mirror of
https://github.com/EQEmu/Server.git
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312 lines
8.6 KiB
C++
312 lines
8.6 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2006 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/global_define.h"
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#include "eql_config.h"
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#include "worlddb.h"
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#include "launcher_link.h"
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#include "launcher_list.h"
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#include "../common/string_util.h"
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#include <cstdlib>
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#include <cstring>
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extern LauncherList launcher_list;
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EQLConfig::EQLConfig(const char *launcher_name)
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: m_name(launcher_name)
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{
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LoadSettings();
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}
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void EQLConfig::LoadSettings() {
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LauncherZone tmp;
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char namebuf[128];
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database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
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namebuf[127] = '\0';
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std::string query = StringFormat("SELECT dynamics FROM launcher WHERE name = '%s'", namebuf);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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Log(Logs::General, Logs::Error, "EQLConfig::LoadSettings: %s", results.ErrorMessage().c_str());
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}
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else {
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auto row = results.begin();
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m_dynamics = atoi(row[0]);
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}
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query = StringFormat("SELECT zone, port FROM launcher_zones WHERE launcher = '%s'", namebuf);
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results = database.QueryDatabase(query);
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if (!results.Success()) {
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Log(Logs::General, Logs::Error, "EQLConfig::LoadSettings: %s", results.ErrorMessage().c_str());
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return;
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}
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LauncherZone zs;
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for (auto row = results.begin(); row != results.end(); ++row) {
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zs.name = row[0];
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zs.port = atoi(row[1]);
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m_zones[zs.name] = zs;
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}
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}
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EQLConfig *EQLConfig::CreateLauncher(const char *name, uint8 dynamic_count) {
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char namebuf[128];
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database.DoEscapeString(namebuf, name, strlen(name)&0x3F); //limit len to 64
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namebuf[127] = '\0';
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std::string query = StringFormat("INSERT INTO launcher (name, dynamics) VALUES('%s', %d)", namebuf, dynamic_count);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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return nullptr;
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}
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return new EQLConfig(name);
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}
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void EQLConfig::GetZones(std::vector<LauncherZone> &result) {
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std::map<std::string, LauncherZone>::iterator cur, end;
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cur = m_zones.begin();
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end = m_zones.end();
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for(; cur != end; ++cur) {
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result.push_back(cur->second);
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}
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}
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std::vector<std::string> EQLConfig::ListZones() {
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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std::vector<std::string> res;
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if(ll == nullptr) {
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//if the launcher isnt connected, use the list from the database.
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std::map<std::string, LauncherZone>::iterator cur, end;
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cur = m_zones.begin();
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end = m_zones.end();
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for(; cur != end; ++cur) {
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res.push_back(cur->first);
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}
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} else {
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//otherwise, use the zone list from the launcher link.
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ll->GetZoneList(res);
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}
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return(res);
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}
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void EQLConfig::DeleteLauncher() {
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launcher_list.Remove(m_name.c_str());
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char namebuf[128];
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database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
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namebuf[127] = '\0';
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std::string query = StringFormat("DELETE FROM launcher WHERE name = '%s'", namebuf);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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return;
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}
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query = StringFormat("DELETE FROM launcher_zones WHERE launcher = '%s'", namebuf);
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results = database.QueryDatabase(query);
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if (!results.Success()) {
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return;
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}
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}
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bool EQLConfig::IsConnected() const {
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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return(ll != nullptr);
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}
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void EQLConfig::RestartZone(Const_char *zone_ref) {
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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if(ll == nullptr)
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return;
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ll->RestartZone(zone_ref);
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}
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void EQLConfig::StopZone(Const_char *zone_ref) {
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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if(ll == nullptr)
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return;
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ll->StopZone(zone_ref);
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}
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void EQLConfig::StartZone(Const_char *zone_ref) {
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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if(ll == nullptr)
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return;
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ll->StartZone(zone_ref);
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}
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bool EQLConfig::BootStaticZone(Const_char *short_name, uint16 port) {
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//make sure the short name is valid.
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if(database.GetZoneID(short_name) == 0)
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return false;
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//database update
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char namebuf[128];
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database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
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namebuf[127] = '\0';
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char zonebuf[32];
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database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
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zonebuf[31] = '\0';
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std::string query = StringFormat("INSERT INTO launcher_zones (launcher, zone, port) "
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"VALUES('%s', '%s', %d)", namebuf, zonebuf, port);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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//update our internal state.
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LauncherZone lz;
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lz.name = short_name;
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lz.port = port;
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m_zones[lz.name] = lz;
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//if the launcher is connected, update it.
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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if(ll != nullptr) {
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ll->BootZone(short_name, port);
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}
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return true;
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}
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bool EQLConfig::ChangeStaticZone(Const_char *short_name, uint16 port) {
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//make sure the short name is valid.
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if(database.GetZoneID(short_name) == 0)
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return false;
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//check internal state
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std::map<std::string, LauncherZone>::iterator res;
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res = m_zones.find(short_name);
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if(res == m_zones.end()) {
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//not found.
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Log(Logs::General, Logs::Error, "Update for unknown zone %s", short_name);
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return false;
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}
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char namebuf[128];
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database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
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namebuf[127] = '\0';
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char zonebuf[32];
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database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
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zonebuf[31] = '\0';
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std::string query = StringFormat("UPDATE launcher_zones SET port=%d WHERE "
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"launcher = '%s' AND zone = '%s'",port, namebuf, zonebuf);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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//update internal state
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res->second.port = port;
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//if the launcher is connected, update it.
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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if(ll != nullptr) {
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ll->RestartZone(short_name);
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}
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return true;
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}
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bool EQLConfig::DeleteStaticZone(Const_char *short_name) {
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//check internal state
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std::map<std::string, LauncherZone>::iterator res;
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res = m_zones.find(short_name);
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if(res == m_zones.end()) {
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//not found.
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Log(Logs::General, Logs::Error, "Update for unknown zone %s", short_name);
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return false;
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}
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char namebuf[128];
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database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
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namebuf[127] = '\0';
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char zonebuf[32];
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database.DoEscapeString(zonebuf, short_name, strlen(short_name)&0xF); //limit len to 16
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zonebuf[31] = '\0';
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std::string query = StringFormat("DELETE FROM launcher_zones WHERE "
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"launcher = '%s' AND zone = '%s'", namebuf, zonebuf);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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//internal update.
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m_zones.erase(res);
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//if the launcher is connected, update it.
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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if(ll != nullptr) {
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ll->StopZone(short_name);
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}
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return true;
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}
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bool EQLConfig::SetDynamicCount(int count) {
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char namebuf[128];
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database.DoEscapeString(namebuf, m_name.c_str(), m_name.length()&0x3F); //limit len to 64
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namebuf[127] = '\0';
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std::string query = StringFormat("UPDATE launcher SET dynamics=%d WHERE name='%s'", count, namebuf);
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auto results = database.QueryDatabase(query);
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if (!results.Success()) {
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return false;
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}
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//update in-memory version.
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m_dynamics = count;
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//if the launcher is connected, update it.
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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if(ll != nullptr) {
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ll->BootDynamics(count);
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}
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return false;
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}
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int EQLConfig::GetDynamicCount() const {
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return(m_dynamics);
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}
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std::map<std::string,std::string> EQLConfig::GetZoneDetails(Const_char *zone_ref) {
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std::map<std::string,std::string> res;
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LauncherLink *ll = launcher_list.Get(m_name.c_str());
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if(ll == nullptr) {
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res["name"] = zone_ref;
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res["up"] = "0";
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res["starts"] = "0";
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res["port"] = "0";
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} else {
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ll->GetZoneDetails(zone_ref, res);
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}
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return(res);
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}
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