eqemu-server/zone/expedition_database.cpp
hg f23ca8055f Remove replay timer argument to CreateExpedition
Breaking change to the current API

has_replay_timer column removed from expedition_details table

This argument is unnecessary and just creates confusion. Expedition
replay timers use a hardcoded name precisely for this purpose and
those lockouts are already being checked on creation requests.
2020-12-30 18:47:09 -05:00

692 lines
20 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "expedition_database.h"
#include "expedition.h"
#include "expedition_lockout_timer.h"
#include "zonedb.h"
#include "../common/database.h"
#include <fmt/core.h>
uint32_t ExpeditionDatabase::InsertExpedition(
uint32_t instance_id, const std::string& expedition_name, uint32_t leader_id,
uint32_t min_players, uint32_t max_players)
{
LogExpeditionsDetail("Inserting new expedition [{}] leader [{}]", expedition_name, leader_id);
std::string query = fmt::format(SQL(
INSERT INTO expedition_details
(instance_id, expedition_name, leader_id, min_players, max_players)
VALUES
({}, '{}', {}, {}, {});
), instance_id, expedition_name, leader_id, min_players, max_players);
auto results = database.QueryDatabase(query);
if (!results.Success())
{
LogExpeditions("Failed to obtain an expedition id for [{}]", expedition_name);
return 0;
}
return results.LastInsertedID();
}
std::string ExpeditionDatabase::LoadExpeditionsSelectQuery()
{
return std::string(SQL(
SELECT
expedition_details.id,
expedition_details.instance_id,
expedition_details.expedition_name,
expedition_details.leader_id,
expedition_details.min_players,
expedition_details.max_players,
expedition_details.add_replay_on_join,
expedition_details.is_locked,
character_data.name leader_name,
expedition_members.character_id,
expedition_members.is_current_member,
member_data.name
FROM expedition_details
INNER JOIN character_data ON expedition_details.leader_id = character_data.id
INNER JOIN expedition_members ON expedition_details.id = expedition_members.expedition_id
INNER JOIN character_data member_data ON expedition_members.character_id = member_data.id
));
}
MySQLRequestResult ExpeditionDatabase::LoadExpedition(uint32_t expedition_id)
{
LogExpeditionsDetail("Loading expedition [{}]", expedition_id);
std::string query = fmt::format(SQL(
{} WHERE expedition_details.id = {};
), LoadExpeditionsSelectQuery(), expedition_id);
return database.QueryDatabase(query);
}
MySQLRequestResult ExpeditionDatabase::LoadAllExpeditions()
{
LogExpeditionsDetail("Loading all expeditions from database");
std::string query = fmt::format(SQL(
{} ORDER BY expedition_details.id;
), LoadExpeditionsSelectQuery());
return database.QueryDatabase(query);
}
std::vector<ExpeditionLockoutTimer> ExpeditionDatabase::LoadCharacterLockouts(uint32_t character_id)
{
LogExpeditionsDetail("Loading character [{}] lockouts", character_id);
std::vector<ExpeditionLockoutTimer> lockouts;
auto query = fmt::format(SQL(
SELECT
expedition_name,
event_name,
UNIX_TIMESTAMP(expire_time),
duration
FROM expedition_character_lockouts
WHERE character_id = {} AND is_pending = FALSE AND expire_time > NOW();
), character_id);
auto results = database.QueryDatabase(query);
if (results.Success())
{
for (auto row = results.begin(); row != results.end(); ++row)
{
lockouts.emplace_back(ExpeditionLockoutTimer{
row[0], // expedition_name
row[1], // event_name
strtoull(row[2], nullptr, 10), // expire_time
static_cast<uint32_t>(strtoul(row[3], nullptr, 10)) // duration
});
}
}
return lockouts;
}
std::vector<ExpeditionLockoutTimer> ExpeditionDatabase::LoadCharacterLockouts(
uint32_t character_id, const std::string& expedition_name)
{
LogExpeditionsDetail("Loading character [{}] lockouts for [{}]", character_id, expedition_name);
std::vector<ExpeditionLockoutTimer> lockouts;
auto query = fmt::format(SQL(
SELECT
event_name,
UNIX_TIMESTAMP(expire_time),
duration
FROM expedition_character_lockouts
WHERE
character_id = {}
AND is_pending = FALSE
AND expire_time > NOW()
AND expedition_name = '{}';
), character_id, expedition_name);
auto results = database.QueryDatabase(query);
if (results.Success())
{
for (auto row = results.begin(); row != results.end(); ++row)
{
lockouts.emplace_back(ExpeditionLockoutTimer{
expedition_name,
row[0], // event_name
strtoull(row[1], nullptr, 10), // expire_time
static_cast<uint32_t>(strtoul(row[2], nullptr, 10)) // duration
});
}
}
return lockouts;
}
std::unordered_map<uint32_t, std::unordered_map<std::string, ExpeditionLockoutTimer>>
ExpeditionDatabase::LoadMultipleExpeditionLockouts(
const std::vector<uint32_t>& expedition_ids)
{
LogExpeditionsDetail("Loading internal lockouts for [{}] expeditions", expedition_ids.size());
std::string in_expedition_ids_query;
for (const auto& expedition_id : expedition_ids)
{
fmt::format_to(std::back_inserter(in_expedition_ids_query), "{},", expedition_id);
}
// these are loaded into the same container type expedition's use to store lockouts
std::unordered_map<uint32_t, std::unordered_map<std::string, ExpeditionLockoutTimer>> lockouts;
if (!in_expedition_ids_query.empty())
{
in_expedition_ids_query.pop_back(); // trailing comma
std::string query = fmt::format(SQL(
SELECT
expedition_lockouts.expedition_id,
expedition_lockouts.event_name,
UNIX_TIMESTAMP(expedition_lockouts.expire_time),
expedition_lockouts.duration,
expedition_lockouts.is_inherited,
expedition_details.expedition_name
FROM expedition_lockouts
INNER JOIN expedition_details ON expedition_lockouts.expedition_id = expedition_details.id
WHERE expedition_id IN ({})
ORDER BY expedition_id;
), in_expedition_ids_query);
auto results = database.QueryDatabase(query);
if (results.Success())
{
for (auto row = results.begin(); row != results.end(); ++row)
{
auto expedition_id = strtoul(row[0], nullptr, 10);
lockouts[expedition_id].emplace(row[1], ExpeditionLockoutTimer{
row[5], // expedition_name
row[1], // event_name
strtoull(row[2], nullptr, 10), // expire_time
static_cast<uint32_t>(strtoul(row[3], nullptr, 10)), // original duration
(strtoul(row[4], nullptr, 10) != 0) // is_inherited
});
}
}
}
return lockouts;
}
MySQLRequestResult ExpeditionDatabase::LoadMembersForCreateRequest(
const std::vector<std::string>& character_names, const std::string& expedition_name)
{
LogExpeditionsDetail("Loading multiple characters data for [{}] request validation", expedition_name);
std::string in_character_names_query;
for (const auto& character_name : character_names)
{
fmt::format_to(std::back_inserter(in_character_names_query), "'{}',", character_name);
}
MySQLRequestResult results;
if (!in_character_names_query.empty())
{
in_character_names_query.pop_back(); // trailing comma
// for create validation, loads each character's lockouts and possible current expedition
auto query = fmt::format(SQL(
SELECT
character_data.id,
character_data.name,
member.expedition_id,
UNIX_TIMESTAMP(lockout.expire_time),
lockout.duration,
lockout.event_name
FROM character_data
LEFT JOIN expedition_character_lockouts lockout
ON character_data.id = lockout.character_id
AND lockout.is_pending = FALSE
AND lockout.expire_time > NOW()
AND lockout.expedition_name = '{}'
LEFT JOIN expedition_members member
ON character_data.id = member.character_id
AND member.is_current_member = TRUE
WHERE character_data.name IN ({})
ORDER BY character_data.id;
), expedition_name, in_character_names_query);
results = database.QueryDatabase(query);
}
return results;
}
void ExpeditionDatabase::DeleteAllCharacterLockouts(uint32_t character_id)
{
LogExpeditionsDetail("Deleting all character [{}] lockouts", character_id);
if (character_id != 0)
{
std::string query = fmt::format(SQL(
DELETE FROM expedition_character_lockouts
WHERE character_id = {};
), character_id);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::DeleteAllCharacterLockouts(
uint32_t character_id, const std::string& expedition_name)
{
LogExpeditionsDetail("Deleting all character [{}] lockouts for [{}]", character_id, expedition_name);
if (character_id != 0 && !expedition_name.empty())
{
std::string query = fmt::format(SQL(
DELETE FROM expedition_character_lockouts
WHERE character_id = {} AND expedition_name = '{}';
), character_id, expedition_name);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::DeleteCharacterLockout(
uint32_t character_id, const std::string& expedition_name, const std::string& event_name)
{
LogExpeditionsDetail("Deleting character [{}] lockout: [{}]:[{}]", character_id, expedition_name, event_name);
auto query = fmt::format(SQL(
DELETE FROM expedition_character_lockouts
WHERE
character_id = {}
AND is_pending = FALSE
AND expedition_name = '{}'
AND event_name = '{}';
), character_id, expedition_name, event_name);
database.QueryDatabase(query);
}
void ExpeditionDatabase::DeleteMembersLockout(
const std::vector<ExpeditionMember>& members,
const std::string& expedition_name, const std::string& event_name)
{
LogExpeditionsDetail("Deleting members lockout: [{}]:[{}]", expedition_name, event_name);
std::string query_character_ids;
for (const auto& member : members)
{
fmt::format_to(std::back_inserter(query_character_ids), "{},", member.char_id);
}
if (!query_character_ids.empty())
{
query_character_ids.pop_back(); // trailing comma
auto query = fmt::format(SQL(
DELETE FROM expedition_character_lockouts
WHERE character_id
IN ({})
AND is_pending = FALSE
AND expedition_name = '{}'
AND event_name = '{}';
), query_character_ids, expedition_name, event_name);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::AssignPendingLockouts(uint32_t character_id, const std::string& expedition_name)
{
LogExpeditionsDetail("Assigning character [{}] pending lockouts [{}]", character_id, expedition_name);
auto query = fmt::format(SQL(
UPDATE expedition_character_lockouts
SET is_pending = FALSE
WHERE
character_id = {}
AND is_pending = TRUE
AND expedition_name = '{}';
), character_id, expedition_name);
database.QueryDatabase(query);
}
void ExpeditionDatabase::DeletePendingLockouts(uint32_t character_id)
{
LogExpeditionsDetail("Deleting character [{}] pending lockouts", character_id);
auto query = fmt::format(SQL(
DELETE FROM expedition_character_lockouts
WHERE character_id = {} AND is_pending = TRUE;
), character_id);
database.QueryDatabase(query);
}
void ExpeditionDatabase::DeleteAllMembersPendingLockouts(const std::vector<ExpeditionMember>& members)
{
LogExpeditionsDetail("Deleting pending lockouts for [{}] characters", members.size());
std::string query_character_ids;
for (const auto& member : members)
{
fmt::format_to(std::back_inserter(query_character_ids), "{},", member.char_id);
}
if (!query_character_ids.empty())
{
query_character_ids.pop_back(); // trailing comma
auto query = fmt::format(SQL(
DELETE FROM expedition_character_lockouts
WHERE character_id IN ({}) AND is_pending = TRUE;
), query_character_ids);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::DeleteLockout(uint32_t expedition_id, const std::string& event_name)
{
LogExpeditionsDetail("Deleting expedition [{}] lockout event [{}]", expedition_id, event_name);
auto query = fmt::format(SQL(
DELETE FROM expedition_lockouts
WHERE expedition_id = {} AND event_name = '{}';
), expedition_id, event_name);
database.QueryDatabase(query);
}
uint32_t ExpeditionDatabase::GetExpeditionIDFromCharacterID(uint32_t character_id)
{
LogExpeditionsDetail("Getting expedition id for character [{}]", character_id);
uint32_t expedition_id = 0;
auto query = fmt::format(SQL(
SELECT expedition_id FROM expedition_members
WHERE character_id = {} AND is_current_member = TRUE;
), character_id);
auto results = database.QueryDatabase(query);
if (results.Success() && results.RowCount() > 0)
{
auto row = results.begin();
expedition_id = strtoul(row[0], nullptr, 10);
}
return expedition_id;
}
uint32_t ExpeditionDatabase::GetExpeditionIDFromInstanceID(uint32_t instance_id)
{
LogExpeditionsDetail("Getting expedition id for instance [{}]", instance_id);
uint32_t expedition_id = 0;
auto query = fmt::format(
"SELECT id FROM expedition_details WHERE instance_id = {};", instance_id
);
auto results = database.QueryDatabase(query);
if (results.Success() && results.RowCount() > 0)
{
auto row = results.begin();
expedition_id = std::strtoul(row[0], nullptr, 10);
}
return expedition_id;
}
ExpeditionMember ExpeditionDatabase::GetExpeditionLeader(uint32_t expedition_id)
{
LogExpeditionsDetail("Getting expedition leader for expedition [{}]", expedition_id);
auto query = fmt::format(SQL(
SELECT expedition_details.leader_id, character_data.name
FROM expedition_details
INNER JOIN character_data ON expedition_details.leader_id = character_data.id
WHERE expedition_id = {}
), expedition_id);
ExpeditionMember leader;
auto results = database.QueryDatabase(query);
if (results.Success() && results.RowCount() > 0)
{
auto row = results.begin();
leader.char_id = strtoul(row[0], nullptr, 10);
leader.name = row[1];
}
return leader;
}
void ExpeditionDatabase::InsertCharacterLockouts(
uint32_t character_id, const std::vector<ExpeditionLockoutTimer>& lockouts,
bool update_expire_times, bool is_pending)
{
LogExpeditionsDetail("Inserting character [{}] lockouts", character_id);
std::string insert_values;
for (const auto& lockout : lockouts)
{
fmt::format_to(std::back_inserter(insert_values),
"({}, FROM_UNIXTIME({}), {}, '{}', '{}', {}),",
character_id,
lockout.GetExpireTime(),
lockout.GetDuration(),
lockout.GetExpeditionName(),
lockout.GetEventName(),
is_pending
);
}
if (!insert_values.empty())
{
insert_values.pop_back(); // trailing comma
std::string on_duplicate;
if (update_expire_times) {
on_duplicate = "expire_time = VALUES(expire_time)";
} else {
on_duplicate = "character_id = VALUES(character_id)";
}
auto query = fmt::format(SQL(
INSERT INTO expedition_character_lockouts
(character_id, expire_time, duration, expedition_name, event_name, is_pending)
VALUES {}
ON DUPLICATE KEY UPDATE {};
), insert_values, on_duplicate);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::InsertMembersLockout(
const std::vector<ExpeditionMember>& members, const ExpeditionLockoutTimer& lockout)
{
LogExpeditionsDetail(
"Inserting members lockout [{}]:[{}] with expire time [{}]",
lockout.GetExpeditionName(), lockout.GetEventName(), lockout.GetExpireTime()
);
std::string insert_values;
for (const auto& member : members)
{
fmt::format_to(std::back_inserter(insert_values),
"({}, FROM_UNIXTIME({}), {}, '{}', '{}'),",
member.char_id,
lockout.GetExpireTime(),
lockout.GetDuration(),
lockout.GetExpeditionName(),
lockout.GetEventName()
);
}
if (!insert_values.empty())
{
insert_values.pop_back(); // trailing comma
auto query = fmt::format(SQL(
INSERT INTO expedition_character_lockouts
(character_id, expire_time, duration, expedition_name, event_name)
VALUES {}
ON DUPLICATE KEY UPDATE expire_time = VALUES(expire_time);
), insert_values);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::InsertLockout(
uint32_t expedition_id, const ExpeditionLockoutTimer& lockout)
{
LogExpeditionsDetail(
"Inserting expedition [{}] lockout: [{}]:[{}] expire time: [{}]",
expedition_id, lockout.GetExpeditionName(), lockout.GetEventName(), lockout.GetExpireTime()
);
auto query = fmt::format(SQL(
INSERT INTO expedition_lockouts
(expedition_id, event_name, expire_time, duration, is_inherited)
VALUES
({}, '{}', FROM_UNIXTIME({}), {}, FALSE)
ON DUPLICATE KEY UPDATE expire_time = VALUES(expire_time);
), expedition_id, lockout.GetEventName(), lockout.GetExpireTime(), lockout.GetDuration());
database.QueryDatabase(query);
}
void ExpeditionDatabase::InsertLockouts(
uint32_t expedition_id, const std::unordered_map<std::string, ExpeditionLockoutTimer>& lockouts)
{
LogExpeditionsDetail("Inserting expedition [{}] lockouts", expedition_id);
std::string insert_values;
for (const auto& lockout : lockouts)
{
fmt::format_to(std::back_inserter(insert_values),
"({}, '{}', FROM_UNIXTIME({}), {}, {}),",
expedition_id,
lockout.second.GetEventName(),
lockout.second.GetExpireTime(),
lockout.second.GetDuration(),
lockout.second.IsInherited()
);
}
if (!insert_values.empty())
{
insert_values.pop_back(); // trailing comma
auto query = fmt::format(SQL(
INSERT INTO expedition_lockouts
(expedition_id, event_name, expire_time, duration, is_inherited)
VALUES {}
ON DUPLICATE KEY UPDATE expire_time = VALUES(expire_time);
), insert_values);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::InsertMember(uint32_t expedition_id, uint32_t character_id)
{
LogExpeditionsDetail("Inserting character [{}] into expedition [{}]", character_id, expedition_id);
auto query = fmt::format(SQL(
INSERT INTO expedition_members
(expedition_id, character_id, is_current_member)
VALUES
({}, {}, TRUE)
ON DUPLICATE KEY UPDATE is_current_member = TRUE;
), expedition_id, character_id);
database.QueryDatabase(query);
}
void ExpeditionDatabase::InsertMembers(
uint32_t expedition_id, const std::vector<ExpeditionMember>& members)
{
LogExpeditionsDetail("Inserting characters into expedition [{}]", expedition_id);
std::string insert_values;
for (const auto& member : members)
{
fmt::format_to(std::back_inserter(insert_values),
"({}, {}, TRUE),",
expedition_id, member.char_id
);
}
if (!insert_values.empty())
{
insert_values.pop_back(); // trailing comma
auto query = fmt::format(SQL(
INSERT INTO expedition_members (expedition_id, character_id, is_current_member)
VALUES {};
), insert_values);
database.QueryDatabase(query);
}
}
void ExpeditionDatabase::UpdateLeaderID(uint32_t expedition_id, uint32_t leader_id)
{
LogExpeditionsDetail("Updating leader [{}] for expedition [{}]", leader_id, expedition_id);
auto query = fmt::format(SQL(
UPDATE expedition_details SET leader_id = {} WHERE id = {};
), leader_id, expedition_id);
database.QueryDatabase(query);
}
void ExpeditionDatabase::UpdateLockState(uint32_t expedition_id, bool is_locked)
{
LogExpeditionsDetail("Updating lock state [{}] for expedition [{}]", is_locked, expedition_id);
auto query = fmt::format(SQL(
UPDATE expedition_details SET is_locked = {} WHERE id = {};
), is_locked, expedition_id);
database.QueryDatabase(query);
}
void ExpeditionDatabase::UpdateMemberRemoved(uint32_t expedition_id, uint32_t character_id)
{
LogExpeditionsDetail("Removing member [{}] from expedition [{}]", character_id, expedition_id);
auto query = fmt::format(SQL(
UPDATE expedition_members SET is_current_member = FALSE
WHERE expedition_id = {} AND character_id = {};
), expedition_id, character_id);
database.QueryDatabase(query);
}
void ExpeditionDatabase::UpdateAllMembersRemoved(uint32_t expedition_id)
{
LogExpeditionsDetail("Updating all members of expedition [{}] as removed", expedition_id);
auto query = fmt::format(SQL(
UPDATE expedition_members SET is_current_member = FALSE
WHERE expedition_id = {};
), expedition_id);
database.QueryDatabase(query);
}
void ExpeditionDatabase::UpdateReplayLockoutOnJoin(uint32_t expedition_id, bool add_on_join)
{
LogExpeditionsDetail("Updating replay lockout on join [{}] for expedition [{}]", add_on_join, expedition_id);
auto query = fmt::format(SQL(
UPDATE expedition_details SET add_replay_on_join = {} WHERE id = {};
), add_on_join, expedition_id);
database.QueryDatabase(query);
}