mirror of
https://github.com/EQEmu/Server.git
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334 lines
8.5 KiB
C++
334 lines
8.5 KiB
C++
/* EQEMu: Everquest Server Emulator
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Copyright (C) 2001-2005 EQEMu Development Team (http://eqemulator.net)
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; version 2 of the License.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY except by those people which sell it, which
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are required to give you total support for your newly bought product;
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without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "../common/global_define.h"
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#include "cliententry.h"
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#include "clientlist.h"
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#include "login_server.h"
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#include "login_server_list.h"
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#include "worlddb.h"
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#include "zoneserver.h"
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#include "world_config.h"
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#include "../common/guilds.h"
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#include "../common/string_util.h"
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extern uint32 numplayers;
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extern LoginServerList loginserverlist;
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extern ClientList client_list;
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extern volatile bool RunLoops;
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ClientListEntry::ClientListEntry(uint32 in_id, uint32 iLSID, const char* iLoginName, const char* iLoginKey, int16 iWorldAdmin, uint32 ip, uint8 local)
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: id(in_id)
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{
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ClearVars(true);
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pIP = ip;
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pLSID = iLSID;
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if(iLSID > 0)
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paccountid = database.GetAccountIDFromLSID(iLSID, paccountname, &padmin);
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strn0cpy(plsname, iLoginName, sizeof(plsname));
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strn0cpy(plskey, iLoginKey, sizeof(plskey));
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pworldadmin = iWorldAdmin;
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plocal=(local==1);
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pinstance = 0;
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pLFGFromLevel = 0;
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pLFGToLevel = 0;
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pLFGMatchFilter = false;
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memset(pLFGComments, 0, 64);
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}
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ClientListEntry::ClientListEntry(uint32 in_id, uint32 iAccID, const char* iAccName, MD5& iMD5Pass, int16 iAdmin)
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: id(in_id)
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{
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ClearVars(true);
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pIP = 0;
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pLSID = 0;
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pworldadmin = 0;
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paccountid = iAccID;
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strn0cpy(paccountname, iAccName, sizeof(paccountname));
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pMD5Pass = iMD5Pass;
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padmin = iAdmin;
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pinstance = 0;
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pLFGFromLevel = 0;
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pLFGToLevel = 0;
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pLFGMatchFilter = false;
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memset(pLFGComments, 0, 64);
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}
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ClientListEntry::ClientListEntry(uint32 in_id, ZoneServer* iZS, ServerClientList_Struct* scl, int8 iOnline)
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: id(in_id)
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{
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ClearVars(true);
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pIP = 0;
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pLSID = scl->LSAccountID;
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strn0cpy(plsname, scl->name, sizeof(plsname));
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strn0cpy(plskey, scl->lskey, sizeof(plskey));
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pworldadmin = 0;
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paccountid = scl->AccountID;
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strn0cpy(paccountname, scl->AccountName, sizeof(paccountname));
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padmin = scl->Admin;
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pinstance = 0;
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pLFGFromLevel = 0;
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pLFGToLevel = 0;
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pLFGMatchFilter = false;
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memset(pLFGComments, 0, 64);
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if (iOnline >= CLE_Status_Zoning)
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Update(iZS, scl, iOnline);
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else
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SetOnline(iOnline);
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}
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ClientListEntry::~ClientListEntry() {
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if (RunLoops) {
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Camp(); // updates zoneserver's numplayers
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client_list.RemoveCLEReferances(this);
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}
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for (auto &elem : tell_queue)
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safe_delete_array(elem);
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tell_queue.clear();
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}
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void ClientListEntry::SetChar(uint32 iCharID, const char* iCharName) {
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pcharid = iCharID;
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strn0cpy(pname, iCharName, sizeof(pname));
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}
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void ClientListEntry::SetOnline(ZoneServer* iZS, int8 iOnline) {
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if (iZS == this->Server())
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SetOnline(iOnline);
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}
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void ClientListEntry::SetOnline(int8 iOnline) {
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if (iOnline >= CLE_Status_Online && pOnline < CLE_Status_Online)
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numplayers++;
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else if (iOnline < CLE_Status_Online && pOnline >= CLE_Status_Online) {
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numplayers--;
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}
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if (iOnline != CLE_Status_Online || pOnline < CLE_Status_Online)
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pOnline = iOnline;
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if (iOnline < CLE_Status_Zoning)
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Camp();
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if (pOnline >= CLE_Status_Online)
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stale = 0;
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}
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void ClientListEntry::LSUpdate(ZoneServer* iZS){
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if(WorldConfig::get()->UpdateStats){
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auto pack = new ServerPacket;
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pack->opcode = ServerOP_LSZoneInfo;
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pack->size = sizeof(ZoneInfo_Struct);
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pack->pBuffer = new uchar[pack->size];
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ZoneInfo_Struct* zone =(ZoneInfo_Struct*)pack->pBuffer;
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zone->count=iZS->NumPlayers();
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zone->zone = iZS->GetZoneID();
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zone->zone_wid = iZS->GetID();
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loginserverlist.SendPacket(pack);
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safe_delete(pack);
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}
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}
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void ClientListEntry::LSZoneChange(ZoneToZone_Struct* ztz){
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if(WorldConfig::get()->UpdateStats){
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auto pack = new ServerPacket;
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pack->opcode = ServerOP_LSPlayerZoneChange;
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pack->size = sizeof(ServerLSPlayerZoneChange_Struct);
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pack->pBuffer = new uchar[pack->size];
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ServerLSPlayerZoneChange_Struct* zonechange =(ServerLSPlayerZoneChange_Struct*)pack->pBuffer;
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zonechange->lsaccount_id = LSID();
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zonechange->from = ztz->current_zone_id;
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zonechange->to = ztz->requested_zone_id;
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loginserverlist.SendPacket(pack);
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safe_delete(pack);
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}
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}
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void ClientListEntry::Update(ZoneServer* iZS, ServerClientList_Struct* scl, int8 iOnline) {
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if (pzoneserver != iZS) {
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if (pzoneserver){
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pzoneserver->RemovePlayer();
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LSUpdate(pzoneserver);
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}
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if (iZS){
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iZS->AddPlayer();
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LSUpdate(iZS);
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}
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}
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pzoneserver = iZS;
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pzone = scl->zone;
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pinstance = scl->instance_id;
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pcharid = scl->charid;
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strcpy(pname, scl->name);
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if (paccountid == 0) {
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paccountid = scl->AccountID;
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strcpy(paccountname, scl->AccountName);
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strcpy(plsname, scl->AccountName);
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pIP = scl->IP;
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pLSID = scl->LSAccountID;
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strn0cpy(plskey, scl->lskey, sizeof(plskey));
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}
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padmin = scl->Admin;
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plevel = scl->level;
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pclass_ = scl->class_;
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prace = scl->race;
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panon = scl->anon;
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ptellsoff = scl->tellsoff;
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pguild_id = scl->guild_id;
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pLFG = scl->LFG;
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gm = scl->gm;
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pClientVersion = scl->ClientVersion;
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// Fields from the LFG Window
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if((scl->LFGFromLevel != 0) && (scl->LFGToLevel != 0)) {
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pLFGFromLevel = scl->LFGFromLevel;
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pLFGToLevel = scl->LFGToLevel;
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pLFGMatchFilter = scl->LFGMatchFilter;
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memcpy(pLFGComments, scl->LFGComments, sizeof(pLFGComments));
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}
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SetOnline(iOnline);
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}
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void ClientListEntry::LeavingZone(ZoneServer* iZS, int8 iOnline) {
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if (iZS != 0 && iZS != pzoneserver)
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return;
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SetOnline(iOnline);
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if (pzoneserver){
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pzoneserver->RemovePlayer();
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LSUpdate(pzoneserver);
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}
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pzoneserver = 0;
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pzone = 0;
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}
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void ClientListEntry::ClearVars(bool iAll) {
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if (iAll) {
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pOnline = CLE_Status_Never;
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stale = 0;
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pLSID = 0;
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memset(plsname, 0, sizeof(plsname));
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memset(plskey, 0, sizeof(plskey));
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pworldadmin = 0;
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paccountid = 0;
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memset(paccountname, 0, sizeof(paccountname));
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padmin = 0;
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}
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pzoneserver = 0;
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pzone = 0;
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pcharid = 0;
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memset(pname, 0, sizeof(pname));
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plevel = 0;
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pclass_ = 0;
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prace = 0;
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panon = 0;
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ptellsoff = 0;
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pguild_id = GUILD_NONE;
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pLFG = 0;
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gm = 0;
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pClientVersion = 0;
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for (auto &elem : tell_queue)
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safe_delete_array(elem);
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tell_queue.clear();
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}
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void ClientListEntry::Camp(ZoneServer* iZS) {
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if (iZS != 0 && iZS != pzoneserver)
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return;
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if (pzoneserver){
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pzoneserver->RemovePlayer();
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LSUpdate(pzoneserver);
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}
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ClearVars();
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stale = 0;
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}
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bool ClientListEntry::CheckStale() {
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stale++;
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if (stale > 20) {
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if (pOnline > CLE_Status_Offline)
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SetOnline(CLE_Status_Offline);
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else
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return true;
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}
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return false;
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}
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bool ClientListEntry::CheckAuth(uint32 iLSID, const char* iKey) {
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if (strncmp(plskey, iKey,10) == 0) {
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if (paccountid == 0 && LSID()>0) {
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int16 tmpStatus = WorldConfig::get()->DefaultStatus;
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paccountid = database.CreateAccount(plsname, 0, tmpStatus, LSID());
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if (!paccountid) {
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Log(Logs::Detail, Logs::World_Server,"Error adding local account for LS login: '%s', duplicate name?" ,plsname);
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return false;
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}
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strn0cpy(paccountname, plsname, sizeof(paccountname));
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padmin = tmpStatus;
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}
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std::string lsworldadmin;
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if (database.GetVariable("honorlsworldadmin", lsworldadmin))
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if (atoi(lsworldadmin.c_str()) == 1 && pworldadmin != 0 && (padmin < pworldadmin || padmin == 0))
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padmin = pworldadmin;
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return true;
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}
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return false;
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}
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bool ClientListEntry::CheckAuth(const char* iName, MD5& iMD5Password) {
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if (LSAccountID() == 0 && strcmp(paccountname, iName) == 0 && pMD5Pass == iMD5Password)
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return true;
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return false;
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}
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bool ClientListEntry::CheckAuth(uint32 id, const char* iKey, uint32 ip) {
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if (pIP==ip && strncmp(plskey, iKey,10) == 0){
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paccountid = id;
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database.GetAccountFromID(id,paccountname,&padmin);
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return true;
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}
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return false;
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}
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void ClientListEntry::ProcessTellQueue()
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{
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if (!Server())
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return;
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ServerPacket *pack;
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auto it = tell_queue.begin();
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while (it != tell_queue.end()) {
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pack = new ServerPacket(ServerOP_ChannelMessage, sizeof(ServerChannelMessage_Struct) + strlen((*it)->message) + 1);
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memcpy(pack->pBuffer, *it, pack->size);
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Server()->SendPacket(pack);
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safe_delete(pack);
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safe_delete_array(*it);
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it = tell_queue.erase(it);
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}
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return;
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}
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