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* [Code] ZSList Global to Singleton Cleanup * Final * Post merge fixes --------- Co-authored-by: Chris Miles <akkadius1@gmail.com>
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
#include "../common/global_define.h"
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#include "../common/eqemu_logsys.h"
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#include "queryserv.h"
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#include "world_config.h"
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#include "clientlist.h"
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#include "zonelist.h"
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#include "../common/md5.h"
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#include "../common/packet_dump.h"
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extern ClientList client_list;
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QueryServConnection::QueryServConnection()
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{
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}
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void QueryServConnection::AddConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection)
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{
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//Set handlers
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connection->OnMessage(ServerOP_QueryServGeneric, std::bind(&QueryServConnection::HandleGenericMessage, this, std::placeholders::_1, std::placeholders::_2));
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connection->OnMessage(ServerOP_LFGuildUpdate, std::bind(&QueryServConnection::HandleLFGuildUpdateMessage, this, std::placeholders::_1, std::placeholders::_2));
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m_streams.emplace(std::make_pair(connection->GetUUID(), connection));
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}
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void QueryServConnection::RemoveConnection(std::shared_ptr<EQ::Net::ServertalkServerConnection> connection)
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{
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auto iter = m_streams.find(connection->GetUUID());
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if (iter != m_streams.end()) {
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m_streams.erase(iter);
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}
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}
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void QueryServConnection::HandleGenericMessage(uint16_t opcode, EQ::Net::Packet &p) {
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uint32 ZoneID = p.GetUInt32(0);
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uint16 InstanceID = p.GetUInt32(4);
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ServerPacket pack(opcode, p);
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ZSList::Instance()->SendPacket(ZoneID, InstanceID, &pack);
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}
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void QueryServConnection::HandleLFGuildUpdateMessage(uint16_t opcode, EQ::Net::Packet &p) {
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ServerPacket pack(opcode, p);
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ZSList::Instance()->SendPacket(&pack);
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}
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bool QueryServConnection::SendPacket(ServerPacket* pack)
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{
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for (auto &stream : m_streams) {
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stream.second->SendPacket(pack);
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}
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return true;
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}
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