eqemu-server/common/net/websocket_server.h
2019-05-16 00:12:21 -07:00

64 lines
1.8 KiB
C++

#pragma once
#include "websocket_server_connection.h"
#include "../json/json.h"
#include <memory>
#include <functional>
#include <exception>
namespace EQ
{
namespace Net
{
struct WebsocketLoginStatus
{
bool logged_in;
std::string account_name;
uint32 account_id;
int status;
};
class WebsocketException : public std::exception
{
public:
WebsocketException(const std::string &msg)
: _msg(msg.empty() ? "Unknown Error" : msg) { }
~WebsocketException() throw() {}
virtual char const *what() const throw() {
return _msg.c_str();
}
private:
const std::string _msg;
};
class WebsocketServer
{
public:
typedef std::function<Json::Value(WebsocketServerConnection*, const Json::Value&)> MethodHandler;
typedef std::function<WebsocketLoginStatus(WebsocketServerConnection*, const std::string&, const std::string&)> LoginHandler;
WebsocketServer(const std::string &addr, int port);
~WebsocketServer();
void SetMethodHandler(const std::string& method, MethodHandler handler, int required_status);
void SetLoginHandler(LoginHandler handler);
void DispatchEvent(const std::string& evt, Json::Value data = Json::Value(), int required_status = 0);
private:
void ReleaseConnection(WebsocketServerConnection *connection);
Json::Value HandleRequest(WebsocketServerConnection *connection, const std::string& method, const Json::Value &params);
Json::Value Login(WebsocketServerConnection *connection, const Json::Value &params);
Json::Value Subscribe(WebsocketServerConnection *connection, const Json::Value &params);
Json::Value Unsubscribe(WebsocketServerConnection *connection, const Json::Value &params);
struct Impl;
std::unique_ptr<Impl> _impl;
friend class WebsocketServerConnection;
};
}
}