mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-11 21:01:29 +00:00
30 lines
762 B
C++
30 lines
762 B
C++
#ifndef GUILD_MGR_H_
|
|
#define GUILD_MGR_H_
|
|
|
|
#include "../common/types.h"
|
|
#include "../common/guild_base.h"
|
|
|
|
class Client;
|
|
class ServerPacket;
|
|
|
|
class WorldGuildManager : public BaseGuildManager {
|
|
public:
|
|
|
|
//called by zoneserver when it receives a guild message from zone.
|
|
void ProcessZonePacket(ServerPacket *pack);
|
|
|
|
protected:
|
|
virtual void SendGuildRefresh(uint32 guild_id, bool name, bool motd, bool rank, bool relation);
|
|
virtual void SendCharRefresh(uint32 old_guild_id, uint32 guild_id, uint32 charid);
|
|
virtual void SendRankUpdate(uint32 CharID) { return; }
|
|
virtual void SendGuildDelete(uint32 guild_id);
|
|
|
|
//map<uint32, uint32> m_tribute; //map from guild ID to current tribute ammount
|
|
};
|
|
|
|
extern WorldGuildManager guild_mgr;
|
|
|
|
|
|
#endif /*GUILD_MGR_H_*/
|
|
|