eqemu-server/common/repositories/base/base_merc_weaponinfo_repository.h
Alex King fbb36a3e75
[Mercs] Add Mercenary Support (#2745)
* [Mercs] Add Mercenary Support

# Notes
- Adds `--merc-tables` support to database dumper.
- Adds Mercenary-based repositories.
- Adds required SQL `2023_01_15_merc_data.sql` to insert the tables for those who don't already have them.
- Adds optional SQL `2023_01_15_merc_liaisons.sql` to change NPCs to the Mercenary Liaison class optionally.

* Inline.

* Trim tables_to_dump output

Co-authored-by: Akkadius <akkadius1@gmail.com>
2023-01-17 16:19:55 -05:00

395 lines
9.0 KiB
C++

/**
* DO NOT MODIFY THIS FILE
*
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to the repository extending the base.
* Any modifications to base repositories are to be made by the generator only
*
* @generator ./utils/scripts/generators/repository-generator.pl
* @docs https://eqemu.gitbook.io/server/in-development/developer-area/repositories
*/
#ifndef EQEMU_BASE_MERC_WEAPONINFO_REPOSITORY_H
#define EQEMU_BASE_MERC_WEAPONINFO_REPOSITORY_H
#include "../../database.h"
#include "../../strings.h"
#include <ctime>
class BaseMercWeaponinfoRepository {
public:
struct MercWeaponinfo {
int32_t id;
int32_t merc_npc_type_id;
uint8_t minlevel;
uint8_t maxlevel;
int32_t d_melee_texture1;
int32_t d_melee_texture2;
uint8_t prim_melee_type;
uint8_t sec_melee_type;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"merc_npc_type_id",
"minlevel",
"maxlevel",
"d_melee_texture1",
"d_melee_texture2",
"prim_melee_type",
"sec_melee_type",
};
}
static std::vector<std::string> SelectColumns()
{
return {
"id",
"merc_npc_type_id",
"minlevel",
"maxlevel",
"d_melee_texture1",
"d_melee_texture2",
"prim_melee_type",
"sec_melee_type",
};
}
static std::string ColumnsRaw()
{
return std::string(Strings::Implode(", ", Columns()));
}
static std::string SelectColumnsRaw()
{
return std::string(Strings::Implode(", ", SelectColumns()));
}
static std::string TableName()
{
return std::string("merc_weaponinfo");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
SelectColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
ColumnsRaw()
);
}
static MercWeaponinfo NewEntity()
{
MercWeaponinfo e{};
e.id = 0;
e.merc_npc_type_id = 0;
e.minlevel = 0;
e.maxlevel = 0;
e.d_melee_texture1 = 0;
e.d_melee_texture2 = 0;
e.prim_melee_type = 28;
e.sec_melee_type = 28;
return e;
}
static MercWeaponinfo GetMercWeaponinfo(
const std::vector<MercWeaponinfo> &merc_weaponinfos,
int merc_weaponinfo_id
)
{
for (auto &merc_weaponinfo : merc_weaponinfos) {
if (merc_weaponinfo.id == merc_weaponinfo_id) {
return merc_weaponinfo;
}
}
return NewEntity();
}
static MercWeaponinfo FindOne(
Database& db,
int merc_weaponinfo_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {} = {} LIMIT 1",
BaseSelect(),
PrimaryKey(),
merc_weaponinfo_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
MercWeaponinfo e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.merc_npc_type_id = static_cast<int32_t>(atoi(row[1]));
e.minlevel = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.maxlevel = static_cast<uint8_t>(strtoul(row[3], nullptr, 10));
e.d_melee_texture1 = static_cast<int32_t>(atoi(row[4]));
e.d_melee_texture2 = static_cast<int32_t>(atoi(row[5]));
e.prim_melee_type = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.sec_melee_type = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
return e;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int merc_weaponinfo_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
merc_weaponinfo_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
const MercWeaponinfo &e
)
{
std::vector<std::string> v;
auto columns = Columns();
v.push_back(columns[1] + " = " + std::to_string(e.merc_npc_type_id));
v.push_back(columns[2] + " = " + std::to_string(e.minlevel));
v.push_back(columns[3] + " = " + std::to_string(e.maxlevel));
v.push_back(columns[4] + " = " + std::to_string(e.d_melee_texture1));
v.push_back(columns[5] + " = " + std::to_string(e.d_melee_texture2));
v.push_back(columns[6] + " = " + std::to_string(e.prim_melee_type));
v.push_back(columns[7] + " = " + std::to_string(e.sec_melee_type));
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
Strings::Implode(", ", v),
PrimaryKey(),
e.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static MercWeaponinfo InsertOne(
Database& db,
MercWeaponinfo e
)
{
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.merc_npc_type_id));
v.push_back(std::to_string(e.minlevel));
v.push_back(std::to_string(e.maxlevel));
v.push_back(std::to_string(e.d_melee_texture1));
v.push_back(std::to_string(e.d_melee_texture2));
v.push_back(std::to_string(e.prim_melee_type));
v.push_back(std::to_string(e.sec_melee_type));
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
Strings::Implode(",", v)
)
);
if (results.Success()) {
e.id = results.LastInsertedID();
return e;
}
e = NewEntity();
return e;
}
static int InsertMany(
Database& db,
const std::vector<MercWeaponinfo> &entries
)
{
std::vector<std::string> insert_chunks;
for (auto &e: entries) {
std::vector<std::string> v;
v.push_back(std::to_string(e.id));
v.push_back(std::to_string(e.merc_npc_type_id));
v.push_back(std::to_string(e.minlevel));
v.push_back(std::to_string(e.maxlevel));
v.push_back(std::to_string(e.d_melee_texture1));
v.push_back(std::to_string(e.d_melee_texture2));
v.push_back(std::to_string(e.prim_melee_type));
v.push_back(std::to_string(e.sec_melee_type));
insert_chunks.push_back("(" + Strings::Implode(",", v) + ")");
}
std::vector<std::string> v;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
Strings::Implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<MercWeaponinfo> All(Database& db)
{
std::vector<MercWeaponinfo> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
MercWeaponinfo e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.merc_npc_type_id = static_cast<int32_t>(atoi(row[1]));
e.minlevel = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.maxlevel = static_cast<uint8_t>(strtoul(row[3], nullptr, 10));
e.d_melee_texture1 = static_cast<int32_t>(atoi(row[4]));
e.d_melee_texture2 = static_cast<int32_t>(atoi(row[5]));
e.prim_melee_type = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.sec_melee_type = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
all_entries.push_back(e);
}
return all_entries;
}
static std::vector<MercWeaponinfo> GetWhere(Database& db, const std::string &where_filter)
{
std::vector<MercWeaponinfo> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
MercWeaponinfo e{};
e.id = static_cast<int32_t>(atoi(row[0]));
e.merc_npc_type_id = static_cast<int32_t>(atoi(row[1]));
e.minlevel = static_cast<uint8_t>(strtoul(row[2], nullptr, 10));
e.maxlevel = static_cast<uint8_t>(strtoul(row[3], nullptr, 10));
e.d_melee_texture1 = static_cast<int32_t>(atoi(row[4]));
e.d_melee_texture2 = static_cast<int32_t>(atoi(row[5]));
e.prim_melee_type = static_cast<uint8_t>(strtoul(row[6], nullptr, 10));
e.sec_melee_type = static_cast<uint8_t>(strtoul(row[7], nullptr, 10));
all_entries.push_back(e);
}
return all_entries;
}
static int DeleteWhere(Database& db, const std::string &where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int64 GetMaxId(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COALESCE(MAX({}), 0) FROM {}",
PrimaryKey(),
TableName()
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
static int64 Count(Database& db, const std::string &where_filter = "")
{
auto results = db.QueryDatabase(
fmt::format(
"SELECT COUNT(*) FROM {} {}",
TableName(),
(where_filter.empty() ? "" : "WHERE " + where_filter)
)
);
return (results.Success() && results.begin()[0] ? strtoll(results.begin()[0], nullptr, 10) : 0);
}
};
#endif //EQEMU_BASE_MERC_WEAPONINFO_REPOSITORY_H