mirror of
https://github.com/EQEmu/Server.git
synced 2026-05-06 08:52:25 +00:00
124 lines
4.3 KiB
C++
124 lines
4.3 KiB
C++
/* EQEmu: EQEmulator
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Copyright (C) 2001-2026 EQEmu Development Team
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "zone/patch/components/message/titanium.h"
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#include "client.h"
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#include "common/eq_packet.h"
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#include "common/eq_packet_structs.h"
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#include "common/serialize_buffer.h"
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namespace ZoneClient::Message {
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void Titanium::Simple(Client* c, uint32_t color, uint32_t id, uint32_t distance) const {
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uint32_t string_id = ResolveID(id);
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if (string_id > 0)
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SendSimple(c, color, string_id, distance);
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}
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void Titanium::Formatted(Client* c, uint32_t color, uint32_t id,
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const char* a1, const char* a2, const char* a3,
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const char* a4, const char* a5, const char* a6,
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const char* a7, const char* a8, const char* a9,
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uint32_t distance) const {
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uint32_t string_id = ResolveID(id);
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if (string_id > 0)
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SendFormatted(c, color, string_id, distance, a1, a2, a3, a4, a5, a6, a7, a8, a9);
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}
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EQApplicationPacket* Titanium::InterruptSpell(Client* c, uint32_t message, uint32_t spawn_id, uint32_t spell_id,
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const char* spell_name_override) const {
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auto outapp = new EQApplicationPacket(OP_InterruptCast, sizeof(InterruptCast_Struct));
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auto ic = reinterpret_cast<InterruptCast_Struct*>(outapp->pBuffer);
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ic->messageid = ResolveID(message);
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ic->spawnid = spawn_id;
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outapp->priority = 5;
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return outapp;
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}
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EQApplicationPacket* Titanium::InterruptSpellOther(Mob* m, uint32_t message, uint32_t spawn_id, uint32_t spell_id,
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const char* spell_name_override) const {
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auto name = m->GetCleanName();
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auto outapp = new EQApplicationPacket(OP_InterruptCast, sizeof(InterruptCast_Struct) + strlen(name) + 1);
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auto ic = reinterpret_cast<InterruptCast_Struct*>(outapp->pBuffer);
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ic->messageid = ResolveID(message);
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ic->spawnid = spawn_id;
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fmt::format_to_n(ic->message, strlen(name) + 1, "{}\0", name);
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return outapp;
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}
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EQApplicationPacket* Titanium::Fizzle(Mob* m, uint32_t type, uint32_t message, uint32_t spell_id) const {
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return nullptr;
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}
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// A value of 0 means that the string isn't mapped in this client, valid string ids start at 1
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uint32_t Titanium::ResolveID(uint32_t id) const {
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// passthrough — string IDs are defined at the base client level;
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// override in patches where IDs need remapping
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return id;
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}
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// Could override these in patches if the format of the packets differ, but they are all compatible
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void Titanium::SendSimple(Client* c, uint32_t color, uint32_t string_id, uint32_t distance) const {
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auto outapp = new EQApplicationPacket(OP_SimpleMessage, sizeof(SimpleMessage_Struct));
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auto* sms = reinterpret_cast<SimpleMessage_Struct*>(outapp->pBuffer);
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sms->string_id = string_id;
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sms->color = color;
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sms->unknown8 = 0;
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if (distance > 0)
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entity_list.QueueCloseClients(c, outapp, false, distance);
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else
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c->QueuePacket(outapp);
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safe_delete(outapp);
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}
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void Titanium::SendFormatted(
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Client* c, uint32_t color, uint32_t string_id, uint32_t distance,
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const char* a1, const char* a2, const char* a3,
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const char* a4, const char* a5, const char* a6,
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const char* a7, const char* a8, const char* a9) const {
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if (!a1) {
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SendSimple(c, color, string_id, distance);
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} else {
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const char* args[] = {a1, a2, a3, a4, a5, a6, a7, a8, a9};
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SerializeBuffer buf(20);
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buf.WriteInt32(0);
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buf.WriteInt32(string_id);
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buf.WriteInt32(color);
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for (const auto* arg : args) {
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if (!arg)
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break;
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buf.WriteString(arg);
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}
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buf.WriteInt8(0);
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auto outapp = std::make_unique<EQApplicationPacket>(OP_FormattedMessage, std::move(buf));
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if (distance > 0)
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entity_list.QueueCloseClients(c, outapp.get(), false, distance);
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else
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c->QueuePacket(outapp.get());
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}
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}
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} // namespace ZoneClient::Message
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