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20 lines
723 B
C
20 lines
723 B
C
Const_char * GetName() const { return(m_name.c_str()); }
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int GetStaticCount() const { return(m_zones.size()); }
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bool IsConnected() const; //is this launcher connected to world
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void DeleteLauncher(); //kill this launcher and all its zones.
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void RestartZone(Const_char *zone_ref);
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void StopZone(Const_char *zone_ref);
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void StartZone(Const_char *zone_ref);
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bool BootStaticZone(Const_char *short_name, uint16 port);
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bool ChangeStaticZone(Const_char *short_name, uint16 port);
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bool DeleteStaticZone(Const_char *short_name);
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bool SetDynamicCount(int count);
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int GetDynamicCount() const;
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vector<string> ListZones(); //returns an array of zone refs
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map<string,string> GetZoneDetails(Const_char *zone_ref);
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