eqemu-server/zone/gm_commands/worldwide.cpp
Kinglykrab 6d78f926c8
[Commands] Cleanup #worldwide command. (#2021)
- Cleanup messages and logic.
- Command usages would not display when using commands improperly, this will fix that.
2022-02-28 19:46:56 -05:00

176 lines
4.9 KiB
C++
Executable File

#include "../client.h"
void command_worldwide(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments) {
c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message");
c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide");
c->Message(Chat::White, "Usage: #worldwide move [Zone ID|Zone Short Name] - Move all players worldwide to specified zone");
c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance");
c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide");
return;
}
bool is_cast = !strcasecmp(sep->arg[1], "cast");
bool is_remove = !strcasecmp(sep->arg[1], "remove");
bool is_message = !strcasecmp(sep->arg[1], "message");
bool is_move = !strcasecmp(sep->arg[1], "move");
bool is_moveinstance = !strcasecmp(sep->arg[1], "moveinstance");
if (
!is_cast &&
!is_message &&
!is_move &&
!is_moveinstance &&
!is_remove
) {
c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message");
c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide");
c->Message(Chat::White, "Usage: #worldwide move [Zone ID|Zone Short Name] - Move all players worldwide to specified zone");
c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance");
c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide");
return;
}
if (is_cast) {
if (sep->IsNumber(2)) {
uint8 update_type = WWSpellUpdateType_Cast;
auto spell_id = std::stoul(sep->arg[2]);
bool disable_message = false;
if (sep->IsNumber(3)) {
disable_message = std::stoi(sep->arg[3]) ? true : false;
}
if (!IsValidSpell(spell_id)) {
c->Message(
Chat::White,
fmt::format(
"Spell ID {} could not be found.",
spell_id
).c_str()
);
return;
}
c->Message(
Chat::White,
fmt::format(
"World Wide Cast Spell | Spell: {} ({})",
GetSpellName(spell_id),
spell_id
).c_str()
);
quest_manager.WorldWideSpell(update_type, spell_id);
if (!disable_message) {
quest_manager.WorldWideMessage(
Chat::Yellow,
fmt::format(
"[SYSTEM] A GM has cast [{}] world-wide!",
GetSpellName(spell_id)
).c_str()
);
}
} else {
c->Message(Chat::White, "Usage: #worldwide cast [Spell ID] [Disable Message] - Cast a spell worldwide, use 1 for Disable Message to not send a global message");
}
} else if (is_message) {
std::string message = sep->argplus[2];
if (!message.empty()) {
quest_manager.WorldWideMessage(
Chat::White,
fmt::format(
"{}",
message
).c_str()
);
} else {
c->Message(Chat::White, "Usage: #worldwide message [Message] - Send a message worldwide");
}
} else if (is_move) {
uint8 update_type = WWMoveUpdateType_MoveZone;
auto zone_id = (
sep->IsNumber(2) ?
static_cast<uint16>(std::stoul(sep->arg[2])) :
static_cast<uint16>(ZoneID(sep->arg[2]))
);
auto zone_short_name = ZoneName(zone_id);
if (!zone_id || !zone_short_name) {
c->Message(
Chat::White,
fmt::format(
"Zone ID {} could not be found.",
zone_id
).c_str()
);
return;
}
c->Message(
Chat::White,
fmt::format(
"World Wide Zone | Zone: {} ({}) ID: {}",
ZoneLongName(
zone_id
),
zone_short_name,
zone_id
).c_str()
);
quest_manager.WorldWideMove(update_type, zone_short_name);
}
else if (is_moveinstance) {
if (sep->IsNumber(2)) {
uint8 update_type = WWMoveUpdateType_MoveZoneInstance;
const char *zone_short_name = "";
auto instance_id = static_cast<uint16>(std::stoul(sep->arg[2]));
c->Message(
Chat::White,
fmt::format(
"World Wide Zone Instance | Instance ID: {}",
instance_id
).c_str()
);
quest_manager.WorldWideMove(update_type, zone_short_name, instance_id);
} else {
c->Message(Chat::White, "Usage: #worldwide moveinstance [Instance ID] - Move all players worldwide to specified instance");
}
} else if (is_remove) {
if (sep->IsNumber(2)) {
uint8 update_type = WWSpellUpdateType_Remove;
auto spell_id = std::stoul(sep->arg[2]);
if (!IsValidSpell(spell_id)) {
c->Message(
Chat::White,
fmt::format(
"Spell ID {} could not be found.",
spell_id
).c_str()
);
return;
}
c->Message(
Chat::White,
fmt::format(
"World Wide Remove Spell | Spell: {} ({})",
GetSpellName(spell_id),
spell_id
).c_str()
);
quest_manager.WorldWideSpell(update_type, spell_id);
} else {
c->Message(Chat::White, "Usage: #worldwide remove [Spell ID] - Remove a spell worldwide");
}
}
}