mirror of
https://github.com/EQEmu/Server.git
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This required some minor shared task refactoring - Shared task expiration handling was moved to world. Previously this was handled by zone and had clients self remove when a shared task expired. This resulted in wrong messages when a task ended. - FailTask is now implemented for shared tasks which previously only made the client quit the shared task. It now fails the task for all members by ending the shared task. The `Client::EndSharedTask` api will end the client's current shared task (removing all members). This is similiar to the `FailTask` api except it doesn't require a `task_id` and the red task fail banner is optional (live doesn't use it for shared tasks). The global `end_dz_task` api was added for when a client context isn't available. This will end a shared task if the current zone is a dynamic zone for a shared task mission. Currently only shared tasks use dynamic zones but this api can be expanded if support is added for tasks/quests. The global `get_dz_task_id` was added to conveniently get the task id for the current dynamic zone if it's used for a mission. Note this is a database hit since that information is not available at zone level.
3054 lines
103 KiB
C++
3054 lines
103 KiB
C++
#ifdef LUA_EQEMU
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#include "lua.hpp"
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#include <luabind/luabind.hpp>
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#include "client.h"
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#include "dynamic_zone.h"
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#include "expedition_request.h"
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#include "lua_client.h"
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#include "lua_expedition.h"
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#include "lua_npc.h"
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#include "lua_item.h"
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#include "lua_iteminst.h"
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#include "lua_inventory.h"
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#include "lua_group.h"
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#include "lua_raid.h"
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#include "lua_packet.h"
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#include "dialogue_window.h"
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#include "titles.h"
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#include "../common/expedition_lockout_timer.h"
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struct InventoryWhere { };
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void Lua_Client::SendSound() {
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Lua_Safe_Call_Void();
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self->SendSound();
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}
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void Lua_Client::Save() {
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Lua_Safe_Call_Void();
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self->Save();
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}
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void Lua_Client::Save(int commit_now) {
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Lua_Safe_Call_Void();
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self->Save(commit_now);
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}
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void Lua_Client::SaveBackup() {
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Lua_Safe_Call_Void();
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self->SaveBackup();
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}
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bool Lua_Client::Connected() {
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Lua_Safe_Call_Bool();
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return self->Connected();
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}
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bool Lua_Client::InZone() {
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Lua_Safe_Call_Bool();
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return self->InZone();
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}
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void Lua_Client::Kick() {
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Lua_Safe_Call_Void();
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self->Kick("Lua Quest");
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}
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void Lua_Client::Disconnect() {
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Lua_Safe_Call_Void();
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self->Disconnect();
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}
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bool Lua_Client::IsLD() {
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Lua_Safe_Call_Bool();
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return self->IsLD();
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}
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void Lua_Client::WorldKick() {
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Lua_Safe_Call_Void();
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self->WorldKick();
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}
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int Lua_Client::GetAFK() {
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Lua_Safe_Call_Int();
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return self->GetAFK();
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}
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void Lua_Client::SetAFK(uint8 afk_flag) {
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Lua_Safe_Call_Void();
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self->SetAFK(afk_flag);
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}
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int Lua_Client::GetAnon() {
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Lua_Safe_Call_Int();
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return self->GetAnon();
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}
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void Lua_Client::SetAnon(uint8 anon_flag) {
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Lua_Safe_Call_Void();
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self->SetAnon(anon_flag);
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}
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void Lua_Client::Duck() {
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Lua_Safe_Call_Void();
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self->Duck();
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}
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void Lua_Client::Sit() {
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Lua_Safe_Call_Void();
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self->Sit();
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}
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void Lua_Client::DyeArmorBySlot(uint8 slot, uint8 red, uint8 green, uint8 blue) {
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Lua_Safe_Call_Void();
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self->DyeArmorBySlot(slot, red, green, blue);
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}
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void Lua_Client::DyeArmorBySlot(uint8 slot, uint8 red, uint8 green, uint8 blue, uint8 use_tint) {
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Lua_Safe_Call_Void();
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self->DyeArmorBySlot(slot, red, green, blue, use_tint);
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}
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void Lua_Client::Stand() {
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Lua_Safe_Call_Void();
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self->Stand();
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}
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void Lua_Client::SetGM(bool v) {
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Lua_Safe_Call_Void();
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self->SetGM(v);
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}
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void Lua_Client::SetPVP(bool v) {
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Lua_Safe_Call_Void();
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self->SetPVP(v);
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}
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void Lua_Client::SendToGuildHall() {
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Lua_Safe_Call_Void();
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self->SendToGuildHall();
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}
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bool Lua_Client::GetPVP() {
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Lua_Safe_Call_Bool();
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return self->GetPVP();
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}
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bool Lua_Client::GetGM() {
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Lua_Safe_Call_Bool();
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return self->GetGM();
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}
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void Lua_Client::SetBaseClass(int v) {
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Lua_Safe_Call_Void();
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self->SetBaseClass(v);
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}
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void Lua_Client::SetBaseRace(int v) {
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Lua_Safe_Call_Void();
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self->SetBaseRace(v);
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}
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void Lua_Client::SetBaseGender(int v) {
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Lua_Safe_Call_Void();
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self->SetBaseGender(v);
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}
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int Lua_Client::GetClassBitmask() {
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Lua_Safe_Call_Int();
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return GetPlayerClassBit(self->GetClass());
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}
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int Lua_Client::GetRaceBitmask() {
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Lua_Safe_Call_Int();
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return GetPlayerRaceBit(self->GetBaseRace());
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}
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int Lua_Client::GetBaseFace() {
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Lua_Safe_Call_Int();
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return self->GetBaseFace();
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}
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int Lua_Client::GetLanguageSkill(int skill_id) {
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Lua_Safe_Call_Int();
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return self->GetLanguageSkill(skill_id);
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}
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int Lua_Client::GetLDoNPointsTheme(int theme) {
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Lua_Safe_Call_Int();
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return self->GetLDoNPointsTheme(theme);
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}
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int Lua_Client::GetBaseSTR() {
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Lua_Safe_Call_Int();
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return self->GetBaseSTR();
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}
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int Lua_Client::GetBaseSTA() {
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Lua_Safe_Call_Int();
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return self->GetBaseSTA();
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}
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int Lua_Client::GetBaseCHA() {
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Lua_Safe_Call_Int();
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return self->GetBaseCHA();
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}
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int Lua_Client::GetBaseDEX() {
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Lua_Safe_Call_Int();
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return self->GetBaseDEX();
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}
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int Lua_Client::GetBaseINT() {
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Lua_Safe_Call_Int();
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return self->GetBaseINT();
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}
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int Lua_Client::GetBaseAGI() {
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Lua_Safe_Call_Int();
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return self->GetBaseAGI();
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}
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int Lua_Client::GetBaseWIS() {
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Lua_Safe_Call_Int();
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return self->GetBaseWIS();
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}
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int Lua_Client::GetWeight() {
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Lua_Safe_Call_Int();
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return self->GetWeight();
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}
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uint32 Lua_Client::GetEXP() {
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Lua_Safe_Call_Int();
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return self->GetEXP();
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}
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uint32 Lua_Client::GetAAExp() {
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Lua_Safe_Call_Int();
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return self->GetAAXP();
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}
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uint32 Lua_Client::GetAAPercent() {
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Lua_Safe_Call_Int();
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return self->GetAAPercent();
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}
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uint32 Lua_Client::GetTotalSecondsPlayed() {
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Lua_Safe_Call_Int();
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return self->GetTotalSecondsPlayed();
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}
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void Lua_Client::UpdateLDoNPoints(uint32 theme_id, int points) {
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Lua_Safe_Call_Void();
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self->UpdateLDoNPoints(theme_id, points);
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}
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void Lua_Client::SetDeity(int v) {
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Lua_Safe_Call_Void();
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self->SetDeity(v);
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}
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void Lua_Client::AddEXP(uint32 add_exp) {
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Lua_Safe_Call_Void();
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self->AddEXP(add_exp);
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}
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void Lua_Client::AddEXP(uint32 add_exp, int conlevel) {
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Lua_Safe_Call_Void();
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self->AddEXP(add_exp, conlevel);
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}
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void Lua_Client::AddEXP(uint32 add_exp, int conlevel, bool resexp) {
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Lua_Safe_Call_Void();
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self->AddEXP(add_exp, conlevel, resexp);
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}
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void Lua_Client::SetEXP(uint32 set_exp, uint32 set_aaxp) {
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Lua_Safe_Call_Void();
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self->SetEXP(set_exp, set_aaxp);
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}
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void Lua_Client::SetEXP(uint32 set_exp, uint32 set_aaxp, bool resexp) {
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Lua_Safe_Call_Void();
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self->SetEXP(set_exp, set_aaxp, resexp);
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}
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void Lua_Client::SetBindPoint() {
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Lua_Safe_Call_Void();
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self->SetBindPoint();
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}
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void Lua_Client::SetBindPoint(int to_zone) {
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Lua_Safe_Call_Void();
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self->SetBindPoint(0, to_zone);
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}
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void Lua_Client::SetBindPoint(int to_zone, int to_instance) {
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Lua_Safe_Call_Void();
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self->SetBindPoint(0, to_zone, to_instance);
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}
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void Lua_Client::SetBindPoint(int to_zone, int to_instance, float new_x) {
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Lua_Safe_Call_Void();
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self->SetBindPoint(0, to_zone, to_instance, glm::vec3(new_x,0.0f,0.0f));
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}
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void Lua_Client::SetBindPoint(int to_zone, int to_instance, float new_x, float new_y) {
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Lua_Safe_Call_Void();
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self->SetBindPoint(0, to_zone, to_instance, glm::vec3(new_x, new_y, 0.0f));
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}
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void Lua_Client::SetBindPoint(int to_zone, int to_instance, float new_x, float new_y, float new_z) {
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Lua_Safe_Call_Void();
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self->SetBindPoint(0, to_zone, to_instance, glm::vec3(new_x, new_y, new_z));
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}
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void Lua_Client::SetBindPoint(int to_zone, int to_instance, float new_x, float new_y, float new_z, float new_heading) {
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Lua_Safe_Call_Void();
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self->SetBindPoint2(0, to_zone, to_instance, glm::vec4(new_x, new_y, new_z, new_heading));
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}
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float Lua_Client::GetBindX() {
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Lua_Safe_Call_Real();
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return self->GetBindX();
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}
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float Lua_Client::GetBindX(int index) {
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Lua_Safe_Call_Real();
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return self->GetBindX(index);
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}
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float Lua_Client::GetBindY() {
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Lua_Safe_Call_Real();
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return self->GetBindY();
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}
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float Lua_Client::GetBindY(int index) {
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Lua_Safe_Call_Real();
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return self->GetBindY(index);
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}
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float Lua_Client::GetBindZ() {
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Lua_Safe_Call_Real();
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return self->GetBindZ();
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}
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float Lua_Client::GetBindZ(int index) {
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Lua_Safe_Call_Real();
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return self->GetBindZ(index);
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}
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float Lua_Client::GetBindHeading() {
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Lua_Safe_Call_Real();
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return self->GetBindHeading();
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}
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float Lua_Client::GetBindHeading(int index) {
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Lua_Safe_Call_Real();
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return self->GetBindHeading(index);
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}
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uint32 Lua_Client::GetBindZoneID() {
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Lua_Safe_Call_Int();
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return self->GetBindZoneID();
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}
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uint32 Lua_Client::GetBindZoneID(int index) {
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Lua_Safe_Call_Int();
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return self->GetBindZoneID(index);
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}
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float Lua_Client::GetTargetRingX() {
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Lua_Safe_Call_Real();
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return self->GetTargetRingX();
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}
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float Lua_Client::GetTargetRingY() {
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Lua_Safe_Call_Real();
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return self->GetTargetRingY();
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}
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float Lua_Client::GetTargetRingZ() {
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Lua_Safe_Call_Real();
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return self->GetTargetRingZ();
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}
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void Lua_Client::MovePC(int zone, float x, float y, float z, float heading) {
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Lua_Safe_Call_Void();
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self->MovePC(zone, x, y, z, heading);
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}
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void Lua_Client::MovePCInstance(int zone, int instance, float x, float y, float z, float heading) {
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Lua_Safe_Call_Void();
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self->MovePC(zone, instance, x, y, z, heading);
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}
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void Lua_Client::MoveZone(const char *zone_short_name) {
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Lua_Safe_Call_Void();
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self->MoveZone(zone_short_name);
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}
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void Lua_Client::MoveZoneGroup(const char *zone_short_name) {
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Lua_Safe_Call_Void();
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self->MoveZoneGroup(zone_short_name);
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}
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void Lua_Client::MoveZoneRaid(const char *zone_short_name) {
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Lua_Safe_Call_Void();
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self->MoveZoneRaid(zone_short_name);
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}
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void Lua_Client::MoveZoneInstance(uint16 instance_id) {
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Lua_Safe_Call_Void();
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self->MoveZoneInstance(instance_id);
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}
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void Lua_Client::MoveZoneInstanceGroup(uint16 instance_id) {
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Lua_Safe_Call_Void();
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self->MoveZoneInstanceGroup(instance_id);
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}
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void Lua_Client::MoveZoneInstanceRaid(uint16 instance_id) {
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Lua_Safe_Call_Void();
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self->MoveZoneInstanceRaid(instance_id);
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}
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void Lua_Client::ChangeLastName(std::string last_name) {
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Lua_Safe_Call_Void();
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self->ChangeLastName(last_name);
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}
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int Lua_Client::GetFactionLevel(uint32 char_id, uint32 npc_id, uint32 race, uint32 class_, uint32 deity, uint32 faction, Lua_NPC npc) {
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Lua_Safe_Call_Int();
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return static_cast<int>(self->GetFactionLevel(char_id, npc_id, race, class_, deity, faction, npc));
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}
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void Lua_Client::SetFactionLevel(uint32 char_id, uint32 npc_id, int char_class, int char_race, int char_deity) {
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Lua_Safe_Call_Void();
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self->SetFactionLevel(char_id, npc_id, char_class, char_race, char_deity);
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}
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void Lua_Client::SetFactionLevel2(uint32 char_id, int faction_id, int char_class, int char_race, int char_deity, int value, int temp) {
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Lua_Safe_Call_Void();
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self->SetFactionLevel2(char_id, faction_id, char_class, char_race, char_deity, value, temp);
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}
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void Lua_Client::RewardFaction(int id, int amount) {
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Lua_Safe_Call_Void();
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self->RewardFaction(id, amount);
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}
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int Lua_Client::GetRawItemAC() {
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Lua_Safe_Call_Int();
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return self->GetRawItemAC();
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}
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uint32 Lua_Client::AccountID() {
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Lua_Safe_Call_Int();
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return self->AccountID();
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}
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const char *Lua_Client::AccountName() {
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Lua_Safe_Call_String();
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return self->AccountName();
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}
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int Lua_Client::GetAccountAge() {
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Lua_Safe_Call_Int();
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return time(nullptr) - self->GetAccountCreation();
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}
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int16 Lua_Client::Admin() {
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Lua_Safe_Call_Int();
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return self->Admin();
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}
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uint32 Lua_Client::CharacterID() {
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Lua_Safe_Call_Int();
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return self->CharacterID();
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}
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int Lua_Client::GuildRank() {
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Lua_Safe_Call_Int();
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return self->GuildRank();
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}
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uint32 Lua_Client::GuildID() {
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Lua_Safe_Call_Int();
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return self->GuildID();
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}
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int Lua_Client::GetFace() {
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Lua_Safe_Call_Int();
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return self->GetFace();
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}
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bool Lua_Client::TakeMoneyFromPP(uint64 copper) {
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Lua_Safe_Call_Bool();
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return self->TakeMoneyFromPP(copper);
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}
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bool Lua_Client::TakeMoneyFromPP(uint64 copper, bool update_client) {
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Lua_Safe_Call_Bool();
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return self->TakeMoneyFromPP(copper, update_client);
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}
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void Lua_Client::AddMoneyToPP(uint32 copper, uint32 silver, uint32 gold, uint32 platinum) {
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Lua_Safe_Call_Void();
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self->AddMoneyToPP(copper, silver, gold, platinum);
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}
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void Lua_Client::AddMoneyToPP(uint32 copper, uint32 silver, uint32 gold, uint32 platinum, bool update_client) {
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Lua_Safe_Call_Void();
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self->AddMoneyToPP(copper, silver, gold, platinum, update_client);
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}
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bool Lua_Client::TGB() {
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Lua_Safe_Call_Bool();
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return self->TGB();
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}
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int Lua_Client::GetSkillPoints() {
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Lua_Safe_Call_Int();
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return self->GetSkillPoints();
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}
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|
void Lua_Client::SetSkillPoints(int skill) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetSkillPoints(skill);
|
|
}
|
|
|
|
void Lua_Client::IncreaseSkill(int skill_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->IncreaseSkill(skill_id);
|
|
}
|
|
|
|
void Lua_Client::IncreaseSkill(int skill_id, int value) {
|
|
Lua_Safe_Call_Void();
|
|
self->IncreaseSkill(skill_id, value);
|
|
}
|
|
|
|
void Lua_Client::IncreaseLanguageSkill(int skill_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->IncreaseLanguageSkill(skill_id);
|
|
}
|
|
|
|
void Lua_Client::IncreaseLanguageSkill(int skill_id, int value) {
|
|
Lua_Safe_Call_Void();
|
|
self->IncreaseLanguageSkill(skill_id, value);
|
|
}
|
|
|
|
int Lua_Client::GetRawSkill(int skill_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetRawSkill(static_cast<EQ::skills::SkillType>(skill_id));
|
|
}
|
|
|
|
bool Lua_Client::HasSkill(int skill_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->HasSkill(static_cast<EQ::skills::SkillType>(skill_id));
|
|
}
|
|
|
|
bool Lua_Client::CanHaveSkill(int skill_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->CanHaveSkill(static_cast<EQ::skills::SkillType>(skill_id));
|
|
}
|
|
|
|
void Lua_Client::SetSkill(int skill_id, int value) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetSkill(static_cast<EQ::skills::SkillType>(skill_id), value);
|
|
}
|
|
|
|
void Lua_Client::AddSkill(int skill_id, int value) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddSkill(static_cast<EQ::skills::SkillType>(skill_id), value);
|
|
}
|
|
|
|
void Lua_Client::CheckSpecializeIncrease(int spell_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->CheckSpecializeIncrease(spell_id);
|
|
}
|
|
|
|
void Lua_Client::CheckIncreaseSkill(int skill_id, Lua_Mob target) {
|
|
Lua_Safe_Call_Void();
|
|
self->CheckIncreaseSkill(static_cast<EQ::skills::SkillType>(skill_id), target);
|
|
}
|
|
|
|
void Lua_Client::CheckIncreaseSkill(int skill_id, Lua_Mob target, int chance_mod) {
|
|
Lua_Safe_Call_Void();
|
|
self->CheckIncreaseSkill(static_cast<EQ::skills::SkillType>(skill_id), target, chance_mod);
|
|
}
|
|
|
|
void Lua_Client::SetLanguageSkill(int language, int value) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetLanguageSkill(language, value);
|
|
}
|
|
|
|
int Lua_Client::MaxSkill(int skill_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->MaxSkill(static_cast<EQ::skills::SkillType>(skill_id));
|
|
}
|
|
|
|
bool Lua_Client::IsMedding() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsMedding();
|
|
}
|
|
|
|
int Lua_Client::GetDuelTarget() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetDuelTarget();
|
|
}
|
|
|
|
bool Lua_Client::IsDueling() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsDueling();
|
|
}
|
|
|
|
void Lua_Client::SetDuelTarget(int c) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetDuelTarget(c);
|
|
}
|
|
|
|
void Lua_Client::SetDueling(bool v) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetDueling(v);
|
|
}
|
|
|
|
void Lua_Client::ResetAA() {
|
|
Lua_Safe_Call_Void();
|
|
self->ResetAA();
|
|
}
|
|
|
|
void Lua_Client::MemSpell(int spell_id, int slot) {
|
|
Lua_Safe_Call_Void();
|
|
self->MemSpell(spell_id, slot);
|
|
}
|
|
|
|
void Lua_Client::MemSpell(int spell_id, int slot, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->MemSpell(spell_id, slot, update_client);
|
|
}
|
|
|
|
void Lua_Client::UnmemSpell(int slot) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnmemSpell(slot);
|
|
}
|
|
|
|
void Lua_Client::UnmemSpell(int slot, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnmemSpell(slot, update_client);
|
|
}
|
|
|
|
void Lua_Client::UnmemSpellBySpellID(int32 spell_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnmemSpellBySpellID(spell_id);
|
|
}
|
|
|
|
void Lua_Client::UnmemSpellAll() {
|
|
Lua_Safe_Call_Void();
|
|
self->UnmemSpellAll();
|
|
}
|
|
|
|
void Lua_Client::UnmemSpellAll(bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnmemSpellAll(update_client);
|
|
}
|
|
|
|
uint16 Lua_Client::FindMemmedSpellBySlot(int slot) {
|
|
Lua_Safe_Call_Int();
|
|
return self->FindMemmedSpellBySlot(slot);
|
|
}
|
|
|
|
int Lua_Client::FindMemmedSpellBySpellID(uint16 spell_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->FindMemmedSpellBySpellID(spell_id);
|
|
}
|
|
|
|
int Lua_Client::FindEmptyMemSlot() {
|
|
Lua_Safe_Call_Int();
|
|
return self->FindEmptyMemSlot();
|
|
}
|
|
|
|
int Lua_Client::MemmedCount() {
|
|
Lua_Safe_Call_Int();
|
|
return self->MemmedCount();
|
|
}
|
|
|
|
luabind::object Lua_Client::GetLearnableDisciplines(lua_State* L) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto learnable_disciplines = self->GetLearnableDisciplines();
|
|
int index = 0;
|
|
for (auto spell_id : learnable_disciplines) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetLearnableDisciplines(lua_State* L, uint8 min_level) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto learnable_disciplines = self->GetLearnableDisciplines(min_level);
|
|
int index = 0;
|
|
for (auto spell_id : learnable_disciplines) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetLearnableDisciplines(lua_State* L, uint8 min_level, uint8 max_level) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto learnable_disciplines = self->GetLearnableDisciplines(min_level, max_level);
|
|
int index = 0;
|
|
for (auto spell_id : learnable_disciplines) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetLearnedDisciplines(lua_State* L) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto learned_disciplines = self->GetLearnedDisciplines();
|
|
int index = 0;
|
|
for (auto spell_id : learned_disciplines) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetMemmedSpells(lua_State* L) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto memmed_spells = self->GetMemmedSpells();
|
|
int index = 0;
|
|
for (auto spell_id : memmed_spells) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetScribeableSpells(lua_State* L) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto scribeable_spells = self->GetScribeableSpells();
|
|
int index = 0;
|
|
for (auto spell_id : scribeable_spells) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetScribeableSpells(lua_State* L, uint8 min_level) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto scribeable_spells = self->GetScribeableSpells(min_level);
|
|
int index = 0;
|
|
for (auto spell_id : scribeable_spells) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetScribeableSpells(lua_State* L, uint8 min_level, uint8 max_level) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto scribeable_spells = self->GetScribeableSpells(min_level, max_level);
|
|
int index = 0;
|
|
for (auto spell_id : scribeable_spells) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetScribedSpells(lua_State* L) {
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_) {
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto scribed_spells = self->GetScribedSpells();
|
|
int index = 0;
|
|
for (auto spell_id : scribed_spells) {
|
|
lua_table[index] = spell_id;
|
|
index++;
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
void Lua_Client::ScribeSpell(int spell_id, int slot) {
|
|
Lua_Safe_Call_Void();
|
|
self->ScribeSpell(spell_id, slot);
|
|
}
|
|
|
|
void Lua_Client::ScribeSpell(int spell_id, int slot, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->ScribeSpell(spell_id, slot, update_client);
|
|
}
|
|
|
|
void Lua_Client::UnscribeSpell(int slot) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnscribeSpell(slot);
|
|
}
|
|
|
|
void Lua_Client::UnscribeSpell(int slot, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnscribeSpell(slot, update_client);
|
|
}
|
|
|
|
void Lua_Client::UnscribeSpellAll() {
|
|
Lua_Safe_Call_Void();
|
|
self->UnscribeSpellAll();
|
|
}
|
|
|
|
void Lua_Client::UnscribeSpellAll(bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnscribeSpellAll(update_client);
|
|
}
|
|
|
|
void Lua_Client::TrainDisc(int itemid) {
|
|
Lua_Safe_Call_Void();
|
|
self->TrainDiscipline(itemid);
|
|
}
|
|
|
|
void Lua_Client::TrainDiscBySpellID(int32 spell_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->TrainDiscBySpellID(spell_id);
|
|
}
|
|
|
|
int Lua_Client::GetDiscSlotBySpellID(int32 spell_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetDiscSlotBySpellID(spell_id);
|
|
}
|
|
|
|
void Lua_Client::UntrainDisc(int slot) {
|
|
Lua_Safe_Call_Void();
|
|
self->UntrainDisc(slot);
|
|
}
|
|
|
|
void Lua_Client::UntrainDisc(int slot, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->UntrainDisc(slot, update_client);
|
|
}
|
|
|
|
void Lua_Client::UntrainDiscAll() {
|
|
Lua_Safe_Call_Void();
|
|
self->UntrainDiscAll();
|
|
}
|
|
|
|
void Lua_Client::UntrainDiscAll(bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->UntrainDiscAll(update_client);
|
|
}
|
|
|
|
bool Lua_Client::IsStanding() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsStanding();
|
|
}
|
|
|
|
bool Lua_Client::IsSitting() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsSitting();
|
|
}
|
|
|
|
bool Lua_Client::IsCrouching() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsCrouching();
|
|
}
|
|
|
|
void Lua_Client::SetFeigned(bool v) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetFeigned(v);
|
|
}
|
|
|
|
bool Lua_Client::GetFeigned() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GetFeigned();
|
|
}
|
|
|
|
bool Lua_Client::AutoSplitEnabled() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->AutoSplitEnabled();
|
|
}
|
|
|
|
void Lua_Client::SetHorseId(int id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetHorseId(id);
|
|
}
|
|
|
|
int Lua_Client::GetHorseId() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetHorseId();
|
|
}
|
|
|
|
void Lua_Client::NukeItem(uint32 item_num) {
|
|
Lua_Safe_Call_Void();
|
|
self->NukeItem(item_num, 0xFF);
|
|
}
|
|
|
|
void Lua_Client::NukeItem(uint32 item_num, int where_to_check) {
|
|
Lua_Safe_Call_Void();
|
|
self->NukeItem(item_num, where_to_check);
|
|
}
|
|
|
|
void Lua_Client::SetTint(int slot_id, uint32 color) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetTint(slot_id, color);
|
|
}
|
|
|
|
void Lua_Client::SetMaterial(int slot_id, uint32 item_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetMaterial(slot_id, item_id);
|
|
}
|
|
|
|
void Lua_Client::Undye() {
|
|
Lua_Safe_Call_Void();
|
|
self->Undye();
|
|
}
|
|
|
|
int Lua_Client::GetItemIDAt(int slot_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetItemIDAt(slot_id);
|
|
}
|
|
|
|
int Lua_Client::GetAugmentIDAt(int slot_id, int aug_slot) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetAugmentIDAt(slot_id, aug_slot);
|
|
}
|
|
|
|
void Lua_Client::DeleteItemInInventory(int slot_id, int quantity) {
|
|
Lua_Safe_Call_Void();
|
|
self->DeleteItemInInventory(slot_id, quantity);
|
|
}
|
|
|
|
void Lua_Client::DeleteItemInInventory(int slot_id, int quantity, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->DeleteItemInInventory(slot_id, quantity, update_client);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id, int charges) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id, charges);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id, int charges, uint32 aug1) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id, charges, aug1);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id, int charges, uint32 aug1, uint32 aug2) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id, charges, aug1, aug2);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id, int charges, uint32 aug1, uint32 aug2, uint32 aug3) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id, charges, aug1, aug2, aug3);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id, int charges, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id, charges, aug1, aug2, aug3, aug4);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id, int charges, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4, uint32 aug5) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id, charges, aug1, aug2, aug3, aug4, aug5);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id, int charges, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4, uint32 aug5, bool attuned) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id, charges, aug1, aug2, aug3, aug4, aug5, 0, attuned);
|
|
}
|
|
|
|
void Lua_Client::SummonItem(uint32 item_id, int charges, uint32 aug1, uint32 aug2, uint32 aug3, uint32 aug4, uint32 aug5, bool attuned, int to_slot) {
|
|
Lua_Safe_Call_Void();
|
|
self->SummonItem(item_id, charges, aug1, aug2, aug3, aug4, aug5, 0, attuned, to_slot);
|
|
}
|
|
|
|
void Lua_Client::SetStats(int type, int value) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetStats(type, value);
|
|
}
|
|
|
|
void Lua_Client::IncStats(int type, int value) {
|
|
Lua_Safe_Call_Void();
|
|
self->IncStats(type, value);
|
|
}
|
|
|
|
void Lua_Client::DropItem(int slot_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->DropItem(slot_id);
|
|
}
|
|
|
|
void Lua_Client::BreakInvis() {
|
|
Lua_Safe_Call_Void();
|
|
self->BreakInvis();
|
|
}
|
|
|
|
void Lua_Client::LeaveGroup() {
|
|
Lua_Safe_Call_Void();
|
|
self->LeaveGroup();
|
|
}
|
|
|
|
bool Lua_Client::IsGrouped() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsGrouped();
|
|
}
|
|
|
|
bool Lua_Client::IsRaidGrouped() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsRaidGrouped();
|
|
}
|
|
|
|
bool Lua_Client::Hungry() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->Hungry();
|
|
}
|
|
|
|
bool Lua_Client::Thirsty() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->Thirsty();
|
|
}
|
|
|
|
int Lua_Client::GetInstrumentMod(int spell_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetInstrumentMod(spell_id);
|
|
}
|
|
|
|
bool Lua_Client::DecreaseByID(uint32 type, int amt) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->DecreaseByID(type, amt);
|
|
}
|
|
|
|
void Lua_Client::Escape() {
|
|
Lua_Safe_Call_Void();
|
|
self->Escape();
|
|
}
|
|
|
|
void Lua_Client::GoFish() {
|
|
Lua_Safe_Call_Void();
|
|
self->GoFish();
|
|
}
|
|
|
|
void Lua_Client::ForageItem() {
|
|
Lua_Safe_Call_Void();
|
|
self->ForageItem();
|
|
}
|
|
|
|
void Lua_Client::ForageItem(bool guarantee) {
|
|
Lua_Safe_Call_Void();
|
|
self->ForageItem(guarantee);
|
|
}
|
|
|
|
float Lua_Client::CalcPriceMod(Lua_Mob other, bool reverse) {
|
|
Lua_Safe_Call_Real();
|
|
return self->CalcPriceMod(other, reverse);
|
|
}
|
|
|
|
void Lua_Client::ResetTrade() {
|
|
Lua_Safe_Call_Void();
|
|
self->ResetTrade();
|
|
}
|
|
|
|
uint32 Lua_Client::GetDisciplineTimer(uint32 timer_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetDisciplineTimer(timer_id);
|
|
}
|
|
|
|
void Lua_Client::ResetDisciplineTimer(uint32 timer_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->ResetDisciplineTimer(timer_id);
|
|
}
|
|
|
|
bool Lua_Client::UseDiscipline(int spell_id, int target_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->UseDiscipline(spell_id, target_id);
|
|
}
|
|
|
|
bool Lua_Client::HasDisciplineLearned(uint16 spell_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->HasDisciplineLearned(spell_id);
|
|
}
|
|
|
|
int Lua_Client::GetCharacterFactionLevel(int faction_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetCharacterFactionLevel(faction_id);
|
|
}
|
|
|
|
void Lua_Client::SetZoneFlag(uint32 zone_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetZoneFlag(zone_id);
|
|
}
|
|
|
|
void Lua_Client::ClearZoneFlag(uint32 zone_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->ClearZoneFlag(zone_id);
|
|
}
|
|
|
|
bool Lua_Client::HasZoneFlag(uint32 zone_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->HasZoneFlag(zone_id);
|
|
}
|
|
|
|
void Lua_Client::SendZoneFlagInfo(Lua_Client to) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendZoneFlagInfo(to);
|
|
}
|
|
|
|
void Lua_Client::SetAATitle(std::string title) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetAATitle(title);
|
|
}
|
|
|
|
void Lua_Client::SetAATitle(std::string title, bool save_to_database) {
|
|
Lua_Safe_Call_Void();
|
|
if (!save_to_database) {
|
|
self->SetAATitle(title);
|
|
} else {
|
|
title_manager.CreateNewPlayerTitle(self, title);
|
|
}
|
|
}
|
|
|
|
int Lua_Client::GetClientVersion() {
|
|
Lua_Safe_Call_Int();
|
|
return static_cast<unsigned int>(self->ClientVersion());
|
|
}
|
|
|
|
uint32 Lua_Client::GetClientVersionBit() {
|
|
Lua_Safe_Call_Int();
|
|
return self->ClientVersionBit();
|
|
}
|
|
|
|
void Lua_Client::SetTitleSuffix(const char *text) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetTitleSuffix(text);
|
|
}
|
|
|
|
void Lua_Client::SetAAPoints(int points) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetAAPoints(points);
|
|
}
|
|
|
|
int Lua_Client::GetAAPoints() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetAAPoints();
|
|
}
|
|
|
|
int Lua_Client::GetSpentAA() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetSpentAA();
|
|
}
|
|
|
|
void Lua_Client::AddAAPoints(int points) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddAAPoints(points);
|
|
}
|
|
|
|
void Lua_Client::RefundAA() {
|
|
Lua_Safe_Call_Void();
|
|
self->RefundAA();
|
|
}
|
|
|
|
int Lua_Client::GetModCharacterFactionLevel(int faction) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetModCharacterFactionLevel(faction);
|
|
}
|
|
|
|
int Lua_Client::GetLDoNWins() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetLDoNWins();
|
|
}
|
|
|
|
int Lua_Client::GetLDoNLosses() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetLDoNLosses();
|
|
}
|
|
|
|
int Lua_Client::GetLDoNWinsTheme(int theme) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetLDoNWinsTheme(theme);
|
|
}
|
|
|
|
int Lua_Client::GetLDoNLossesTheme(int theme) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetLDoNLossesTheme(theme);
|
|
}
|
|
|
|
int Lua_Client::GetStartZone() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetStartZone();
|
|
}
|
|
|
|
void Lua_Client::SetStartZone(int zone_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetStartZone(zone_id);
|
|
}
|
|
|
|
void Lua_Client::SetStartZone(int zone_id, float x) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetStartZone(zone_id, x);
|
|
}
|
|
|
|
void Lua_Client::SetStartZone(int zone_id, float x, float y) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetStartZone(zone_id, x, y);
|
|
}
|
|
|
|
void Lua_Client::SetStartZone(int zone_id, float x, float y, float z) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetStartZone(zone_id, x, y, z);
|
|
}
|
|
|
|
void Lua_Client::KeyRingAdd(uint32 item) {
|
|
Lua_Safe_Call_Void();
|
|
self->KeyRingAdd(item);
|
|
}
|
|
|
|
bool Lua_Client::KeyRingCheck(uint32 item) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->KeyRingCheck(item);
|
|
}
|
|
|
|
void Lua_Client::AddPVPPoints(uint32 points) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddPVPPoints(points);
|
|
}
|
|
|
|
void Lua_Client::AddCrystals(uint32 radiant, uint32 ebon) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddCrystals(radiant, ebon);
|
|
}
|
|
|
|
void Lua_Client::SetEbonCrystals(uint32 value) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetEbonCrystals(value);
|
|
}
|
|
|
|
void Lua_Client::SetRadiantCrystals(uint32 value) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetRadiantCrystals(value);
|
|
}
|
|
|
|
uint32 Lua_Client::GetPVPPoints() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetPVPPoints();
|
|
}
|
|
|
|
uint32 Lua_Client::GetRadiantCrystals() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetRadiantCrystals();
|
|
}
|
|
|
|
uint32 Lua_Client::GetEbonCrystals() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetEbonCrystals();
|
|
}
|
|
|
|
void Lua_Client::QuestReadBook(const char *text, int type) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReadBook(text, type);
|
|
}
|
|
|
|
void Lua_Client::UpdateGroupAAs(int points, uint32 type) {
|
|
Lua_Safe_Call_Void();
|
|
self->UpdateGroupAAs(points, type);
|
|
}
|
|
|
|
uint32 Lua_Client::GetGroupPoints() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetGroupPoints();
|
|
}
|
|
|
|
uint32 Lua_Client::GetRaidPoints() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetRaidPoints();
|
|
}
|
|
|
|
void Lua_Client::LearnRecipe(uint32 recipe) {
|
|
Lua_Safe_Call_Void();
|
|
self->LearnRecipe(recipe);
|
|
}
|
|
|
|
int Lua_Client::GetEndurance() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetEndurance();
|
|
}
|
|
|
|
int Lua_Client::GetMaxEndurance() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetMaxEndurance();
|
|
}
|
|
|
|
int Lua_Client::GetEndurancePercent() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetEndurancePercent();
|
|
}
|
|
|
|
void Lua_Client::SetEndurance(int endur) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetEndurance(endur);
|
|
}
|
|
|
|
void Lua_Client::SendOPTranslocateConfirm(Lua_Mob caster, int spell_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendOPTranslocateConfirm(caster, spell_id);
|
|
}
|
|
|
|
uint32 Lua_Client::GetIP() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetIP();
|
|
}
|
|
|
|
void Lua_Client::AddLevelBasedExp(int exp_pct) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddLevelBasedExp(exp_pct);
|
|
}
|
|
|
|
void Lua_Client::AddLevelBasedExp(int exp_pct, int max_level) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddLevelBasedExp(exp_pct, max_level);
|
|
}
|
|
|
|
void Lua_Client::AddLevelBasedExp(int exp_pct, int max_level, bool ignore_mods) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddLevelBasedExp(exp_pct, max_level, ignore_mods);
|
|
}
|
|
|
|
void Lua_Client::IncrementAA(int aa) {
|
|
Lua_Safe_Call_Void();
|
|
self->IncrementAlternateAdvancementRank(aa);
|
|
}
|
|
|
|
bool Lua_Client::GrantAlternateAdvancementAbility(int aa_id, int points) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GrantAlternateAdvancementAbility(aa_id, points);
|
|
}
|
|
|
|
bool Lua_Client::GrantAlternateAdvancementAbility(int aa_id, int points, bool ignore_cost) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GrantAlternateAdvancementAbility(aa_id, points, ignore_cost);
|
|
}
|
|
|
|
void Lua_Client::ResetAlternateAdvancementRank(int aa_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->ResetAlternateAdvancementRank(aa_id);
|
|
}
|
|
|
|
void Lua_Client::MarkSingleCompassLoc(float in_x, float in_y, float in_z) {
|
|
Lua_Safe_Call_Void();
|
|
self->MarkSingleCompassLoc(in_x, in_y, in_z);
|
|
}
|
|
|
|
void Lua_Client::MarkSingleCompassLoc(float in_x, float in_y, float in_z, int count) {
|
|
Lua_Safe_Call_Void();
|
|
self->MarkSingleCompassLoc(in_x, in_y, in_z, count);
|
|
}
|
|
|
|
void Lua_Client::ClearCompassMark() {
|
|
Lua_Safe_Call_Void();
|
|
self->MarkSingleCompassLoc(0,0,0,0);
|
|
}
|
|
|
|
int Lua_Client::GetNextAvailableSpellBookSlot() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetNextAvailableSpellBookSlot();
|
|
}
|
|
|
|
uint32 Lua_Client::GetSpellIDByBookSlot(int slot_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetSpellIDByBookSlot(slot_id);
|
|
}
|
|
|
|
int Lua_Client::GetNextAvailableSpellBookSlot(int start) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetNextAvailableSpellBookSlot(start);
|
|
}
|
|
|
|
int Lua_Client::FindSpellBookSlotBySpellID(int spell_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->FindSpellBookSlotBySpellID(spell_id);
|
|
}
|
|
|
|
void Lua_Client::UpdateTaskActivity(int task, int activity, int count) {
|
|
Lua_Safe_Call_Void();
|
|
self->UpdateTaskActivity(task, activity, count);
|
|
}
|
|
|
|
void Lua_Client::AssignTask(int task_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->AssignTask(task_id);
|
|
}
|
|
|
|
void Lua_Client::AssignTask(int task_id, int npc_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->AssignTask(task_id, npc_id);
|
|
}
|
|
|
|
void Lua_Client::AssignTask(int task_id, int npc_id, bool enforce_level_requirement) {
|
|
Lua_Safe_Call_Void();
|
|
self->AssignTask(task_id, npc_id, enforce_level_requirement);
|
|
}
|
|
|
|
void Lua_Client::FailTask(int task) {
|
|
Lua_Safe_Call_Void();
|
|
self->FailTask(task);
|
|
}
|
|
|
|
bool Lua_Client::IsTaskCompleted(int task) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsTaskCompleted(task) != 0;
|
|
}
|
|
|
|
bool Lua_Client::IsTaskActive(int task) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsTaskActive(task);
|
|
}
|
|
|
|
bool Lua_Client::IsTaskActivityActive(int task, int activity) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsTaskActivityActive(task, activity);
|
|
}
|
|
|
|
void Lua_Client::LockSharedTask(bool lock) {
|
|
Lua_Safe_Call_Void();
|
|
return self->LockSharedTask(lock);
|
|
}
|
|
|
|
void Lua_Client::EndSharedTask() {
|
|
Lua_Safe_Call_Void();
|
|
self->EndSharedTask();
|
|
}
|
|
|
|
void Lua_Client::EndSharedTask(bool send_fail) {
|
|
Lua_Safe_Call_Void();
|
|
self->EndSharedTask(send_fail);
|
|
}
|
|
|
|
int Lua_Client::GetCorpseCount() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetCorpseCount();
|
|
}
|
|
|
|
int Lua_Client::GetCorpseID(int corpse) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetCorpseID(corpse);
|
|
}
|
|
|
|
int Lua_Client::GetCorpseItemAt(int corpse, int slot) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetCorpseItemAt(corpse, slot);
|
|
}
|
|
|
|
void Lua_Client::AssignToInstance(int instance_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->AssignToInstance(instance_id);
|
|
}
|
|
|
|
void Lua_Client::Freeze() {
|
|
Lua_Safe_Call_Void();
|
|
self->SendAppearancePacket(AT_Anim, ANIM_FREEZE);
|
|
}
|
|
|
|
void Lua_Client::UnFreeze() {
|
|
Lua_Safe_Call_Void();
|
|
self->SendAppearancePacket(AT_Anim, ANIM_STAND);
|
|
}
|
|
|
|
int Lua_Client::GetAggroCount() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetAggroCount();
|
|
}
|
|
|
|
uint64 Lua_Client::GetCarriedMoney() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetCarriedMoney();
|
|
}
|
|
|
|
uint64 Lua_Client::GetAllMoney() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetAllMoney();
|
|
}
|
|
|
|
uint32 Lua_Client::GetMoney(uint8 type, uint8 subtype) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetMoney(type, subtype);
|
|
}
|
|
|
|
void Lua_Client::OpenLFGuildWindow() {
|
|
Lua_Safe_Call_Void();
|
|
self->OpenLFGuildWindow();
|
|
}
|
|
|
|
void Lua_Client::NotifyNewTitlesAvailable() {
|
|
Lua_Safe_Call_Void();
|
|
self->NotifyNewTitlesAvailable();
|
|
}
|
|
|
|
void Lua_Client::Signal(uint32 id) {
|
|
Lua_Safe_Call_Void();
|
|
self->Signal(id);
|
|
}
|
|
|
|
void Lua_Client::AddAlternateCurrencyValue(uint32 currency, int amount) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddAlternateCurrencyValue(currency, amount, 1);
|
|
}
|
|
|
|
void Lua_Client::SetAlternateCurrencyValue(uint32 currency, int amount) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetAlternateCurrencyValue(currency, amount);
|
|
}
|
|
|
|
int Lua_Client::GetAlternateCurrencyValue(uint32 currency) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetAlternateCurrencyValue(currency);
|
|
}
|
|
|
|
void Lua_Client::SendWebLink(const char *site) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendWebLink(site);
|
|
}
|
|
|
|
bool Lua_Client::HasSpellScribed(int spell_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->HasSpellScribed(spell_id);
|
|
}
|
|
|
|
void Lua_Client::SetAccountFlag(std::string flag, std::string val) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetAccountFlag(flag, val);
|
|
}
|
|
|
|
std::string Lua_Client::GetAccountFlag(std::string flag) {
|
|
Lua_Safe_Call_String();
|
|
return self->GetAccountFlag(flag);
|
|
}
|
|
|
|
Lua_Group Lua_Client::GetGroup() {
|
|
Lua_Safe_Call_Class(Lua_Group);
|
|
return self->GetGroup();
|
|
}
|
|
|
|
Lua_Raid Lua_Client::GetRaid() {
|
|
Lua_Safe_Call_Class(Lua_Raid);
|
|
return self->GetRaid();
|
|
}
|
|
|
|
bool Lua_Client::PutItemInInventory(int slot_id, Lua_ItemInst inst) {
|
|
Lua_Safe_Call_Bool();
|
|
EQ::ItemInstance *rinst = inst;
|
|
return self->PutItemInInventory(slot_id, *rinst, true);
|
|
}
|
|
|
|
bool Lua_Client::PushItemOnCursor(Lua_ItemInst inst) {
|
|
Lua_Safe_Call_Bool();
|
|
EQ::ItemInstance *rinst = inst;
|
|
return self->PushItemOnCursor(*rinst, true);
|
|
}
|
|
|
|
Lua_Inventory Lua_Client::GetInventory() {
|
|
Lua_Safe_Call_Class(Lua_Inventory);
|
|
return &self->GetInv();
|
|
}
|
|
|
|
void Lua_Client::SendItemScale(Lua_ItemInst inst) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendItemScale(inst);
|
|
}
|
|
|
|
void Lua_Client::QueuePacket(Lua_Packet app) {
|
|
Lua_Safe_Call_Void();
|
|
self->QueuePacket(app);
|
|
}
|
|
|
|
void Lua_Client::QueuePacket(Lua_Packet app, bool ack_req) {
|
|
Lua_Safe_Call_Void();
|
|
self->QueuePacket(app, ack_req);
|
|
}
|
|
|
|
void Lua_Client::QueuePacket(Lua_Packet app, bool ack_req, int client_connection_status) {
|
|
Lua_Safe_Call_Void();
|
|
self->QueuePacket(app, ack_req, static_cast<Mob::CLIENT_CONN_STATUS>(client_connection_status));
|
|
}
|
|
|
|
void Lua_Client::QueuePacket(Lua_Packet app, bool ack_req, int client_connection_status, int filter) {
|
|
Lua_Safe_Call_Void();
|
|
self->QueuePacket(app, ack_req, static_cast<Mob::CLIENT_CONN_STATUS>(client_connection_status), static_cast<eqFilterType>(filter));
|
|
}
|
|
|
|
int Lua_Client::GetHunger() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetHunger();
|
|
}
|
|
|
|
int Lua_Client::GetThirst() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetThirst();
|
|
}
|
|
|
|
void Lua_Client::SetHunger(int in_hunger) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetHunger(in_hunger);
|
|
}
|
|
|
|
void Lua_Client::SetThirst(int in_thirst) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetThirst(in_thirst);
|
|
}
|
|
|
|
void Lua_Client::SetConsumption(int in_hunger, int in_thirst) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetConsumption(in_hunger, in_thirst);
|
|
}
|
|
|
|
void Lua_Client::SendMarqueeMessage(uint32 type, uint32 priority, uint32 fade_in, uint32 fade_out, uint32 duration, std::string msg) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendMarqueeMessage(type, priority, fade_in, fade_out, duration, msg);
|
|
}
|
|
|
|
void Lua_Client::SendColoredText(uint32 type, std::string msg) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendColoredText(type, msg);
|
|
}
|
|
|
|
void Lua_Client::PlayMP3(std::string file)
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->PlayMP3(file.c_str());
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReward(target);
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target, uint32 copper) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReward(target, copper);
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target, uint32 copper, uint32 silver) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReward(target, copper, silver);
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target, uint32 copper, uint32 silver, uint32 gold) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReward(target, copper, silver, gold);
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target, uint32 copper, uint32 silver, uint32 gold, uint32 platinum) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReward(target, copper, silver, gold, platinum);
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, uint32 itemid) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReward(target, copper, silver, gold, platinum, itemid);
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, uint32 itemid, uint32 exp) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReward(target, copper, silver, gold, platinum, itemid, exp);
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target, uint32 copper, uint32 silver, uint32 gold, uint32 platinum, uint32 itemid, uint32 exp, bool faction) {
|
|
Lua_Safe_Call_Void();
|
|
self->QuestReward(target, copper, silver, gold, platinum, itemid, exp, faction);
|
|
}
|
|
|
|
void Lua_Client::QuestReward(Lua_Mob target, luabind::adl::object reward) {
|
|
Lua_Safe_Call_Void();
|
|
|
|
if (luabind::type(reward) != LUA_TTABLE) {
|
|
return;
|
|
}
|
|
|
|
QuestReward_Struct quest_reward;
|
|
quest_reward.mob_id = 0;
|
|
quest_reward.target_id = self->GetID();
|
|
quest_reward.copper = luabind::type(reward["copper"]) != LUA_TNIL ? luabind::object_cast<uint32>(reward["copper"]) : 0;
|
|
quest_reward.silver = luabind::type(reward["silver"]) != LUA_TNIL ? luabind::object_cast<uint32>(reward["silver"]) : 0;
|
|
quest_reward.gold = luabind::type(reward["gold"]) != LUA_TNIL ? luabind::object_cast<uint32>(reward["gold"]) : 0;
|
|
quest_reward.platinum = luabind::type(reward["platinum"]) != LUA_TNIL ? luabind::object_cast<uint32>(reward["platinum"]) : 0;
|
|
quest_reward.exp_reward = luabind::type(reward["exp"]) != LUA_TNIL ? luabind::object_cast<uint32>(reward["exp"]) : 0;
|
|
quest_reward.faction = 0;
|
|
quest_reward.faction_mod = 0;
|
|
bool faction = false;
|
|
std::fill(std::begin(quest_reward.item_id), std::end(quest_reward.item_id), -1);
|
|
|
|
auto item_id = reward["itemid"];
|
|
if (luabind::type(item_id) != LUA_TNIL) {
|
|
quest_reward.item_id[0] = luabind::object_cast<uint32>(item_id);
|
|
}
|
|
|
|
// if you define both an itemid and items table, the itemid is thrown away
|
|
// should we error?
|
|
auto items = reward["items"];
|
|
if (luabind::type(items) == LUA_TTABLE) {
|
|
// assume they defined a compatible table
|
|
for (int i = 1; i <= QUESTREWARD_COUNT; ++i) {
|
|
auto item = items[i];
|
|
int cur_value = -1;
|
|
if (luabind::type(item) != LUA_TNIL) {
|
|
cur_value = luabind::object_cast<uint32>(item);
|
|
} else {
|
|
break;
|
|
}
|
|
quest_reward.item_id[i - 1] = cur_value;
|
|
}
|
|
}
|
|
|
|
auto lua_faction = reward["faction"];
|
|
if (luabind::type(lua_faction) != LUA_TNIL) {
|
|
// if it's a table it will be {faction, faction_mod}
|
|
if (luabind::type(lua_faction) == LUA_TTABLE) {
|
|
auto item = lua_faction[1];
|
|
if (luabind::type(item) != LUA_TNIL) {
|
|
quest_reward.faction = luabind::object_cast<uint32>(item);
|
|
}
|
|
item = lua_faction[2];
|
|
if (luabind::type(item) != LUA_TNIL) {
|
|
quest_reward.faction_mod = luabind::object_cast<uint32>(item);
|
|
}
|
|
} else {
|
|
faction = luabind::object_cast<bool>(lua_faction);
|
|
}
|
|
}
|
|
|
|
self->QuestReward(target, quest_reward, faction);
|
|
}
|
|
|
|
void Lua_Client::CashReward(uint32 copper, uint32 silver, uint32 gold, uint32 platinum) {
|
|
Lua_Safe_Call_Void();
|
|
self->CashReward(copper, silver, gold, platinum);
|
|
}
|
|
|
|
bool Lua_Client::IsDead() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->IsDead();
|
|
}
|
|
|
|
int Lua_Client::CalcCurrentWeight() {
|
|
Lua_Safe_Call_Int();
|
|
return self->CalcCurrentWeight();
|
|
}
|
|
|
|
int Lua_Client::CalcATK() {
|
|
Lua_Safe_Call_Int();
|
|
return self->CalcATK();
|
|
}
|
|
|
|
void Lua_Client::FilteredMessage(Mob *sender, uint32 type, int filter, const char *message)
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->FilteredMessage(sender, type, (eqFilterType)filter, message);
|
|
}
|
|
|
|
void Lua_Client::EnableAreaHPRegen(int value)
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->EnableAreaHPRegen(value);
|
|
}
|
|
|
|
void Lua_Client::DisableAreaHPRegen()
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->DisableAreaHPRegen();
|
|
}
|
|
|
|
void Lua_Client::EnableAreaManaRegen(int value)
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->EnableAreaManaRegen(value);
|
|
}
|
|
|
|
void Lua_Client::DisableAreaManaRegen()
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->DisableAreaManaRegen();
|
|
}
|
|
|
|
void Lua_Client::EnableAreaEndRegen(int value)
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->EnableAreaEndRegen(value);
|
|
}
|
|
|
|
void Lua_Client::DisableAreaEndRegen()
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->DisableAreaEndRegen();
|
|
}
|
|
|
|
void Lua_Client::EnableAreaRegens(int value)
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->EnableAreaRegens(value);
|
|
}
|
|
|
|
void Lua_Client::DisableAreaRegens()
|
|
{
|
|
Lua_Safe_Call_Void();
|
|
self->DisableAreaRegens();
|
|
}
|
|
|
|
void Lua_Client::SetPrimaryWeaponOrnamentation(uint32 model_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetPrimaryWeaponOrnamentation(model_id);
|
|
}
|
|
|
|
void Lua_Client::SetSecondaryWeaponOrnamentation(uint32 model_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetSecondaryWeaponOrnamentation(model_id);
|
|
}
|
|
|
|
void Lua_Client::SetClientMaxLevel(uint8 max_level) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetClientMaxLevel(max_level);
|
|
}
|
|
|
|
uint8 Lua_Client::GetClientMaxLevel() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetClientMaxLevel();
|
|
}
|
|
|
|
void Lua_Client::DialogueWindow(std::string markdown) {
|
|
Lua_Safe_Call_Void();
|
|
DialogueWindow::Render(self, std::move(markdown));
|
|
}
|
|
|
|
DynamicZoneLocation GetDynamicZoneLocationFromTable(const luabind::object& lua_table)
|
|
{
|
|
DynamicZoneLocation zone_location;
|
|
|
|
if (luabind::type(lua_table) == LUA_TTABLE)
|
|
{
|
|
luabind::object lua_zone = lua_table["zone"];
|
|
|
|
// default invalid/missing args to 0
|
|
uint32_t zone_id = 0;
|
|
if (luabind::type(lua_zone) == LUA_TSTRING)
|
|
{
|
|
zone_id = ZoneID(luabind::object_cast<std::string>(lua_zone));
|
|
}
|
|
else if (luabind::type(lua_zone) == LUA_TNUMBER)
|
|
{
|
|
zone_id = luabind::object_cast<uint32_t>(lua_zone);
|
|
}
|
|
|
|
float x = (luabind::type(lua_table["x"]) != LUA_TNIL) ? luabind::object_cast<float>(lua_table["x"]) : 0.0f;
|
|
float y = (luabind::type(lua_table["y"]) != LUA_TNIL) ? luabind::object_cast<float>(lua_table["y"]) : 0.0f;
|
|
float z = (luabind::type(lua_table["z"]) != LUA_TNIL) ? luabind::object_cast<float>(lua_table["z"]) : 0.0f;
|
|
float h = (luabind::type(lua_table["h"]) != LUA_TNIL) ? luabind::object_cast<float>(lua_table["h"]) : 0.0f;
|
|
|
|
zone_location = { zone_id, x, y, z, h };
|
|
}
|
|
|
|
return zone_location;
|
|
}
|
|
|
|
Lua_Expedition Lua_Client::CreateExpedition(luabind::object expedition_table) {
|
|
Lua_Safe_Call_Class(Lua_Expedition);
|
|
|
|
if (luabind::type(expedition_table) != LUA_TTABLE)
|
|
{
|
|
return nullptr;
|
|
}
|
|
|
|
// luabind will catch thrown cast_failed exceptions for invalid/missing args
|
|
luabind::object instance_info = expedition_table["instance"];
|
|
luabind::object expedition_info = expedition_table["expedition"];
|
|
luabind::object zone = instance_info["zone"];
|
|
|
|
uint32_t zone_id = 0;
|
|
if (luabind::type(zone) == LUA_TSTRING)
|
|
{
|
|
zone_id = ZoneID(luabind::object_cast<std::string>(zone));
|
|
}
|
|
else if (luabind::type(zone) == LUA_TNUMBER)
|
|
{
|
|
zone_id = luabind::object_cast<uint32_t>(zone);
|
|
}
|
|
|
|
uint32_t zone_version = luabind::object_cast<uint32_t>(instance_info["version"]);
|
|
uint32_t zone_duration = luabind::object_cast<uint32_t>(instance_info["duration"]);
|
|
|
|
DynamicZone dz{ zone_id, zone_version, zone_duration, DynamicZoneType::Expedition };
|
|
dz.SetName(luabind::object_cast<std::string>(expedition_info["name"]));
|
|
dz.SetMinPlayers(luabind::object_cast<uint32_t>(expedition_info["min_players"]));
|
|
dz.SetMaxPlayers(luabind::object_cast<uint32_t>(expedition_info["max_players"]));
|
|
|
|
// the dz_info table supports optional hash entries for 'compass', 'safereturn', and 'zonein' data
|
|
if (luabind::type(expedition_table["compass"]) == LUA_TTABLE)
|
|
{
|
|
auto compass_loc = GetDynamicZoneLocationFromTable(expedition_table["compass"]);
|
|
dz.SetCompass(compass_loc);
|
|
}
|
|
|
|
if (luabind::type(expedition_table["safereturn"]) == LUA_TTABLE)
|
|
{
|
|
auto safereturn_loc = GetDynamicZoneLocationFromTable(expedition_table["safereturn"]);
|
|
dz.SetSafeReturn(safereturn_loc);
|
|
}
|
|
|
|
if (luabind::type(expedition_table["zonein"]) == LUA_TTABLE)
|
|
{
|
|
auto zonein_loc = GetDynamicZoneLocationFromTable(expedition_table["zonein"]);
|
|
dz.SetZoneInLocation(zonein_loc);
|
|
}
|
|
|
|
if (luabind::type(expedition_table["switchid"]) == LUA_TNUMBER)
|
|
{
|
|
dz.SetSwitchID(luabind::object_cast<int>(expedition_table["switchid"]));
|
|
}
|
|
|
|
bool disable_messages = false;
|
|
if (luabind::type(expedition_info["disable_messages"]) == LUA_TBOOLEAN)
|
|
{
|
|
disable_messages = luabind::object_cast<bool>(expedition_info["disable_messages"]);
|
|
}
|
|
|
|
return self->CreateExpedition(dz, disable_messages);
|
|
}
|
|
|
|
Lua_Expedition Lua_Client::CreateExpedition(std::string zone_name, uint32 version, uint32 duration, std::string expedition_name, uint32 min_players, uint32 max_players) {
|
|
Lua_Safe_Call_Class(Lua_Expedition);
|
|
return self->CreateExpedition(zone_name, version, duration, expedition_name, min_players, max_players);
|
|
}
|
|
|
|
Lua_Expedition Lua_Client::CreateExpedition(std::string zone_name, uint32 version, uint32 duration, std::string expedition_name, uint32 min_players, uint32 max_players, bool disable_messages) {
|
|
Lua_Safe_Call_Class(Lua_Expedition);
|
|
return self->CreateExpedition(zone_name, version, duration, expedition_name, min_players, max_players, disable_messages);
|
|
}
|
|
|
|
Lua_Expedition Lua_Client::CreateExpeditionFromTemplate(uint32_t dz_template_id) {
|
|
Lua_Safe_Call_Class(Lua_Expedition);
|
|
return self->CreateExpeditionFromTemplate(dz_template_id);
|
|
}
|
|
|
|
Lua_Expedition Lua_Client::GetExpedition() {
|
|
Lua_Safe_Call_Class(Lua_Expedition);
|
|
return self->GetExpedition();
|
|
}
|
|
|
|
luabind::object Lua_Client::GetExpeditionLockouts(lua_State* L)
|
|
{
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_)
|
|
{
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto lockouts = self->GetExpeditionLockouts();
|
|
|
|
for (const auto& lockout : lockouts)
|
|
{
|
|
auto lockout_table = lua_table[lockout.GetExpeditionName()];
|
|
if (luabind::type(lockout_table) != LUA_TTABLE)
|
|
{
|
|
lockout_table = luabind::newtable(L);
|
|
}
|
|
lockout_table[lockout.GetEventName()] = lockout.GetSecondsRemaining();
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
luabind::object Lua_Client::GetExpeditionLockouts(lua_State* L, std::string expedition_name)
|
|
{
|
|
auto lua_table = luabind::newtable(L);
|
|
if (d_)
|
|
{
|
|
auto self = reinterpret_cast<NativeType*>(d_);
|
|
auto lockouts = self->GetExpeditionLockouts();
|
|
|
|
for (const auto& lockout : lockouts)
|
|
{
|
|
if (lockout.GetExpeditionName() == expedition_name)
|
|
{
|
|
lua_table[lockout.GetEventName()] = lockout.GetSecondsRemaining();
|
|
}
|
|
}
|
|
}
|
|
return lua_table;
|
|
}
|
|
|
|
std::string Lua_Client::GetLockoutExpeditionUUID(std::string expedition_name, std::string event_name) {
|
|
Lua_Safe_Call_String();
|
|
std::string uuid;
|
|
auto lockout = self->GetExpeditionLockout(expedition_name, event_name);
|
|
if (lockout)
|
|
{
|
|
uuid = lockout->GetExpeditionUUID();
|
|
}
|
|
return uuid;
|
|
}
|
|
|
|
void Lua_Client::AddExpeditionLockout(std::string expedition_name, std::string event_name, uint32 seconds) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddNewExpeditionLockout(expedition_name, event_name, seconds);
|
|
}
|
|
|
|
void Lua_Client::AddExpeditionLockout(std::string expedition_name, std::string event_name, uint32 seconds, std::string uuid) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddNewExpeditionLockout(expedition_name, event_name, seconds, uuid);
|
|
}
|
|
|
|
void Lua_Client::AddExpeditionLockoutDuration(std::string expedition_name, std::string event_name, int seconds) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddExpeditionLockoutDuration(expedition_name, event_name, seconds, {}, true);
|
|
}
|
|
|
|
void Lua_Client::AddExpeditionLockoutDuration(std::string expedition_name, std::string event_name, int seconds, std::string uuid) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddExpeditionLockoutDuration(expedition_name, event_name, seconds, uuid, true);
|
|
}
|
|
|
|
void Lua_Client::RemoveAllExpeditionLockouts() {
|
|
Lua_Safe_Call_Void();
|
|
self->RemoveAllExpeditionLockouts({}, true);
|
|
}
|
|
|
|
void Lua_Client::RemoveAllExpeditionLockouts(std::string expedition_name) {
|
|
Lua_Safe_Call_Void();
|
|
self->RemoveAllExpeditionLockouts(expedition_name, true);
|
|
}
|
|
|
|
void Lua_Client::RemoveExpeditionLockout(std::string expedition_name, std::string event_name) {
|
|
Lua_Safe_Call_Void();
|
|
self->RemoveExpeditionLockout(expedition_name, event_name, true);
|
|
}
|
|
|
|
bool Lua_Client::HasExpeditionLockout(std::string expedition_name, std::string event_name) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->HasExpeditionLockout(expedition_name, event_name);
|
|
}
|
|
|
|
void Lua_Client::MovePCDynamicZone(uint32 zone_id) {
|
|
Lua_Safe_Call_Void();
|
|
return self->MovePCDynamicZone(zone_id);
|
|
}
|
|
|
|
void Lua_Client::MovePCDynamicZone(uint32 zone_id, int zone_version) {
|
|
Lua_Safe_Call_Void();
|
|
return self->MovePCDynamicZone(zone_id, zone_version);
|
|
}
|
|
|
|
void Lua_Client::MovePCDynamicZone(uint32 zone_id, int zone_version, bool msg_if_invalid) {
|
|
Lua_Safe_Call_Void();
|
|
return self->MovePCDynamicZone(zone_id, zone_version, msg_if_invalid);
|
|
}
|
|
|
|
void Lua_Client::MovePCDynamicZone(std::string zone_name) {
|
|
Lua_Safe_Call_Void();
|
|
return self->MovePCDynamicZone(zone_name);
|
|
}
|
|
|
|
void Lua_Client::MovePCDynamicZone(std::string zone_name, int zone_version) {
|
|
Lua_Safe_Call_Void();
|
|
return self->MovePCDynamicZone(zone_name, zone_version);
|
|
}
|
|
|
|
void Lua_Client::MovePCDynamicZone(std::string zone_name, int zone_version, bool msg_if_invalid) {
|
|
Lua_Safe_Call_Void();
|
|
return self->MovePCDynamicZone(zone_name, zone_version, msg_if_invalid);
|
|
}
|
|
|
|
void Lua_Client::CreateTaskDynamicZone(int task_id, luabind::object dz_table) {
|
|
Lua_Safe_Call_Void();
|
|
|
|
if (luabind::type(dz_table) != LUA_TTABLE)
|
|
{
|
|
return;
|
|
}
|
|
|
|
// luabind will catch thrown cast_failed exceptions for invalid/missing args
|
|
luabind::object instance_info = dz_table["instance"];
|
|
luabind::object zone = instance_info["zone"];
|
|
|
|
uint32_t zone_id = 0;
|
|
if (luabind::type(zone) == LUA_TSTRING)
|
|
{
|
|
zone_id = ZoneID(luabind::object_cast<std::string>(zone));
|
|
}
|
|
else if (luabind::type(zone) == LUA_TNUMBER)
|
|
{
|
|
zone_id = luabind::object_cast<uint32_t>(zone);
|
|
}
|
|
|
|
uint32_t zone_version = luabind::object_cast<uint32_t>(instance_info["version"]);
|
|
|
|
// tasks override dz duration so duration is ignored here
|
|
DynamicZone dz{ zone_id, zone_version, 0, DynamicZoneType::None };
|
|
|
|
// the dz_info table supports optional hash entries for 'compass', 'safereturn', and 'zonein' data
|
|
if (luabind::type(dz_table["compass"]) == LUA_TTABLE)
|
|
{
|
|
auto compass_loc = GetDynamicZoneLocationFromTable(dz_table["compass"]);
|
|
dz.SetCompass(compass_loc);
|
|
}
|
|
|
|
if (luabind::type(dz_table["safereturn"]) == LUA_TTABLE)
|
|
{
|
|
auto safereturn_loc = GetDynamicZoneLocationFromTable(dz_table["safereturn"]);
|
|
dz.SetSafeReturn(safereturn_loc);
|
|
}
|
|
|
|
if (luabind::type(dz_table["zonein"]) == LUA_TTABLE)
|
|
{
|
|
auto zonein_loc = GetDynamicZoneLocationFromTable(dz_table["zonein"]);
|
|
dz.SetZoneInLocation(zonein_loc);
|
|
}
|
|
|
|
if (luabind::type(dz_table["switchid"]) == LUA_TNUMBER)
|
|
{
|
|
dz.SetSwitchID(luabind::object_cast<int>(dz_table["switchid"]));
|
|
}
|
|
|
|
self->CreateTaskDynamicZone(task_id, dz);
|
|
}
|
|
|
|
void Lua_Client::Fling(float value, float target_x, float target_y, float target_z) {
|
|
Lua_Safe_Call_Void();
|
|
self->Fling(value, target_x, target_y, target_z);
|
|
}
|
|
|
|
void Lua_Client::Fling(float value, float target_x, float target_y, float target_z, bool ignore_los) {
|
|
Lua_Safe_Call_Void();
|
|
self->Fling(value, target_x, target_y, target_z, ignore_los);
|
|
}
|
|
|
|
void Lua_Client::Fling(float value, float target_x, float target_y, float target_z, bool ignore_los, bool clipping) {
|
|
Lua_Safe_Call_Void();
|
|
self->Fling(value, target_x, target_y, target_z, ignore_los, clipping);
|
|
}
|
|
|
|
double Lua_Client::GetAAEXPModifier(uint32 zone_id) {
|
|
Lua_Safe_Call_Real();
|
|
return self->GetAAEXPModifier(zone_id);
|
|
}
|
|
|
|
double Lua_Client::GetAAEXPModifier(uint32 zone_id, int16 instance_version) {
|
|
Lua_Safe_Call_Real();
|
|
return self->GetAAEXPModifier(zone_id, instance_version);
|
|
}
|
|
|
|
double Lua_Client::GetEXPModifier(uint32 zone_id) {
|
|
Lua_Safe_Call_Real();
|
|
return self->GetEXPModifier(zone_id);
|
|
}
|
|
|
|
double Lua_Client::GetEXPModifier(uint32 zone_id, int16 instance_version) {
|
|
Lua_Safe_Call_Real();
|
|
return self->GetEXPModifier(zone_id, instance_version);
|
|
}
|
|
|
|
void Lua_Client::SetAAEXPModifier(uint32 zone_id, double aa_modifier) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetAAEXPModifier(zone_id, aa_modifier);
|
|
}
|
|
|
|
void Lua_Client::SetAAEXPModifier(uint32 zone_id, double aa_modifier, int16 instance_version) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetAAEXPModifier(zone_id, aa_modifier, instance_version);
|
|
}
|
|
|
|
void Lua_Client::SetEXPModifier(uint32 zone_id, double exp_modifier) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetEXPModifier(zone_id, exp_modifier);
|
|
}
|
|
|
|
void Lua_Client::SetEXPModifier(uint32 zone_id, double exp_modifier, int16 instance_version) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetEXPModifier(zone_id, exp_modifier, instance_version);
|
|
}
|
|
|
|
void Lua_Client::AddLDoNLoss(uint32 theme_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->UpdateLDoNWinLoss(theme_id);
|
|
}
|
|
|
|
void Lua_Client::AddLDoNWin(uint32 theme_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->UpdateLDoNWinLoss(theme_id, true);
|
|
}
|
|
|
|
void Lua_Client::SetHideMe(bool hide_me_state) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetHideMe(hide_me_state);
|
|
}
|
|
|
|
void Lua_Client::Popup(const char* title, const char* text) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendFullPopup(title, text);
|
|
}
|
|
|
|
void Lua_Client::Popup(const char* title, const char* text, uint32 popup_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendFullPopup(title, text, popup_id);
|
|
}
|
|
|
|
void Lua_Client::Popup(const char* title, const char* text, uint32 popup_id, uint32 negative_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendFullPopup(title, text, popup_id, negative_id);
|
|
}
|
|
|
|
void Lua_Client::Popup(const char* title, const char* text, uint32 popup_id, uint32 negative_id, uint32 button_type) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendFullPopup(title, text, popup_id, negative_id, button_type);
|
|
}
|
|
|
|
void Lua_Client::Popup(const char* title, const char* text, uint32 popup_id, uint32 negative_id, uint32 button_type, uint32 duration) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendFullPopup(title, text, popup_id, negative_id, button_type, duration);
|
|
}
|
|
|
|
void Lua_Client::Popup(const char* title, const char* text, uint32 popup_id, uint32 negative_id, uint32 button_type, uint32 duration, const char* button_name_one, const char* button_name_two) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendFullPopup(title, text, popup_id, negative_id, button_type, duration, button_name_one, button_name_two);
|
|
}
|
|
|
|
void Lua_Client::Popup(const char* title, const char* text, uint32 popup_id, uint32 negative_id, uint32 button_type, uint32 duration, const char* button_name_one, const char* button_name_two, uint32 sound_controls) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendFullPopup(title, text, popup_id, negative_id, button_type, duration, button_name_one, button_name_two, sound_controls);
|
|
}
|
|
|
|
void Lua_Client::ResetAllDisciplineTimers() {
|
|
Lua_Safe_Call_Void();
|
|
self->ResetAllDisciplineTimers();
|
|
}
|
|
|
|
void Lua_Client::SendToInstance(std::string instance_type, std::string zone_short_name, uint32 instance_version, float x, float y, float z, float heading, std::string instance_identifier, uint32 duration) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendToInstance(instance_type, zone_short_name, instance_version, x, y, z, heading, instance_identifier, duration);
|
|
}
|
|
|
|
int Lua_Client::CountItem(uint32 item_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->CountItem(item_id);
|
|
}
|
|
|
|
void Lua_Client::RemoveItem(uint32 item_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->RemoveItem(item_id);
|
|
}
|
|
|
|
void Lua_Client::RemoveItem(uint32 item_id, uint32 quantity) {
|
|
Lua_Safe_Call_Void();
|
|
self->RemoveItem(item_id, quantity);
|
|
}
|
|
|
|
void Lua_Client::SetGMStatus(int16 new_status) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetGMStatus(new_status);
|
|
}
|
|
|
|
int16 Lua_Client::GetGMStatus() {
|
|
Lua_Safe_Call_Int();
|
|
return self->Admin();
|
|
}
|
|
|
|
void Lua_Client::UntrainDiscBySpellID(uint16 spell_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->UntrainDiscBySpellID(spell_id);
|
|
}
|
|
|
|
void Lua_Client::UntrainDiscBySpellID(uint16 spell_id, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->UntrainDiscBySpellID(spell_id, update_client);
|
|
}
|
|
|
|
int Lua_Client::GetIPExemption() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetIPExemption();
|
|
}
|
|
|
|
std::string Lua_Client::GetIPString() {
|
|
Lua_Safe_Call_String();
|
|
return self->GetIPString();
|
|
}
|
|
|
|
void Lua_Client::SetIPExemption(int exemption_amount) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetIPExemption(exemption_amount);
|
|
}
|
|
|
|
void Lua_Client::ReadBookByName(std::string book_name, uint8 book_type) {
|
|
Lua_Safe_Call_Void();
|
|
self->ReadBookByName(book_name, book_type);
|
|
}
|
|
|
|
void Lua_Client::SummonBaggedItems(uint32 bag_item_id, luabind::adl::object bag_items_table) {
|
|
Lua_Safe_Call_Void();
|
|
if (luabind::type(bag_items_table) != LUA_TTABLE) {
|
|
return;
|
|
}
|
|
|
|
std::vector<ServerLootItem_Struct> bagged_items;
|
|
|
|
luabind::raw_iterator end; // raw_iterator uses lua_rawget
|
|
for (luabind::raw_iterator it(bag_items_table); it != end; ++it)
|
|
{
|
|
// verify array element is a table for item details
|
|
if (luabind::type(*it) == LUA_TTABLE)
|
|
{
|
|
// no need to try/catch, quest lua parser already catches exceptions
|
|
ServerLootItem_Struct item{};
|
|
item.item_id = luabind::object_cast<uint32>((*it)["item_id"]);
|
|
item.charges = luabind::object_cast<int16>((*it)["charges"]);
|
|
item.attuned = luabind::type((*it)["attuned"]) != LUA_TNIL ? luabind::object_cast<uint8>((*it)["attuned"]) : 0;
|
|
item.aug_1 = luabind::type((*it)["augment_one"]) != LUA_TNIL ? luabind::object_cast<uint32>((*it)["augment_one"]) : 0;
|
|
item.aug_2 = luabind::type((*it)["augment_two"]) != LUA_TNIL ? luabind::object_cast<uint32>((*it)["augment_two"]) : 0;
|
|
item.aug_3 = luabind::type((*it)["augment_three"]) != LUA_TNIL ? luabind::object_cast<uint32>((*it)["augment_three"]) : 0;
|
|
item.aug_4 = luabind::type((*it)["augment_four"]) != LUA_TNIL ? luabind::object_cast<uint32>((*it)["augment_four"]) : 0;
|
|
item.aug_5 = luabind::type((*it)["augment_five"]) != LUA_TNIL ? luabind::object_cast<uint32>((*it)["augment_five"]) : 0;
|
|
item.aug_6 = luabind::type((*it)["augment_six"]) != LUA_TNIL ? luabind::object_cast<uint32>((*it)["augment_six"]) : 0;
|
|
bagged_items.emplace_back(item);
|
|
}
|
|
}
|
|
|
|
self->SummonBaggedItems(bag_item_id, bagged_items);
|
|
}
|
|
|
|
void Lua_Client::RemoveLDoNLoss(uint32 theme_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->UpdateLDoNWinLoss(theme_id, false, true);
|
|
}
|
|
|
|
void Lua_Client::RemoveLDoNWin(uint32 theme_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->UpdateLDoNWinLoss(theme_id, true, true);
|
|
}
|
|
|
|
uint16 Lua_Client::ScribeSpells(uint8 min_level, uint8 max_level) {
|
|
Lua_Safe_Call_Int();
|
|
return self->ScribeSpells(min_level, max_level);
|
|
}
|
|
|
|
uint16 Lua_Client::LearnDisciplines(uint8 min_level, uint8 max_level) {
|
|
Lua_Safe_Call_Int();
|
|
return self->LearnDisciplines(min_level, max_level);
|
|
}
|
|
|
|
int Lua_Client::GetNextAvailableDisciplineSlot() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetNextAvailableDisciplineSlot();
|
|
}
|
|
|
|
int Lua_Client::GetNextAvailableDisciplineSlot(int starting_slot) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetNextAvailableDisciplineSlot(starting_slot);
|
|
}
|
|
|
|
void Lua_Client::ResetCastbarCooldownBySlot(int slot) {
|
|
Lua_Safe_Call_Void();
|
|
self->ResetCastbarCooldownBySlot(slot);
|
|
}
|
|
|
|
void Lua_Client::ResetAllCastbarCooldowns() {
|
|
Lua_Safe_Call_Void();
|
|
self->ResetAllCastbarCooldowns();
|
|
}
|
|
|
|
void Lua_Client::ResetCastbarCooldownBySpellID(uint32 spell_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->ResetCastbarCooldownBySpellID(spell_id);
|
|
}
|
|
|
|
void Lua_Client::UnscribeSpellBySpellID(uint16 spell_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnscribeSpellBySpellID(spell_id);
|
|
}
|
|
|
|
void Lua_Client::UnscribeSpellBySpellID(uint16 spell_id, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->UnscribeSpellBySpellID(spell_id, update_client);
|
|
}
|
|
|
|
int Lua_Client::GetEnvironmentDamageModifier() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetEnvironmentDamageModifier();
|
|
}
|
|
|
|
void Lua_Client::SetEnvironmentDamageModifier(int value) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetEnvironmentDamageModifier(value);
|
|
}
|
|
|
|
bool Lua_Client::GetInvulnerableEnvironmentDamage() {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GetInvulnerableEnvironmentDamage();
|
|
}
|
|
|
|
void Lua_Client::SetInvulnerableEnvironmentDamage(bool value) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetInvulnerableEnvironmentDamage(value);
|
|
}
|
|
|
|
void Lua_Client::AddItem(luabind::object item_table) {
|
|
Lua_Safe_Call_Void();
|
|
if (luabind::type(item_table) != LUA_TTABLE) {
|
|
return;
|
|
}
|
|
|
|
uint32 item_id = luabind::object_cast<uint32>(item_table["item_id"]);
|
|
int16 charges = luabind::object_cast<uint32>(item_table["charges"]);
|
|
uint32 augment_one = luabind::type(item_table["augment_one"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_one"]) : 0;
|
|
uint32 augment_two = luabind::type(item_table["augment_two"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_two"]) : 0;
|
|
uint32 augment_three = luabind::type(item_table["augment_three"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_three"]) : 0;
|
|
uint32 augment_four = luabind::type(item_table["augment_four"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_four"]) : 0;
|
|
uint32 augment_five = luabind::type(item_table["augment_five"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_five"]) : 0;
|
|
uint32 augment_six = luabind::type(item_table["augment_six"]) != LUA_TNIL ? luabind::object_cast<uint32>(item_table["augment_six"]) : 0;
|
|
bool attuned = luabind::type(item_table["attuned"]) != LUA_TNIL ? luabind::object_cast<bool>(item_table["attuned"]) : false;
|
|
uint16 slot_id = luabind::type(item_table["slot_id"]) != LUA_TNIL ? luabind::object_cast<uint16>(item_table["slot_id"]) : EQ::invslot::slotCursor;
|
|
|
|
self->SummonItem(
|
|
item_id,
|
|
charges,
|
|
augment_one,
|
|
augment_two,
|
|
augment_three,
|
|
augment_four,
|
|
augment_five,
|
|
augment_six,
|
|
attuned,
|
|
slot_id
|
|
);
|
|
}
|
|
|
|
int Lua_Client::CountAugmentEquippedByID(uint32 item_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetInv().CountAugmentEquippedByID(item_id);
|
|
}
|
|
|
|
bool Lua_Client::HasAugmentEquippedByID(uint32 item_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GetInv().HasAugmentEquippedByID(item_id);
|
|
}
|
|
|
|
int Lua_Client::CountItemEquippedByID(uint32 item_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetInv().CountItemEquippedByID(item_id);
|
|
}
|
|
|
|
bool Lua_Client::HasItemEquippedByID(uint32 item_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GetInv().HasItemEquippedByID(item_id);
|
|
}
|
|
|
|
void Lua_Client::AddPlatinum(uint32 platinum) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddPlatinum(platinum);
|
|
}
|
|
|
|
void Lua_Client::AddPlatinum(uint32 platinum, bool update_client) {
|
|
Lua_Safe_Call_Void();
|
|
self->AddPlatinum(platinum, update_client);
|
|
}
|
|
|
|
uint32 Lua_Client::GetCarriedPlatinum() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetCarriedPlatinum();
|
|
}
|
|
|
|
bool Lua_Client::TakePlatinum(uint32 platinum) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->TakePlatinum(platinum);
|
|
}
|
|
|
|
bool Lua_Client::TakePlatinum(uint32 platinum, bool update_client) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->TakePlatinum(platinum, update_client);
|
|
}
|
|
|
|
void Lua_Client::LoadZoneFlags() {
|
|
Lua_Safe_Call_Void();
|
|
self->LoadZoneFlags();
|
|
}
|
|
|
|
void Lua_Client::ClearPEQZoneFlag(uint32 zone_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->ClearPEQZoneFlag(zone_id);
|
|
}
|
|
|
|
bool Lua_Client::HasPEQZoneFlag(uint32 zone_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->HasPEQZoneFlag(zone_id);
|
|
}
|
|
|
|
void Lua_Client::LoadPEQZoneFlags() {
|
|
Lua_Safe_Call_Void();
|
|
self->LoadPEQZoneFlags();
|
|
}
|
|
|
|
void Lua_Client::SendPEQZoneFlagInfo(Lua_Client to) {
|
|
Lua_Safe_Call_Void();
|
|
self->SendPEQZoneFlagInfo(to);
|
|
}
|
|
|
|
void Lua_Client::SetPEQZoneFlag(uint32 zone_id) {
|
|
Lua_Safe_Call_Void();
|
|
self->SetPEQZoneFlag(zone_id);
|
|
}
|
|
|
|
int Lua_Client::GetHealAmount() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetHealAmt();
|
|
}
|
|
|
|
int Lua_Client::GetSpellDamage() {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetSpellDmg();
|
|
}
|
|
|
|
void Lua_Client::TaskSelector(luabind::adl::object table) {
|
|
TaskSelector(table, false);
|
|
}
|
|
|
|
void Lua_Client::TaskSelector(luabind::adl::object table, bool ignore_cooldown) {
|
|
Lua_Safe_Call_Void();
|
|
|
|
if(luabind::type(table) != LUA_TTABLE) {
|
|
return;
|
|
}
|
|
|
|
std::vector<int> tasks;
|
|
for(int i = 1; i <= MAXCHOOSERENTRIES; ++i) {
|
|
auto cur = table[i];
|
|
if (luabind::type(cur) == LUA_TNUMBER) {
|
|
tasks.push_back(luabind::object_cast<int>(cur));
|
|
}
|
|
}
|
|
|
|
self->TaskQuestSetSelector(self, tasks, ignore_cooldown);
|
|
}
|
|
|
|
bool Lua_Client::TeleportToPlayerByCharID(uint32 character_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GotoPlayer(database.GetCharNameByID(character_id));
|
|
}
|
|
|
|
bool Lua_Client::TeleportToPlayerByName(std::string player_name) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GotoPlayer(player_name);
|
|
}
|
|
|
|
bool Lua_Client::TeleportGroupToPlayerByCharID(uint32 character_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GotoPlayerGroup(database.GetCharNameByID(character_id));
|
|
}
|
|
|
|
bool Lua_Client::TeleportGroupToPlayerByName(std::string player_name) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GotoPlayerGroup(player_name);
|
|
}
|
|
|
|
bool Lua_Client::TeleportRaidToPlayerByCharID(uint32 character_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GotoPlayerRaid(database.GetCharNameByID(character_id));
|
|
}
|
|
|
|
bool Lua_Client::TeleportRaidToPlayerByName(std::string player_name) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->GotoPlayerRaid(player_name);
|
|
}
|
|
|
|
int Lua_Client::GetRecipeMadeCount(uint32 recipe_id) {
|
|
Lua_Safe_Call_Int();
|
|
return self->GetRecipeMadeCount(recipe_id);
|
|
}
|
|
|
|
bool Lua_Client::HasRecipeLearned(uint32 recipe_id) {
|
|
Lua_Safe_Call_Bool();
|
|
return self->HasRecipeLearned(recipe_id);
|
|
}
|
|
|
|
luabind::scope lua_register_client() {
|
|
return luabind::class_<Lua_Client, Lua_Mob>("Client")
|
|
.def(luabind::constructor<>())
|
|
.def("AccountID", (uint32(Lua_Client::*)(void))&Lua_Client::AccountID)
|
|
.def("AccountName", (const char *(Lua_Client::*)(void))&Lua_Client::AccountName)
|
|
.def("AddAAPoints", (void(Lua_Client::*)(int))&Lua_Client::AddAAPoints)
|
|
.def("AddAlternateCurrencyValue", (void(Lua_Client::*)(uint32,int))&Lua_Client::AddAlternateCurrencyValue)
|
|
.def("AddCrystals", (void(Lua_Client::*)(uint32,uint32))&Lua_Client::AddCrystals)
|
|
.def("AddEXP", (void(Lua_Client::*)(uint32))&Lua_Client::AddEXP)
|
|
.def("AddEXP", (void(Lua_Client::*)(uint32,int))&Lua_Client::AddEXP)
|
|
.def("AddEXP", (void(Lua_Client::*)(uint32,int,bool))&Lua_Client::AddEXP)
|
|
.def("AddExpeditionLockout", (void(Lua_Client::*)(std::string, std::string, uint32))&Lua_Client::AddExpeditionLockout)
|
|
.def("AddExpeditionLockout", (void(Lua_Client::*)(std::string, std::string, uint32, std::string))&Lua_Client::AddExpeditionLockout)
|
|
.def("AddExpeditionLockoutDuration", (void(Lua_Client::*)(std::string, std::string, int))&Lua_Client::AddExpeditionLockoutDuration)
|
|
.def("AddExpeditionLockoutDuration", (void(Lua_Client::*)(std::string, std::string, int, std::string))&Lua_Client::AddExpeditionLockoutDuration)
|
|
.def("AddItem", (void(Lua_Client::*)(luabind::adl::object))&Lua_Client::AddItem)
|
|
.def("AddLDoNLoss", (void(Lua_Client::*)(uint32))&Lua_Client::AddLDoNLoss)
|
|
.def("AddLDoNWin", (void(Lua_Client::*)(uint32))&Lua_Client::AddLDoNWin)
|
|
.def("AddLevelBasedExp", (void(Lua_Client::*)(int))&Lua_Client::AddLevelBasedExp)
|
|
.def("AddLevelBasedExp", (void(Lua_Client::*)(int,int))&Lua_Client::AddLevelBasedExp)
|
|
.def("AddLevelBasedExp", (void(Lua_Client::*)(int,int,bool))&Lua_Client::AddLevelBasedExp)
|
|
.def("AddMoneyToPP", (void(Lua_Client::*)(uint32,uint32,uint32,uint32))&Lua_Client::AddMoneyToPP)
|
|
.def("AddMoneyToPP", (void(Lua_Client::*)(uint32,uint32,uint32,uint32,bool))&Lua_Client::AddMoneyToPP)
|
|
.def("AddPlatinum", (void(Lua_Client::*)(uint32))&Lua_Client::AddPlatinum)
|
|
.def("AddPlatinum", (void(Lua_Client::*)(uint32,bool))&Lua_Client::AddPlatinum)
|
|
.def("AddPVPPoints", (void(Lua_Client::*)(uint32))&Lua_Client::AddPVPPoints)
|
|
.def("AddSkill", (void(Lua_Client::*)(int,int))&Lua_Client::AddSkill)
|
|
.def("Admin", (int16(Lua_Client::*)(void))&Lua_Client::Admin)
|
|
.def("AssignTask", (void(Lua_Client::*)(int))&Lua_Client::AssignTask)
|
|
.def("AssignTask", (void(Lua_Client::*)(int,int))&Lua_Client::AssignTask)
|
|
.def("AssignTask", (void(Lua_Client::*)(int,int,bool))&Lua_Client::AssignTask)
|
|
.def("AssignToInstance", (void(Lua_Client::*)(int))&Lua_Client::AssignToInstance)
|
|
.def("AutoSplitEnabled", (bool(Lua_Client::*)(void))&Lua_Client::AutoSplitEnabled)
|
|
.def("BreakInvis", (void(Lua_Client::*)(void))&Lua_Client::BreakInvis)
|
|
.def("CalcATK", &Lua_Client::CalcATK)
|
|
.def("CalcCurrentWeight", &Lua_Client::CalcCurrentWeight)
|
|
.def("CalcPriceMod", (float(Lua_Client::*)(Lua_Mob,bool))&Lua_Client::CalcPriceMod)
|
|
.def("CanHaveSkill", (bool(Lua_Client::*)(int))&Lua_Client::CanHaveSkill)
|
|
.def("CashReward", &Lua_Client::CashReward)
|
|
.def("ChangeLastName", (void(Lua_Client::*)(std::string))&Lua_Client::ChangeLastName)
|
|
.def("CharacterID", (uint32(Lua_Client::*)(void))&Lua_Client::CharacterID)
|
|
.def("CheckIncreaseSkill", (void(Lua_Client::*)(int,Lua_Mob))&Lua_Client::CheckIncreaseSkill)
|
|
.def("CheckIncreaseSkill", (void(Lua_Client::*)(int,Lua_Mob,int))&Lua_Client::CheckIncreaseSkill)
|
|
.def("CheckSpecializeIncrease", (void(Lua_Client::*)(int))&Lua_Client::CheckSpecializeIncrease)
|
|
.def("ClearCompassMark",(void(Lua_Client::*)(void))&Lua_Client::ClearCompassMark)
|
|
.def("ClearPEQZoneFlag", (void(Lua_Client::*)(uint32))&Lua_Client::ClearPEQZoneFlag)
|
|
.def("ClearZoneFlag", (void(Lua_Client::*)(uint32))&Lua_Client::ClearZoneFlag)
|
|
.def("Connected", (bool(Lua_Client::*)(void))&Lua_Client::Connected)
|
|
.def("CountAugmentEquippedByID", (int(Lua_Client::*)(uint32))&Lua_Client::CountAugmentEquippedByID)
|
|
.def("CountItem", (int(Lua_Client::*)(uint32))&Lua_Client::CountItem)
|
|
.def("CountItemEquippedByID", (int(Lua_Client::*)(uint32))&Lua_Client::CountItemEquippedByID)
|
|
.def("CreateExpedition", (Lua_Expedition(Lua_Client::*)(luabind::object))&Lua_Client::CreateExpedition)
|
|
.def("CreateExpedition", (Lua_Expedition(Lua_Client::*)(std::string, uint32, uint32, std::string, uint32, uint32))&Lua_Client::CreateExpedition)
|
|
.def("CreateExpedition", (Lua_Expedition(Lua_Client::*)(std::string, uint32, uint32, std::string, uint32, uint32, bool))&Lua_Client::CreateExpedition)
|
|
.def("CreateExpeditionFromTemplate", &Lua_Client::CreateExpeditionFromTemplate)
|
|
.def("CreateTaskDynamicZone", &Lua_Client::CreateTaskDynamicZone)
|
|
.def("DecreaseByID", (bool(Lua_Client::*)(uint32,int))&Lua_Client::DecreaseByID)
|
|
.def("DeleteItemInInventory", (void(Lua_Client::*)(int,int))&Lua_Client::DeleteItemInInventory)
|
|
.def("DeleteItemInInventory", (void(Lua_Client::*)(int,int,bool))&Lua_Client::DeleteItemInInventory)
|
|
.def("DiaWind", (void(Lua_Client::*)(std::string))&Lua_Client::DialogueWindow)
|
|
.def("DialogueWindow", (void(Lua_Client::*)(std::string))&Lua_Client::DialogueWindow)
|
|
.def("DisableAreaEndRegen", &Lua_Client::DisableAreaEndRegen)
|
|
.def("DisableAreaHPRegen", &Lua_Client::DisableAreaHPRegen)
|
|
.def("DisableAreaManaRegen", &Lua_Client::DisableAreaManaRegen)
|
|
.def("DisableAreaRegens", &Lua_Client::DisableAreaRegens)
|
|
.def("Disconnect", (void(Lua_Client::*)(void))&Lua_Client::Disconnect)
|
|
.def("DropItem", (void(Lua_Client::*)(int))&Lua_Client::DropItem)
|
|
.def("Duck", (void(Lua_Client::*)(void))&Lua_Client::Duck)
|
|
.def("DyeArmorBySlot", (void(Lua_Client::*)(uint8,uint8,uint8,uint8))&Lua_Client::DyeArmorBySlot)
|
|
.def("DyeArmorBySlot", (void(Lua_Client::*)(uint8,uint8,uint8,uint8,uint8))&Lua_Client::DyeArmorBySlot)
|
|
.def("EnableAreaEndRegen", &Lua_Client::EnableAreaEndRegen)
|
|
.def("EnableAreaHPRegen", &Lua_Client::EnableAreaHPRegen)
|
|
.def("EnableAreaManaRegen", &Lua_Client::EnableAreaManaRegen)
|
|
.def("EnableAreaRegens", &Lua_Client::EnableAreaRegens)
|
|
.def("EndSharedTask", (void(Lua_Client::*)(void))&Lua_Client::EndSharedTask)
|
|
.def("EndSharedTask", (void(Lua_Client::*)(bool))&Lua_Client::EndSharedTask)
|
|
.def("Escape", (void(Lua_Client::*)(void))&Lua_Client::Escape)
|
|
.def("FailTask", (void(Lua_Client::*)(int))&Lua_Client::FailTask)
|
|
.def("FilteredMessage", &Lua_Client::FilteredMessage)
|
|
.def("FindEmptyMemSlot", (int(Lua_Client::*)(void))&Lua_Client::FindEmptyMemSlot)
|
|
.def("FindMemmedSpellBySlot", (uint16(Lua_Client::*)(int))&Lua_Client::FindMemmedSpellBySlot)
|
|
.def("FindMemmedSpellBySpellID", (int(Lua_Client::*)(uint16))&Lua_Client::FindMemmedSpellBySpellID)
|
|
.def("FindSpellBookSlotBySpellID", (int(Lua_Client::*)(int))&Lua_Client::FindSpellBookSlotBySpellID)
|
|
.def("Fling", (void(Lua_Client::*)(float,float,float,float))&Lua_Client::Fling)
|
|
.def("Fling", (void(Lua_Client::*)(float,float,float,float,bool))&Lua_Client::Fling)
|
|
.def("Fling", (void(Lua_Client::*)(float,float,float,float,bool,bool))&Lua_Client::Fling)
|
|
.def("ForageItem", (void(Lua_Client::*)(bool))&Lua_Client::ForageItem)
|
|
.def("ForageItem", (void(Lua_Client::*)(void))&Lua_Client::ForageItem)
|
|
.def("Freeze", (void(Lua_Client::*)(void))&Lua_Client::Freeze)
|
|
.def("GetAAEXPModifier", (double(Lua_Client::*)(uint32))&Lua_Client::GetAAEXPModifier)
|
|
.def("GetAAEXPModifier", (double(Lua_Client::*)(uint32,int16))&Lua_Client::GetAAEXPModifier)
|
|
.def("GetAAExp", (uint32(Lua_Client::*)(void))&Lua_Client::GetAAExp)
|
|
.def("GetAAPercent", (uint32(Lua_Client::*)(void))&Lua_Client::GetAAPercent)
|
|
.def("GetAAPoints", (int(Lua_Client::*)(void))&Lua_Client::GetAAPoints)
|
|
.def("GetAFK", (int(Lua_Client::*)(void))&Lua_Client::GetAFK)
|
|
.def("GetAccountAge", (int(Lua_Client::*)(void))&Lua_Client::GetAccountAge)
|
|
.def("GetAccountFlag", (std::string(Lua_Client::*)(std::string))&Lua_Client::GetAccountFlag)
|
|
.def("GetAggroCount", (int(Lua_Client::*)(void))&Lua_Client::GetAggroCount)
|
|
.def("GetAllMoney", (uint64(Lua_Client::*)(void))&Lua_Client::GetAllMoney)
|
|
.def("GetAlternateCurrencyValue", (int(Lua_Client::*)(uint32))&Lua_Client::GetAlternateCurrencyValue)
|
|
.def("GetAnon", (int(Lua_Client::*)(void))&Lua_Client::GetAnon)
|
|
.def("GetAugmentIDAt", (int(Lua_Client::*)(int,int))&Lua_Client::GetAugmentIDAt)
|
|
.def("GetBaseAGI", (int(Lua_Client::*)(void))&Lua_Client::GetBaseAGI)
|
|
.def("GetBaseCHA", (int(Lua_Client::*)(void))&Lua_Client::GetBaseCHA)
|
|
.def("GetBaseDEX", (int(Lua_Client::*)(void))&Lua_Client::GetBaseDEX)
|
|
.def("GetBaseFace", (int(Lua_Client::*)(void))&Lua_Client::GetBaseFace)
|
|
.def("GetBaseINT", (int(Lua_Client::*)(void))&Lua_Client::GetBaseINT)
|
|
.def("GetBaseSTA", (int(Lua_Client::*)(void))&Lua_Client::GetBaseSTA)
|
|
.def("GetBaseSTR", (int(Lua_Client::*)(void))&Lua_Client::GetBaseSTR)
|
|
.def("GetBaseWIS", (int(Lua_Client::*)(void))&Lua_Client::GetBaseWIS)
|
|
.def("GetBindHeading", (float(Lua_Client::*)(int))&Lua_Client::GetBindHeading)
|
|
.def("GetBindHeading", (float(Lua_Client::*)(void))&Lua_Client::GetBindHeading)
|
|
.def("GetBindX", (float(Lua_Client::*)(int))&Lua_Client::GetBindX)
|
|
.def("GetBindX", (float(Lua_Client::*)(void))&Lua_Client::GetBindX)
|
|
.def("GetBindY", (float(Lua_Client::*)(int))&Lua_Client::GetBindY)
|
|
.def("GetBindY", (float(Lua_Client::*)(void))&Lua_Client::GetBindY)
|
|
.def("GetBindZ", (float(Lua_Client::*)(int))&Lua_Client::GetBindZ)
|
|
.def("GetBindZ", (float(Lua_Client::*)(void))&Lua_Client::GetBindZ)
|
|
.def("GetBindZoneID", (uint32(Lua_Client::*)(int))&Lua_Client::GetBindZoneID)
|
|
.def("GetBindZoneID", (uint32(Lua_Client::*)(void))&Lua_Client::GetBindZoneID)
|
|
.def("GetCarriedMoney", (uint64(Lua_Client::*)(void))&Lua_Client::GetCarriedMoney)
|
|
.def("GetCarriedPlatinum", (uint32(Lua_Client::*)(void))&Lua_Client::GetCarriedPlatinum)
|
|
.def("GetCharacterFactionLevel", (int(Lua_Client::*)(int))&Lua_Client::GetCharacterFactionLevel)
|
|
.def("GetClassBitmask", (int(Lua_Client::*)(void))&Lua_Client::GetClassBitmask)
|
|
.def("GetClientMaxLevel", (int(Lua_Client::*)(void))&Lua_Client::GetClientMaxLevel)
|
|
.def("GetClientVersion", (int(Lua_Client::*)(void))&Lua_Client::GetClientVersion)
|
|
.def("GetClientVersionBit", (uint32(Lua_Client::*)(void))&Lua_Client::GetClientVersionBit)
|
|
.def("GetCorpseCount", (int(Lua_Client::*)(void))&Lua_Client::GetCorpseCount)
|
|
.def("GetCorpseID", (int(Lua_Client::*)(int))&Lua_Client::GetCorpseID)
|
|
.def("GetCorpseItemAt", (int(Lua_Client::*)(int,int))&Lua_Client::GetCorpseItemAt)
|
|
.def("GetDiscSlotBySpellID", (int(Lua_Client::*)(int32))&Lua_Client::GetDiscSlotBySpellID)
|
|
.def("GetDisciplineTimer", (uint32(Lua_Client::*)(uint32))&Lua_Client::GetDisciplineTimer)
|
|
.def("GetDuelTarget", (int(Lua_Client::*)(void))&Lua_Client::GetDuelTarget)
|
|
.def("GetEXP", (uint32(Lua_Client::*)(void))&Lua_Client::GetEXP)
|
|
.def("GetEXPModifier", (double(Lua_Client::*)(uint32))&Lua_Client::GetEXPModifier)
|
|
.def("GetEXPModifier", (double(Lua_Client::*)(uint32,int16))&Lua_Client::GetEXPModifier)
|
|
.def("GetEbonCrystals", (uint32(Lua_Client::*)(void))&Lua_Client::GetEbonCrystals)
|
|
.def("GetEndurance", (int(Lua_Client::*)(void))&Lua_Client::GetEndurance)
|
|
.def("GetEndurancePercent", (int(Lua_Client::*)(void))&Lua_Client::GetEndurancePercent)
|
|
.def("GetEnvironmentDamageModifier", (int(Lua_Client::*)(void))&Lua_Client::GetEnvironmentDamageModifier)
|
|
.def("GetExpedition", (Lua_Expedition(Lua_Client::*)(void))&Lua_Client::GetExpedition)
|
|
.def("GetExpeditionLockouts", (luabind::object(Lua_Client::*)(lua_State* L))&Lua_Client::GetExpeditionLockouts)
|
|
.def("GetExpeditionLockouts", (luabind::object(Lua_Client::*)(lua_State* L, std::string))&Lua_Client::GetExpeditionLockouts)
|
|
.def("GetFace", (int(Lua_Client::*)(void))&Lua_Client::GetFace)
|
|
.def("GetFactionLevel", (int(Lua_Client::*)(uint32,uint32,uint32,uint32,uint32,uint32,Lua_NPC))&Lua_Client::GetFactionLevel)
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.def("GetFeigned", (bool(Lua_Client::*)(void))&Lua_Client::GetFeigned)
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.def("GetGM", (bool(Lua_Client::*)(void))&Lua_Client::GetGM)
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.def("GetGMStatus", (int16(Lua_Client::*)(void))&Lua_Client::GetGMStatus)
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.def("GetGroup", (Lua_Group(Lua_Client::*)(void))&Lua_Client::GetGroup)
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.def("GetGroupPoints", (uint32(Lua_Client::*)(void))&Lua_Client::GetGroupPoints)
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.def("GetHorseId", (int(Lua_Client::*)(void))&Lua_Client::GetHorseId)
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.def("GetHealAmount", (int(Lua_Client::*)(void))&Lua_Client::GetHealAmount)
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.def("GetHunger", (int(Lua_Client::*)(void))&Lua_Client::GetHunger)
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.def("GetIP", (uint32(Lua_Client::*)(void))&Lua_Client::GetIP)
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.def("GetIPExemption", (int(Lua_Client::*)(void))&Lua_Client::GetIPExemption)
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|
.def("GetIPString", (std::string(Lua_Client::*)(void))&Lua_Client::GetIPString)
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|
.def("GetInstrumentMod", (int(Lua_Client::*)(int))&Lua_Client::GetInstrumentMod)
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.def("GetInventory", (Lua_Inventory(Lua_Client::*)(void))&Lua_Client::GetInventory)
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|
.def("GetInvulnerableEnvironmentDamage", (bool(Lua_Client::*)(void))&Lua_Client::GetInvulnerableEnvironmentDamage)
|
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.def("GetItemIDAt", (int(Lua_Client::*)(int))&Lua_Client::GetItemIDAt)
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.def("GetLDoNLosses", (int(Lua_Client::*)(void))&Lua_Client::GetLDoNLosses)
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.def("GetLDoNLossesTheme", (int(Lua_Client::*)(int))&Lua_Client::GetLDoNLossesTheme)
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.def("GetLDoNPointsTheme", (int(Lua_Client::*)(int))&Lua_Client::GetLDoNPointsTheme)
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.def("GetLDoNWins", (int(Lua_Client::*)(void))&Lua_Client::GetLDoNWins)
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.def("GetLDoNWinsTheme", (int(Lua_Client::*)(int))&Lua_Client::GetLDoNWinsTheme)
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|
.def("GetLanguageSkill", (int(Lua_Client::*)(int))&Lua_Client::GetLanguageSkill)
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|
.def("GetLearnableDisciplines", (luabind::object(Lua_Client::*)(lua_State* L))&Lua_Client::GetLearnableDisciplines)
|
|
.def("GetLearnableDisciplines", (luabind::object(Lua_Client::*)(lua_State* L,uint8))&Lua_Client::GetLearnableDisciplines)
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|
.def("GetLearnableDisciplines", (luabind::object(Lua_Client::*)(lua_State* L,uint8,uint8))&Lua_Client::GetLearnableDisciplines)
|
|
.def("GetLearnedDisciplines", (luabind::object(Lua_Client::*)(lua_State* L))&Lua_Client::GetLearnedDisciplines)
|
|
.def("GetLockoutExpeditionUUID", (std::string(Lua_Client::*)(std::string, std::string))&Lua_Client::GetLockoutExpeditionUUID)
|
|
.def("GetMaxEndurance", (int(Lua_Client::*)(void))&Lua_Client::GetMaxEndurance)
|
|
.def("GetMemmedSpells", (luabind::object(Lua_Client::*)(lua_State* L))&Lua_Client::GetMemmedSpells)
|
|
.def("GetModCharacterFactionLevel", (int(Lua_Client::*)(int))&Lua_Client::GetModCharacterFactionLevel)
|
|
.def("GetMoney", (uint32(Lua_Client::*)(uint8, uint8))&Lua_Client::GetMoney)
|
|
.def("GetNextAvailableDisciplineSlot", (int(Lua_Client::*)(int))&Lua_Client::GetNextAvailableDisciplineSlot)
|
|
.def("GetNextAvailableDisciplineSlot", (int(Lua_Client::*)(void))&Lua_Client::GetNextAvailableDisciplineSlot)
|
|
.def("GetNextAvailableSpellBookSlot", (int(Lua_Client::*)(int))&Lua_Client::GetNextAvailableSpellBookSlot)
|
|
.def("GetNextAvailableSpellBookSlot", (int(Lua_Client::*)(void))&Lua_Client::GetNextAvailableSpellBookSlot)
|
|
.def("GetPVP", (bool(Lua_Client::*)(void))&Lua_Client::GetPVP)
|
|
.def("GetPVPPoints", (uint32(Lua_Client::*)(void))&Lua_Client::GetPVPPoints)
|
|
.def("GetRaceBitmask", (int(Lua_Client::*)(void))&Lua_Client::GetRaceBitmask)
|
|
.def("GetRadiantCrystals", (uint32(Lua_Client::*)(void))&Lua_Client::GetRadiantCrystals)
|
|
.def("GetRaid", (Lua_Raid(Lua_Client::*)(void))&Lua_Client::GetRaid)
|
|
.def("GetRaidPoints", (uint32(Lua_Client::*)(void))&Lua_Client::GetRaidPoints)
|
|
.def("GetRawItemAC", (int(Lua_Client::*)(void))&Lua_Client::GetRawItemAC)
|
|
.def("GetRawSkill", (int(Lua_Client::*)(int))&Lua_Client::GetRawSkill)
|
|
.def("GetRecipeMadeCount", (int(Lua_Client::*)(uint32))&Lua_Client::GetRecipeMadeCount)
|
|
.def("GetScribeableSpells", (luabind::object(Lua_Client::*)(lua_State* L))&Lua_Client::GetScribeableSpells)
|
|
.def("GetScribeableSpells", (luabind::object(Lua_Client::*)(lua_State* L,uint8))&Lua_Client::GetScribeableSpells)
|
|
.def("GetScribeableSpells", (luabind::object(Lua_Client::*)(lua_State* L,uint8,uint8))&Lua_Client::GetScribeableSpells)
|
|
.def("GetScribedSpells", (luabind::object(Lua_Client::*)(lua_State* L))&Lua_Client::GetScribedSpells)
|
|
.def("GetSkillPoints", (int(Lua_Client::*)(void))&Lua_Client::GetSkillPoints)
|
|
.def("GetSpellDamage", (int(Lua_Client::*)(void))&Lua_Client::GetSpellDamage)
|
|
.def("GetSpellIDByBookSlot", (uint32(Lua_Client::*)(int))&Lua_Client::GetSpellIDByBookSlot)
|
|
.def("GetSpentAA", (int(Lua_Client::*)(void))&Lua_Client::GetSpentAA)
|
|
.def("GetStartZone", (int(Lua_Client::*)(void))&Lua_Client::GetStartZone)
|
|
.def("GetTargetRingX", (float(Lua_Client::*)(void))&Lua_Client::GetTargetRingX)
|
|
.def("GetTargetRingY", (float(Lua_Client::*)(void))&Lua_Client::GetTargetRingY)
|
|
.def("GetTargetRingZ", (float(Lua_Client::*)(void))&Lua_Client::GetTargetRingZ)
|
|
.def("GetThirst", (int(Lua_Client::*)(void))&Lua_Client::GetThirst)
|
|
.def("GetTotalSecondsPlayed", (uint32(Lua_Client::*)(void))&Lua_Client::GetTotalSecondsPlayed)
|
|
.def("GetWeight", (int(Lua_Client::*)(void))&Lua_Client::GetWeight)
|
|
.def("GoFish", (void(Lua_Client::*)(void))&Lua_Client::GoFish)
|
|
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int))&Lua_Client::GrantAlternateAdvancementAbility)
|
|
.def("GrantAlternateAdvancementAbility", (bool(Lua_Client::*)(int, int, bool))&Lua_Client::GrantAlternateAdvancementAbility)
|
|
.def("GuildID", (uint32(Lua_Client::*)(void))&Lua_Client::GuildID)
|
|
.def("GuildRank", (int(Lua_Client::*)(void))&Lua_Client::GuildRank)
|
|
.def("HasAugmentEquippedByID", (bool(Lua_Client::*)(uint32))&Lua_Client::HasAugmentEquippedByID)
|
|
.def("HasDisciplineLearned", (bool(Lua_Client::*)(uint16))&Lua_Client::HasDisciplineLearned)
|
|
.def("HasExpeditionLockout", (bool(Lua_Client::*)(std::string, std::string))&Lua_Client::HasExpeditionLockout)
|
|
.def("HasItemEquippedByID", (bool(Lua_Client::*)(uint32))&Lua_Client::HasItemEquippedByID)
|
|
.def("HasPEQZoneFlag", (bool(Lua_Client::*)(uint32))&Lua_Client::HasPEQZoneFlag)
|
|
.def("HasRecipeLearned", (bool(Lua_Client::*)(uint32))&Lua_Client::HasRecipeLearned)
|
|
.def("HasSkill", (bool(Lua_Client::*)(int))&Lua_Client::HasSkill)
|
|
.def("HasSpellScribed", (bool(Lua_Client::*)(int))&Lua_Client::HasSpellScribed)
|
|
.def("HasZoneFlag", (bool(Lua_Client::*)(uint32))&Lua_Client::HasZoneFlag)
|
|
.def("Hungry", (bool(Lua_Client::*)(void))&Lua_Client::Hungry)
|
|
.def("InZone", (bool(Lua_Client::*)(void))&Lua_Client::InZone)
|
|
.def("IncStats", (void(Lua_Client::*)(int,int))&Lua_Client::IncStats)
|
|
.def("IncreaseLanguageSkill", (void(Lua_Client::*)(int))&Lua_Client::IncreaseLanguageSkill)
|
|
.def("IncreaseLanguageSkill", (void(Lua_Client::*)(int,int))&Lua_Client::IncreaseLanguageSkill)
|
|
.def("IncreaseSkill", (void(Lua_Client::*)(int))&Lua_Client::IncreaseSkill)
|
|
.def("IncreaseSkill", (void(Lua_Client::*)(int,int))&Lua_Client::IncreaseSkill)
|
|
.def("IncrementAA", (void(Lua_Client::*)(int))&Lua_Client::IncrementAA)
|
|
.def("IsCrouching", (bool(Lua_Client::*)(void))&Lua_Client::IsCrouching)
|
|
.def("IsDead", &Lua_Client::IsDead)
|
|
.def("IsDueling", (bool(Lua_Client::*)(void))&Lua_Client::IsDueling)
|
|
.def("IsGrouped", (bool(Lua_Client::*)(void))&Lua_Client::IsGrouped)
|
|
.def("IsLD", (bool(Lua_Client::*)(void))&Lua_Client::IsLD)
|
|
.def("IsMedding", (bool(Lua_Client::*)(void))&Lua_Client::IsMedding)
|
|
.def("IsRaidGrouped", (bool(Lua_Client::*)(void))&Lua_Client::IsRaidGrouped)
|
|
.def("IsSitting", (bool(Lua_Client::*)(void))&Lua_Client::IsSitting)
|
|
.def("IsStanding", (bool(Lua_Client::*)(void))&Lua_Client::IsStanding)
|
|
.def("IsTaskActive", (bool(Lua_Client::*)(int))&Lua_Client::IsTaskActive)
|
|
.def("IsTaskActivityActive", (bool(Lua_Client::*)(int,int))&Lua_Client::IsTaskActivityActive)
|
|
.def("IsTaskCompleted", (bool(Lua_Client::*)(int))&Lua_Client::IsTaskCompleted)
|
|
.def("KeyRingAdd", (void(Lua_Client::*)(uint32))&Lua_Client::KeyRingAdd)
|
|
.def("KeyRingCheck", (bool(Lua_Client::*)(uint32))&Lua_Client::KeyRingCheck)
|
|
.def("Kick", (void(Lua_Client::*)(void))&Lua_Client::Kick)
|
|
.def("LearnDisciplines", (uint16(Lua_Client::*)(uint8,uint8))&Lua_Client::LearnDisciplines)
|
|
.def("LearnRecipe", (void(Lua_Client::*)(uint32))&Lua_Client::LearnRecipe)
|
|
.def("LeaveGroup", (void(Lua_Client::*)(void))&Lua_Client::LeaveGroup)
|
|
.def("LoadPEQZoneFlags", (void(Lua_Client::*)(void))&Lua_Client::LoadPEQZoneFlags)
|
|
.def("LoadZoneFlags", (void(Lua_Client::*)(void))&Lua_Client::LoadZoneFlags)
|
|
.def("LockSharedTask", &Lua_Client::LockSharedTask)
|
|
.def("MarkSingleCompassLoc", (void(Lua_Client::*)(float,float,float))&Lua_Client::MarkSingleCompassLoc)
|
|
.def("MarkSingleCompassLoc", (void(Lua_Client::*)(float,float,float,int))&Lua_Client::MarkSingleCompassLoc)
|
|
.def("MaxSkill", (int(Lua_Client::*)(int))&Lua_Client::MaxSkill)
|
|
.def("MemSpell", (void(Lua_Client::*)(int,int))&Lua_Client::MemSpell)
|
|
.def("MemSpell", (void(Lua_Client::*)(int,int,bool))&Lua_Client::MemSpell)
|
|
.def("MemmedCount", (int(Lua_Client::*)(void))&Lua_Client::MemmedCount)
|
|
.def("MovePC", (void(Lua_Client::*)(int,float,float,float,float))&Lua_Client::MovePC)
|
|
.def("MovePCDynamicZone", (void(Lua_Client::*)(std::string))&Lua_Client::MovePCDynamicZone)
|
|
.def("MovePCDynamicZone", (void(Lua_Client::*)(std::string, int))&Lua_Client::MovePCDynamicZone)
|
|
.def("MovePCDynamicZone", (void(Lua_Client::*)(std::string, int, bool))&Lua_Client::MovePCDynamicZone)
|
|
.def("MovePCDynamicZone", (void(Lua_Client::*)(uint32))&Lua_Client::MovePCDynamicZone)
|
|
.def("MovePCDynamicZone", (void(Lua_Client::*)(uint32, int))&Lua_Client::MovePCDynamicZone)
|
|
.def("MovePCDynamicZone", (void(Lua_Client::*)(uint32, int, bool))&Lua_Client::MovePCDynamicZone)
|
|
.def("MovePCInstance", (void(Lua_Client::*)(int,int,float,float,float,float))&Lua_Client::MovePCInstance)
|
|
.def("MoveZone", (void(Lua_Client::*)(const char*))&Lua_Client::MoveZone)
|
|
.def("MoveZoneGroup", (void(Lua_Client::*)(const char*))&Lua_Client::MoveZoneGroup)
|
|
.def("MoveZoneInstance", (void(Lua_Client::*)(uint16))&Lua_Client::MoveZoneInstance)
|
|
.def("MoveZoneInstanceGroup", (void(Lua_Client::*)(uint16))&Lua_Client::MoveZoneInstanceGroup)
|
|
.def("MoveZoneInstanceRaid", (void(Lua_Client::*)(uint16))&Lua_Client::MoveZoneInstanceRaid)
|
|
.def("MoveZoneRaid", (void(Lua_Client::*)(const char*))&Lua_Client::MoveZoneRaid)
|
|
.def("NotifyNewTitlesAvailable", (void(Lua_Client::*)(void))&Lua_Client::NotifyNewTitlesAvailable)
|
|
.def("NukeItem", (void(Lua_Client::*)(uint32))&Lua_Client::NukeItem)
|
|
.def("NukeItem", (void(Lua_Client::*)(uint32,int))&Lua_Client::NukeItem)
|
|
.def("OpenLFGuildWindow", (void(Lua_Client::*)(void))&Lua_Client::OpenLFGuildWindow)
|
|
.def("PlayMP3", (void(Lua_Client::*)(std::string))&Lua_Client::PlayMP3)
|
|
.def("Popup", (void(Lua_Client::*)(const char*,const char*))&Lua_Client::Popup)
|
|
.def("Popup", (void(Lua_Client::*)(const char*,const char*,uint32))&Lua_Client::Popup)
|
|
.def("Popup", (void(Lua_Client::*)(const char*,const char*,uint32,uint32))&Lua_Client::Popup)
|
|
.def("Popup", (void(Lua_Client::*)(const char*,const char*,uint32,uint32,uint32))&Lua_Client::Popup)
|
|
.def("Popup", (void(Lua_Client::*)(const char*,const char*,uint32,uint32,uint32,uint32))&Lua_Client::Popup)
|
|
.def("Popup", (void(Lua_Client::*)(const char*,const char*,uint32,uint32,uint32,uint32,const char*,const char*))&Lua_Client::Popup)
|
|
.def("Popup", (void(Lua_Client::*)(const char*,const char*,uint32,uint32,uint32,uint32,const char*,const char*,uint32))&Lua_Client::Popup)
|
|
.def("PushItemOnCursor", (bool(Lua_Client::*)(Lua_ItemInst))&Lua_Client::PushItemOnCursor)
|
|
.def("PutItemInInventory", (bool(Lua_Client::*)(int,Lua_ItemInst))&Lua_Client::PutItemInInventory)
|
|
.def("QuestReadBook", (void(Lua_Client::*)(const char *,int))&Lua_Client::QuestReadBook)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob))&Lua_Client::QuestReward)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob, luabind::adl::object))&Lua_Client::QuestReward)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob, uint32))&Lua_Client::QuestReward)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob, uint32, uint32))&Lua_Client::QuestReward)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob, uint32, uint32, uint32))&Lua_Client::QuestReward)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob, uint32, uint32, uint32, uint32))&Lua_Client::QuestReward)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob, uint32, uint32, uint32, uint32, uint32))&Lua_Client::QuestReward)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob, uint32, uint32, uint32, uint32, uint32, uint32))&Lua_Client::QuestReward)
|
|
.def("QuestReward", (void(Lua_Client::*)(Lua_Mob, uint32, uint32, uint32, uint32, uint32, uint32, bool))&Lua_Client::QuestReward)
|
|
.def("QueuePacket", (void(Lua_Client::*)(Lua_Packet))&Lua_Client::QueuePacket)
|
|
.def("QueuePacket", (void(Lua_Client::*)(Lua_Packet,bool))&Lua_Client::QueuePacket)
|
|
.def("QueuePacket", (void(Lua_Client::*)(Lua_Packet,bool,int))&Lua_Client::QueuePacket)
|
|
.def("QueuePacket", (void(Lua_Client::*)(Lua_Packet,bool,int,int))&Lua_Client::QueuePacket)
|
|
.def("ReadBookByName", (void(Lua_Client::*)(std::string,uint8))&Lua_Client::ReadBookByName)
|
|
.def("RefundAA", (void(Lua_Client::*)(void))&Lua_Client::RefundAA)
|
|
.def("RemoveAllExpeditionLockouts", (void(Lua_Client::*)(std::string))&Lua_Client::RemoveAllExpeditionLockouts)
|
|
.def("RemoveAllExpeditionLockouts", (void(Lua_Client::*)(void))&Lua_Client::RemoveAllExpeditionLockouts)
|
|
.def("RemoveExpeditionLockout", (void(Lua_Client::*)(std::string, std::string))&Lua_Client::RemoveExpeditionLockout)
|
|
.def("RemoveItem", (void(Lua_Client::*)(uint32))&Lua_Client::RemoveItem)
|
|
.def("RemoveItem", (void(Lua_Client::*)(uint32,uint32))&Lua_Client::RemoveItem)
|
|
.def("RemoveLDoNLoss", (void(Lua_Client::*)(uint32))&Lua_Client::RemoveLDoNLoss)
|
|
.def("RemoveLDoNWin", (void(Lua_Client::*)(uint32))&Lua_Client::RemoveLDoNWin)
|
|
.def("ResetAA", (void(Lua_Client::*)(void))&Lua_Client::ResetAA)
|
|
.def("ResetAllDisciplineTimers", (void(Lua_Client::*)(void))&Lua_Client::ResetAllDisciplineTimers)
|
|
.def("ResetAllCastbarCooldowns", (void(Lua_Client::*)(void))&Lua_Client::ResetAllCastbarCooldowns)
|
|
.def("ResetAlternateAdvancementRank", &Lua_Client::ResetAlternateAdvancementRank)
|
|
.def("ResetCastbarCooldownBySlot", (void(Lua_Client::*)(int))&Lua_Client::ResetCastbarCooldownBySlot)
|
|
.def("ResetCastbarCooldownBySpellID", (void(Lua_Client::*)(uint32))&Lua_Client::ResetCastbarCooldownBySpellID)
|
|
.def("ResetDisciplineTimer", (void(Lua_Client::*)(uint32))&Lua_Client::ResetDisciplineTimer)
|
|
.def("ResetTrade", (void(Lua_Client::*)(void))&Lua_Client::ResetTrade)
|
|
.def("RewardFaction", (void(Lua_Client::*)(int,int))&Lua_Client::RewardFaction)
|
|
.def("Save", (void(Lua_Client::*)(int))&Lua_Client::Save)
|
|
.def("Save", (void(Lua_Client::*)(void))&Lua_Client::Save)
|
|
.def("SaveBackup", (void(Lua_Client::*)(void))&Lua_Client::SaveBackup)
|
|
.def("ScribeSpell", (void(Lua_Client::*)(int,int))&Lua_Client::ScribeSpell)
|
|
.def("ScribeSpell", (void(Lua_Client::*)(int,int,bool))&Lua_Client::ScribeSpell)
|
|
.def("ScribeSpells", (uint16(Lua_Client::*)(uint8,uint8))&Lua_Client::ScribeSpells)
|
|
.def("SendColoredText", (void(Lua_Client::*)(uint32, std::string))&Lua_Client::SendColoredText)
|
|
.def("SendItemScale", (void(Lua_Client::*)(Lua_ItemInst))&Lua_Client::SendItemScale)
|
|
.def("SendMarqueeMessage", (void(Lua_Client::*)(uint32, uint32, uint32, uint32, uint32, std::string))&Lua_Client::SendMarqueeMessage)
|
|
.def("SendOPTranslocateConfirm", (void(Lua_Client::*)(Lua_Mob,int))&Lua_Client::SendOPTranslocateConfirm)
|
|
.def("SendPEQZoneFlagInfo", (void(Lua_Client::*)(Lua_Client))&Lua_Client::SendPEQZoneFlagInfo)
|
|
.def("SendSound", (void(Lua_Client::*)(void))&Lua_Client::SendSound)
|
|
.def("SendToGuildHall", (void(Lua_Client::*)(void))&Lua_Client::SendToGuildHall)
|
|
.def("SendToInstance", (void(Lua_Client::*)(std::string,std::string,uint32,float,float,float,float,std::string,uint32))&Lua_Client::SendToInstance)
|
|
.def("SendWebLink", (void(Lua_Client::*)(const char *))&Lua_Client::SendWebLink)
|
|
.def("SendZoneFlagInfo", (void(Lua_Client::*)(Lua_Client))&Lua_Client::SendZoneFlagInfo)
|
|
.def("SetAAEXPModifier", (void(Lua_Client::*)(uint32,double))&Lua_Client::SetAAEXPModifier)
|
|
.def("SetAAEXPModifier", (void(Lua_Client::*)(uint32,double,int16))&Lua_Client::SetAAEXPModifier)
|
|
.def("SetAAPoints", (void(Lua_Client::*)(int))&Lua_Client::SetAAPoints)
|
|
.def("SetAATitle", (void(Lua_Client::*)(std::string))&Lua_Client::SetAATitle)
|
|
.def("SetAATitle", (void(Lua_Client::*)(std::string,bool))&Lua_Client::SetAATitle)
|
|
.def("SetAFK", (void(Lua_Client::*)(uint8))&Lua_Client::SetAFK)
|
|
.def("SetAccountFlag", (void(Lua_Client::*)(std::string,std::string))&Lua_Client::SetAccountFlag)
|
|
.def("SetAccountFlag", (void(Lua_Client::*)(std::string,std::string))&Lua_Client::SetAccountFlag)
|
|
.def("SetAlternateCurrencyValue", (void(Lua_Client::*)(uint32,int))&Lua_Client::SetAlternateCurrencyValue)
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.def("SetAnon", (void(Lua_Client::*)(uint8))&Lua_Client::SetAnon)
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.def("SetBaseClass", (void(Lua_Client::*)(int))&Lua_Client::SetBaseClass)
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.def("SetBaseGender", (void(Lua_Client::*)(int))&Lua_Client::SetBaseGender)
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.def("SetBaseRace", (void(Lua_Client::*)(int))&Lua_Client::SetBaseRace)
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.def("SetBindPoint", (void(Lua_Client::*)(int))&Lua_Client::SetBindPoint)
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.def("SetBindPoint", (void(Lua_Client::*)(int,int))&Lua_Client::SetBindPoint)
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.def("SetBindPoint", (void(Lua_Client::*)(int,int,float))&Lua_Client::SetBindPoint)
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.def("SetBindPoint", (void(Lua_Client::*)(int,int,float,float))&Lua_Client::SetBindPoint)
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.def("SetBindPoint", (void(Lua_Client::*)(int,int,float,float,float))&Lua_Client::SetBindPoint)
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.def("SetBindPoint", (void(Lua_Client::*)(int,int,float,float,float,float))&Lua_Client::SetBindPoint)
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.def("SetBindPoint", (void(Lua_Client::*)(void))&Lua_Client::SetBindPoint)
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.def("SetClientMaxLevel", (void(Lua_Client::*)(int))&Lua_Client::SetClientMaxLevel)
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.def("SetConsumption", (void(Lua_Client::*)(int, int))&Lua_Client::SetConsumption)
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.def("SetDeity", (void(Lua_Client::*)(int))&Lua_Client::SetDeity)
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.def("SetDuelTarget", (void(Lua_Client::*)(int))&Lua_Client::SetDuelTarget)
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.def("SetDueling", (void(Lua_Client::*)(bool))&Lua_Client::SetDueling)
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.def("SetEXP", (void(Lua_Client::*)(uint32,uint32))&Lua_Client::SetEXP)
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.def("SetEXP", (void(Lua_Client::*)(uint32,uint32,bool))&Lua_Client::SetEXP)
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.def("SetEXPModifier", (void(Lua_Client::*)(uint32,double))&Lua_Client::SetEXPModifier)
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.def("SetEXPModifier", (void(Lua_Client::*)(uint32,double,int16))&Lua_Client::SetEXPModifier)
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.def("SetEbonCrystals", (void(Lua_Client::*)(uint32))&Lua_Client::SetEbonCrystals)
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.def("SetEndurance", (void(Lua_Client::*)(int))&Lua_Client::SetEndurance)
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.def("SetEnvironmentDamageModifier", (void(Lua_Client::*)(int))&Lua_Client::SetEnvironmentDamageModifier)
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.def("SetFactionLevel", (void(Lua_Client::*)(uint32,uint32,int,int,int))&Lua_Client::SetFactionLevel)
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.def("SetFactionLevel2", (void(Lua_Client::*)(uint32,int,int,int,int,int,int))&Lua_Client::SetFactionLevel2)
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.def("SetFeigned", (void(Lua_Client::*)(bool))&Lua_Client::SetFeigned)
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.def("SetGM", (void(Lua_Client::*)(bool))&Lua_Client::SetGM)
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.def("SetGMStatus", (void(Lua_Client::*)(int16))&Lua_Client::SetGMStatus)
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.def("SetHideMe", (void(Lua_Client::*)(bool))&Lua_Client::SetHideMe)
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.def("SetHorseId", (void(Lua_Client::*)(int))&Lua_Client::SetHorseId)
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.def("SetHunger", (void(Lua_Client::*)(int))&Lua_Client::SetHunger)
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.def("SetInvulnerableEnvironmentDamage", (void(Lua_Client::*)(int))&Lua_Client::SetInvulnerableEnvironmentDamage)
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.def("SetIPExemption", (void(Lua_Client::*)(int))&Lua_Client::SetIPExemption)
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.def("SetLanguageSkill", (void(Lua_Client::*)(int,int))&Lua_Client::SetLanguageSkill)
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.def("SetMaterial", (void(Lua_Client::*)(int,uint32))&Lua_Client::SetMaterial)
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.def("SetPEQZoneFlag", (void(Lua_Client::*)(uint32))&Lua_Client::SetPEQZoneFlag)
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.def("SetPVP", (void(Lua_Client::*)(bool))&Lua_Client::SetPVP)
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.def("SetPrimaryWeaponOrnamentation", (void(Lua_Client::*)(uint32))&Lua_Client::SetPrimaryWeaponOrnamentation)
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.def("SetRadiantCrystals", (void(Lua_Client::*)(uint32))&Lua_Client::SetRadiantCrystals)
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.def("SetSecondaryWeaponOrnamentation", (void(Lua_Client::*)(uint32))&Lua_Client::SetSecondaryWeaponOrnamentation)
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.def("SetSkill", (void(Lua_Client::*)(int,int))&Lua_Client::SetSkill)
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.def("SetSkillPoints", (void(Lua_Client::*)(int))&Lua_Client::SetSkillPoints)
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.def("SetStartZone", (void(Lua_Client::*)(int))&Lua_Client::SetStartZone)
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.def("SetStartZone", (void(Lua_Client::*)(int,float))&Lua_Client::SetStartZone)
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.def("SetStartZone", (void(Lua_Client::*)(int,float,float))&Lua_Client::SetStartZone)
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.def("SetStartZone", (void(Lua_Client::*)(int,float,float,float))&Lua_Client::SetStartZone)
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.def("SetStats", (void(Lua_Client::*)(int,int))&Lua_Client::SetStats)
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.def("SetThirst", (void(Lua_Client::*)(int))&Lua_Client::SetThirst)
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.def("SetTint", (void(Lua_Client::*)(int,uint32))&Lua_Client::SetTint)
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.def("SetTitleSuffix", (void(Lua_Client::*)(const char *))&Lua_Client::SetTitleSuffix)
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.def("SetZoneFlag", (void(Lua_Client::*)(uint32))&Lua_Client::SetZoneFlag)
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.def("Signal", (void(Lua_Client::*)(uint32))&Lua_Client::Signal)
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.def("Sit", (void(Lua_Client::*)(void))&Lua_Client::Sit)
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.def("Stand", (void(Lua_Client::*)(void))&Lua_Client::Stand)
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.def("SummonBaggedItems", (void(Lua_Client::*)(uint32,luabind::adl::object))&Lua_Client::SummonBaggedItems)
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.def("SummonItem", (void(Lua_Client::*)(uint32))&Lua_Client::SummonItem)
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.def("SummonItem", (void(Lua_Client::*)(uint32,int))&Lua_Client::SummonItem)
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.def("SummonItem", (void(Lua_Client::*)(uint32,int,uint32))&Lua_Client::SummonItem)
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.def("SummonItem", (void(Lua_Client::*)(uint32,int,uint32,uint32))&Lua_Client::SummonItem)
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.def("SummonItem", (void(Lua_Client::*)(uint32,int,uint32,uint32,uint32))&Lua_Client::SummonItem)
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.def("SummonItem", (void(Lua_Client::*)(uint32,int,uint32,uint32,uint32,uint32))&Lua_Client::SummonItem)
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.def("SummonItem", (void(Lua_Client::*)(uint32,int,uint32,uint32,uint32,uint32,uint32))&Lua_Client::SummonItem)
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.def("SummonItem", (void(Lua_Client::*)(uint32,int,uint32,uint32,uint32,uint32,uint32,bool))&Lua_Client::SummonItem)
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.def("SummonItem", (void(Lua_Client::*)(uint32,int,uint32,uint32,uint32,uint32,uint32,bool,int))&Lua_Client::SummonItem)
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.def("TGB", (bool(Lua_Client::*)(void))&Lua_Client::TGB)
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.def("TakeMoneyFromPP", (bool(Lua_Client::*)(uint64))&Lua_Client::TakeMoneyFromPP)
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.def("TakeMoneyFromPP", (bool(Lua_Client::*)(uint64,bool))&Lua_Client::TakeMoneyFromPP)
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.def("TakePlatinum", (bool(Lua_Client::*)(uint32))&Lua_Client::TakePlatinum)
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.def("TakePlatinum", (bool(Lua_Client::*)(uint32,bool))&Lua_Client::TakePlatinum)
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.def("TaskSelector", (void(Lua_Client::*)(luabind::adl::object))&Lua_Client::TaskSelector)
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.def("TaskSelector", (void(Lua_Client::*)(luabind::adl::object, bool))&Lua_Client::TaskSelector)
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.def("TeleportToPlayerByCharID", (bool(Lua_Client::*)(uint32))&Lua_Client::TeleportToPlayerByCharID)
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.def("TeleportToPlayerByName", (bool(Lua_Client::*)(std::string))&Lua_Client::TeleportToPlayerByName)
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.def("TeleportGroupToPlayerByCharID", (bool(Lua_Client::*)(uint32))&Lua_Client::TeleportGroupToPlayerByCharID)
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.def("TeleportGroupToPlayerByName", (bool(Lua_Client::*)(std::string))&Lua_Client::TeleportGroupToPlayerByName)
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.def("TeleportRaidToPlayerByCharID", (bool(Lua_Client::*)(uint32))&Lua_Client::TeleportRaidToPlayerByCharID)
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.def("TeleportRaidToPlayerByName", (bool(Lua_Client::*)(std::string))&Lua_Client::TeleportRaidToPlayerByName)
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.def("Thirsty", (bool(Lua_Client::*)(void))&Lua_Client::Thirsty)
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.def("TrainDisc", (void(Lua_Client::*)(int))&Lua_Client::TrainDisc)
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.def("TrainDiscBySpellID", (void(Lua_Client::*)(int32))&Lua_Client::TrainDiscBySpellID)
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.def("UnFreeze", (void(Lua_Client::*)(void))&Lua_Client::UnFreeze)
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.def("Undye", (void(Lua_Client::*)(void))&Lua_Client::Undye)
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.def("UnmemSpell", (void(Lua_Client::*)(int))&Lua_Client::UnmemSpell)
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.def("UnmemSpell", (void(Lua_Client::*)(int,bool))&Lua_Client::UnmemSpell)
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|
.def("UnmemSpellAll", (void(Lua_Client::*)(bool))&Lua_Client::UnmemSpellAll)
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.def("UnmemSpellAll", (void(Lua_Client::*)(void))&Lua_Client::UnmemSpellAll)
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|
.def("UnmemSpellBySpellID", (void(Lua_Client::*)(int32))&Lua_Client::UnmemSpellBySpellID)
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|
.def("UnscribeSpell", (void(Lua_Client::*)(int))&Lua_Client::UnscribeSpell)
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.def("UnscribeSpell", (void(Lua_Client::*)(int,bool))&Lua_Client::UnscribeSpell)
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.def("UnscribeSpellAll", (void(Lua_Client::*)(bool))&Lua_Client::UnscribeSpellAll)
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|
.def("UnscribeSpellAll", (void(Lua_Client::*)(void))&Lua_Client::UnscribeSpellAll)
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|
.def("UnscribeSpellBySpellID", (void(Lua_Client::*)(uint16))&Lua_Client::UnscribeSpellBySpellID)
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.def("UnscribeSpellBySpellID", (void(Lua_Client::*)(uint16,bool))&Lua_Client::UnscribeSpellBySpellID)
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|
.def("UntrainDisc", (void(Lua_Client::*)(int))&Lua_Client::UntrainDisc)
|
|
.def("UntrainDisc", (void(Lua_Client::*)(int,bool))&Lua_Client::UntrainDisc)
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|
.def("UntrainDiscAll", (void(Lua_Client::*)(bool))&Lua_Client::UntrainDiscAll)
|
|
.def("UntrainDiscAll", (void(Lua_Client::*)(void))&Lua_Client::UntrainDiscAll)
|
|
.def("UntrainDiscBySpellID", (void(Lua_Client::*)(uint16))&Lua_Client::UntrainDiscBySpellID)
|
|
.def("UntrainDiscBySpellID", (void(Lua_Client::*)(uint16,bool))&Lua_Client::UntrainDiscBySpellID)
|
|
.def("UpdateGroupAAs", (void(Lua_Client::*)(int,uint32))&Lua_Client::UpdateGroupAAs)
|
|
.def("UpdateLDoNPoints", (void(Lua_Client::*)(uint32,int))&Lua_Client::UpdateLDoNPoints)
|
|
.def("UpdateTaskActivity", (void(Lua_Client::*)(int,int,int))&Lua_Client::UpdateTaskActivity)
|
|
.def("UseDiscipline", (bool(Lua_Client::*)(int,int))&Lua_Client::UseDiscipline)
|
|
.def("WorldKick", (void(Lua_Client::*)(void))&Lua_Client::WorldKick);
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|
}
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|
|
|
luabind::scope lua_register_inventory_where() {
|
|
return luabind::class_<InventoryWhere>("InventoryWhere")
|
|
.enum_("constants")
|
|
[
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luabind::value("Personal", static_cast<int>(invWherePersonal)),
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|
luabind::value("Bank", static_cast<int>(invWhereBank)),
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|
luabind::value("SharedBank", static_cast<int>(invWhereSharedBank)),
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|
luabind::value("Trading", static_cast<int>(invWhereTrading)),
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|
luabind::value("Cursor", static_cast<int>(invWhereCursor))
|
|
];
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|
}
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#endif
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