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* [Commands] Add #zonevariable Command * Update zonevariable.cpp * Argument safety --------- Co-authored-by: Chris Miles <akkadius1@gmail.com>
101 lines
4.0 KiB
C++
101 lines
4.0 KiB
C++
#include "../client.h"
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void command_zonevariable(Client *c, const Seperator *sep)
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{
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const uint16 arguments = sep->argnum;
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if (!arguments) {
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c->Message(Chat::White, "Usage: #zonevariable clear - Clear all zone variables");
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c->Message(Chat::White, "Usage: #zonevariable delete [Variable Name] - Delete a zone variable");
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c->Message(Chat::White, "Usage: #zonevariable set [Variable Name] [Variable Value] - Set a zone variable");
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c->Message(Chat::White, "Usage: #zonevariable view [Variable Name] - View a zone variable");
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c->Message(Chat::White, "Note: You can have spaces in variable names and values by wrapping in double quotes like this");
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c->Message(Chat::White, "Example: #zonevariable set \"Test Variable\" \"Test Value\"");
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c->Message(Chat::White, "Note: Variable Value is optional and can be set to empty by not providing a value");
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return;
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}
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const char* action = arguments >= 1 ? sep->arg[1] : "";
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const bool is_clear = !strcasecmp(action, "clear");
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const bool is_delete = !strcasecmp(action, "delete");
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const bool is_set = !strcasecmp(action, "set");
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const bool is_view = !strcasecmp(action, "view");
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if (!is_clear && !is_delete && !is_set && !is_view) {
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c->Message(Chat::White, "Usage: #zonevariable clear - Clear all zone variables");
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c->Message(Chat::White, "Usage: #zonevariable delete [Variable Name] - Delete a zone variable");
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c->Message(Chat::White, "Usage: #zonevariable set [Variable Name] [Variable Value] - Set a zone variable");
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c->Message(Chat::White, "Usage: #zonevariable view [Variable Name] - View a zone variable");
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c->Message(Chat::White, "Note: You can have spaces in variable names and values by wrapping in double quotes like this");
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c->Message(Chat::White, "Example: #zonevariable set \"Test Variable\" \"Test Value\"");
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c->Message(Chat::White, "Note: Variable Value is optional and can be set to empty by not providing a value");
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return;
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}
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if (is_clear) {
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const bool cleared = zone->ClearVariables();
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c->Message(Chat::White, cleared ? "Cleared all zone variables." : "There are no zone variables to clear.");
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return;
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}
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if (is_delete) {
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const std::string variable_name = arguments >= 2 ? sep->argplus[2] : "";
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if (variable_name.empty() || !zone->VariableExists(variable_name)) {
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c->Message(Chat::White, fmt::format("A zone variable named '{}' does not exist.", variable_name).c_str());
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return;
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}
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zone->DeleteVariable(variable_name);
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c->Message(Chat::White, fmt::format("Deleted a zone variable named '{}'.", variable_name).c_str());
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return;
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}
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if (is_set) {
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const std::string variable_name = arguments >= 2 ? sep->arg[2] : "";
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const std::string variable_value = arguments >= 3 ? sep->arg[3] : "";
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zone->SetVariable(variable_name, variable_value);
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c->Message(Chat::White, fmt::format("Set a zone variable named '{}' to a value of '{}'.", variable_name, variable_value).c_str());
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return;
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}
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if (is_view) {
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const auto& l = zone->GetVariables();
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const std::string search_criteria = arguments >= 2 ? sep->argplus[2] : "";
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uint32 variable_count = 0;
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uint32 variable_number = 1;
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for (const auto& e : l) {
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if (search_criteria.empty() || Strings::Contains(Strings::ToLower(e), Strings::ToLower(search_criteria))) {
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c->Message(Chat::White, fmt::format(
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"Variable {} | Name: {} Value: {} | {}",
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variable_number,
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e,
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zone->GetVariable(e),
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Saylink::Silent(fmt::format("#zonevariable delete {}", e), "Delete")
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).c_str());
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variable_count++;
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variable_number++;
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}
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}
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if (!variable_count) {
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c->Message(Chat::White, fmt::format(
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"There are no zone variables{}.",
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(!search_criteria.empty() ? fmt::format(" matching '{}'", search_criteria) : "")
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).c_str());
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return;
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}
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c->Message(Chat::White, fmt::format(
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"There {} {} zone variable{}{}, would you like to {} zone variables?",
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variable_count != 1 ? "are" : "is",
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variable_count,
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variable_count != 1 ? "s" : "",
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(!search_criteria.empty() ? fmt::format(" matching '{}'", search_criteria) : ""),
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Saylink::Silent("#zonevariable clear", "clear")
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).c_str());
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}
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}
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