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* [Feature] GM State Change Persistance - Flymode and Invulnerable will now persist over zoning. - Appended GMSpeed, Flymode and Invulnerable to the hideme message GMs see when they first login. - Added #godmode [on/off] command to turn on or off hideme, flymode, gmspeed and invulnerable all in one shot. - /becomenpc will now disable tells to the target player. It will also automatically disable GM States that interfere with its functionality. - GM Command /toggle will not properly turn tells on/off - GMs will now be notified if they are ignoring tells when they first zone-in, provided their GM flag is up. - Added TellsOff variable to the output to #showstats * [Bug] Fix tells when gmhideme is turned off. * [Cleanup] Cleanup function and rename for consistancy. Remove un-needed this-> * Tweaks * Tweaks * Update db_update_manifest.txt * Move string building logic to a vector and use strings join * Update client_packet.cpp * Update 2022_07_28_gm_state_changes.sql * PR comment tweaks Co-authored-by: Akkadius <akkadius1@gmail.com>
On the move from svn -> git we lost the ability to track revision numbers on the repo. No big deal! What we'll do instead as follows: -Optional SQL updates go in optional/ -Required SQL updates go in required/ All updates will follow a specific format of YYYY_MM_DD_Desc.sql, this is so it's easy to sort. So the following is a good example of what I expect to see 2013_02_16_GitConversion.sql The new bots/ folder contains two sub-folders named optional/ and required/ for updates.