eqemu-server/common/repositories/base/base_global_loot_repository.h

458 lines
14 KiB
C++

/**
* EQEmulator: Everquest Server Emulator
* Copyright (C) 2001-2020 EQEmulator Development Team (https://github.com/EQEmu/Server)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY except by those people which sell it, which
* are required to give you total support for your newly bought product;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR
* A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
*/
/**
* This repository was automatically generated and is NOT to be modified directly.
* Any repository modifications are meant to be made to
* the repository extending the base. Any modifications to base repositories are to
* be made by the generator only
*/
#ifndef EQEMU_BASE_GLOBAL_LOOT_REPOSITORY_H
#define EQEMU_BASE_GLOBAL_LOOT_REPOSITORY_H
#include "../../database.h"
#include "../../string_util.h"
class BaseGlobalLootRepository {
public:
struct GlobalLoot {
int id;
std::string description;
int loottable_id;
int enabled;
int min_level;
int max_level;
int rare;
int raid;
std::string race;
std::string class;
std::string bodytype;
std::string zone;
int hot_zone;
int min_expansion;
int max_expansion;
std::string content_flags;
std::string content_flags_disabled;
};
static std::string PrimaryKey()
{
return std::string("id");
}
static std::vector<std::string> Columns()
{
return {
"id",
"description",
"loottable_id",
"enabled",
"min_level",
"max_level",
"rare",
"raid",
"race",
"class",
"bodytype",
"zone",
"hot_zone",
"min_expansion",
"max_expansion",
"content_flags",
"content_flags_disabled",
};
}
static std::string ColumnsRaw()
{
return std::string(implode(", ", Columns()));
}
static std::string InsertColumnsRaw()
{
std::vector<std::string> insert_columns;
for (auto &column : Columns()) {
if (column == PrimaryKey()) {
continue;
}
insert_columns.push_back(column);
}
return std::string(implode(", ", insert_columns));
}
static std::string TableName()
{
return std::string("global_loot");
}
static std::string BaseSelect()
{
return fmt::format(
"SELECT {} FROM {}",
ColumnsRaw(),
TableName()
);
}
static std::string BaseInsert()
{
return fmt::format(
"INSERT INTO {} ({}) ",
TableName(),
InsertColumnsRaw()
);
}
static GlobalLoot NewEntity()
{
GlobalLoot entry{};
entry.id = 0;
entry.description = "";
entry.loottable_id = 0;
entry.enabled = 1;
entry.min_level = 0;
entry.max_level = 0;
entry.rare = 0;
entry.raid = 0;
entry.race = "";
entry.class = "";
entry.bodytype = "";
entry.zone = "";
entry.hot_zone = 0;
entry.min_expansion = 0;
entry.max_expansion = 0;
entry.content_flags = "";
entry.content_flags_disabled = "";
return entry;
}
static GlobalLoot GetGlobalLootEntry(
const std::vector<GlobalLoot> &global_loots,
int global_loot_id
)
{
for (auto &global_loot : global_loots) {
if (global_loot.id == global_loot_id) {
return global_loot;
}
}
return NewEntity();
}
static GlobalLoot FindOne(
Database& db,
int global_loot_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE id = {} LIMIT 1",
BaseSelect(),
global_loot_id
)
);
auto row = results.begin();
if (results.RowCount() == 1) {
GlobalLoot entry{};
entry.id = atoi(row[0]);
entry.description = row[1] ? row[1] : "";
entry.loottable_id = atoi(row[2]);
entry.enabled = atoi(row[3]);
entry.min_level = atoi(row[4]);
entry.max_level = atoi(row[5]);
entry.rare = atoi(row[6]);
entry.raid = atoi(row[7]);
entry.race = row[8] ? row[8] : "";
entry.class = row[9] ? row[9] : "";
entry.bodytype = row[10] ? row[10] : "";
entry.zone = row[11] ? row[11] : "";
entry.hot_zone = atoi(row[12]);
entry.min_expansion = atoi(row[13]);
entry.max_expansion = atoi(row[14]);
entry.content_flags = row[15] ? row[15] : "";
entry.content_flags_disabled = row[16] ? row[16] : "";
return entry;
}
return NewEntity();
}
static int DeleteOne(
Database& db,
int global_loot_id
)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {} = {}",
TableName(),
PrimaryKey(),
global_loot_id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int UpdateOne(
Database& db,
GlobalLoot global_loot_entry
)
{
std::vector<std::string> update_values;
auto columns = Columns();
update_values.push_back(columns[1] + " = '" + EscapeString(global_loot_entry.description) + "'");
update_values.push_back(columns[2] + " = " + std::to_string(global_loot_entry.loottable_id));
update_values.push_back(columns[3] + " = " + std::to_string(global_loot_entry.enabled));
update_values.push_back(columns[4] + " = " + std::to_string(global_loot_entry.min_level));
update_values.push_back(columns[5] + " = " + std::to_string(global_loot_entry.max_level));
update_values.push_back(columns[6] + " = " + std::to_string(global_loot_entry.rare));
update_values.push_back(columns[7] + " = " + std::to_string(global_loot_entry.raid));
update_values.push_back(columns[8] + " = '" + EscapeString(global_loot_entry.race) + "'");
update_values.push_back(columns[9] + " = '" + EscapeString(global_loot_entry.class) + "'");
update_values.push_back(columns[10] + " = '" + EscapeString(global_loot_entry.bodytype) + "'");
update_values.push_back(columns[11] + " = '" + EscapeString(global_loot_entry.zone) + "'");
update_values.push_back(columns[12] + " = " + std::to_string(global_loot_entry.hot_zone));
update_values.push_back(columns[13] + " = " + std::to_string(global_loot_entry.min_expansion));
update_values.push_back(columns[14] + " = " + std::to_string(global_loot_entry.max_expansion));
update_values.push_back(columns[15] + " = '" + EscapeString(global_loot_entry.content_flags) + "'");
update_values.push_back(columns[16] + " = '" + EscapeString(global_loot_entry.content_flags_disabled) + "'");
auto results = db.QueryDatabase(
fmt::format(
"UPDATE {} SET {} WHERE {} = {}",
TableName(),
implode(", ", update_values),
PrimaryKey(),
global_loot_entry.id
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static GlobalLoot InsertOne(
Database& db,
GlobalLoot global_loot_entry
)
{
std::vector<std::string> insert_values;
insert_values.push_back("'" + EscapeString(global_loot_entry.description) + "'");
insert_values.push_back(std::to_string(global_loot_entry.loottable_id));
insert_values.push_back(std::to_string(global_loot_entry.enabled));
insert_values.push_back(std::to_string(global_loot_entry.min_level));
insert_values.push_back(std::to_string(global_loot_entry.max_level));
insert_values.push_back(std::to_string(global_loot_entry.rare));
insert_values.push_back(std::to_string(global_loot_entry.raid));
insert_values.push_back("'" + EscapeString(global_loot_entry.race) + "'");
insert_values.push_back("'" + EscapeString(global_loot_entry.class) + "'");
insert_values.push_back("'" + EscapeString(global_loot_entry.bodytype) + "'");
insert_values.push_back("'" + EscapeString(global_loot_entry.zone) + "'");
insert_values.push_back(std::to_string(global_loot_entry.hot_zone));
insert_values.push_back(std::to_string(global_loot_entry.min_expansion));
insert_values.push_back(std::to_string(global_loot_entry.max_expansion));
insert_values.push_back("'" + EscapeString(global_loot_entry.content_flags) + "'");
insert_values.push_back("'" + EscapeString(global_loot_entry.content_flags_disabled) + "'");
auto results = content_db.QueryDatabase(
fmt::format(
"{} VALUES ({})",
BaseInsert(),
implode(",", insert_values)
)
);
if (results.Success()) {
global_loot_entry.id = results.LastInsertedID();
return global_loot_entry;
}
global_loot_entry = NewEntity();
return global_loot_entry;
}
static int InsertMany(
Database& db,
std::vector<GlobalLoot> global_loot_entries
)
{
std::vector<std::string> insert_chunks;
for (auto &global_loot_entry: global_loot_entries) {
std::vector<std::string> insert_values;
insert_values.push_back("'" + EscapeString(global_loot_entry.description) + "'");
insert_values.push_back(std::to_string(global_loot_entry.loottable_id));
insert_values.push_back(std::to_string(global_loot_entry.enabled));
insert_values.push_back(std::to_string(global_loot_entry.min_level));
insert_values.push_back(std::to_string(global_loot_entry.max_level));
insert_values.push_back(std::to_string(global_loot_entry.rare));
insert_values.push_back(std::to_string(global_loot_entry.raid));
insert_values.push_back("'" + EscapeString(global_loot_entry.race) + "'");
insert_values.push_back("'" + EscapeString(global_loot_entry.class) + "'");
insert_values.push_back("'" + EscapeString(global_loot_entry.bodytype) + "'");
insert_values.push_back("'" + EscapeString(global_loot_entry.zone) + "'");
insert_values.push_back(std::to_string(global_loot_entry.hot_zone));
insert_values.push_back(std::to_string(global_loot_entry.min_expansion));
insert_values.push_back(std::to_string(global_loot_entry.max_expansion));
insert_values.push_back("'" + EscapeString(global_loot_entry.content_flags) + "'");
insert_values.push_back("'" + EscapeString(global_loot_entry.content_flags_disabled) + "'");
insert_chunks.push_back("(" + implode(",", insert_values) + ")");
}
std::vector<std::string> insert_values;
auto results = db.QueryDatabase(
fmt::format(
"{} VALUES {}",
BaseInsert(),
implode(",", insert_chunks)
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static std::vector<GlobalLoot> All(Database& db)
{
std::vector<GlobalLoot> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{}",
BaseSelect()
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
GlobalLoot entry{};
entry.id = atoi(row[0]);
entry.description = row[1] ? row[1] : "";
entry.loottable_id = atoi(row[2]);
entry.enabled = atoi(row[3]);
entry.min_level = atoi(row[4]);
entry.max_level = atoi(row[5]);
entry.rare = atoi(row[6]);
entry.raid = atoi(row[7]);
entry.race = row[8] ? row[8] : "";
entry.class = row[9] ? row[9] : "";
entry.bodytype = row[10] ? row[10] : "";
entry.zone = row[11] ? row[11] : "";
entry.hot_zone = atoi(row[12]);
entry.min_expansion = atoi(row[13]);
entry.max_expansion = atoi(row[14]);
entry.content_flags = row[15] ? row[15] : "";
entry.content_flags_disabled = row[16] ? row[16] : "";
all_entries.push_back(entry);
}
return all_entries;
}
static std::vector<GlobalLoot> GetWhere(Database& db, std::string where_filter)
{
std::vector<GlobalLoot> all_entries;
auto results = db.QueryDatabase(
fmt::format(
"{} WHERE {}",
BaseSelect(),
where_filter
)
);
all_entries.reserve(results.RowCount());
for (auto row = results.begin(); row != results.end(); ++row) {
GlobalLoot entry{};
entry.id = atoi(row[0]);
entry.description = row[1] ? row[1] : "";
entry.loottable_id = atoi(row[2]);
entry.enabled = atoi(row[3]);
entry.min_level = atoi(row[4]);
entry.max_level = atoi(row[5]);
entry.rare = atoi(row[6]);
entry.raid = atoi(row[7]);
entry.race = row[8] ? row[8] : "";
entry.class = row[9] ? row[9] : "";
entry.bodytype = row[10] ? row[10] : "";
entry.zone = row[11] ? row[11] : "";
entry.hot_zone = atoi(row[12]);
entry.min_expansion = atoi(row[13]);
entry.max_expansion = atoi(row[14]);
entry.content_flags = row[15] ? row[15] : "";
entry.content_flags_disabled = row[16] ? row[16] : "";
all_entries.push_back(entry);
}
return all_entries;
}
static int DeleteWhere(Database& db, std::string where_filter)
{
auto results = db.QueryDatabase(
fmt::format(
"DELETE FROM {} WHERE {}",
TableName(),
where_filter
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
static int Truncate(Database& db)
{
auto results = db.QueryDatabase(
fmt::format(
"TRUNCATE TABLE {}",
TableName()
)
);
return (results.Success() ? results.RowsAffected() : 0);
}
};
#endif //EQEMU_BASE_GLOBAL_LOOT_REPOSITORY_H