eqemu-server/common/repositories/base/base_tasks_repository.h
hg e883703b2f
[Tasks] Schema simplification (#2449)
* Combine task_activity item and npc fields

This will make tooling easier.

While denormalizing goallists may not be ideal, it decouples tasks from
rewards which share the table and removes a redundant column in favor
of a using the delimited string which better matches live packet data.

* [Tasks] Deprecate goallists table, migrate reward goal lists, simplify logic

* Update 2022_09_25_task_concat_matchlists.sql

* Update 2022_09_25_task_concat_matchlists.sql

* Tweaks

* Fix reward column name in conversion script

* Task reward stacking

* Update task_client_state.cpp

* Implement stack counts

* Fix reward item instance memory leak

* Validate reward item instance

* Fix item reward message

* Fix findtask

Co-authored-by: Akkadius <akkadius1@gmail.com>
2022-09-28 02:31:05 -05:00

594 lines
18 KiB
C++

/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_TASKS_REPOSITORY_H
#define EQEMU_BASE_TASKS_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseTasksRepository {
public:
struct Tasks {
uint32_t id;
int8_t type;
uint32_t duration;
int8_t duration_code;
std::string title;
std::string description;
std::string reward_text;
std::string reward_id_list;
uint32_t cash_reward;
int32_t exp_reward;
uint8_t reward_method;
int32_t reward_points;
int32_t reward_point_type;
uint8_t min_level;
uint8_t max_level;
uint32_t level_spread;
uint32_t min_players;
uint32_t max_players;
uint8_t repeatable;
int32_t faction_reward;
std::string completion_emote;
uint32_t replay_timer_group;
uint32_t replay_timer_seconds;
uint32_t request_timer_group;
uint32_t request_timer_seconds;
uint32_t dz_template_id;
int32_t lock_activity_id;
int32_t faction_amount;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"type",
"duration",
"duration_code",
"title",
"description",
"reward_text",
"reward_id_list",
"cash_reward",
"exp_reward",
"reward_method",
"reward_points",
"reward_point_type",
"min_level",
"max_level",
"level_spread",
"min_players",
"max_players",
"repeatable",
"faction_reward",
"completion_emote",
"replay_timer_group",
"replay_timer_seconds",
"request_timer_group",
"request_timer_seconds",
"dz_template_id",
"lock_activity_id",
"faction_amount",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"type",
"duration",
"duration_code",
"title",
"description",
"reward_text",
"reward_id_list",
"cash_reward",
"exp_reward",
"reward_method",
"reward_points",
"reward_point_type",
"min_level",
"max_level",
"level_spread",
"min_players",
"max_players",
"repeatable",
"faction_reward",
"completion_emote",
"replay_timer_group",
"replay_timer_seconds",
"request_timer_group",
"request_timer_seconds",
"dz_template_id",
"lock_activity_id",
"faction_amount",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("tasks");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static Tasks NewEntity()
{
Tasks e{};
e.id = 0;
e.type = 0;
e.duration = 0;
e.duration_code = 0;
e.title = "";
e.description = "";
e.reward_text = "";
e.reward_id_list = "";
e.cash_reward = 0;
e.exp_reward = 0;
e.reward_method = 0;
e.reward_points = 0;
e.reward_point_type = 0;
e.min_level = 0;
e.max_level = 0;
e.level_spread = 0;
e.min_players = 0;
e.max_players = 0;
e.repeatable = 1;
e.faction_reward = 0;
e.completion_emote = "";
e.replay_timer_group = 0;
e.replay_timer_seconds = 0;
e.request_timer_group = 0;
e.request_timer_seconds = 0;
e.dz_template_id = 0;
e.lock_activity_id = -1;
e.faction_amount = 0;
return e;
}
static Tasks GetTasks(
const std::vector<Tasks> &taskss,
int tasks_id
)
{
for (auto &tasks : taskss) {
if (tasks.id == tasks_id) {
return tasks;
}
}
return NewEntity();
}
static Tasks FindOne(
Database& db,
int tasks_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
tasks_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
Tasks e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[1]));
e.duration = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.duration_code = static_cast<int8_t>(atoi(row[3]));
e.title = row[4] ? row[4] : "";
e.description = row[5] ? row[5] : "";
e.reward_text = row[6] ? row[6] : "";
e.reward_id_list = row[7] ? row[7] : "";
e.cash_reward = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.exp_reward = static_cast<int32_t>(atoi(row[9]));
e.reward_method = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.reward_points = static_cast<int32_t>(atoi(row[11]));
e.reward_point_type = static_cast<int32_t>(atoi(row[12]));
e.min_level = static_cast<uint8_t>(strtoul(row[13], nullptr, 10));
e.max_level = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.level_spread = static_cast<uint32_t>(strtoul(row[15], nullptr, 10));
e.min_players = static_cast<uint32_t>(strtoul(row[16], nullptr, 10));
e.max_players = static_cast<uint32_t>(strtoul(row[17], nullptr, 10));
e.repeatable = static_cast<uint8_t>(strtoul(row[18], nullptr, 10));
e.faction_reward = static_cast<int32_t>(atoi(row[19]));
e.completion_emote = row[20] ? row[20] : "";
e.replay_timer_group = static_cast<uint32_t>(strtoul(row[21], nullptr, 10));
e.replay_timer_seconds = static_cast<uint32_t>(strtoul(row[22], nullptr, 10));
e.request_timer_group = static_cast<uint32_t>(strtoul(row[23], nullptr, 10));
e.request_timer_seconds = static_cast<uint32_t>(strtoul(row[24], nullptr, 10));
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int tasks_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
tasks_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const Tasks &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[0] + " = " + std::to_string(e.id));
v.push_back(columns[1] + " = " + std::to_string(e.type));
v.push_back(columns[2] + " = " + std::to_string(e.duration));
v.push_back(columns[3] + " = " + std::to_string(e.duration_code));
v.push_back(columns[4] + " = '" + Strings::Escape(e.title) + "'");
v.push_back(columns[5] + " = '" + Strings::Escape(e.description) + "'");
v.push_back(columns[6] + " = '" + Strings::Escape(e.reward_text) + "'");
v.push_back(columns[7] + " = '" + Strings::Escape(e.reward_id_list) + "'");
v.push_back(columns[8] + " = " + std::to_string(e.cash_reward));
v.push_back(columns[9] + " = " + std::to_string(e.exp_reward));
v.push_back(columns[10] + " = " + std::to_string(e.reward_method));
v.push_back(columns[11] + " = " + std::to_string(e.reward_points));
v.push_back(columns[12] + " = " + std::to_string(e.reward_point_type));
v.push_back(columns[13] + " = " + std::to_string(e.min_level));
v.push_back(columns[14] + " = " + std::to_string(e.max_level));
v.push_back(columns[15] + " = " + std::to_string(e.level_spread));
v.push_back(columns[16] + " = " + std::to_string(e.min_players));
v.push_back(columns[17] + " = " + std::to_string(e.max_players));
v.push_back(columns[18] + " = " + std::to_string(e.repeatable));
v.push_back(columns[19] + " = " + std::to_string(e.faction_reward));
v.push_back(columns[20] + " = '" + Strings::Escape(e.completion_emote) + "'");
v.push_back(columns[21] + " = " + std::to_string(e.replay_timer_group));
v.push_back(columns[22] + " = " + std::to_string(e.replay_timer_seconds));
v.push_back(columns[23] + " = " + std::to_string(e.request_timer_group));
v.push_back(columns[24] + " = " + std::to_string(e.request_timer_seconds));
v.push_back(columns[25] + " = " + std::to_string(e.dz_template_id));
v.push_back(columns[26] + " = " + std::to_string(e.lock_activity_id));
v.push_back(columns[27] + " = " + std::to_string(e.faction_amount));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static Tasks InsertOne(
Database& db,
Tasks e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.duration_code));
v.push_back("'" + Strings::Escape(e.title) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back("'" + Strings::Escape(e.reward_text) + "'");
v.push_back("'" + Strings::Escape(e.reward_id_list) + "'");
v.push_back(std::to_string(e.cash_reward));
v.push_back(std::to_string(e.exp_reward));
v.push_back(std::to_string(e.reward_method));
v.push_back(std::to_string(e.reward_points));
v.push_back(std::to_string(e.reward_point_type));
v.push_back(std::to_string(e.min_level));
v.push_back(std::to_string(e.max_level));
v.push_back(std::to_string(e.level_spread));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.repeatable));
v.push_back(std::to_string(e.faction_reward));
v.push_back("'" + Strings::Escape(e.completion_emote) + "'");
v.push_back(std::to_string(e.replay_timer_group));
v.push_back(std::to_string(e.replay_timer_seconds));
v.push_back(std::to_string(e.request_timer_group));
v.push_back(std::to_string(e.request_timer_seconds));
v.push_back(std::to_string(e.dz_template_id));
v.push_back(std::to_string(e.lock_activity_id));
v.push_back(std::to_string(e.faction_amount));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<Tasks> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.type));
v.push_back(std::to_string(e.duration));
v.push_back(std::to_string(e.duration_code));
v.push_back("'" + Strings::Escape(e.title) + "'");
v.push_back("'" + Strings::Escape(e.description) + "'");
v.push_back("'" + Strings::Escape(e.reward_text) + "'");
v.push_back("'" + Strings::Escape(e.reward_id_list) + "'");
v.push_back(std::to_string(e.cash_reward));
v.push_back(std::to_string(e.exp_reward));
v.push_back(std::to_string(e.reward_method));
v.push_back(std::to_string(e.reward_points));
v.push_back(std::to_string(e.reward_point_type));
v.push_back(std::to_string(e.min_level));
v.push_back(std::to_string(e.max_level));
v.push_back(std::to_string(e.level_spread));
v.push_back(std::to_string(e.min_players));
v.push_back(std::to_string(e.max_players));
v.push_back(std::to_string(e.repeatable));
v.push_back(std::to_string(e.faction_reward));
v.push_back("'" + Strings::Escape(e.completion_emote) + "'");
v.push_back(std::to_string(e.replay_timer_group));
v.push_back(std::to_string(e.replay_timer_seconds));
v.push_back(std::to_string(e.request_timer_group));
v.push_back(std::to_string(e.request_timer_seconds));
v.push_back(std::to_string(e.dz_template_id));
v.push_back(std::to_string(e.lock_activity_id));
v.push_back(std::to_string(e.faction_amount));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<Tasks> All(Database& db)
{
std::vector<Tasks> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Tasks e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[1]));
e.duration = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.duration_code = static_cast<int8_t>(atoi(row[3]));
e.title = row[4] ? row[4] : "";
e.description = row[5] ? row[5] : "";
e.reward_text = row[6] ? row[6] : "";
e.reward_id_list = row[7] ? row[7] : "";
e.cash_reward = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.exp_reward = static_cast<int32_t>(atoi(row[9]));
e.reward_method = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.reward_points = static_cast<int32_t>(atoi(row[11]));
e.reward_point_type = static_cast<int32_t>(atoi(row[12]));
e.min_level = static_cast<uint8_t>(strtoul(row[13], nullptr, 10));
e.max_level = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.level_spread = static_cast<uint32_t>(strtoul(row[15], nullptr, 10));
e.min_players = static_cast<uint32_t>(strtoul(row[16], nullptr, 10));
e.max_players = static_cast<uint32_t>(strtoul(row[17], nullptr, 10));
e.repeatable = static_cast<uint8_t>(strtoul(row[18], nullptr, 10));
e.faction_reward = static_cast<int32_t>(atoi(row[19]));
e.completion_emote = row[20] ? row[20] : "";
e.replay_timer_group = static_cast<uint32_t>(strtoul(row[21], nullptr, 10));
e.replay_timer_seconds = static_cast<uint32_t>(strtoul(row[22], nullptr, 10));
e.request_timer_group = static_cast<uint32_t>(strtoul(row[23], nullptr, 10));
e.request_timer_seconds = static_cast<uint32_t>(strtoul(row[24], nullptr, 10));
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<Tasks> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<Tasks> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
Tasks e{};
e.id = static_cast<uint32_t>(strtoul(row[0], nullptr, 10));
e.type = static_cast<int8_t>(atoi(row[1]));
e.duration = static_cast<uint32_t>(strtoul(row[2], nullptr, 10));
e.duration_code = static_cast<int8_t>(atoi(row[3]));
e.title = row[4] ? row[4] : "";
e.description = row[5] ? row[5] : "";
e.reward_text = row[6] ? row[6] : "";
e.reward_id_list = row[7] ? row[7] : "";
e.cash_reward = static_cast<uint32_t>(strtoul(row[8], nullptr, 10));
e.exp_reward = static_cast<int32_t>(atoi(row[9]));
e.reward_method = static_cast<uint8_t>(strtoul(row[10], nullptr, 10));
e.reward_points = static_cast<int32_t>(atoi(row[11]));
e.reward_point_type = static_cast<int32_t>(atoi(row[12]));
e.min_level = static_cast<uint8_t>(strtoul(row[13], nullptr, 10));
e.max_level = static_cast<uint8_t>(strtoul(row[14], nullptr, 10));
e.level_spread = static_cast<uint32_t>(strtoul(row[15], nullptr, 10));
e.min_players = static_cast<uint32_t>(strtoul(row[16], nullptr, 10));
e.max_players = static_cast<uint32_t>(strtoul(row[17], nullptr, 10));
e.repeatable = static_cast<uint8_t>(strtoul(row[18], nullptr, 10));
e.faction_reward = static_cast<int32_t>(atoi(row[19]));
e.completion_emote = row[20] ? row[20] : "";
e.replay_timer_group = static_cast<uint32_t>(strtoul(row[21], nullptr, 10));
e.replay_timer_seconds = static_cast<uint32_t>(strtoul(row[22], nullptr, 10));
e.request_timer_group = static_cast<uint32_t>(strtoul(row[23], nullptr, 10));
e.request_timer_seconds = static_cast<uint32_t>(strtoul(row[24], nullptr, 10));
e.dz_template_id = static_cast<uint32_t>(strtoul(row[25], nullptr, 10));
e.lock_activity_id = static_cast<int32_t>(atoi(row[26]));
e.faction_amount = static_cast<int32_t>(atoi(row[27]));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_TASKS_REPOSITORY_H