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* [Commands] Cleanup #reloadzps Command. - Cleanup messages and logic. - Make reloading of zone points global instead of zone specific. * Further cleanup. - Add zone->GetZoneDescription(). - Add mob->GetTargetDescription(mob). * Final cleanup. * Typo.
43 lines
1.1 KiB
C++
Executable File
43 lines
1.1 KiB
C++
Executable File
#include "../client.h"
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void command_givemoney(Client *c, const Seperator *sep)
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{
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int arguments = sep->argnum;
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if (!arguments || !sep->IsNumber(1)) { //as long as the first one is a number, we'll just let atoi convert the rest to 0 or a number
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c->Message(Chat::Red, "Usage: #Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
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return;
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}
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Client *target = c;
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if (c->GetTarget() && c->GetTarget()->IsClient()) {
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target = c->GetTarget()->CastToClient();
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}
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uint32 platinum = std::stoul(sep->arg[1]);
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uint32 gold = sep->IsNumber(2) ? std::stoul(sep->arg[2]) : 0;
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uint32 silver = sep->IsNumber(3) ? std::stoul(sep->arg[3]) : 0;
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uint32 copper = sep->IsNumber(4) ? std::stoul(sep->arg[4]) : 0;
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if (!platinum && !gold && !silver && !copper) {
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c->Message(Chat::Red, "Usage: #Usage: #givemoney [Platinum] [Gold] [Silver] [Copper]");
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return;
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}
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target->AddMoneyToPP(
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copper,
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silver,
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gold,
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platinum,
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true
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);
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c->Message(
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Chat::White,
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fmt::format(
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"Added {} to {}.",
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ConvertMoneyToString(platinum, gold, silver, copper),
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c->GetTargetDescription(target)
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).c_str()
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);
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}
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