mirror of
https://github.com/EQEmu/Server.git
synced 2026-01-06 13:33:52 +00:00
407 lines
11 KiB
C++
407 lines
11 KiB
C++
/**
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* EQEmulator: Everquest Server Emulator
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* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY except by those people which sell it, which
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* are required to give you total support for your newly bought product;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
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* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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*
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*/
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/**
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* This repository was automatically generated and is NOT to be modified directly.
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* Any repository modifications are meant to be made to
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* the repository extending the base. Any modifications to base repositories are to
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* be made by the generator only
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*/
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#ifndef EQEMU_BASE_LOOTDROP_ENTRIES_REPOSITORY_H
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#define EQEMU_BASE_LOOTDROP_ENTRIES_REPOSITORY_H
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#include "../../database.h"
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#include "../../string_util.h"
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class BaseLootdropEntriesRepository {
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public:
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struct LootdropEntries {
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int lootdrop_id;
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int item_id;
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int item_charges;
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int equip_item;
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float chance;
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float disabled_chance;
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int trivial_min_level;
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int trivial_max_level;
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int multiplier;
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int npc_min_level;
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int npc_max_level;
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};
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static std::string PrimaryKey()
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{
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return std::string("lootdrop_id");
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}
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static std::vector<std::string> Columns()
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{
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return {
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"lootdrop_id",
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"item_id",
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"item_charges",
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"equip_item",
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"chance",
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"disabled_chance",
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"trivial_min_level",
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"trivial_max_level",
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"multiplier",
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"npc_min_level",
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"npc_max_level",
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};
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}
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static std::string ColumnsRaw()
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{
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return std::string(implode(", ", Columns()));
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}
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static std::string InsertColumnsRaw()
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{
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std::vector<std::string> insert_columns;
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for (auto &column : Columns()) {
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if (column == PrimaryKey()) {
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continue;
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}
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insert_columns.push_back(column);
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}
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return std::string(implode(", ", insert_columns));
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}
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static std::string TableName()
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{
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return std::string("lootdrop_entries");
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}
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static std::string BaseSelect()
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{
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return fmt::format(
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"SELECT {} FROM {}",
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ColumnsRaw(),
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TableName()
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);
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}
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static std::string BaseInsert()
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{
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return fmt::format(
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"INSERT INTO {} ({}) ",
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TableName(),
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InsertColumnsRaw()
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);
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}
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static LootdropEntries NewEntity()
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{
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LootdropEntries entry{};
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entry.lootdrop_id = 0;
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entry.item_id = 0;
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entry.item_charges = 1;
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entry.equip_item = 0;
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entry.chance = 1;
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entry.disabled_chance = 0;
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entry.trivial_min_level = 0;
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entry.trivial_max_level = 0;
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entry.multiplier = 1;
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entry.npc_min_level = 0;
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entry.npc_max_level = 0;
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return entry;
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}
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static LootdropEntries GetLootdropEntriesEntry(
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const std::vector<LootdropEntries> &lootdrop_entriess,
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int lootdrop_entries_id
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)
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{
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for (auto &lootdrop_entries : lootdrop_entriess) {
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if (lootdrop_entries.lootdrop_id == lootdrop_entries_id) {
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return lootdrop_entries;
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}
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}
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return NewEntity();
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}
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static LootdropEntries FindOne(
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Database& db,
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int lootdrop_entries_id
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)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"{} WHERE id = {} LIMIT 1",
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BaseSelect(),
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lootdrop_entries_id
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)
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);
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auto row = results.begin();
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if (results.RowCount() == 1) {
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LootdropEntries entry{};
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entry.lootdrop_id = atoi(row[0]);
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entry.item_id = atoi(row[1]);
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entry.item_charges = atoi(row[2]);
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entry.equip_item = atoi(row[3]);
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entry.chance = static_cast<float>(atof(row[4]));
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entry.disabled_chance = static_cast<float>(atof(row[5]));
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entry.trivial_min_level = atoi(row[6]);
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entry.trivial_max_level = atoi(row[7]);
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entry.multiplier = atoi(row[8]);
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entry.npc_min_level = atoi(row[9]);
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entry.npc_max_level = atoi(row[10]);
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return entry;
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}
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return NewEntity();
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}
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static int DeleteOne(
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Database& db,
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int lootdrop_entries_id
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)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"DELETE FROM {} WHERE {} = {}",
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TableName(),
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PrimaryKey(),
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lootdrop_entries_id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int UpdateOne(
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Database& db,
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LootdropEntries lootdrop_entries_entry
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)
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{
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std::vector<std::string> update_values;
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auto columns = Columns();
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update_values.push_back(columns[0] + " = " + std::to_string(lootdrop_entries_entry.lootdrop_id));
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update_values.push_back(columns[1] + " = " + std::to_string(lootdrop_entries_entry.item_id));
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update_values.push_back(columns[2] + " = " + std::to_string(lootdrop_entries_entry.item_charges));
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update_values.push_back(columns[3] + " = " + std::to_string(lootdrop_entries_entry.equip_item));
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update_values.push_back(columns[4] + " = " + std::to_string(lootdrop_entries_entry.chance));
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update_values.push_back(columns[5] + " = " + std::to_string(lootdrop_entries_entry.disabled_chance));
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update_values.push_back(columns[6] + " = " + std::to_string(lootdrop_entries_entry.trivial_min_level));
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update_values.push_back(columns[7] + " = " + std::to_string(lootdrop_entries_entry.trivial_max_level));
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update_values.push_back(columns[8] + " = " + std::to_string(lootdrop_entries_entry.multiplier));
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update_values.push_back(columns[9] + " = " + std::to_string(lootdrop_entries_entry.npc_min_level));
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update_values.push_back(columns[10] + " = " + std::to_string(lootdrop_entries_entry.npc_max_level));
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auto results = db.QueryDatabase(
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fmt::format(
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"UPDATE {} SET {} WHERE {} = {}",
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TableName(),
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implode(", ", update_values),
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PrimaryKey(),
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lootdrop_entries_entry.lootdrop_id
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static LootdropEntries InsertOne(
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Database& db,
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LootdropEntries lootdrop_entries_entry
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)
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{
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std::vector<std::string> insert_values;
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insert_values.push_back(std::to_string(lootdrop_entries_entry.lootdrop_id));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.item_id));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.item_charges));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.equip_item));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.chance));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.disabled_chance));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.trivial_min_level));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.trivial_max_level));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.multiplier));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.npc_min_level));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.npc_max_level));
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auto results = content_db.QueryDatabase(
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fmt::format(
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"{} VALUES ({})",
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BaseInsert(),
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implode(",", insert_values)
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)
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);
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if (results.Success()) {
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lootdrop_entries_entry.lootdrop_id = results.LastInsertedID();
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return lootdrop_entries_entry;
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}
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lootdrop_entries_entry = NewEntity();
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return lootdrop_entries_entry;
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}
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static int InsertMany(
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Database& db,
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std::vector<LootdropEntries> lootdrop_entries_entries
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)
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{
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std::vector<std::string> insert_chunks;
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for (auto &lootdrop_entries_entry: lootdrop_entries_entries) {
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std::vector<std::string> insert_values;
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insert_values.push_back(std::to_string(lootdrop_entries_entry.lootdrop_id));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.item_id));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.item_charges));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.equip_item));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.chance));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.disabled_chance));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.trivial_min_level));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.trivial_max_level));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.multiplier));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.npc_min_level));
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insert_values.push_back(std::to_string(lootdrop_entries_entry.npc_max_level));
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insert_chunks.push_back("(" + implode(",", insert_values) + ")");
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}
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std::vector<std::string> insert_values;
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auto results = db.QueryDatabase(
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fmt::format(
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"{} VALUES {}",
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BaseInsert(),
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implode(",", insert_chunks)
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static std::vector<LootdropEntries> All(Database& db)
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{
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std::vector<LootdropEntries> all_entries;
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auto results = db.QueryDatabase(
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fmt::format(
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"{}",
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BaseSelect()
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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LootdropEntries entry{};
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entry.lootdrop_id = atoi(row[0]);
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entry.item_id = atoi(row[1]);
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entry.item_charges = atoi(row[2]);
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entry.equip_item = atoi(row[3]);
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entry.chance = static_cast<float>(atof(row[4]));
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entry.disabled_chance = static_cast<float>(atof(row[5]));
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entry.trivial_min_level = atoi(row[6]);
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entry.trivial_max_level = atoi(row[7]);
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entry.multiplier = atoi(row[8]);
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entry.npc_min_level = atoi(row[9]);
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entry.npc_max_level = atoi(row[10]);
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all_entries.push_back(entry);
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}
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return all_entries;
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}
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static std::vector<LootdropEntries> GetWhere(Database& db, std::string where_filter)
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{
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std::vector<LootdropEntries> all_entries;
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auto results = db.QueryDatabase(
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fmt::format(
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"{} WHERE {}",
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BaseSelect(),
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where_filter
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)
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);
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all_entries.reserve(results.RowCount());
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for (auto row = results.begin(); row != results.end(); ++row) {
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LootdropEntries entry{};
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entry.lootdrop_id = atoi(row[0]);
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entry.item_id = atoi(row[1]);
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entry.item_charges = atoi(row[2]);
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entry.equip_item = atoi(row[3]);
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entry.chance = static_cast<float>(atof(row[4]));
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entry.disabled_chance = static_cast<float>(atof(row[5]));
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entry.trivial_min_level = atoi(row[6]);
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entry.trivial_max_level = atoi(row[7]);
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entry.multiplier = atoi(row[8]);
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entry.npc_min_level = atoi(row[9]);
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entry.npc_max_level = atoi(row[10]);
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all_entries.push_back(entry);
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}
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return all_entries;
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}
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static int DeleteWhere(Database& db, std::string where_filter)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"DELETE FROM {} WHERE {}",
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TableName(),
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where_filter
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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static int Truncate(Database& db)
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{
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auto results = db.QueryDatabase(
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fmt::format(
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"TRUNCATE TABLE {}",
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TableName()
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)
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);
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return (results.Success() ? results.RowsAffected() : 0);
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}
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};
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#endif //EQEMU_BASE_LOOTDROP_ENTRIES_REPOSITORY_H
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