Kinglykrab d9c41526e8
[Commands] Cleanup #ban, #ipban, #flag, #kick, #setlsinfo, and #setpass Commands. (#2104)
* [Commands] Cleanup #ban, #ipban, #flag, and #kick Commands.
- Cleanup messages and logic.
- Add ServerFlagUpdate_Struct for flag updates.

* Add #setlsinfo and #setpass to cleanup.

* Update setlsinfo.cpp

* Update database.cpp

* Update database.cpp

* Update command.cpp
2022-05-07 23:28:45 -04:00

42 lines
1.1 KiB
C++
Executable File

#include "../client.h"
#include "../worldserver.h"
extern WorldServer worldserver;
void command_kick(Client *c, const Seperator *sep)
{
int arguments = sep->argnum;
if (!arguments) {
c->Message(Chat::White, "Usage: #kick [Character Name]");
return;
}
std::string character_name = sep->arg[1];
auto client = entity_list.GetClientByName(character_name.c_str());
if (client) {
if (client->Admin() <= c->Admin()) {
auto outapp = new EQApplicationPacket(OP_GMKick, 0);
client->QueuePacket(outapp);
client->Kick("Ordered kicked by command");
c->Message(
Chat::White,
fmt::format(
"{} has been kicked from the server.",
character_name
).c_str()
);
}
} else if (!worldserver.Connected()) {
c->Message(Chat::White, "The world server is currently disconnected.");
} else {
auto pack = new ServerPacket(ServerOP_KickPlayer, sizeof(ServerKickPlayer_Struct));
ServerKickPlayer_Struct *skp = (ServerKickPlayer_Struct *) pack->pBuffer;
strcpy(skp->adminname, c->GetName());
strcpy(skp->name, character_name.c_str());
skp->adminrank = c->Admin();
worldserver.SendPacket(pack);
safe_delete(pack);
}
}