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eqemu-server/utils
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Paul Coene 2edda6e743
[Feature] Allow any spawn2 spawned mob to path while zone is idle if new flag is set. (#1339)
* Changes to allow any spawn2 to be marked to path even when zone is idle

* Fixed for Kingly review of PR

Co-authored-by: Noudess <noudess@gmail.com>
2021-05-10 01:21:43 -05:00
..
combat-sim
Rework combat to make use of a struct to fix some bugs
2017-01-28 19:38:44 -05:00
defaults
Remove more defaults
2019-06-09 23:38:42 -05:00
deprecated
[Bug Fix] Zone Heading for Binds, Summons, Teleports, and Zoning. (#1328)
2021-04-22 22:49:44 -05:00
doc_scripts/perlparse
Added perparlse and cleaned up some argument names in embparser
2018-01-13 19:10:51 -08:00
EQExtractor2
Remove trailing whitespace
2013-05-09 11:13:16 -04:00
mods
Revert "Spell Fizzle for < LDON expansions via lua_mod (#1118)"
2020-10-25 23:48:57 -05:00
patches
Identify OP_ClearLeadershipAbilities/OP_ClearAA for Tit
2021-02-05 14:17:13 -05:00
scripts
[Installer] $ENV support, formatting, and optimizations (#1340)
2021-05-10 01:15:11 -05:00
sql
[Feature] Allow any spawn2 spawned mob to path while zone is idle if new flag is set. (#1339)
2021-05-10 01:21:43 -05:00
TaskMaster
Rename activities to task_activities for consistency since we're changing up task data
2018-07-10 00:26:53 -05:00
xmltojson
Added xmltojson windows binaries
2017-07-15 21:59:50 -07:00
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