eqemu-server/common/repositories/guilds_repository.h
2025-12-26 20:58:07 -08:00

61 lines
1.7 KiB
C++

#pragma once
#include "common/repositories/base/base_guilds_repository.h"
#include "common/database.h"
#include "common/strings.h"
class GuildsRepository : public BaseGuildsRepository {
public:
/**
* This file was auto generated and can be modified and extended upon
*
* Base repository methods are automatically
* generated in the "base" version of this repository. The base repository
* is immutable and to be left untouched, while methods in this class
* are used as extension methods for more specific persistence-layer
* accessors or mutators.
*
* Base Methods (Subject to be expanded upon in time)
*
* Note: Not all tables are designed appropriately to fit functionality with all base methods
*
* InsertOne
* UpdateOne
* DeleteOne
* FindOne
* GetWhere(std::string where_filter)
* DeleteWhere(std::string where_filter)
* InsertMany
* All
*
* Example custom methods in a repository
*
* GuildsRepository::GetByZoneAndVersion(int zone_id, int zone_version)
* GuildsRepository::GetWhereNeverExpires()
* GuildsRepository::GetWhereXAndY()
* GuildsRepository::DeleteWhereXAndY()
*
* Most of the above could be covered by base methods, but if you as a developer
* find yourself re-using logic for other parts of the code, its best to just make a
* method that can be re-used easily elsewhere especially if it can use a base repository
* method and encapsulate filters there
*/
// Custom extended repository methods here
static int UpdateFavor(Database &db, uint32 guild_id, uint32 favor)
{
auto const guild = GetWhere(db, fmt::format("id = '{}'", guild_id));
if (guild.empty()) {
return 0;
}
auto g = guild[0];
g.favor = favor;
return UpdateOne(db, g);
}
};