eqemu-server/common/path_manager.h
Chris Miles f8e7576ae7
[File Paths] Implement Path Manager (#2440)
* Push up branch for testing

* Path manager

* Tweaks

* Changes

* More path work

* Update paths for eqemu_server.pl

* More path work

* Import and export client files

* Path remove

* More path work

* Update eqemu_config.h

* Fix tests

* Tests disable temp

* Update eqemu_config.h

* Update .drone.yml

* Hook tests back up

* Update main.cpp

* Platform tests

* Fix include

* Use std::filesystem on windows

* Fix IPCMutex name on windows

* std::filesystem changes

* Update path_manager.cpp

* Explicit string cast

* Explicit string cast

* Update path_manager.cpp

* Windows fixes

* Mapped files

* Relative fixes

* Use relative paths off of cwd

* Update Debian image to Debian 11 (updates GCC)

Co-authored-by: hg <4683435+hgtw@users.noreply.github.com>
2022-09-28 04:08:59 -05:00

36 lines
977 B
C++

#ifndef EQEMU_PATH_MANAGER_H
#define EQEMU_PATH_MANAGER_H
#include <string>
class PathManager {
public:
void LoadPaths();
[[nodiscard]] const std::string &GetLogPath() const;
[[nodiscard]] const std::string &GetLuaModsPath() const;
[[nodiscard]] const std::string &GetLuaModulesPath() const;
[[nodiscard]] const std::string &GetMapsPath() const;
[[nodiscard]] const std::string &GetPatchPath() const;
[[nodiscard]] const std::string &GetPluginsPath() const;
[[nodiscard]] const std::string &GetQuestsPath() const;
[[nodiscard]] const std::string &GetServerPath() const;
[[nodiscard]] const std::string &GetSharedMemoryPath() const;
private:
std::string m_log_path;
std::string m_lua_mods_path;
std::string m_lua_modules_path;
std::string m_maps_path;
std::string m_patch_path;
std::string m_plugins_path;
std::string m_quests_path;
std::string m_server_path;
std::string m_shared_memory_path;
};
extern PathManager path;
#endif //EQEMU_PATH_MANAGER_H