eqemu-server/zone/dynamic_zone.h

66 lines
2.2 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#ifndef DYNAMIC_ZONE_H
#define DYNAMIC_ZONE_H
#include "../common/dynamic_zone_base.h"
#include <cstdint>
#include <string>
#include <unordered_map>
#include <vector>
class Database;
class ServerPacket;
extern const char* const CREATE_NOT_ALL_ADDED;
class DynamicZone : public DynamicZoneBase
{
public:
using DynamicZoneBase::DynamicZoneBase; // inherit base constructors
DynamicZone() = default;
DynamicZone(uint32_t zone_id, uint32_t version, uint32_t duration, DynamicZoneType type);
static DynamicZone* FindDynamicZoneByID(uint32_t dz_id);
static void HandleWorldMessage(ServerPacket* pack);
void SetSecondsRemaining(uint32_t seconds_remaining) override;
bool IsCurrentZoneDzInstance() const;
void SetUpdatedDuration(uint32_t seconds);
protected:
uint16_t GetCurrentInstanceID() override;
uint16_t GetCurrentZoneID() override;
Database& GetDatabase() override;
void ProcessCompassChange(const DynamicZoneLocation& location) override;
void SendInstanceAddRemoveCharacter(uint32_t character_id, bool remove) override;
void SendInstanceRemoveAllCharacters() override;
void SendGlobalLocationChange(uint16_t server_opcode, const DynamicZoneLocation& location) override;
private:
static void StartAllClientRemovalTimers();
void SendCompassUpdateToZoneMembers();
};
#endif