Alex King e55fb1cafd
[Commands] Consolidate #show commands into a singular #show command (#3478)
* [Cleanup] Consolidate #show commands into a singular #show command

# Notes
- All `#show` commands like `#showbuffs` are now subcommands of `#show`.
- All aliases like `#showbuffs` still function.

* Push up progress.

* Final push.

* Cleanup.

* Update ip_lookup.cpp

* emotes not emote

* Cleanup

* Update servertalk.h

* Update show.cpp

* Fix

* Final push.

* #aggro

* #who
2023-07-08 11:06:25 -04:00

43 lines
1.1 KiB
C++

#include "../../client.h"
#include "../../dialogue_window.h"
void ShowSkills(Client *c, const Seperator *sep)
{
auto t = c;
if (c->GetTarget() && c->GetTarget()->IsClient()) {
t = c->GetTarget()->CastToClient();
}
std::string popup_table;
popup_table += DialogueWindow::TableRow(
DialogueWindow::TableCell("ID") +
DialogueWindow::TableCell("Name") +
DialogueWindow::TableCell("Current") +
DialogueWindow::TableCell("Max") +
DialogueWindow::TableCell("Raw")
);
for (const auto& s : EQ::skills::GetSkillTypeMap()) {
if (t->CanHaveSkill(s.first) && t->MaxSkill(s.first)) {
popup_table += DialogueWindow::TableRow(
DialogueWindow::TableCell(std::to_string(s.first)) +
DialogueWindow::TableCell(s.second) +
DialogueWindow::TableCell(std::to_string(t->GetSkill(s.first))) +
DialogueWindow::TableCell(std::to_string(t->MaxSkill(s.first))) +
DialogueWindow::TableCell(std::to_string(t->GetRawSkill(s.first)))
);
}
}
popup_table = DialogueWindow::Table(popup_table);
c->SendPopupToClient(
fmt::format(
"Skills for {}",
c->GetTargetDescription(t, TargetDescriptionType::UCSelf)
).c_str(),
popup_table.c_str()
);
}