg[1];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, sep->arg[1], sbl, ab_mask, !class_race_check ? sep->arg[2] : nullptr, class_race_check ? atoi(sep->arg[2]) : 0) == ActionableBots::ABT_None) {
return;
}
uint16 camp_count;
for (auto bot_iter : sbl) {
bot_iter->Camp();
++camp_count;
}
if (camp_count) {
c->Message(Chat::White, "%i of your bots have been camped.", camp_count);
}
}
void bot_command_clone(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_clone", sep->arg[0], "botclone")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(
Chat::White,
fmt::format(
"Usage: <target_bot> {} [clone_name]",
sep->arg[0]
).c_str()
);
return;
}
auto my_bot = ActionableBots::AsTarget_ByBot(c);
if (!my_bot) {
c->Message(Chat::White, "You must target a bot that you own to use this command!");
return;
}
if (!my_bot->GetBotID()) {
c->Message(
Chat::White,
fmt::format(
"An unknown error has occured with {} (Bot ID {}).",
my_bot->GetCleanName(),
my_bot->GetBotID()
).c_str()
);
LogCommands(
"bot_command_clone(): - Error: Active bot reported invalid ID (BotName: [{}], BotID: [{}], OwnerName: [{}], OwnerID: [{}], AcctName: [{}], AcctID: [{}])",
my_bot->GetCleanName(),
my_bot->GetBotID(),
c->GetCleanName(),
c->CharacterID(),
c->AccountName(),
c->AccountID()
);
return;
}
if (sep->arg[1][0] == '\0' || sep->IsNumber(1)) {
c->Message(Chat::White, "You must name your bot clone.");
return;
}
std::string bot_name = sep->arg[1];
if (!Bot::IsValidName(bot_name)) {
c->Message(
Chat::Yellow,
fmt::format(
"'{}' is an invalid name. You may only use characters 'A-Z' or 'a-z' and it must be between 4 and 15 characters. Mixed case {} allowed.",
bot_name, RuleB(Bots, AllowCamelCaseNames) ? "is" : "is not"
).c_str()
);
return;
}
bool available_flag = false;
!database.botdb.QueryNameAvailablity(bot_name, available_flag);
if (!available_flag) {
c->Message(
Chat::Yellow,
fmt::format(
"The name '{}' is already being used or prohibited. Please choose a different name",
bot_name
).c_str()
);
return;
}
auto bot_creation_limit = c->GetBotCreationLimit();
auto bot_creation_limit_class = c->GetBotCreationLimit(my_bot->GetClass());
uint32 bot_count = 0;
uint32 bot_class_count = 0;
if (!database.botdb.QueryBotCount(c->CharacterID(), my_bot->GetClass(), bot_count, bot_class_count)) {
c->Message(Chat::White, "Failed to query bot count.");
return;
}
if (bot_creation_limit >= 0 && bot_count >= bot_creation_limit) {
std::string message;
if (bot_creation_limit) {
message = fmt::format(
"You have reached the maximum limit of {} bot{}.",
bot_creation_limit,
bot_creation_limit != 1 ? "s" : ""
);
} else {
message = "You cannot create any bots.";
}
c->Message(Chat::White, message.c_str());
return;
}
if (bot_creation_limit_class >= 0 && bot_class_count >= bot_creation_limit_class) {
std::string message;
if (bot_creation_limit_class) {
message = fmt::format(
"You cannot create anymore than {} {} bot{}.",
bot_creation_limit_class,
GetClassIDName(my_bot->GetClass()),
bot_creation_limit_class != 1 ? "s" : ""
);
} else {
message = fmt::format(
"You cannot create any {} bots.",
GetClassIDName(my_bot->GetClass())
);
}
c->Message(Chat::White, message.c_str());
return;
}
uint32 clone_id = 0;
if (!database.botdb.CreateCloneBot(my_bot->GetBotID(), bot_name, clone_id) || !clone_id) {
c->Message(
Chat::White,
fmt::format(
"Failed to create clone bot '{}'.",
bot_name
).c_str()
);
return;
}
int clone_stance = Stance::Passive;
if (!database.botdb.LoadStance(my_bot->GetBotID(), clone_stance)) {
c->Message(
Chat::White,
fmt::format(
"Failed to load stance from '{}'.",
my_bot->GetCleanName()
).c_str()
);
}
if (!database.botdb.SaveStance(clone_id, clone_stance)) {
c->Message(
Chat::White,
fmt::format(
"Failed to save stance for clone '{}'.",
bot_name
).c_str()
);
}
if (!database.botdb.CreateCloneBotInventory(my_bot->GetBotID(), clone_id)) {
c->Message(
Chat::White,
fmt::format(
"Failed to create clone bot inventory for clone '{}'.",
bot_name
).c_str()
);
}
c->Message(
Chat::White,
fmt::format(
"Bot Cloned | From: {} To: {}",
my_bot->GetCleanName(),
bot_name
).c_str()
);
}
void bot_command_create(Client *c, const Seperator *sep)
{
const std::string class_substrs[17] = {
"",
"WAR", "CLR", "PAL", "RNG",
"SHD", "DRU", "MNK", "BRD",
"ROG", "SHM", "NEC", "WIZ",
"MAG", "ENC", "BST", "BER"
};
const std::string race_substrs[17] = {
"",
"HUM", "BAR", "ERU", "ELF",
"HIE", "DEF", "HEF", "DWF",
"TRL", "OGR", "HFL", "GNM",
"IKS", "VAH", "FRG", "DRK"
};
const uint16 race_values[17] = {
Race::Doug,
Race::Human, Race::Barbarian, Race::Erudite, Race::WoodElf,
Race::HighElf, Race::DarkElf, Race::HalfElf, Race::Dwarf,
Race::Troll, Race::Ogre, Race::Halfling, Race::Gnome,
Race::Iksar, Race::VahShir, Race::Froglok2, Race::Drakkin
};
const std::string gender_substrs[2] = {
"Male", "Female",
};
if (helper_command_alias_fail(c, "bot_command_create", sep->arg[0], "botcreate")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(
Chat::White,
fmt::format(
"Usage: {} [Name] [Class] [Race] [Gender]",
sep->arg[0]
).c_str()
);
std::string window_text;
std::string message_separator;
int object_count = 0;
const int object_max = 4;
window_text.append(
fmt::format(
"Classes{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
message_separator = " ";
object_count = 0;
for (int i = 0; i <= 15; ++i) {
window_text.append(message_separator);
if (object_count >= object_max) {
window_text.append(DialogueWindow::Break());
object_count = 0;
}
window_text.append(
fmt::format("{} ({})",
class_substrs[i + 1],
(i + 1)
)
);
++object_count;
message_separator = ", ";
}
window_text.append(DialogueWindow::Break(2));
window_text.append(
fmt::format(
"<c \"#FFFFFF\">Races{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
message_separator = " ";
object_count = 0;
for (int i = 0; i <= 15; ++i) {
window_text.append(message_separator);
if (object_count >= object_max) {
window_text.append(DialogueWindow::Break());
object_count = 0;
}
window_text.append(
fmt::format("{} ({})",
race_substrs[i + 1],
race_values[i + 1]
)
);
++object_count;
message_separator = ", ";
}
window_text.append(DialogueWindow::Break(2));
window_text.append(
fmt::format(
"<c \"#FFFFFF\">Genders{}<c \"#FFFF\">",
DialogueWindow::Break()
)
);
message_separator = " ";
for (int i = 0; i <= 1; ++i) {
window_text.append(message_separator);
window_text.append(
fmt::format("{} ({})",
gender_substrs[i],
i
)
);
message_separator = ", ";
}
c->SendPopupToClient("Bot Creation Options", window_text.c_str());
return;
}
const auto arguments = sep->argnum;
if (!arguments || sep->IsNumber(1)) {
c->Message(Chat::White, "You must name your bot!");
return;
}
std::string bot_name = sep->arg[1];
bot_name = Strings::UcFirst(bot_name);
if (arguments < 2 || !sep->IsNumber(2)) {
c->Message(Chat::White, "Invalid class!");
return;
}
auto bot_class = static_cast<uint8>(Strings::ToUnsignedInt(sep->arg[2]));
if (arguments < 3 || !sep->IsNumber(3)) {
c->Message(Chat::White, "Invalid race!");
return;
}
auto bot_race = static_cast<uint16>(Strings::ToUnsignedInt(sep->arg[3]));
if (arguments < 4) {
c->Message(Chat::White, "Invalid gender!");
return;
}
auto bot_gender = Gender::Male;
if (sep->IsNumber(4)) {
bot_gender = static_cast<uint8>(Strings::ToUnsignedInt(sep->arg[4]));
if (bot_gender == Gender::Neuter) {
bot_gender = Gender::Male;
}
} else {
if (!strcasecmp(sep->arg[4], "m") || !strcasecmp(sep->arg[4], "male")) {
bot_gender = Gender::Male;
} else if (!strcasecmp(sep->arg[4], "f") || !strcasecmp(sep->arg[4], "female")) {
bot_gender = Gender::Female;
}
}
helper_bot_create(c, bot_name, bot_class, bot_race, bot_gender);
}
void bot_command_delete(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_delete", sep->arg[0], "botdelete"))
return;
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: <target_bot> %s", sep->arg[0]);
return;
}
if (!Bot::CheckCampSpawnConditions(c)) {
return;
}
auto my_bot = ActionableBots::AsTarget_ByBot(c);
if (!my_bot) {
c->Message(Chat::White, "You must <target> a bot that you own to use this command");
return;
}
std::string delete_confirm = sep->arg[1];
std::string deleted_check = "confirm";
if (!(delete_confirm.find(deleted_check) != std::string::npos)) {
c->Message(Chat::White, "You must type %s confirm to confirm the deletion of %s.", sep->arg[0], my_bot->GetCleanName());
return;
}
if (!my_bot->DeleteBot()) {
c->Message(Chat::White, "Failed to delete '%s' due to database error", my_bot->GetCleanName());
return;
}
auto bid = my_bot->GetBotID();
std::string bot_name = my_bot->GetCleanName();
my_bot->Camp(false);
c->Message(Chat::White, "Successfully deleted bot '%s' (id: %i)", bot_name.c_str(), bid);
}
void bot_command_follow_distance(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_follow_distance", sep->arg[0], "botfollowdistance")) {
c->Message(Chat::White, "note: Sets or resets the follow distance of the selected bots.");
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
BotCommandHelpParams p;
p.description = { "Sets or resets the follow distance of the selected bots." };
p.notes =
{
fmt::format("[Default]: {}", RuleI(Bots, MaxFollowDistance)),
fmt::format("- You must use a value between 1 and {}.", RuleI(Bots, MaxFollowDistance))
};
p.example_format = { fmt::format("{} [reset]/[set [value]] [actionable]", sep->arg[0]) };
p.examples_one = {
"To set all bots to follow at a distance of 25:",
fmt::format("{} set 25 spawned", sep->arg[0])
};
p.examples_two = {
"To check the curret following distance of all bots:",
fmt::format("{} current spawned", sep->arg[0])
};
p.examples_three =
{
"To reset the following distance of all Wizards:",
fmt::format(
"{} reset byclass {}",
sep->arg[0],
Class::Wizard
)
};
p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" };
std::string popup_text = c->SendBotCommandHelpWindow(p);
popup_text = DialogueWindow::Table(popup_text);
c->SendPopupToClient(sep->arg[0], popup_text.c_str());
return;
}
const int ab_mask = ActionableBots::ABM_Type2;
uint32 bfd = RuleI(Bots, DefaultFollowDistance);
bool set_flag = false;
bool current_check = false;
int ab_arg = 2;
std::string arg1 = sep->arg[1];
if (!arg1.compare("set")) {
if (!sep->IsNumber(2)) {
c->Message(Chat::Yellow, "You must enter a value between 1 and %i.", RuleI(Bots, MaxFollowDistance));
return;
}
bfd = Strings::ToInt(sep->arg[2]);
if (bfd < 1) {
c->Message(Chat::Yellow, "You must enter a value between 1 and %i.", RuleI(Bots, MaxFollowDistance));
return;
}
if (bfd > RuleI(Bots, MaxFollowDistance)) {
c->Message(Chat::Yellow, "You must enter a value between 1 and %i.", RuleI(Bots, MaxFollowDistance));
return;
}
set_flag = true;
++ab_arg;
}
else if (!arg1.compare("current")) {
current_check = true;
}
else if (arg1.compare("reset")) {
c->Message(
Chat::Yellow,
fmt::format(
"Incorrect argument, use {} for information regarding this command.",
Saylink::Silent(
fmt::format("{} help", sep->arg[0])
)
).c_str()
);
return;
}
std::string class_race_arg = sep->arg[ab_arg];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
return;
}
sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
int bot_count = 0;
for (auto bot_iter : sbl) {
if (!bot_iter) {
continue;
}
if (current_check) {
Mob* follow_mob = entity_list.GetMob(bot_iter->GetFollowID());
c->Message(
Chat::Green,
fmt::format(
"{} says, 'I am currently following {} at a distance of {}.'",
bot_iter->GetCleanName(),
follow_mob ? follow_mob->GetCleanName() : "no one",
sqrt(bot_iter->GetFollowDistance())
).c_str()
);
}
else {
bot_iter->SetFollowDistance(bfd * bfd);
++bot_count;
}
}
if (current_check) {
return;
}
if (bot_count == 1) {
Mob* follow_mob = entity_list.GetMob(sbl.front()->GetFollowID());
c->Message(
Chat::Green,
fmt::format(
"{} says, 'Following {} at a distance of {}.'",
sbl.front()->GetCleanName(),
follow_mob ? follow_mob->GetCleanName() : "you",
bfd
).c_str()
);
}
else {
c->Message(
Chat::Green,
fmt::format(
"{} of your bots are now following at a distance of {}.",
bot_count,
bfd
).c_str()
);
}
}
void bot_command_inspect_message(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_inspect_message", sep->arg[0], "botinspectmessage"))
return;
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: %s [set | clear] ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationmembers | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
c->Message(Chat::White, "Notes:");
if (c->ClientVersion() >= EQ::versions::ClientVersion::SoF) {
c->Message(Chat::White, "- Self-inspect and type your bot's inspect message");
c->Message(Chat::White, "- Close the self-inspect window to update the server");
c->Message(Chat::White, "- Type '%s set' to set the bot's inspect message", sep->arg[0]);
}
else {
c->Message(Chat::White, "- Self-inspect and type your bot's inspect message");
c->Message(Chat::White, "- Close the self-inspect window");
c->Message(Chat::White, "- Self-inspect again to update the server");
c->Message(Chat::White, "- Type '%s set' to set the bot's inspect message", sep->arg[0]);
}
return;
}
const int ab_mask = ActionableBots::ABM_NoFilter;
bool set_flag = false;
if (!strcasecmp(sep->arg[1], "set")) {
set_flag = true;
}
else if (strcasecmp(sep->arg[1], "clear")) {
c->Message(Chat::White, "This command requires a [set | clear] argument");
return;
}
std::vector<Bot*> sbl;
auto ab_type = ActionableBots::PopulateSBL(c, sep->arg[2], sbl, ab_mask, sep->arg[3]);
if (ab_type == ActionableBots::ABT_None)
return;
const auto client_message_struct = &c->GetInspectMessage();
int bot_count = 0;
for (auto bot_iter : sbl) {
if (!bot_iter)
continue;
auto bot_message_struct = &bot_iter->GetInspectMessage();
memset(bot_message_struct, 0, sizeof(InspectMessage_Struct));
if (set_flag)
memcpy(bot_message_struct, client_message_struct, sizeof(InspectMessage_Struct));
if (ab_type != ActionableBots::ABT_All && !database.botdb.SaveInspectMessage(bot_iter->GetBotID(), *bot_message_struct)) {
return;
}
++bot_count;
}
if (ab_type == ActionableBots::ABT_All) {
InspectMessage_Struct bot_message_struct;
memset(&bot_message_struct, 0, sizeof(InspectMessage_Struct));
if (set_flag)
memcpy(&bot_message_struct, client_message_struct, sizeof(InspectMessage_Struct));
if (!database.botdb.SaveAllInspectMessages(c->CharacterID(), bot_message_struct)) {
return;
}
c->Message(Chat::White, "%s all of your bot inspect messages", set_flag ? "Set" : "Cleared");
}
else {
c->Message(Chat::White, "%s %i of your spawned bot inspect messages", set_flag ? "Set" : "Cleared", bot_count);
}
}
void bot_command_list_bots(Client *c, const Seperator *sep)
{
enum {
FilterClass,
FilterRace,
FilterName,
FilterCount,
MaskClass = (1 << FilterClass),
MaskRace = (1 << FilterRace),
MaskName = (1 << FilterName)
};
if (helper_command_alias_fail(c, "bot_command_list", sep->arg[0], "botlist")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(
Chat::White,
fmt::format(
"Usage: {} (account) ([class] [value]) ([race] [value]) ([name] [partial-full])",
sep->arg[0]
).c_str()
);
c->Message(Chat::White, "Note: Filter criteria is orderless and optional.");
return;
}
bool Account = false;
int seps = 1;
uint32 filter_value[FilterCount];
int name_criteria_arg = 0;
memset(&filter_value, 0, sizeof(uint32) * FilterCount);
int filter_mask = 0;
if (!strcasecmp(sep->arg[1], "account")) {
Account = true;
seps = 2;
}
for (int i = seps; i < (FilterCount * 2); i += 2) {
if (sep->arg[i][0] == '\0') {
break;
}
if (!strcasecmp(sep->arg[i], "class")) {
filter_mask |= MaskClass;
filter_value[FilterClass] = Strings::ToInt(sep->arg[i + 1]);
continue;
}
if (!strcasecmp(sep->arg[i], "race")) {
filter_mask |= MaskRace;
filter_value[FilterRace] = Strings::ToInt(sep->arg[i + 1]);
continue;
}
if (!strcasecmp(sep->arg[i], "name")) {
filter_mask |= MaskName;
name_criteria_arg = (i + 1);
continue;
}
c->Message(Chat::White, "A numeric value or name is required to use the filter property of this command (f: '%s', v: '%s')", sep->arg[i], sep->arg[i + 1]);
return;
}
std::list<BotsAvailableList> bots_list;
if (!database.botdb.LoadBotsList(c->CharacterID(), bots_list, Account)) {
return;
}
if (bots_list.empty()) {
c->Message(Chat::White, "You have no bots.");
return;
}
auto bot_count = 0;
auto bots_owned = 0;
auto bot_number = 1;
for (auto bots_iter : bots_list) {
if (filter_mask) {
if ((filter_mask & MaskClass) && filter_value[FilterClass] != bots_iter.class_) {
continue;
}
if ((filter_mask & MaskRace) && filter_value[FilterRace] != bots_iter.race) {
continue;
}
if (filter_mask & MaskName) {
std::string name_criteria = sep->arg[name_criteria_arg];
std::transform(name_criteria.begin(), name_criteria.end(), name_criteria.begin(), ::tolower);
std::string name_check = bots_iter.bot_name;
std::transform(name_check.begin(), name_check.end(), name_check.begin(), ::tolower);
if (name_check.find(name_criteria) == std::string::npos) {
continue;
}
}
}
auto* bot = entity_list.GetBotByBotName(bots_iter.bot_name);
c->Message(
Chat::White,
fmt::format(
"Bot {} | {} is a Level {} {} {} {} owned by {}.",
bot_number,
(
(c->CharacterID() == bots_iter.owner_id && !bot) ?
Saylink::Silent(
fmt::format("^spawn {}", bots_iter.bot_name),
bots_iter.bot_name
) :
bots_iter.bot_name
),
bots_iter.level,
GetGenderName(bots_iter.gender),
GetRaceIDName(bots_iter.race),
GetClassIDName(bots_iter.class_),
bots_iter.owner_name
).c_str()
);
if (c->CharacterID() == bots_iter.owner_id) {
bots_owned++;
}
bot_count++;
bot_number++;
}
if (!bot_count) {
c->Message(Chat::White, "You have no bots meeting this criteria.");
return;
} else {
c->Message(
Chat::White,
fmt::format(
"{} Of {} bot{} shown, {} {} owned by you.",
bot_count,
bots_list.size(),
bot_count != 1 ? "s" : "",
bots_owned,
bots_owned != 1 ? "are" : "is"
).c_str()
);
c->Message(Chat::White, "Note: You can spawn any owned bots by clicking their name if they are not already spawned.");
c->Message(Chat::White, "Your bot creation limits are as follows:");
const auto overall_bot_creation_limit = c->GetBotCreationLimit();
c->Message(
Chat::White,
fmt::format(
"Overall | {} Bot{}",
overall_bot_creation_limit,
overall_bot_creation_limit != 1 ? "s" : ""
).c_str()
);
for (uint8 class_id = Class::Warrior; class_id <= Class::Berserker; class_id++) {
auto class_creation_limit = c->GetBotCreationLimit(class_id);
if (class_creation_limit != overall_bot_creation_limit) {
c->Message(
Chat::White,
fmt::format(
"{} | {} Bot{}",
GetClassIDName(class_id),
class_creation_limit,
class_creation_limit != 1 ? "s" : ""
).c_str()
);
}
}
}
}
void bot_command_report(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_report", sep->arg[0], "botreport"))
return;
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: %s ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationmembers | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
return;
}
const int ab_mask = ActionableBots::ABM_Type1;
std::string arg1 = sep->arg[1];
int ab_arg = 1;
std::string class_race_arg = sep->arg[ab_arg];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
return;
}
for (auto bot_iter : sbl) {
if (!bot_iter)
continue;
std::string report_msg = StringFormat("%s %s reports", GetClassIDName(bot_iter->GetClass()), bot_iter->GetCleanName());
report_msg.append(StringFormat(": %3.1f%% health", bot_iter->GetHPRatio()));
if (!IsNonSpellFighterClass(bot_iter->GetClass()))
report_msg.append(StringFormat(": %3.1f%% mana", bot_iter->GetManaRatio()));
c->Message(Chat::White, "%s", report_msg.c_str());
}
}
void bot_command_spawn(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_spawn", sep->arg[0], "botspawn")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(
Chat::White,
fmt::format(
"Usage: {} [bot_name] [optional: silent]",
sep->arg[0]
).c_str()
);
return;
}
auto bot_character_level = c->GetBotRequiredLevel();
if (
bot_character_level >= 0 &&
c->GetLevel() < bot_character_level &&
!c->GetGM()
) {
c->Message(
Chat::White,
fmt::format(
"You must be level {} to spawn bots.",
bot_character_level
).c_str()
);
return;
}
if (!Bot::CheckCampSpawnConditions(c)) {
return;
}
auto bot_spawn_limit = c->GetBotSpawnLimit();
auto spawned_bot_count = Bot::SpawnedBotCount(c->CharacterID());
if (
bot_spawn_limit >= 0 &&
spawned_bot_count >= bot_spawn_limit &&
!c->GetGM()
) {
std::string message;
if (bot_spawn_limit) {
message = fmt::format(
"You cannot have more than {} spawned bot{}.",
bot_spawn_limit,
bot_spawn_limit != 1 ? "s" : ""
);
} else {
message = "You are not currently allowed to spawn any bots.";
}
c->Message(Chat::White, message.c_str());
return;
}
if (sep->arg[1][0] == '\0' || sep->IsNumber(1)) {
c->Message(Chat::White, "You must specify a name to use this command.");
return;
}
std::string bot_name = sep->arg[1];
uint32 bot_id = 0;
uint8 bot_class = Class::None;
if (!database.botdb.LoadBotID(bot_name, bot_id, bot_class)) {
c->Message(
Chat::White,
fmt::format(
"Failed to load bot ID for '{}'.",
bot_name
).c_str()
);
return;
}
auto bot_spawn_limit_class = c->GetBotSpawnLimit(bot_class);
auto spawned_bot_count_class = Bot::SpawnedBotCount(c->CharacterID(), bot_class);
if (
bot_spawn_limit_class >= 0 &&
spawned_bot_count_class >= bot_spawn_limit_class &&
!c->GetGM()
) {
std::string message;
if (bot_spawn_limit_class) {
message = fmt::format(
"You cannot have more than {} spawned {} bot{}.",
bot_spawn_limit_class,
GetClassIDName(bot_class),
bot_spawn_limit_class != 1 ? "s" : ""
);
} else {
message = fmt::format(
"You are not currently allowed to spawn any {} bots.",
GetClassIDName(bot_class)
);
}
c->Message(Chat::White, message.c_str());
return;
}
auto bot_character_level_class = c->GetBotRequiredLevel(bot_class);
if (
bot_character_level_class >= 0 &&
c->GetLevel() < bot_character_level_class &&
!c->GetGM()
) {
c->Message(
Chat::White,
fmt::format(
"You must be level {} to spawn {} bots.",
bot_character_level_class,
GetClassIDName(bot_class)
).c_str()
);
return;
}
if (!bot_id) {
c->Message(
Chat::White,
fmt::format(
"You don't own a bot named '{}'.",
bot_name
).c_str()
);
return;
}
if (entity_list.GetMobByBotID(bot_id)) {
c->Message(
Chat::White,
fmt::format(
"'{}' is already spawned.",
bot_name
).c_str()
);
return;
}
auto my_bot = Bot::LoadBot(bot_id);
if (!my_bot) {
c->Message(
Chat::White,
fmt::format(
"Invalid bot '{}' (ID {})",
bot_name,
bot_id
).c_str()
);
return;
}
if (!my_bot->Spawn(c)) {
c->Message(
Chat::White,
fmt::format(
"Failed to spawn '{}' (ID {})",
bot_name,
bot_id
).c_str()
);
safe_delete(my_bot);
return;
}
static std::string bot_spawn_message[17] = {
"I am ready to fight!", // DEFAULT
"A solid weapon is my ally!", // Class::Warrior
"The pious shall never die!", // Class::Cleric
"I am the symbol of Light!", // Class::Paladin
"There are enemies near!", // Class::Ranger
"Out of the shadows, I step!", // Class::ShadowKnight
"Nature's fury shall be wrought!", // Class::Druid
"Your punishment will be my fist!", // Class::Monk
"Music is the overture of battle! ", // BARD
"Daggers into the backs of my enemies!", // Class::Rogue
"More bones to grind!", // Class::Shaman
"Death is only the beginning!", // Class::Necromancer
"I am the harbinger of demise!", // Class::Wizard
"The elements are at my command!", // Class::Magician
"No being can resist my charm!", // Class::Enchanter
"Battles are won by hand and paw!", // Class::Beastlord
"My bloodthirst shall not be quenched!" // Class::Berserker
};
uint8 message_index = 0;
if (c->GetBotOption(Client::booSpawnMessageClassSpecific)) {
message_index = VALIDATECLASSID(my_bot->GetClass());
}
std::string silent_confirm = sep->arg[2];
bool silent_tell = false;
if (!silent_confirm.compare("silent")) {
silent_tell = true;
}
if (!silent_tell && c->GetBotOption(Client::booSpawnMessageSay)) {
Bot::RaidGroupSay(my_bot, bot_spawn_message[message_index].c_str());
}
else if (!silent_tell && c->GetBotOption(Client::booSpawnMessageTell)) {
my_bot->OwnerMessage(bot_spawn_message[message_index]);
}
}
void bot_command_stance(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_stance", sep->arg[0], "botstance")) {
c->Message(Chat::White, "note: Change a bot's stance to control the way it behaves.");
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
BotCommandHelpParams p;
p.description = { "Change a bot's stance to control the way it behaves." };
p.notes =
{
"- <b>Changing a stance will reset all settings to match that stance type.</b>",
"- Any changes made will only save to that stance for future use.",
fmt::format(
"- {} (#{}) will tell Non-Warrior classes to taunt automatically.",
Stance::GetName(Stance::Aggressive),
Stance::Aggressive
),
"<br>",
"Available stances:",
fmt::format(
"{} (#{}), {} (#{}), {} (#{}), {} (#{}), {} (#{}), {} (#{}), {} (#{})",
Stance::GetName(Stance::Passive),
Stance::Passive,
Stance::GetName(Stance::Balanced),
Stance::Balanced,
Stance::GetName(Stance::Efficient),
Stance::Efficient,
Stance::GetName(Stance::Aggressive),
Stance::Aggressive,
Stance::GetName(Stance::Assist),
Stance::Assist,
Stance::GetName(Stance::Burn),
Stance::Burn,
Stance::GetName(Stance::AEBurn),
Stance::AEBurn
),
"<br>",
fmt::format(
"- {} (#{}) [Default] - Overall balance and casts most spell types by default.",
Stance::GetName(Stance::Balanced),
Stance::Balanced
),
fmt::format(
"- {} (#{}) - Idle. Does not cast or engage in combat.",
Stance::GetName(Stance::Passive),
Stance::Passive
),
fmt::format(
"- {} (#{}) - More mana and aggro efficient (SKs will still cast hate line). Longer delays between detrimental spells, thresholds adjusted to cast less often.",
Stance::GetName(Stance::Efficient),
Stance::Efficient
),
fmt::format(
"- {} (#{}) - Much more aggressive in their cast times and thresholds. More DPS, debuffs and slow but a higher risk of snagging aggro.",
Stance::GetName(Stance::Aggressive),
Stance::Aggressive
),
fmt::format(
"- {} (#{}) - Support role. Most offensive spell types are disabled. Focused on heals, cures, CC, debuffs and slows.",
Stance::GetName(Stance::Assist),
Stance::Assist
),
fmt::format(
"- {} (#{}) - Murder. Doesn't care about aggro, just wants to kill. DPS Machine.",
Stance::GetName(Stance::Burn),
Stance::Burn
),
fmt::format(
"- {} (#{}) - Murder EVERYTHING. Doesn't care about aggro, casts AEs. Everything must die ASAP.",
Stance::GetName(Stance::AEBurn),
Stance::AEBurn
)
};
p.example_format =
{ fmt::format( "{} [current | value]", sep->arg[0]) };
p.examples_one =
{
"To set all bots to BurnAE:",
fmt::format("{} {} spawned {}",
sep->arg[0],
Stance::Aggressive,
Class::ShadowKnight
)
};
p.examples_two =
{
"To set all Shadowknights to Aggressive:",
fmt::format("{} {} byclass {}",
sep->arg[0],
Stance::Aggressive,
Class::ShadowKnight
)
};
p.examples_three = {
"To check the current stances of all bots:",
fmt::format("{} current spawned", sep->arg[0])
};
p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" };
std::string popup_text = c->SendBotCommandHelpWindow(p);
popup_text = DialogueWindow::Table(popup_text);
c->SendPopupToClient(sep->arg[0], popup_text.c_str());
return;
}
const int ab_mask = ActionableBots::ABM_Type1;
bool current_check = false;
int ab_arg = 1;
uint32 value = 0;
std::string arg1 = sep->arg[1];
if (sep->IsNumber(1)) {
++ab_arg;
value = atoi(sep->arg[1]);
if (
value < Stance::Passive ||
value > Stance::AEBurn ||
value == Stance::Reactive ||
value == Stance::Assist
) {
c->Message(
Chat::Yellow,
fmt::format(
"You must choose a valid stance ID, use {} for information regarding this command.",
Saylink::Silent(
fmt::format("{} help", sep->arg[0])
)
).c_str()
);
return;
}
}
else if (!arg1.compare("current")) {
++ab_arg;
current_check = true;
}
else {
c->Message(
Chat::Yellow,
fmt::format(
"Incorrect argument, use {} for information regarding this command.",
Saylink::Silent(
fmt::format("{} help", sep->arg[0])
)
).c_str()
);
return;
}
std::string class_race_arg = sep->arg[ab_arg];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
return;
}
Bot* first_found = nullptr;
int success_count = 0;
for (auto bot_iter : sbl) {
if (!first_found) {
first_found = bot_iter;
}
if (current_check) {
c->Message(
Chat::Green,
fmt::format(
"{} says, 'My current stance is {} ({}).'",
bot_iter->GetCleanName(),
Stance::GetName(bot_iter->GetBotStance()),
bot_iter->GetBotStance()
).c_str()
);
continue;
}
bot_iter->Save();
bot_iter->SetBotStance(value);
bot_iter->LoadDefaultBotSettings();
database.botdb.LoadBotSettings(bot_iter);
if (
(bot_iter->GetClass() == Class::Warrior || bot_iter->GetClass() == Class::Paladin || bot_iter->GetClass() == Class::ShadowKnight) &&
(bot_iter->GetBotStance() == Stance::Aggressive)
) {
bot_iter->SetTaunting(true);
if (bot_iter->HasPet() && bot_iter->GetPet()->GetSkill(EQ::skills::SkillTaunt)) {
bot_iter->GetPet()->CastToNPC()->SetTaunting(true);
}
}
else {
bot_iter->SetTaunting(false);
if (bot_iter->HasPet() && bot_iter->GetPet()->GetSkill(EQ::skills::SkillTaunt)) {
bot_iter->GetPet()->CastToNPC()->SetTaunting(false);
}
}
bot_iter->Save();
++success_count;
}
if (current_check) {
return;
}
if (success_count == 1 && first_found) {
c->Message(
Chat::Green,
fmt::format(
"{} says, 'I am now set to the stance [{}].'",
first_found->GetCleanName(),
Stance::GetName(value)
).c_str()
);
}
else {
c->Message(
Chat::Green,
fmt::format(
"{} of your bots are now set to the stance [{}].",
success_count,
Stance::GetName(value)
).c_str()
);
}
}
void bot_command_stop_melee_level(Client* c, const Seperator* sep)
{
if (helper_command_alias_fail(c, "bot_command_stop_melee_level", sep->arg[0], "botstopmeleelevel")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: %s [current | reset | sync | value: 0-255] ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
c->Message(Chat::White, "note: Use [reset] to set stop melee level to server rule");
c->Message(Chat::White, "note: Use [sync] to set stop melee level to current bot level");
return;
}
const int ab_mask = ActionableBots::ABM_Type1;
std::string arg1 = sep->arg[1];
int ab_arg = 1;
uint8 sml = RuleI(Bots, CasterStopMeleeLevel);
bool sync_sml = false;
bool reset_sml = false;
bool current_check = false;
if (sep->IsNumber(1)) {
ab_arg = 2;
sml = Strings::ToInt(sep->arg[1]);
if (sml <= 0 || sml > 255) {
c->Message(Chat::White, "You must provide a value between 0-255.");
return;
}
}
else if (!strcasecmp(sep->arg[1], "sync")) {
ab_arg = 2;
sync_sml = true;
}
else if (!arg1.compare("current")) {
ab_arg = 2;
current_check = true;
}
else if (!strcasecmp(sep->arg[1], "reset")) {
ab_arg = 2;
reset_sml = true;
}
else {
c->Message(
Chat::Yellow,
fmt::format(
"Incorrect argument, use {} for information regarding this command.",
Saylink::Silent(
fmt::format("{} help", sep->arg[0])
)
).c_str()
);
return;
}
std::string class_race_arg = sep->arg[ab_arg];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
return;
}
sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
Bot* first_found = nullptr;
int success_count = 0;
for (auto my_bot : sbl) {
if (my_bot->BotPassiveCheck()) {
continue;
}
if (!first_found) {
first_found = my_bot;
}
if (sync_sml) {
sml = my_bot->GetLevel();
}
if (reset_sml) {
sml = my_bot->GetDefaultBotBaseSetting(BotBaseSettings::StopMeleeLevel);
}
if (current_check) {
c->Message(
Chat::White,
fmt::format(
"{} says, 'My current stop melee level is {}.'",
my_bot->GetCleanName(),
my_bot->GetStopMeleeLevel()
).c_str()
);
continue;
}
else {
my_bot->SetStopMeleeLevel(sml);
++success_count;
}
}
if (!current_check) {
if (success_count == 1 && first_found) {
c->Message(
Chat::White,
fmt::format(
"{} says, 'My stop melee level was {} to {}.'",
first_found->GetCleanName(),
reset_sml ? "reset" : "set",
sml
).c_str()
);
}
else {
c->Message(
Chat::White,
fmt::format(
"{} of your bots {} their stop melee{}'", // level to {}.
success_count,
reset_sml ? "reset" : "set",
fmt::format("{}", reset_sml ? "." : fmt::format(" level to {}.", sml).c_str()).c_str(),
sml
).c_str()
);
}
}
}
void bot_command_summon(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_summon", sep->arg[0], "botsummon")) {
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: %s ([actionable: target | byname | ownergroup | ownerraid | targetgroup | namesgroup | healrotationtargets | mmr | byclass | byrace | spawned] ([actionable_name]))", sep->arg[0]);
return;
}
const int ab_mask = ActionableBots::ABM_Type1;
std::string arg1 = sep->arg[1];
int ab_arg = 1;
std::string class_race_arg = sep->arg[ab_arg];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
return;
}
sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
for (auto bot_iter : sbl) {
if (!bot_iter) {
continue;
}
bot_iter->WipeHateList();
bot_iter->SetTarget(nullptr);
bot_iter->Teleport(c->GetPosition());
bot_iter->DoAnim(0);
if (!bot_iter->HasPet()) {
continue;
}
bot_iter->GetPet()->WipeHateList();
bot_iter->GetPet()->SetTarget(nullptr);
bot_iter->GetPet()->Teleport(c->GetPosition());
}
if (sbl.size() == 1) {
c->Message(
Chat::White,
fmt::format(
"Summoned {} to you.",
sbl.front() ? sbl.front()->GetCleanName() : "no one"
).c_str()
);
}
else {
c->Message(
Chat::White,
fmt::format(
"Summoned {} bots to you.",
sbl.size()
).c_str()
);
}
}
void bot_command_toggle_ranged(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_toggle_ranged", sep->arg[0], "bottoggleranged")) {
c->Message(Chat::White, "note: Toggles a ranged bot between melee and ranged weapon use.");
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
BotCommandHelpParams p;
p.description = { "Toggles a ranged bot between melee and ranged weapon use." };
p.example_format = { fmt::format("{} [value] [actionable]", sep->arg[0]) };
p.examples_one =
{
"To set BotA to use their ranged:",
fmt::format(
"{} 1 byname BotA",
sep->arg[0]
)
};
p.examples_two =
{
"To set all ranger bots to ranged:",
fmt::format(
"{} 1 byclass {}",
sep->arg[0],
Class::Ranger
)
};
p.examples_two =
{
"To check the ranged status of all bots:",
fmt::format(
"{} current spawned",
sep->arg[0],
Class::Ranger
)
};
p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" };
std::string popup_text = c->SendBotCommandHelpWindow(p);
popup_text = DialogueWindow::Table(popup_text);
c->SendPopupToClient(sep->arg[0], popup_text.c_str());
if (RuleB(Bots, SendClassRaceOnHelp)) {
c->Message(
Chat::Yellow,
fmt::format(
"Use {} for information about race/class IDs.",
Saylink::Silent("^classracelist")
).c_str()
);
}
return;
}
std::string arg1 = sep->arg[1];
int ab_arg = 1;
bool current_check = false;
uint32 type_value = 0;
if (sep->IsNumber(1)) {
type_value = atoi(sep->arg[1]);
++ab_arg;
if (type_value < 0 || type_value > 1) {
c->Message(Chat::Yellow, "You must enter either 0 for disabled or 1 for enabled.");
return;
}
}
else if (!arg1.compare("current")) {
++ab_arg;
current_check = true;
}
else {
c->Message(
Chat::Yellow,
fmt::format(
"Incorrect argument, use {} for information regarding this command.",
Saylink::Silent(
fmt::format("{} help", sep->arg[0])
)
).c_str()
);
return;
}
const int ab_mask = ActionableBots::ABM_Type1;
std::string class_race_arg = sep->arg[ab_arg];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
return;
}
sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
Bot* first_found = nullptr;
int success_count = 0;
for (auto my_bot : sbl) {
if (my_bot->BotPassiveCheck()) {
continue;
}
if (current_check) {
c->Message(
Chat::Green,
fmt::format(
"{} says, 'I {} currently ranged.'",
my_bot->GetCleanName(),
my_bot->IsBotRanged() ? "am" : "am no longer"
).c_str()
);
}
else {
if (my_bot->GetBotRangedValue() < RuleI(Combat, MinRangedAttackDist)) {
c->Message(Chat::Yellow, "%s does not have proper weapons or ammo to be at range.", my_bot->GetCleanName());
continue;
}
if (!first_found) {
first_found = my_bot;
}
my_bot->SetBotRangedSetting(type_value);
my_bot->ChangeBotRangedWeapons(my_bot->IsBotRanged());
++success_count;
}
}
if (!current_check) {
if (success_count == 1 && first_found) {
c->Message(
Chat::Green,
fmt::format(
"{} says, 'I {} ranged.'",
first_found->GetCleanName(),
first_found->IsBotRanged() ? "am now" : "am no longer"
).c_str()
);
}
else {
c->Message(
Chat::Green,
fmt::format(
"{} of your bots {} ranged.",
success_count,
type_value ? "are now" : "are no longer"
).c_str()
);
}
}
}
void bot_command_toggle_helm(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_toggle_helm", sep->arg[0], "bottogglehelm")) {
c->Message(Chat::White, "note: Toggles whether or not bots will show their helm.");
return;
}
if (helper_is_help_or_usage(sep->arg[1])) {
BotCommandHelpParams p;
p.description = { "Toggles whether or not bots will show their helm." };
p.example_format = { fmt::format("{} [value] [actionable]", sep->arg[0]) };
p.examples_one =
{
"To set BotA to show their helm:",
fmt::format(
"{} 1 byname BotA",
sep->arg[0]
)
};
p.examples_two =
{
"To set all bots to show their helm:",
fmt::format(
"{} 1 spawned",
sep->arg[0]
)
};
p.examples_three =
{
"To check the toggle helm status of all bots:",
fmt::format(
"{} current spawned",
sep->arg[0]
)
};
p.actionables = { "target, byname, ownergroup, ownerraid, targetgroup, namesgroup, healrotationtargets, mmr, byclass, byrace, spawned" };
std::string popup_text = c->SendBotCommandHelpWindow(p);
popup_text = DialogueWindow::Table(popup_text);
c->SendPopupToClient(sep->arg[0], popup_text.c_str());
if (RuleB(Bots, SendClassRaceOnHelp)) {
c->Message(
Chat::Yellow,
fmt::format(
"Use {} for information about race/class IDs.",
Saylink::Silent("^classracelist")
).c_str()
);
}
return;
}
std::string arg1 = sep->arg[1];
int ab_arg = 1;
bool current_check = false;
uint32 type_value = 0;
if (sep->IsNumber(1)) {
type_value = atoi(sep->arg[1]);
++ab_arg;
if (type_value < 0 || type_value > 1) {
c->Message(Chat::Yellow, "You must enter either 0 for disabled or 1 for enabled.");
return;
}
}
else if (!arg1.compare("current")) {
++ab_arg;
current_check = true;
}
else {
c->Message(
Chat::Yellow,
fmt::format(
"Incorrect argument, use {} for information regarding this command.",
Saylink::Silent(
fmt::format("{} help", sep->arg[0])
)
).c_str()
);
return;
}
const int ab_mask = ActionableBots::ABM_Type1;
std::string class_race_arg = sep->arg[ab_arg];
bool class_race_check = false;
if (!class_race_arg.compare("byclass") || !class_race_arg.compare("byrace")) {
class_race_check = true;
}
std::vector<Bot*> sbl;
if (ActionableBots::PopulateSBL(c, sep->arg[ab_arg], sbl, ab_mask, !class_race_check ? sep->arg[ab_arg + 1] : nullptr, class_race_check ? atoi(sep->arg[ab_arg + 1]) : 0) == ActionableBots::ABT_None) {
return;
}
sbl.erase(std::remove(sbl.begin(), sbl.end(), nullptr), sbl.end());
Bot* first_found = nullptr;
int success_count = 0;
for (auto my_bot : sbl) {
if (my_bot->BotPassiveCheck()) {
continue;
}
if (!first_found) {
first_found = my_bot;
}
if (current_check) {
c->Message(
Chat::Green,
fmt::format(
"{} says, 'I {} show my helm.'",
my_bot->GetCleanName(),
my_bot->GetShowHelm() ? "will" : "will not"
).c_str()
);
}
else {
my_bot->SetShowHelm(type_value);
auto outapp = new EQApplicationPacket(OP_SpawnAppearance, sizeof(SpawnAppearance_Struct));
SpawnAppearance_Struct* saptr = (SpawnAppearance_Struct*) outapp->pBuffer;
saptr->spawn_id = my_bot->GetID();
saptr->type = AppearanceType::ShowHelm;
saptr->parameter = my_bot->GetShowHelm();
entity_list.QueueClients(my_bot, outapp, true);
safe_delete(outapp);
++success_count;
}
}
if (!current_check) {
if (success_count == 1 && first_found) {
c->Message(
Chat::Green,
fmt::format(
"{} says, 'I {} show my helm.'",
first_found->GetCleanName(),
first_found->GetShowHelm() ? "will now" : "will no longer"
).c_str()
);
}
else {
c->Message(
Chat::Green,
fmt::format(
"{} of your bots {} show their helm.",
success_count,
type_value ? "will now" : "will no longer"
).c_str()
);
}
}
// Notes:
/*
[CLIENT OPCODE TEST]
[10-16-2015 :: 14:57:56] [Packet :: Client -> Server (Dump)] [OP_SpawnAppearance - 0x01d1] [Size: 10]
0: A4 02 [2B 00] 01 00 00 00 - showhelm = true (client)
[10-16-2015 :: 14:57:56] [Packet :: Server -> Client (Dump)] [OP_SpawnAppearance - 0x01d1] [Size: 10]
0: A4 02 [2B 00] 01 00 00 00 - showhelm = true (client)
[10-16-2015 :: 14:58:02] [Packet :: Client -> Server (Dump)] [OP_SpawnAppearance - 0x01d1] [Size: 10]
0: A4 02 [2B 00] 00 00 00 00 - showhelm = false (client)
[10-16-2015 :: 14:58:02] [Packet :: Server -> Client (Dump)] [OP_SpawnAppearance - 0x01d1] [Size: 10]
0: A4 02 [2B 00] 00 00 00 00 - showhelm = false (client)
[BOT OPCODE TEST]
[10-16-2015 :: 22:15:34] [Packet :: Client -> Server (Dump)] [OP_ChannelMessage - 0x0045] [Size: 167]
0: 43 6C 65 72 69 63 62 6F - 74 00 00 00 00 00 00 00 | Clericbot.......
16: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
32: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
48: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
64: 43 6C 65 72 69 63 62 6F - 74 00 00 00 00 00 00 00 | Clericbot.......
80: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
96: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
112: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
128: 00 00 00 00 08 00 00 00 - CD CD CD CD CD CD CD CD | ................
144: 64 00 00 00 23 62 6F 74 - 20 73 68 6F 77 68 65 6C | d...#bot showhel
160: 6D 20 6F 6E 00 | m on.
[10-16-2015 :: 22:15:34] [Packet :: Server -> Client (Dump)] [OP_SpawnAppearance - 0x01d1] [Size: 10]
0: A2 02 2B 00 01 00 00 00 - showhelm = true
[10-16-2015 :: 22:15:40] [Packet :: Client -> Server (Dump)] [OP_ChannelMessage - 0x0045] [Size: 168]
0: 43 6C 65 72 69 63 62 6F - 74 00 00 00 00 00 00 00 | Clericbot.......
16: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
32: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
48: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
64: 43 6C 65 72 69 63 62 6F - 74 00 00 00 00 00 00 00 | Clericbot.......
80: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
96: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
112: 00 00 00 00 00 00 00 00 - 00 00 00 00 00 00 00 00 | ................
128: 00 00 00 00 08 00 00 00 - CD CD CD CD CD CD CD CD | ................
144: 64 00 00 00 23 62 6F 74 - 20 73 68 6F 77 68 65 6C | d...#bot showhel
160: 6D 20 6F 66 66 00 | m off.
[10-16-2015 :: 22:15:40] [Packet :: Server -> Client (Dump)] [OP_SpawnAppearance - 0x01d1] [Size: 10]
0: A2 02 2B 00 00 00 00 00 - showhelm = false
*** Bot did not update using the OP_SpawnAppearance packet with AppearanceType::ShowHelm appearance type ***
*/
}
void bot_command_update(Client *c, const Seperator *sep)
{
if (helper_command_alias_fail(c, "bot_command_update", sep->arg[0], "botupdate"))
return;
if (helper_is_help_or_usage(sep->arg[1])) {
c->Message(Chat::White, "usage: %s", sep->arg[0]);
return;
}
std::vector<Bot*> sbl;
MyBots::PopulateSBL_BySpawnedBots(c, sbl);
if (sbl.empty()) {
c->Message(Chat::White, "You currently have no spawned bots");
return;
}
int bot_count = 0;
for (auto bot_iter : sbl) {
if (!bot_iter || bot_iter->IsEngaged() || bot_iter->GetLevel() == c->GetLevel())
continue;
bot_iter->CalcBotStats(c->GetBotOption(Client::booStatsUpdate));
bot_iter->SendAppearancePacket(AppearanceType::WhoLevel, bot_iter->GetLevel(), true, true);
++bot_count;
}
c->Message(Chat::White, "Updated %i of your %i spawned bots", bot_count, sbl.size());
}