eqemu-server/common/Mutex.cpp
2013-05-23 00:31:02 -07:00

276 lines
5.3 KiB
C++

/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2002 EQEMu Development Team (http://eqemu.org)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "../common/debug.h"
#include "../common/Mutex.h"
#include <iostream>
#define DEBUG_MUTEX_CLASS 0
#if DEBUG_MUTEX_CLASS >= 1
#endif
#ifdef _WINDOWS
bool IsTryLockSupported();
bool TrylockSupported = IsTryLockSupported();
bool IsTryLockSupported() {
OSVERSIONINFOEX osvi;
BOOL bOsVersionInfoEx;
ZeroMemory(&osvi, sizeof(OSVERSIONINFOEX));
osvi.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX);
if( !(bOsVersionInfoEx = GetVersionEx ((OSVERSIONINFO *) &osvi)) )
{
// If OSVERSIONINFOEX doesn't work, try OSVERSIONINFO.
osvi.dwOSVersionInfoSize = sizeof (OSVERSIONINFO);
if (! GetVersionEx ( (OSVERSIONINFO *) &osvi) ) {
#if DEBUG_MUTEX_CLASS >= 1
std::cout << "Mutex::trylock() NOT supported" << std::endl;
#endif
return false;
}
}
// Tests for Windows NT product family.
if (osvi.dwPlatformId == VER_PLATFORM_WIN32_NT && osvi.dwMajorVersion >= 4) {
#if DEBUG_MUTEX_CLASS >= 1
std::cout << "Mutex::trylock() SUPPORTED" << std::endl;
#endif
return true;
}
else {
#if DEBUG_MUTEX_CLASS >= 1
std::cout << "Mutex::trylock() NOT supported" << std::endl;
#endif
return false;
}
}
#endif
Mutex::Mutex() {
#if DEBUG_MUTEX_CLASS >= 7
std::cout << "Constructing Mutex" << std::endl;
#endif
#ifdef _WINDOWS
InitializeCriticalSection(&CSMutex);
#else
pthread_mutexattr_t attr;
pthread_mutexattr_init(&attr);
#if defined(__CYGWIN__) || defined(__APPLE__) || defined(FREEBSD)
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE);
#else
pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_RECURSIVE_NP);
#endif
pthread_mutex_init(&CSMutex, &attr);
pthread_mutexattr_destroy(&attr);
#endif
}
Mutex::~Mutex() {
#if DEBUG_MUTEX_CLASS >= 7
std::cout << "Deconstructing Mutex" << std::endl;
#endif
#ifdef _WINDOWS
DeleteCriticalSection(&CSMutex);
#else
// pthread_mutex_destroy(&CSMutex);
#endif
}
void Mutex::lock() {
_CP(Mutex_lock);
#if DEBUG_MUTEX_CLASS >= 9
std::cout << "Locking Mutex" << std::endl;
#endif
#if DEBUG_MUTEX_CLASS >= 5
if (!trylock()) {
std::cout << "Locking Mutex: Having to wait" << std::endl;
#ifdef _WINDOWS
EnterCriticalSection(&CSMutex);
#else
pthread_mutex_lock(&CSMutex);
#endif
}
#else
#ifdef _WINDOWS
EnterCriticalSection(&CSMutex);
#else
pthread_mutex_lock(&CSMutex);
#endif
#endif
}
bool Mutex::trylock() {
#if DEBUG_MUTEX_CLASS >= 9
std::cout << "TryLocking Mutex" << std::endl;
#endif
#ifdef _WINDOWS
#if(_WIN32_WINNT >= 0x0400)
if (TrylockSupported)
return TryEnterCriticalSection(&CSMutex);
else {
EnterCriticalSection(&CSMutex);
return true;
}
#else
EnterCriticalSection(&CSMutex);
return true;
#endif
#else
return (pthread_mutex_trylock(&CSMutex) == 0);
#endif
}
void Mutex::unlock() {
#if DEBUG_MUTEX_CLASS >= 9
std::cout << "Unlocking Mutex" << std::endl;
#endif
#ifdef _WINDOWS
LeaveCriticalSection(&CSMutex);
#else
pthread_mutex_unlock(&CSMutex);
#endif
}
LockMutex::LockMutex(Mutex* in_mut, bool iLock) {
mut = in_mut;
locked = iLock;
if (locked) {
mut->lock();
}
}
LockMutex::~LockMutex() {
if (locked) {
mut->unlock();
}
}
void LockMutex::unlock() {
if (locked)
mut->unlock();
locked = false;
}
void LockMutex::lock() {
if (!locked)
mut->lock();
locked = true;
}
MRMutex::MRMutex() {
rl = 0;
wr = 0;
rl = 0;
}
MRMutex::~MRMutex() {
#ifdef _EQDEBUG
if (wl || rl) {
std::cout << "MRMutex::~MRMutex: poor cleanup detected: rl=" << rl << ", wl=" << wl << std::endl;
}
#endif
}
void MRMutex::ReadLock() {
while (!TryReadLock()) {
Sleep(1);
}
}
bool MRMutex::TryReadLock() {
MCounters.lock();
if (!wr && !wl) {
rl++;
MCounters.unlock();
return true;
}
else {
MCounters.unlock();
return false;
}
}
void MRMutex::UnReadLock() {
MCounters.lock();
rl--;
MCounters.unlock();
}
void MRMutex::WriteLock() {
MCounters.lock();
if (!rl && !wl) {
wl++;
MCounters.unlock();
return;
}
else {
wr++;
MCounters.unlock();
while (1) {
Sleep(1);
MCounters.lock();
if (!rl && !wl) {
wr--;
MCounters.unlock();
return;
}
MCounters.lock();
}
}
}
bool MRMutex::TryWriteLock() {
MCounters.lock();
if (!rl && !wl) {
wl++;
MCounters.unlock();
return true;
}
else {
MCounters.unlock();
return false;
}
}
void MRMutex::UnWriteLock() {
MCounters.lock();
wl--;
MCounters.unlock();
}
int32 MRMutex::ReadLockCount() {
MCounters.lock();
int32 ret = rl;
MCounters.unlock();
return ret;
}
int32 MRMutex::WriteLockCount() {
MCounters.lock();
int32 ret = wl;
MCounters.unlock();
return ret;
}