Chris Miles 0550fcfd3f
[GM Commands] Split GM Commands Into Separate Files (#1766)
* Split GM commands into their own files

* Code cleanup
2021-11-14 22:48:47 -06:00

95 lines
2.3 KiB
C++
Executable File

#include "../client.h"
void command_npccast(Client *c, const Seperator *sep)
{
if (c->GetTarget() && c->GetTarget()->IsNPC()) {
NPC *target = c->GetTarget()->CastToNPC();
if (!sep->IsNumber(1) && sep->arg[1] && sep->IsNumber(2)) {
const char *entity_name = sep->arg[1] ? sep->arg[1] : 0;
auto spell_id = sep->arg[2] ? std::stoul(sep->arg[2]) : 0;
Mob *spell_target = entity_list.GetMob(entity_name);
if (spell_target && IsValidSpell(spell_id) && spell_id < SPDAT_RECORDS) {
c->Message(
Chat::White,
fmt::format(
"{} ({}) casting {} ({}) on {} ({}).",
target->GetCleanName(),
target->GetID(),
GetSpellName(static_cast<uint16>(spell_id)),
spell_id,
spell_target->GetCleanName(),
spell_target->GetID()
).c_str()
);
target->CastSpell(spell_id, spell_target->GetID());
}
else {
if (!spell_target) {
c->Message(
Chat::White,
fmt::format(
"Entity {} was not found",
entity_name
).c_str()
);
}
else if (!spell_id || !IsValidSpell(spell_id)) {
c->Message(
Chat::White,
fmt::format(
"Spell ID {} was not found",
spell_id
).c_str()
);
}
}
}
else if (sep->IsNumber(1) && sep->IsNumber(2)) {
uint16 entity_id = sep->arg[1] ? std::stoul(sep->arg[1]) : 0;
auto spell_id = sep->arg[2] ? std::stoul(sep->arg[2]) : 0;
Mob *spell_target = entity_list.GetMob(entity_id);
if (spell_target && IsValidSpell(spell_id) && spell_id < SPDAT_RECORDS) {
c->Message(
Chat::White,
fmt::format(
"{} ({}) casting {} ({}) on {} ({}).",
target->GetCleanName(),
target->GetID(),
GetSpellName(static_cast<uint16>(spell_id)),
spell_id,
spell_target->GetCleanName(),
spell_target->GetID()
).c_str()
);
target->CastSpell(spell_id, spell_target->GetID());
}
else {
if (!spell_target) {
c->Message(
Chat::White,
fmt::format(
"Entity ID {} was not found",
entity_id
).c_str()
);
}
else if (!spell_id || !IsValidSpell(spell_id)) {
c->Message(
Chat::White,
fmt::format(
"Spell ID {} was not found",
spell_id
).c_str()
);
}
}
}
}
else {
c->Message(Chat::White, "You must target an NPC to use this command.");
}
}