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# Notes - Unused variables in `discord.cpp`. - Use `.clear()` instead of setting to `""` in `discord_manager.cpp`.
166 lines
4.1 KiB
C++
166 lines
4.1 KiB
C++
#include <cereal/archives/json.hpp>
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#include <cereal/archives/binary.hpp>
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#include "discord.h"
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#include "../http/httplib.h"
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#include "../json/json.h"
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#include "../strings.h"
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#include "../eqemu_logsys.h"
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#include "../events/player_event_logs.h"
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constexpr int MAX_RETRIES = 10;
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void Discord::SendWebhookMessage(const std::string &message, const std::string &webhook_url)
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{
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if (!ValidateWebhookUrl(webhook_url)) {
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return;
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}
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// split
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auto s = Strings::Split(webhook_url, '/');
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// url
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std::string base_url = fmt::format("{}//{}", s[0], s[2]);
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std::string endpoint = Strings::Replace(webhook_url, base_url, "");
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// client
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httplib::Client cli(base_url);
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cli.set_connection_timeout(0, 15000000); // 15 sec
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cli.set_read_timeout(15, 0); // 15 seconds
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cli.set_write_timeout(15, 0); // 15 seconds
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// payload
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Json::Value p;
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p["content"] = message;
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std::stringstream payload;
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payload << p;
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bool retry = true;
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int retries = 0;
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int retry_timer = 1000;
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while (retry) {
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if (auto res = cli.Post(endpoint, payload.str(), "application/json")) {
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if (res->status != 200 && res->status != 204) {
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LogError("[Discord Client] Code [{}] Error [{}]", res->status, res->body);
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}
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if (res->status == 429) {
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if (!res->body.empty()) {
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std::stringstream ss(res->body);
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Json::Value response;
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try {
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ss >> response;
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}
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catch (std::exception const &ex) {
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LogDiscord("JSON serialization failure [{}] via [{}]", ex.what(), res->body);
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}
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retry_timer = Strings::ToInt(response["retry_after"].asString()) + 500;
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}
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LogDiscord("Rate limited... retrying message in [{}ms]", retry_timer);
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std::this_thread::sleep_for(std::chrono::milliseconds(retry_timer + 500));
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}
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if (res->status == 204) {
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retry = false;
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}
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if (retries > MAX_RETRIES) {
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LogDiscord("Retries exceeded for message [{}]", message);
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retry = false;
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}
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retries++;
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}
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}
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}
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void Discord::SendPlayerEventMessage(
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const PlayerEvent::PlayerEventContainer &e,
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const std::string &webhook_url
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)
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{
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if (!ValidateWebhookUrl(webhook_url)) {
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return;
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}
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auto s = Strings::Split(webhook_url, '/');
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// url
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std::string base_url = fmt::format("{}//{}", s[0], s[2]);
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std::string endpoint = Strings::Replace(webhook_url, base_url, "");
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// client
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httplib::Client cli(base_url);
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cli.set_connection_timeout(0, 15000000); // 15 sec
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cli.set_read_timeout(15, 0); // 15 seconds
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cli.set_write_timeout(15, 0); // 15 seconds
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std::string payload = PlayerEventLogs::GetDiscordPayloadFromEvent(e);
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if (payload.empty()) {
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return;
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}
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bool retry = true;
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int retries = 0;
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int retry_timer = 1000;
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while (retry) {
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if (auto res = cli.Post(endpoint, payload, "application/json")) {
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if (res->status != 200 && res->status != 204) {
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LogError("Code [{}] Error [{}]", res->status, res->body);
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}
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if (res->status == 429) {
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if (!res->body.empty()) {
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std::stringstream ss(res->body);
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Json::Value response;
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try {
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ss >> response;
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}
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catch (std::exception const &ex) {
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LogDiscord("JSON serialization failure [{}] via [{}]", ex.what(), res->body);
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}
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retry_timer = Strings::ToInt(response["retry_after"].asString()) + 500;
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}
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LogDiscord("Rate limited... retrying message in [{}ms]", retry_timer);
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std::this_thread::sleep_for(std::chrono::milliseconds(retry_timer + 500));
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}
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if (res->status == 204) {
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retry = false;
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}
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if (retries > MAX_RETRIES) {
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LogDiscord("Retries exceeded for player event message");
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retry = false;
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}
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retries++;
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}
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}
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}
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std::string Discord::FormatDiscordMessage(uint16 category_id, const std::string &message)
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{
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if (category_id == Logs::LogCategory::MySQLQuery) {
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return fmt::format("```sql\n{}\n```", message);
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}
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return message + "\n";
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}
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bool Discord::ValidateWebhookUrl(const std::string &webhook_url)
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{
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// validate
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if (webhook_url.empty()) {
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LogDiscord("[webhook_url] is empty");
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return false;
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}
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// validate
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if (!Strings::Contains(webhook_url, "http://") && !Strings::Contains(webhook_url, "https://")) {
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LogDiscord("[webhook_url] [{}] does not contain a valid http/s prefix.", webhook_url);
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return false;
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}
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return true;
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}
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