mirror of
https://github.com/EQEmu/Server.git
synced 2025-12-12 01:11:29 +00:00
1114 lines
25 KiB
C++
1114 lines
25 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2019 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*/
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#include "console.h"
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#include "clientlist.h"
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#include "login_server.h"
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#include "login_server_list.h"
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#include "world_config.h"
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#include "world_console_connection.h"
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#include "worlddb.h"
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#include "zonelist.h"
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#include "zoneserver.h"
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#include "../common/string_util.h"
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#include "../common/md5.h"
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#include "eqemu_api_world_data_service.h"
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#include <fmt/format.h>
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extern ClientList client_list;
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extern ZSList zoneserver_list;
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extern LoginServerList loginserverlist;
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/**
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* @param username
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* @param password
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* @return
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*/
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struct EQ::Net::ConsoleLoginStatus CheckLogin(const std::string &username, const std::string &password)
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{
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struct EQ::Net::ConsoleLoginStatus ret;
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std::string prefix = "eqemu";
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std::string raw_user = "";
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ParseAccountString(username, raw_user, prefix);
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ret.account_id = database.CheckLogin(raw_user.c_str(), password.c_str(), prefix.c_str());
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if (ret.account_id == 0) {
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return ret;
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}
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char account_name[64];
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database.GetAccountName(ret.account_id, account_name);
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ret.account_name = account_name;
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ret.status = database.CheckStatus(ret.account_id);
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return ret;
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleNull(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleApi(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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Json::Value root;
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Json::Value response;
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BenchTimer timer;
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timer.reset();
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EQEmuApiWorldDataService::get(response, args);
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std::string method = args[0];
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root["execution_time"] = std::to_string(timer.elapsed());
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root["method"] = method;
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root["data"] = response;
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std::stringstream payload;
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payload << root;
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connection->SendLine(payload.str());
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleWhoami(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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connection->SendLine(fmt::format("You are logged in as '{0}'", connection->UserName()));
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connection->SendLine(fmt::format("You are known as '*{0}'", connection->UserName()));
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connection->SendLine(fmt::format("AccessLevel: '{0}'", connection->Admin()));
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleZoneStatus(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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WorldConsoleTCPConnection console_connection(connection);
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zoneserver_list.SendZoneStatus(0, connection->Admin(), &console_connection);
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleWho(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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Who_All_Struct whom;
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memset(&whom, 0, sizeof(whom));
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whom.lvllow = 0xFFFF;
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whom.lvlhigh = 0xFFFF;
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whom.wclass = 0xFFFF;
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whom.wrace = 0xFFFF;
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whom.gmlookup = 0xFFFF;
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for (auto &arg : args) {
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if (strcasecmp(arg.c_str(), "gm") == 0) {
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whom.gmlookup = 1;
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}
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else if (StringIsNumber(arg)) {
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if (whom.lvllow == 0xFFFF) {
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whom.lvllow = atoi(arg.c_str());
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whom.lvlhigh = whom.lvllow;
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}
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else if (atoi(arg.c_str()) > int(whom.lvllow)) {
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whom.lvlhigh = atoi(arg.c_str());
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}
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else {
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whom.lvllow = atoi(arg.c_str());
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}
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}
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else {
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strn0cpy(whom.whom, arg.c_str(), sizeof(whom.whom));
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}
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}
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WorldConsoleTCPConnection console_connection(connection);
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client_list.ConsoleSendWhoAll(0, connection->Admin(), &whom, &console_connection);
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleUptime(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 1) {
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return;
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}
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if (StringIsNumber(args[0]) && atoi(args[0].c_str()) > 0) {
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auto pack = new ServerPacket(ServerOP_Uptime, sizeof(ServerUptime_Struct));
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ServerUptime_Struct *sus = (ServerUptime_Struct *) pack->pBuffer;
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snprintf(sus->adminname, sizeof(sus->adminname), "*%s", connection->UserName().c_str());
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sus->zoneserverid = atoi(args[0].c_str());
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ZoneServer *zs = zoneserver_list.FindByID(sus->zoneserverid);
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if (zs) {
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zs->SendPacket(pack);
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}
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else {
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connection->SendLine("Zoneserver not found.");
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}
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delete pack;
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}
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else {
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WorldConsoleTCPConnection console_connection(connection);
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ZSList::ShowUpTime(&console_connection);
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}
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleMd5(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 1) {
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return;
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}
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uint8 md5[16];
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MD5::Generate((const uchar *) args[0].c_str(), strlen(args[0].c_str()), md5);
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connection->SendLine(
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StringFormat(
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"MD5: %02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x%02x",
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md5[0],
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md5[1],
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md5[2],
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md5[3],
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md5[4],
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md5[5],
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md5[6],
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md5[7],
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md5[8],
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md5[9],
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md5[10],
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md5[11],
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md5[12],
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md5[13],
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md5[14],
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md5[15]
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));
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleEmote(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 3) {
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return;
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}
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auto join_args = args;
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join_args.erase(join_args.begin(), join_args.begin() + 2);
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if (strcasecmp(args[0].c_str(), "world") == 0) {
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zoneserver_list.SendEmoteMessageRaw(0, 0, 0, atoi(args[1].c_str()), JoinString(join_args, " ").c_str());
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}
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else {
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ZoneServer *zs = zoneserver_list.FindByName(args[0].c_str());
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if (zs != 0) {
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zs->SendEmoteMessageRaw(0, 0, 0, atoi(args[1].c_str()), JoinString(join_args, " ").c_str());
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}
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else {
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zoneserver_list.SendEmoteMessageRaw(
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args[0].c_str(),
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0,
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0,
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atoi(args[1].c_str()),
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JoinString(join_args, " ").c_str());
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}
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}
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleAcceptMessages(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 1) {
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connection->SendLine("Usage: acceptmessages [on/off]");
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return;
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}
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if (strcasecmp(args[0].c_str(), "on") == 0) {
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connection->SetAcceptMessages(true);
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}
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else if (strcasecmp(args[0].c_str(), "off") == 0) {
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connection->SetAcceptMessages(false);
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}
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else {
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connection->SendLine("Usage: acceptmessages [on/off]");
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}
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleTell(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 2) {
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return;
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}
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char tmpname[64];
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tmpname[0] = '*';
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strcpy(&tmpname[1], connection->UserName().c_str());
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std::string to = args[0];
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auto join_args = args;
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join_args.erase(join_args.begin(), join_args.begin() + 1);
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zoneserver_list.SendChannelMessage(tmpname, to.c_str(), 7, 0, JoinString(join_args, " ").c_str());
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleBroadcast(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 1) {
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return;
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}
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char tmpname[64];
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tmpname[0] = '*';
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strcpy(&tmpname[1], connection->UserName().c_str());
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zoneserver_list.SendChannelMessage(tmpname, 0, 6, 0, JoinString(args, " ").c_str());
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleGMSay(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 1) {
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return;
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}
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char tmpname[64];
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tmpname[0] = '*';
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strcpy(&tmpname[1], connection->UserName().c_str());
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zoneserver_list.SendChannelMessage(tmpname, 0, 11, 0, JoinString(args, " ").c_str());
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleOOC(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 1) {
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return;
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}
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char tmpname[64];
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tmpname[0] = '*';
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strcpy(&tmpname[1], connection->UserName().c_str());
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zoneserver_list.SendChannelMessage(tmpname, 0, 5, 0, JoinString(args, " ").c_str());
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleAuction(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 1) {
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return;
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}
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char tmpname[64];
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tmpname[0] = '*';
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strcpy(&tmpname[1], connection->UserName().c_str());
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zoneserver_list.SendChannelMessage(tmpname, 0, 4, 0, JoinString(args, " ").c_str());
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleKick(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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if (args.size() < 1) {
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return;
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}
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char tmpname[64];
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tmpname[0] = '*';
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strcpy(&tmpname[1], connection->UserName().c_str());
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auto pack = new ServerPacket;
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pack->opcode = ServerOP_KickPlayer;
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pack->size = sizeof(ServerKickPlayer_Struct);
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pack->pBuffer = new uchar[pack->size];
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ServerKickPlayer_Struct *skp = (ServerKickPlayer_Struct *) pack->pBuffer;
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strcpy(skp->adminname, tmpname);
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strcpy(skp->name, args[0].c_str());
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skp->adminrank = connection->Admin();
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zoneserver_list.SendPacket(pack);
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delete pack;
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}
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleLock(
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EQ::Net::ConsoleServerConnection *connection,
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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WorldConfig::LockWorld();
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if (loginserverlist.Connected()) {
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loginserverlist.SendStatus();
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connection->SendLine("World locked.");
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}
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else {
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connection->SendLine("World locked, but login server not connected.");
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}
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}
|
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/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleUnlock(
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EQ::Net::ConsoleServerConnection *connection,
|
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const std::string &command,
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const std::vector<std::string> &args
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)
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{
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WorldConfig::UnlockWorld();
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if (loginserverlist.Connected()) {
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loginserverlist.SendStatus();
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connection->SendLine("World unlocked.");
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}
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else {
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connection->SendLine("World unlocked, but login server not connected.");
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}
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}
|
|
|
|
/**
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* @param connection
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* @param command
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* @param args
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*/
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void ConsoleZoneShutdown(
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EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
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|
)
|
|
{
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if (args.size() < 1) {
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connection->SendLine("Usage: zoneshutdown zoneshortname");
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return;
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}
|
|
|
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if (args[0].length() == 0) {
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connection->SendLine("Usage: zoneshutdown zoneshortname");
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}
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else {
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char tmpname[64];
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tmpname[0] = '*';
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strcpy(&tmpname[1], connection->UserName().c_str());
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auto pack = new ServerPacket;
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pack->size = sizeof(ServerZoneStateChange_struct);
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pack->pBuffer = new uchar[pack->size];
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memset(pack->pBuffer, 0, sizeof(ServerZoneStateChange_struct));
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ServerZoneStateChange_struct *s = (ServerZoneStateChange_struct *) pack->pBuffer;
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pack->opcode = ServerOP_ZoneShutdown;
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strcpy(s->adminname, tmpname);
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if (StringIsNumber(args[0])) {
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s->ZoneServerID = atoi(args[0].c_str());
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}
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else {
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s->zoneid = database.GetZoneID(args[0].c_str());
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}
|
|
|
|
ZoneServer *zs = 0;
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if (s->ZoneServerID != 0) {
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zs = zoneserver_list.FindByID(s->ZoneServerID);
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}
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else if (s->zoneid != 0) {
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zs = zoneserver_list.FindByName(database.GetZoneName(s->zoneid));
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}
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else {
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connection->SendLine("Error: ZoneShutdown: neither ID nor name specified");
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}
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|
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if (zs == 0) {
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connection->SendLine("Error: ZoneShutdown: zoneserver not found");
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}
|
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else {
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zs->SendPacket(pack);
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}
|
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|
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delete pack;
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}
|
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}
|
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|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleZoneBootup(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
if (args.size() < 2) {
|
|
return;
|
|
}
|
|
|
|
if (args[1].length() == 0 || !StringIsNumber(args[0])) {
|
|
connection->SendLine("Usage: zonebootup ZoneServerID# zoneshortname");
|
|
}
|
|
else {
|
|
char tmpname[64];
|
|
tmpname[0] = '*';
|
|
strcpy(&tmpname[1], connection->UserName().c_str());
|
|
|
|
Log(Logs::Detail,
|
|
Logs::World_Server,
|
|
"Console ZoneBootup: %s, %s, %s",
|
|
tmpname,
|
|
args[1].c_str(),
|
|
args[0].c_str());
|
|
|
|
if (args.size() > 2) {
|
|
zoneserver_list.SOPZoneBootup(
|
|
tmpname,
|
|
atoi(args[0].c_str()),
|
|
args[1].c_str(),
|
|
(bool) (strcasecmp(args[1].c_str(), "static") == 0));
|
|
}
|
|
else {
|
|
zoneserver_list.SOPZoneBootup(tmpname, atoi(args[0].c_str()), args[1].c_str(), false);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleZoneLock(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
if (args.size() < 1) {
|
|
return;
|
|
}
|
|
|
|
if (strcasecmp(args[0].c_str(), "list") == 0) {
|
|
WorldConsoleTCPConnection console_connection(connection);
|
|
zoneserver_list.ListLockedZones(0, &console_connection);
|
|
}
|
|
else if (strcasecmp(args[0].c_str(), "lock") == 0 && connection->Admin() >= 101) {
|
|
if (args.size() < 2) {
|
|
return;
|
|
}
|
|
|
|
uint16 tmp = database.GetZoneID(args[1].c_str());
|
|
if (tmp) {
|
|
if (zoneserver_list.SetLockedZone(tmp, true)) {
|
|
zoneserver_list.SendEmoteMessage(0, 0, 80, 15, "Zone locked: %s", database.GetZoneName(tmp));
|
|
}
|
|
else {
|
|
connection->SendLine("Failed to change lock");
|
|
}
|
|
}
|
|
else {
|
|
connection->SendLine("Usage: #zonelock lock [zonename]");
|
|
}
|
|
}
|
|
else if (strcasecmp(args[0].c_str(), "unlock") == 0 && connection->Admin() >= 101) {
|
|
if (args.size() < 2) {
|
|
return;
|
|
}
|
|
|
|
uint16 tmp = database.GetZoneID(args[1].c_str());
|
|
if (tmp) {
|
|
if (zoneserver_list.SetLockedZone(tmp, false)) {
|
|
zoneserver_list.SendEmoteMessage(0, 0, 80, 15, "Zone unlocked: %s", database.GetZoneName(tmp));
|
|
}
|
|
else {
|
|
connection->SendLine("Failed to change lock");
|
|
}
|
|
}
|
|
else {
|
|
connection->SendLine("Usage: #zonelock unlock [zonename]");
|
|
}
|
|
}
|
|
else {
|
|
connection->SendLine("#zonelock sub-commands");
|
|
connection->SendLine(" list");
|
|
if (connection->Admin() >= 101) {
|
|
connection->SendLine(" lock [zonename]");
|
|
connection->SendLine(" unlock [zonename]");
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleFlag(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
if (args.size() < 2) {
|
|
return;
|
|
}
|
|
|
|
if (args[1].length() == 0 || !StringIsNumber(args[0])) {
|
|
connection->SendLine("Usage: flag [status] [accountname]");
|
|
}
|
|
else {
|
|
if (atoi(args[0].c_str()) > connection->Admin()) {
|
|
connection->SendLine("You cannot set people's status to higher than your own");
|
|
}
|
|
else if (!database.SetAccountStatus(args[1].c_str(), atoi(args[0].c_str()))) {
|
|
connection->SendLine("Unable to flag account!");
|
|
}
|
|
else {
|
|
connection->SendLine("Account Flaged");
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleSetPass(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
if (args.size() != 2) {
|
|
connection->SendLine("Format: setpass accountname password");
|
|
}
|
|
else {
|
|
std::string prefix = "eqemu";
|
|
std::string raw_user = "";
|
|
|
|
ParseAccountString(args[0], raw_user, prefix);
|
|
|
|
int16 tmpstatus = 0;
|
|
uint32 tmpid = database.GetAccountIDByName(raw_user.c_str(), prefix.c_str(), &tmpstatus);
|
|
|
|
if (!tmpid) {
|
|
connection->SendLine("Error: Account not found");
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleVersion(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
connection->SendLine(StringFormat("Current version information."));
|
|
connection->SendLine(StringFormat(" %s", CURRENT_VERSION));
|
|
connection->SendLine(StringFormat(" Compiled on: %s at %s", COMPILE_DATE, COMPILE_TIME));
|
|
connection->SendLine(StringFormat(" Last modified on: %s", LAST_MODIFIED));
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleWorldShutdown(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
if (args.size() == 2) {
|
|
int32 time, interval;
|
|
if (StringIsNumber(args[0]) && StringIsNumber(args[1]) && ((time = atoi(args[0].c_str())) > 0) &&
|
|
((interval = atoi(args[1].c_str())) > 0)) {
|
|
zoneserver_list.WorldShutDown(time, interval);
|
|
}
|
|
else {
|
|
connection->SendLine("Usage: worldshutdown [now] [disable] ([time] [interval])");
|
|
}
|
|
}
|
|
else if (args.size() == 1) {
|
|
if (strcasecmp(args[0].c_str(), "now") == 0) {
|
|
zoneserver_list.WorldShutDown(0, 0);
|
|
}
|
|
else if (strcasecmp(args[0].c_str(), "disable") == 0) {
|
|
connection->SendLine("<SYSTEMWIDE MESSAGE>:SYSTEM MSG:World shutdown aborted.");
|
|
zoneserver_list.SendEmoteMessage(0, 0, 0, 15, "<SYSTEMWIDE MESSAGE>:SYSTEM MSG:World shutdown aborted.");
|
|
zoneserver_list.shutdowntimer->Disable();
|
|
zoneserver_list.reminder->Disable();
|
|
}
|
|
else {
|
|
connection->SendLine("Usage: worldshutdown [now] [disable] ([time] [interval])");
|
|
}
|
|
}
|
|
else {
|
|
connection->SendLine("Usage: worldshutdown [now] [disable] ([time] [interval])");
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleIpLookup(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
if (args.size() > 0) {
|
|
WorldConsoleTCPConnection console_connection(connection);
|
|
client_list.SendCLEList(connection->Admin(), 0, &console_connection, args[0].c_str());
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleSignalCharByName(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
if (args.size() < 2) {
|
|
return;
|
|
}
|
|
|
|
connection->SendLine(StringFormat("Signal Sent to %s with ID %i", (char *) args[0].c_str(), atoi(args[1].c_str())));
|
|
uint32 message_len = strlen((char *) args[0].c_str()) + 1;
|
|
auto pack = new ServerPacket(
|
|
ServerOP_CZSignalClientByName,
|
|
sizeof(CZClientSignalByName_Struct) + message_len
|
|
);
|
|
CZClientSignalByName_Struct *CZSC = (CZClientSignalByName_Struct *) pack->pBuffer;
|
|
strn0cpy(CZSC->Name, (char *) args[0].c_str(), 64);
|
|
CZSC->data = atoi(args[1].c_str());
|
|
zoneserver_list.SendPacket(pack);
|
|
safe_delete(pack);
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleReloadWorld(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
connection->SendLine("Reloading World...");
|
|
auto pack = new ServerPacket(ServerOP_ReloadWorld, sizeof(ReloadWorld_Struct));
|
|
ReloadWorld_Struct *RW = (ReloadWorld_Struct *) pack->pBuffer;
|
|
RW->Option = 1;
|
|
zoneserver_list.SendPacket(pack);
|
|
safe_delete(pack);
|
|
}
|
|
|
|
/**
|
|
* @param connection
|
|
* @param command
|
|
* @param args
|
|
*/
|
|
void ConsoleQuit(
|
|
EQ::Net::ConsoleServerConnection *connection,
|
|
const std::string &command,
|
|
const std::vector<std::string> &args
|
|
)
|
|
{
|
|
connection->SendLine("Exiting...");
|
|
connection->Close();
|
|
}
|
|
|
|
|
|
/**
|
|
* @param console
|
|
*/
|
|
void RegisterConsoleFunctions(std::unique_ptr<EQ::Net::ConsoleServer> &console)
|
|
{
|
|
console->RegisterLogin(std::bind(CheckLogin, std::placeholders::_1, std::placeholders::_2));
|
|
console->RegisterCall(
|
|
"acceptmessages",
|
|
50,
|
|
"acceptmessages [on/off]",
|
|
std::bind(
|
|
ConsoleAcceptMessages,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"api",
|
|
200,
|
|
"api",
|
|
std::bind(ConsoleApi, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"auction",
|
|
50,
|
|
"auction [message]",
|
|
std::bind(
|
|
ConsoleAuction,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"broadcast",
|
|
50,
|
|
"broadcast [message]",
|
|
std::bind(
|
|
ConsoleBroadcast,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"echo",
|
|
50,
|
|
"echo [on/off]",
|
|
std::bind(ConsoleNull, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"emote",
|
|
50,
|
|
"emote [zonename or charname or world] [type] [message]",
|
|
std::bind(ConsoleEmote, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"flag",
|
|
200,
|
|
"flag [status] [accountname]",
|
|
std::bind(ConsoleFlag, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"gmsay",
|
|
50,
|
|
"gmsay [message]",
|
|
std::bind(ConsoleGMSay, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"iplookup",
|
|
50,
|
|
"IPLookup [name]",
|
|
std::bind(
|
|
ConsoleIpLookup,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"kick",
|
|
150,
|
|
"kick [charname]",
|
|
std::bind(ConsoleKick, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"lock",
|
|
150,
|
|
"lock",
|
|
std::bind(ConsoleLock, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"lsreconnect",
|
|
50,
|
|
"LSReconnect",
|
|
std::bind(ConsoleNull, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"md5",
|
|
50,
|
|
"md5",
|
|
std::bind(ConsoleMd5, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"ooc",
|
|
50,
|
|
"ooc [message]",
|
|
std::bind(ConsoleOOC, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"reloadworld",
|
|
200,
|
|
"reloadworld",
|
|
std::bind(
|
|
ConsoleReloadWorld,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"setpass",
|
|
200,
|
|
"setpass [accountname] [newpass]",
|
|
std::bind(
|
|
ConsoleSetPass,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"signalcharbyname",
|
|
50,
|
|
"signalcharbyname charname ID",
|
|
std::bind(
|
|
ConsoleSignalCharByName,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"tell",
|
|
50,
|
|
"tell [name] [message]",
|
|
std::bind(ConsoleTell, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"unlock",
|
|
150,
|
|
"unlock",
|
|
std::bind(
|
|
ConsoleUnlock,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"uptime",
|
|
50,
|
|
"uptime [zoneID#]",
|
|
std::bind(
|
|
ConsoleUptime,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"version",
|
|
50,
|
|
"version",
|
|
std::bind(
|
|
ConsoleVersion,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"who",
|
|
50,
|
|
"who",
|
|
std::bind(ConsoleWho, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"whoami",
|
|
50,
|
|
"whoami",
|
|
std::bind(
|
|
ConsoleWhoami,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"worldshutdown",
|
|
200,
|
|
"worldshutdown",
|
|
std::bind(
|
|
ConsoleWorldShutdown,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"zonebootup",
|
|
150,
|
|
"zonebootup [ZoneServerID] [zonename]",
|
|
std::bind(
|
|
ConsoleZoneBootup,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"zonelock",
|
|
150,
|
|
"zonelock [list|lock|unlock] [zonename]",
|
|
std::bind(
|
|
ConsoleZoneLock,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"zoneshutdown",
|
|
150,
|
|
"zoneshutdown [zonename or ZoneServerID]",
|
|
std::bind(
|
|
ConsoleZoneShutdown,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"zonestatus",
|
|
50,
|
|
"zonestatus",
|
|
std::bind(
|
|
ConsoleZoneStatus,
|
|
std::placeholders::_1,
|
|
std::placeholders::_2,
|
|
std::placeholders::_3
|
|
));
|
|
console->RegisterCall(
|
|
"ping",
|
|
50,
|
|
"ping",
|
|
std::bind(ConsoleNull, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"quit",
|
|
50,
|
|
"quit",
|
|
std::bind(ConsoleQuit, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
console->RegisterCall(
|
|
"exit",
|
|
50,
|
|
"exit",
|
|
std::bind(ConsoleQuit, std::placeholders::_1, std::placeholders::_2, std::placeholders::_3));
|
|
}
|